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Camellya

Wuthering Waves Camellya Build Guide

Element: Havoc type Havoc
Weapon Type: Sword type Sword
Birth: Unknown
Birthplace: Unknown
Affiliation: The Black Shores
Combat Roles: Main Damage Dealer tagConcerto Efficiency tagBasic Attack DMG tag

A Bloom Bearer of the Black Shores, Camellya is free-spirited and dangerously charming.
She roams Solaris in search of talent, immersing herself in the present and relishing its pleasures, all while remaining true to herself, unburdened by thoughts of the past or future.

Camellya Ascension Materials

Shell Credit
170000
LF Whisperin Core
4
MF Whisperin Core
12
HF Whisperin Core
12
FF Whisperin Core
4
Topological Confinement
46
Nova
60

Camellya Talent Level-Up Materials

Shell Credit
LF Whisperin Core
MF Whisperin Core
HF Whisperin Core
FF Whisperin Core
Dreamless Feather
Inert Metallic Drip
Reactive Metallic Drip
Polarized Metallic Drip
Heterized Metallic Drip

Best Echo Sets for Camellya

Havoc Eclipse
5pc
Havoc Eclipse

As a Havoc Main DPS, Camellya benefits most from a full Havoc Eclipse set as she is able to constantly fulfill its trigger conditions by nature of being a Basic Attack-oriented Resonator. Crownless is the best echo to use for this set, as it gives straight up Havoc DMG bonus that Camellya will appreciate.

Lingering Tunes
5pc
Lingering Tunes

The second best set for Camellya is the Lingering Tunes set as she can full utilize the set's 5-pc effect. Camellya will stay on field for a very long time, so she can easily reach the 6-second on-field requirement of the set for maximum ATK bonus.

Havoc Eclipse
2pc
Havoc Eclipse
Lingering Tunes
2pc
Lingering Tunes

If a full Havoc Eclipse or Lingering Tunes is not yet available, a combination of 2 Havoc Eclipse and 2 Lingering Tunes can be used for Camellya, especially in the early game. Swap to Nightmare: Crownless when able.

Camellya's Best Primary Echo

Nightmare: Crownless

Nightmare: Crownless

The Nightmare: Crownless is Camellya's best Echo as it passively provides her with a Havoc DMG bonus which helps Camellya's own damage output greatly. Use Crownless if you do not have access to Rinascita yet. Skip its lengthy attack animation by jumping after it is summoned.

Crownless

Crownless

Normal version of the Crownless. You will need to summon this echo mid-combo to get its buff, but it is easier to get since it exists in Huanglong. Replace with the Nightmare version after getting to Rinascita.

Dreamless

Dreamless

The next best Echo to use as its skill can deal a large amount of Havoc DMG to enemy targets, though without any additional effects for Camellya.

Mech Abomination

Mech Abomination

Only use this if Camellya is using a full Lingering Tunes set. Mech Abomination can boost Camellya's ATK stat by 12% for 15s which Camellya can fully utilize because of her long on-field time. Still, replace this with a Crownless when you inevitably change to the Sun-Sinking Eclipse set.

Tambourinist

Tambourinist

An early-game option for Camellya. It will boost her Havoc DMG with its buffs, but should be replaced with stronger Echoes when they are available.

Best Stats for Camellya Echoes

4 Cost: CRIT Rate, CRIT DMG
3 Cost: Havoc DMG
1 Cost: ATK%

Best Substats for Camellya Echoes

1
CRIT Rate
2
CRIT DMG
3
Basic Attack DMG Bonus
4
ATK%
5
Energy Regen %
6
Flat ATK

Best Weapons for Camellya

Best Tips & Tricks for Camellya

For Nightmare: Crownless, skip its lengthy attack animation by jumping after it is summoned.
Aim for recommended stats: 70% Crit Rate, 250% Crit DMG, 2000+ ATK, 60% Havoc DMG, 25% Basic Attack DMG, 115% Energy Regen.
Prioritize Basic Attack DMG Bonus substats as Camellya scales primarily off Basic Attack DMG.
Use the Havoc Eclipse set as it synergizes perfectly with her Basic Attack-oriented playstyle.
When using Lingering Tunes, ensure she stays on field for at least 6 seconds to maximize the ATK bonus.

