Wuthering Waves Mortefi Build Guide
Mortefi, a skilled expert in Applied Tacetite Study and a member of the Academy’s Department of Safety, possesses the unique ability to transform his accumulated frustration into fiery flames.
From a burning wrath that consumes all, the red dragon shall descend.
Best Echo Sets for Mortefi
Empyrean Anthem provides the set holder a significant increase in Coordinated Attack damage, and increases the active Resonator's ATK when doing critical hits. This works well with Mortefi as it increases his off-field damage while offering decent buffs to the DPS. Note that Mortefi's S4 Resonance Chain is a must-have with this set to fully utilize the buffs provided through the extended duration of his Resonance Liberation.
Moonlit Clouds generally increases Mortefi's Energy Regen capabilities as well as increases the ATK of the next character that switches in after Mortefi's Outro Skill. Considering Mortefi's main kit revolves around his Liberation, you'd want this to have as little downtime as possible.
The 2-pc bonuses of the Moonlit Clouds and Molten Rift sets can also be utilized together as Mortefi benefits from both. His damage scales off Fusion DMG and his Liberation can be casted more often thanks to the Energy Regen.
Mortefi's Best Primary Echo
Hecate
Provides significant increase in Coordinated Attack damage which works extremely well with Mortefi's Ultimate. Deals Havoc damage around Mortefi, dealing extra damage while not taking up time in casting.
Impermanence Heron
Restores Mortefi's Resonance Energy so he can cast his Ultimate more. Increases the next character's DMG dealt, good for a semi-support role for Mortefi.
Nightmare: Inferno Rider
A good Fusion damage dealer when using Mortefi as a DPS. Replace with a support-centric Echo in the later parts of the game. Use regular Inferno Rider while you have no access to Rinascita.
Inferno Rider
A good Molten Rift option if you're not in Rinascita yet, and have not accessed the Nightmare version.
Best Stats for Mortefi Echoes
Best Substats for Mortefi Echoes
Best Weapons for Mortefi
Best Tips & Tricks for Mortefi
Best Teams for Mortefi
Aero Heavy Attack Team
Shorekeeper starts the battle and charges both her Resonance Liberation and Concerto Energy until the other Resonator's icons glow., Cast Shorekeeper's Resonance Liberation and switch to Mortefi once his portrait lights up. Shorekeeper's Outro Skill will increase his All-Type DMG Deepen buff and provide passive defensive bonuses., Keep attacking the enemy with Mortefi until his Resonance Liberation is up. Activate Mortefi's Resonance Liberation as soon as you can and then switch to Jiyan to increase the latter's Heavy Attack DMG., Use Jiyan's Resonance Liberation to enter Qingloong Mode. This mode will consider all of his Basic Attacks and Dodge Counters into Heavy Attacks, which will maximize the buff placed on him by Mortefi., Continue to DPS with Jiyan until Concerto Energy is fully charged, then swap back to Shorekeeper to detonate her Stellarealm with her Enhanced Intro Skill., Repeat the steps until the enemy is felled.
Electro Heavy Attack Team
Start with Shorekeeper and go through her internal rotations to build up both her Concerto and Resonance Energy. Then, activate Stellarealm once available and switch out to Mortefi with her Outro., Have Mortefi attack enemies and build up Energy via his Resonance Skill resets. Then, cast his Liberation to provide Augusta with Coordinated Attacks., Activate Mortefi's Echo Skill to get its buffs before switching to Augusta when her Intro is available., As Augusta, perform her Prowess-enhanced Heavy Attacks and then follow it up with her Echo Skill to deal Electro DMG., Cast her Resonance Skill and Liberation, followed by more Heavy Attacks to fill her Ascendancy stacks. Then, perform her 3-attack Resonance Skill combo to get 1 Majesty stack., Once she has 2 Majesty stacks, activate her second Resonance Liberation and enter Sworn Allegiance., During Sworn Allegiance, time is stopped for 7 seconds. Within this period, attack 9 times with Sunborne slashes and cast Everbright Protector afterwards., Once available, switch to Shorekeeper via her Intro Skill to detonate Stellarealm., Repeat until all enemies are defeated.
