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Cantarella

Wuthering Waves Cantarella Build Guide

Element: Havoc type Havoc
Weapon Type: Rectifier type Rectifier
Birth: June 18
Birthplace: Rinascita
Affiliation: The Fisalia Family
Combat Roles: Support and Healer tagConcerto Efficiency tagBasic Attack DMG tagCoordinated Attack tagHavoc DMG Amplification tagResonance Skill DMG Amplification tag

The current head of Fisalia, Cantarella, the Bane.
A mysterious noblewoman, her beauty as captivating as it is perilous. She resides in a crown-like castle perched atop the mountain, where illusory dreams flow like streams, meticulously spun by her own hands.

Cantarella Ascension Materials

Shell Credit
170000
LF Polygon Core
4
MF Polygon Core
12
HF Polygon Core
12
FF Polygon Core
4
Cleansing Conch
46
Seaside Cendrelis
60

Cantarella Talent Level-Up Materials

Shell Credit
LF Polygon Core
MF Polygon Core
HF Polygon Core
FF Polygon Core
When Irises Bloom
Lento Helix
Adagio Helix
Andante Helix
Presto Helix

Best Echo Sets for Cantarella

Midnight Veil
5pc
Midnight Veil

Midnight Veil is the best-in-slot 5-pc echo set for Cantarella as it deals decent Havoc DMG while boosting the next Resonator's Havoc DMG Bonus. We recommend getting Lorelei as she provides Cantarella with extra Havoc DMG Bonus and Basic Attack DMG Bonus, which she both scales off.

Empyrean Anthem
5pc
Empyrean Anthem

Empyrean Anthem is also a good option for Cantarella as it maximizes her Coordinated Attacks to deal as much damage as possible while also increasing the active Resonator's ATK. Hecate as the main echo provides further Coordinated Attack DMG Bonus, making it a decent option for Cantarella.

Moonlit Clouds
5pc
Moonlit Clouds

This set improves upon Cantarella as a Sub-DPS as it increases the next Resonator's ATK and damage dealt with Impermanence Heron. However, Cantarella benefits more from the first two sets, making this an early option that can be swapped later on.

Cantarella's Best Primary Echo

Lorelei

Lorelei

Passively increases Cantarella's Havoc DMG Bonus and Basic Attack DMG Bonus. Best-in-slot Echo for Cantarella as a unit.

Hecate

Hecate

Provides significant increase in Coordinated Attack damage which works extremely well with Cantarella's Ultimate. Deals Havoc damage around Cantarella, dealing extra damage while not taking up time in casting. Great option for Coordinated Attack-oriented build.

Impermanence Heron

Impermanence Heron

Decent echo choice for Cantarella as a Sub-DPS. Maximizes her outro skill buffs for the next resonator on the field.

Best Stats for Cantarella Echoes

4 Cost: CRIT Rate, CRIT DMG
3 Cost: Havoc DMG
1 Cost: ATK%

Best Substats for Cantarella Echoes

1
CRIT Rate
2
CRIT DMG
3
ATK%
4
Basic Attack DMG Bonus
5
Energy Regen
6
Flat ATK

Best Weapons for Cantarella

Best Tips & Tricks for Cantarella

Best Teams for Cantarella

Aero-Havoc Echo Skill Team

Cantarella is best played in an Echo Skill-focused team that maximizes her unique abilities. She works the best with Phrolova and Qiuyuan, providing a balanced team with all team members dealing damage and receiving buffs from each other. 1. Phrolova - Her Liberation with Hecate scales off Echo Skill DMG. Furthermore, Her Outro gives Heavy Attack DMG amplification. 2. Qiuyuan - He provides Crit DMG and Echo Skill DMG buffs with his Liberation, Forte, and Outro. 3. Cantarella - She can cast multiple Echo Skills with her abilities and provides coordinated attacks with her Liberation. Aside from this, she also gives Havoc DMG and Resonance Skill DMG amplification. Cantarella also acts as the sustain support of the team, getting ample time with her on-field rotations to heal the team.

Initiate with Phrolova and build her Volatile Notes up with her Basic Attack and Resonance Skill combos., Once her Volatile Notes count to 6, perform Scarlet Coda to enter the Resolving Chord state. During this state, activate her Liberation to summon Hecate., With Hecate available in combat, Phrolova can control her even off-field. Switch to Qiuyuan with her Outro to amplify his Heavy Attack DMG., As Qiuyuan enters via his Intro, do two Basic Attacks to fill his Swordster's Soliloquy Forte. Once done, cast Echo Skill and Liberation to deal extra damage to enemies., With Swordster's Soliloquy full, hold the Heavy Attack button to do his 3-attack string that consumes his stacks for extra damage. Then, cast his Resonance Skill and switch out to Cantarella via Outro., Upon entering, immediately cast Cantarella's Resonance Skill and Liberation to get max Trance stacks., Then, enter the Mirage state and do her ideal combos to Stagnate enemies and heal the team. Once her Outro is available, switch to Phrolova once again to buff her Havoc and Resonance Skill DMG., Repeat steps 1 to 7 to maximize Hecate's off-field attacks. Echo Skills empower its attacks, which Qiuyuan and Cantarella excel at doing.