Best Teams for Camellya

Camellya Premium Havoc Team

Camellya's premium team will have her serve as the main DPS who takes up most of the field time. Roccia plays as a sub-dps, whose main goal is to give her Basic Attack DMG and Havoc DMG Amplification Outro Skill buff to Camellya, while Shorekeeper provides further buffs and sustain.

Begin the battle with Shorekeeper, and go through her rotations to charge up her Resonance Liberation and Concerto Energy., Once both are charged, use Shorekeeper's Resonance Liberation, then switch to Roccia to trigger the latter's Intro Skill and charge her Imagination., Use Roccia's optimal combos to do as much damage as possible while charging Concerto Energy to maximum again., Once Concerto Energy is full, switch to Camellya to give her Basic Attack and Havoc DMG buff from Roccia's Outro Skill., Using the buffs from Shorekeeper and Roccia, use Camellya's optimal combo until she's exhausted her resources and the buffs wear off., Swap back to Shorekeeper when Concerto Energy is full to detonate her Resonance Liberation using her Intro Skill., Rinse and repeat until all enemies have been taken down.

Camellya Tune Break Team

Camellya is viable in a Tune Break team alongside Lynae and Mornye, as the two 3.0 characters provide a lot of general buffs like All-Type DMG and Tune Break Boost. Lynae also significantly deals more damage as a sub-DPS than Roccia or Sanhua, while Mornye provides amazing healing and utility by increasing the Off-Tune Buildup Rate of enemies. If you have both units, this team is highly flexible for Havoc-based content.

Start combat with Mornye by filling her Rest Mass Energy with three Basic Attacks. Then, do a Heavy Attack to enter Wide Field Observation Mode., In this state, perform three Basic Attacks followed by her Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting., Once her High Syntony Field is deployed, quickly cast a Heavy Attack and switch to Lynae afterwards via Outro., With Lynae on-field, immediately cast her Resonance Skill to max her Overflow stacks., Then, use her Liberation to deal damage and generate a team-wide buff before following it up with a Basic Attack., With her Overflow full, cast a Heavy Attack and charge it for 1.6s to reach max Lumiflow. Then, let go to deal damage and enter Kaleidoscopic Parade., In this state, jump three times to perform three Polychrome Leaps, generating True Color stacks., With three stacks, do a mid-air attack to deal big damage before switching out to Camellya with her Outro., Upon entering via Camellya's Intro Skill, cast Resonance Skill to enter Blossom Mode. Then, do two Basic Attacks and a charged Heavy Attack to start spinning., Once her Concerto energy is full, cast her enhanced Resonance Skill to deal good Havoc damage and enter Budding Mode, filling her Forte in the process., Next, repeat her spinning attack by doing two Basic Attacks followed by a charged Heavy Attack to consume her Forte gauge., When her Forte is depleted, switch out of her Budding Mode using Resonance Skill. Then, cast Resonance Liberation before swapping back to Mornye., Repeat until all enemies are defeated.

Camellya Free-To-Play Team

In this team, Camellya will serve as the main DPS who takes up most of the field time. Sanhua plays as a sub-dps, whose main goal is to give her Basic Attack DMG Amplification Outro Skill buff to Camellya, while Baizhi provides healing and further ATK buffs to the party. Sanhua is ultimately chosen because she has extremely low field time able to cast her full kit and charge her Concerto Energy in less than 10 seconds. This makes it so that Camellya can still maximize the Baizhi's buffs even with her extremely long on-field time.