Mono Fusion Heavy Attack Team
Initiate combat with Lupa and cast two instances of her Resonance Skill. Then, perform Liberation to activate Pack Hunt and Glory., Use Foebreaker to deal damage and build up Wolflame stacks with her mid-air attacks. Then, convert it to Wolfaith once full with her Mid-air and Heavy Attacks. Lastly, cast Echo Skill to give Galbrena Afterflame stacks then perform Resonance Skill before switching to Mortefi., Have Mortefi attack enemies and generate Energy via his Resonance Skill resets. Then, cast his Liberation to give Galbrena coordinated attacks. Before switching out via his Outro, make sure to cast his Echo Skill first for Afterflame stacks., As Galbrena enters the field, quickly activate her Echo Skill and follow-up with 6 Basic Attacks. Then, cast Resonance Skill once her Forte is full to enter Demon Hypostasis., In Demon Hypostasis, cast Liberation to deal damage and increase her other skills' DMG multipliers. Then, follow this up with 7 Basic Attacks to consume her Forte energy for extra damage., Once her Forte is depleted and her Outro is available, switch back to Lupa., Repeat until there are no enemies left in the field.
Coordinated Attack Team
Use Verina first and use her usual Support Combo, ending with her Resonance Liberation. Afterwards, swap to Mortefi., Immediately cast Jinhsi's Overflowing Radiance and follow it up with another Resonance Skill attack. Afterward, complete her Basic Attack combo up to Stage 4, then cast Illuminous Epiphany to enable Unison, which allows her to be swapped off-field without consuming Concerto Energy., Switch to Mortefi and perform his optimal combos while charging up his Resonance Liberation. Cast it once available to enable his off-field Coordinated Attacks, then switch back to Jinhsi., Once Jinhsi is back on the field, the main goal would be to stack her Incandesence and increase the damage of her Resonance Skill: Illuminous Epiphany with the help of Mortefi's and Verina's Coordinated Attacks to maximize its damage output. Be sure to cast her Resonance Liberation when available., Switch to Verina again to and repeat the steps until the enemy is felled.
Mortefi Skills
Impromptu Show
Mortefi uses his dual pistols and flames to perform up to 4 consecutive shots, dealing Fusion DMG.
Mortefi enters the aiming state for a more powerful shot.
The aimed shot fired after charging finishes deals Fusion DMG.
Mortefi consumes STA to perform consecutive shots at the target in mid-air, dealing Fusion DMG.
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Passionate Variation
Launch a flashing lightning of flames forward, dealing Fusion DMG.
Violent Finale
Deal Fusion DMG, and apply Burning Rhapsody to all characters on the team.
When the active character's Basic Attack hits the target, Mortefi launches a Coordinated Attack, firing 1 Marcato.
When the active character's Heavy Attack hits the target, Mortefi launches a Coordinated Attack, firing 2 Marcato.
Mortefi can launch one Coordinated Attack every 0.35s.
Deals Fusion DMG.
Harmonic Control
After casting Resonance Skill Passionate Variation, the damage of Resonance Skill Fury Fugue is increased by 25% for 8s.
Rhythmic Vibrato
During Resonance Liberation
The effect will be reset after Resonance Liberation Burning Rhapsody ends.
Dissonance
Attack the target, dealing Fusion DMG.
Fury Fugue
When Mortefi's Annoyance reaches 100, his Resonance Skill is replaced with Fury Fugue.
When casting Fury Fugue, Mortefi consumes all Annoyance to unleash high-speed flame lightning, dealing Fusion DMG, considered as Resonance Skill DMG.
Mortefi can hold up to 100 Annoyance and can restore Annoyance in the following ways:
- When Normal Attack Impromptu Show hits the target
- When Intro Skill Dissonance hits the target
- When Resonance Skill Passionate Variation hits the target
- Within 5s after casting Passionate Variation, Normal Attack Impromptu Show that hits the target restores Annoyance additionally.
Rage Transposition
The incoming Resonator gains 38% Heavy Attack DMG Amplification for 14s or until they are switched out.
Tune Break: Pistols
When the target's Off-Tune Level is full, the Resonator may cast
Mortefi Resonance Chain
Solitary Etude
During Resonance Liberation
Hypocritical Hymn
After using the Echo Skill, Mortefi restores an additional 10 Resonance Energy. This can be triggered once every 20 second.
Flaming Recitativo
During Resonance Liberation
Cathartic Waltz
The duration of Resonance Liberation
Funerary Quartet
When Resonance Skill Passionate Variation or Resonance Skill Fury Fugue hits a target, Coordinated Attacks will be triggered to fire 4 Resonance Liberation's Marcato hit(s), dealing Fusion Damage. DMG of Resonance Liberation's Marcato fired in this way is reduced by 50%.
Apoplectic Instrumental
When Resonance Liberation Violent Finale is cast, ATK of all team members is increased by 20% for 20s.
Mortefi Skill Inputs
Normal Attack, Resonance Skill and Intro Skill recover Forte Gauge on hit
Cast Enhanced Resonance Skill when Forte Gauge is full
Mortefi Skins
Mortefi Special Food
Smoked Pigeon





Increases DEF of all Resonators in the team by 55%, lasting for 30m. Only effective on your own Resonators in Co-op Mode.