Mono Havoc Camellya Team

Cantarella can work in Camellya's Mono Havoc team due to her flexible role of being a sub-DPS and a support. She provides Havoc DMG amplification and buffs to Resonance Skill DMG, which will be additional DPS boosts to Roccia and overall team damage potential.

Initiate combat with Cantarella and get 1 Trance stack from her Basic Attack stage 3. Follow this with Resonance Skill, Graceful Step and Liberation, Beneath the Sea, to gain max Trance stacks., Do a Heavy attack to enter her Mirage state. Cast Resonance Skill, Flickering Reverie, to put enemies in Hazy Dream. This is followed by her 3-stage basic attack combo (Phantom Sting) to gain 3 Shiver stacks., Use Resonance Skill, Perception Drain to use all Shiver stacks and put enemies in the Hazy Dream state, suspending enemies in the air. With her filled Concerto gauge, swap to Roccia to utilize Cantarella's Havoc DMG amplification., With Roccia entering combat through her Intro Skill, do her optimal combo and fill up her Concerto gauge. Cast Echo Skill and Resonance Liberation before swapping to Camellya to buff the team's ATK., Do Camellya's optimal combos by entering her Blossom Mode. Maximize Cantarella's and Roccia's buffs as it gets funneled to her. Cantarella's Coordinated attacks will also be dealing decent damage off-field., Repeat until all enemies are defeated.

Cantarella Coordinated Sub-DPS Team

Cantarella is an excellent Havoc Sub-DPS to Jinhsi as she provides Resonance Skill DMG amplification and Coordinated Attacks while off-field. She significantly helps Jinhsi accumulate Incandescence with her Resonance Liberation, Beneath the Sea, increasing Jinhsi's overall damage potential. Because Jinhsi is a Spectro Unit, she won't be able to maximize the buffs provided by Midnight Veil. For this purpose, you need to switch Cantarella's Echo set into a 5-piece Empyrean Anthem and build her with enough Crit Rate to increase the reliability of the buffs.

Start combat with Verina and do her optimal combos. Maximize her internal rotation and provide Coordinated Attack damage through her Liberation. Once her Concerto gauge is filled, swap to Cantarella., Cantarella enters combat with her Intro Skill, gaining 1 Trance stack. Casting Resonance Skill and Resonance Liberation, gain max Trance stacks., Do a Heavy attack to enter Mirage, and cast her enhanced Resonance Skill to put enemies in Hazy Dream. Then, do her enhanced basic attack combo to gain max Shiver stacks., Deplete max Shiver stacks to put enemies in Hazy Dream and swap to Jinhsi with Cantarella's Outro Skill to get the Resonance Skill DMG increase., Once Jinhsi enters, use her Overflowing Radiance Resonance Skill and activate Resonance Skill once again. Generate as much Incandescence and enter the Incarnation state., During Incarnation, do Jinhsi's Basic Attack combos then cast Resonance Skill, Illuminous Epiphany., Exit the field using Unison, and swap once again to Verina., Repeat until all enemies have been defeated.

Cantarella Skills

Illusion Collapse

Illusion Collapse

Basic Attack
Perform up to 3 consecutive attacks, dealing Havoc DMG.

Heavy Attack
Consume STA to attack the target, dealing Havoc DMG.

Heavy Attack - Delusive Dive
When Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters Mirage. While in Mirage, casting Delusive Dive does not activate Mirage again.
Can be cast in water.

Mid-air Attack
Consume STA to perform Plunging Attack, dealing Havoc DMG.

Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG.

Dance with Shadows

Dance with Shadows

Graceful Step
Attack the target, dealing Havoc DMG.

Flickering Reverie
When in Mirage, Resonance Skill becomes Flickering Reverie, which is considered an Echo Skill when being cast. Attack the target, dealing Havoc DMG, and send them into Hazy Dream.
Can be cast in mid-air.

Hazy Dream
Reduce the target's movement speed for 6.5s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG, considered Basic Attack DMG.
Attacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream.
Coordinated Attacks and damage from Utilities will not Jolt a target.

Beneath the Sea

Beneath the Sea

Flowing Suffocation
Attack the target, dealing Havoc DMG (considered Basic Attack DMG). Grant Diffusion to all Resonators in the team. Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air close to the ground.

Diffusion
When the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).
- Within 3s after the Resonator deals damage, summon 1 Dreamweavers per second. This effect can be triggered once per second. Damage dealt by Dreamweavers cannot trigger this effect.
- Up to 1 Dreamweavers can be summoned each second, max 21 Dreamweavers in total.
- This effect lasts for 30s or until reaching the maximum number of Dreamweavers.

"Cure"

"Cure"

Increase Healing Bonus by 20%.