Begin the battle with Shorekeeper, and go through her rotations to charge up her Resonance Liberation and Concerto Energy., Once both are charged, use Shorekeeper's Resonance Liberation, then switch to Sanhua to trigger the latter's Intro Skill., Use Sanhua's optimal combos to do as much damage as possible while charging Concerto Energy to maximum again., Once Concerto Energy is full, switch to Camellya to give her Basic Attack buff from Sanhua's Outro Skill., Using the buffs from Shorekeeper and Sanhua, Camellya's optimal combo until she's exhausted her resources and the buffs wear off., Swap back to Shorekeeper when Concerto Energy is full to detonate her Resonance Liberation using her Intro Skill., Rinse and repeat until all enemies have been taken down.

Camellya Skills

Burgeoning

Burgeoning

Basic Attack
Perform up to 5 consecutive attacks, dealing Havoc DMG.
After performing Basic Attack Stage 3 or Heavy Attack Pruning, hold Normal Attack Button to continuously strike the target, dealing Havoc DMG.
Basic Attack Stage 4 is automatically followed by Basic Attack Stage 5.

Heavy Attack - Pruning
Consume STA to attack the target, dealing Havoc DMG.

Mid-air Attack
Consume STA to perform Plunging Attack, dealing Havoc DMG.

Dodge Counter
Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG.

Valse of Bloom and Blight

Valse of Bloom and Blight

Crimson Blossom
Attack the target, dealing Havoc DMG (considered Basic Attack DMG), then enter Blossom Mode.
This attack can be performed in mid-air.

Blossom Mode
- Unable to move while suspended on vines.
- Basic Attack and Heavy Attack Pruning are replaced by Basic Attack Vining Waltz: chain together 4 consecutive attacks, dealing Havoc DMG, considered Basic Attack DMG.
- When performing Vining Waltz Stage 3, hold Normal Attack Button to cast Blazing Waltz that deals Havoc DMG before automatically performing Vining Waltz Stage 4.
- Dodge Counter is replaced by Dodge Counter Atonement. Tap Normal Attack Button right after a successful Dodge to attack the target, dealing Havoc DMG, considered Basic Attack DMG.
- Resonance Skill is replaced by Resonance Skill Floral Ravage. Casting Floral Ravage deals Havoc DMG, considered Basic Attack DMG.
- Resonance Skill Floral Ravage can be cast in mid-air.
- Blossom Mode ends after casting Resonance Skill Floral Ravage.
- Blossom Mode ends after using the Levitator.
- Jump is replaced with Basic Attack Vining Ronde. Use Jump to attack the target at the cost of STA, dealing Havoc DMG (considered Basic Attack DMG). This ends the Blossom Mode.
- Using Basic Attack Vining Waltz and Basic Attack Blazing Waltz in mid-air consumes STA.
- Casting Resonance Skill Floral Ravage doesn't restore STA.
- Consume STA continuously to stay suspended on the vines.

Fervor Efflorescent

Fervor Efflorescent

Attack the target, dealing Havoc DMG.
This attack can be performed in mid-air.

Seedbed

Seedbed

Gain 15% Havoc DMG Bonus. DMG dealt by Heavy Attack Pruning is now considered Basic Attack DMG.

Epiphyte

Epiphyte

Gain 15% Basic DMG Bonus. Gain increased resistance to interruption when casting Basic Attack, Basic Attack Vining Waltz, and Basic Attack Blazing Waltz.

Everblooming

Everblooming

Attack the target, dealing Havoc DMG.

Vegetative Universe

Vegetative Universe

Hitting a target with Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement , Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage consumes Crimson Pistils. The Energy Regen Multiplier of this attack is increased by 150%.
Consuming 10 Crimson Pistils recovers 4 Concerto Energy and obtains 1 Crimson Bud(s). Each bud lasts for 15s, stacking up to 10 times.

Forte Circuit: Ephemeral
When Concerto Energy is fully recovered, and Ephemeral is not on Cooldown, Resonance Skill is replaced with Ephemeral.
Casting Ephemeral consumes 70 Concerto Energy and deals Havoc DMG to the targets. This damage is considered Basic Attack DMG.
Camellya enters Budding Mode after casting Ephemeral.
This can be cast in mid-air.

Budding Mode
- Sweet Dream: Increase the DMG Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage by 50%.
- Casting Ephemeral consumes all Crimson Buds. Each Crimson Bud consumed additionally increases the DMG Multiplier of Sweet Dream by 5%, up to 50%.
- When in Budding Mode, Camellya cannot gain Crimson Buds.
- When in Budding Mode, the Energy Regen Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage is reduced to 0%.
- Budding Mode ends when Camellya is switched off the field.
- Budding Mode ends when all Crimson Pistils are consumed.

Crimson Pistil
Camellya can hold up to 100 Crimson Pistils.
- Casting Intro Skill Everblooming recovers 100 Crimson Pistils.
- Activating Forte Circuit's Ephemeral recovers 100 Crimson Pistils.

Twining

Twining

Attack the target, dealing Havoc DMG equal to 329.24% of Camellya's ATK.
After activating Forte Circuit's Ephemeral, the next Outro Skill Twining deals additional Havoc DMG equal to 459.02% of Camellya's ATK.

Tune Break: Sword

Tune Break: Sword

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Camellya Resonance Chain

Somewhere No One Travelled

Somewhere No One Travelled

Casting Intro Skill Everblooming increases Camellya's Crit. DMG by 28% for 18s. This effect can be triggered once every 25s.
Immune to interruptions while casting Ephemeral.

Calling Upon the Silent Rose

Calling Upon the Silent Rose

The DMG Multiplier of Resonance Skill Ephemeral is increased by 120%.

A Bud Adorned by Thorns

A Bud Adorned by Thorns

The DMG Multiplier of Resonance Liberation Fervor Efflorescent is increased by 50%. When in Budding Mode, Camellya's ATK is increased by 58%.

Roots Set Deep In Eternity

Roots Set Deep In Eternity

Casting Everblooming gives all team members 25% Basic Attack DMG Bonus for 30s.

Infinity Held in Your Palm

Infinity Held in Your Palm

The DMG Multipliers of Intro Skill Everblooming is increased by 303% and Outro Skill Twining is increased by 68%.

Bloom For You Thousand Times Over

Bloom For You Thousand Times Over

The DMG Multiplier of Forte Circuit's Sweet Dream is additionally increased by 150%.
Forte Circuit Perennial: Within 15s after casting Ephemeral, if Concerto Energy is full and Perennial is not on cooldown, Resonance Skill is replaced with Perennial.
Casting Perennial consumes 50 Concerto Energy and recovers 50 Crimson Pistils, dealing Havoc DMG equal to 100% of Ephemeral DMG, considered Basic Attack DMG. This skill can be cast once every 25s.
Camellya enters Budding Mode after casting Perennial and removes all Crimson Buds. The bonus DMG Multiplier granted by Forte Circuit's Sweet Dream is increased to 250%.
Immune to interruptions when casting Perennial.

Camellya Skill Inputs

Casting Intro Skill recovers Forte Gauge.
Hitting a target with Normal Attacks and Vining Waltz consumes Forte Gauge.

When Concerto Energy is full, activate Forte Circuit's Ephemeral and enter the Budding Mode. Gain bonus DMG Multipliers while in Budding Mode.

Chain Basic Attack: After performing Basic Attack 3, hold LeftMouseButton to continuously attack the target.
Chain Attack - Vining Waltz: When performing Basic Attack 3, hold LeftMouseButton to continuously attack the target.
Ephemeral: When Concerto Energy is full, tap E to enter Budding Mode.

Camellya Skins

Camellya Special Food

Iced Grape Tea

Iced Grape Tea

starstarstarstar

Defeating overworld enemies yields 28% more Shell Credits, lasting for 30m. Only effective on your own Resonators in Co-op Mode.