"Poison"

"Poison"

Casting Echo Skill gives 6% Havoc DMG Bonus for 10s, stacking up to 2 times.

Cruise

Cruise

Ripple
Attack the target, dealing Havoc DMG.
Press Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.

Tidal Surge
When in Mirage, Intro Skill becomes Tidal Surge, which triggers 3 coordinated attacks on hit, dealing Havoc DMG. Casting Tidal Surge resets the combo of Basic Attack Phantom Sting.

Between Illusion and Reality

Between Illusion and Reality

Mirage
- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG. Can be cast in mid-air. When cast mid-air, Basic Attack Phantom Sting consumes STA, and the combo does not reset when Cantarella is airborne.
- Hitting the target with Basic Attack Phantom Sting consumes 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.
- Mid-air Attack becomes Abysmal Vortex. Press Jump to perform a Plunging Attack at the cost of STA, dealing Havoc DMG.
- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG. Press Normal Attack right after casting the skill to cast Basic Attack Phantom Sting Stage 2.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- Mirage lasts for 8s.
- Mirage ends when Trance is depleted.

Forte Circuit - Perception Drain
If Cantarella has 3 points of Shiver when in Mirage, Resonance Skill becomes Perception Drain.
Consume all Shiver to attack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.
Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air.

Abyssal Rebirth
After casting Intro Skill, Cantarella enters Abyssal Rebirth, which lasts for 25s and can be activated once every 25s. In the duration, for up to 6 times, when Resonators in the team cast Echo Skill, Cantarella recovers 6 points of Concerto Energy. Echoes with the same name can only trigger this effect once.
When in water, Cantarella's swimming speed increases and STA cost decreases.

Trance
- Cantarella can hold up to 5 points of Trance.
- Casting Intro Skill recovers 1 point of Trance.
- Hitting a target with Basic Attack Stage 3 recovers 1 point of Trance.
- Casting Resonance Skill Graceful Step recovers 1 point of Trance.
- Casting Resonance Liberation Flowing Suffocation recovers 3 points of Trance.
- When in the water, recover 1 point of Trance every 5s.

Shiver
- Cantarella can hold up to 3 points of Shiver.
- Hitting the target with Basic Attack Phantom Sting recovers 1 point of Shiver.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, restore 1 point of Shiver.

Gentle Tentacles

Gentle Tentacles

Amplify the incoming Resonator's Havoc DMG by 20% and Resonance Skill DMG by 25% for 14s. Switching Resonators ends this effect.

Tune Break: Rectifier

Tune Break: Rectifier

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Cantarella Resonance Chain

Embrace the Endless Waves

Embrace the Endless Waves

Casting Resonance Skill recovers 1 points of Trance. The DMG Multiplier of Resonance Skill Graceful Step, Resonance Skill Flickering Reverie, and Forte Circuit Perception Drain is increased by 50%. Immune to interruptions while casting Perception Drain.

Surrender to the Illusive Reverie

Surrender to the Illusive Reverie

Resonance Liberation Flowing Suffocation now sends the target into Hazy Dream. The DMG Multiplier of Jolt triggered by Cantarella is increased by 245%.

Gaze into the Abyss

Gaze into the Abyss

The DMG Multiplier of Resonance Liberation Flowing Suffocation is increased by 370%. After casting Resonance Liberation Flowing Suffocation, enter into Mirage. If already in Mirage, casting Resonance Liberation Flowing Suffocation does not activate the Mirage state again.

Behold Your Own Soul

Behold Your Own Soul

When in Mirage, Healing Bonus is increased by 25%.

Rest in Your Reflection

Rest in Your Reflection

The maximum number of Dreamweavers Cantarella can summon through Resonance Liberation Diffusion is increased by 5.

Fall, Fall... and Fall Deeper into the Dream

Fall, Fall... and Fall Deeper into the Dream

Increase the DMG Multiplier of Basic Attack Phantom Sting by 80%. Casting Resonance Liberation Flowing Suffocation makes Cantarella's DMG ignore 30% of the target's DEF for 10s.
For the first 1.2s of Hazy Dream, when the target takes an instance of DMG that does not inflict Hazy Dream, Jolt will not be triggered on the target.

Cantarella Skill Inputs

Use Jump when in Mirage to cast Mid-air Attack.

Casting Intro Skill, Resonance Skill, and Resonance Liberation recovers Trance. When Trance is not depleted, performing Heavy Attack sends Cantarella into an enhanced status.

In Cantarella's enhanced status, hitting the target with Basic Attack recovers Shiver. When Shiver reaches 3 points, the enhanced Resonance Skill becomes available.

Resonance Skill Flickering Reverie and Perception Drain send the target into Hazy Dream.
When Trance is not depleted, Cantarella can cast Heavy Attack Delusive Dive. This skill can also be cast in water.

Cantarella Skins

Cantarella Special Food

Homemade Panini

Homemade Panini

starstarstar

Increases Energy Regen of all Resonators in the team by 28% for 30m. Only effective on your own Resonators in Co-op Mode.