
[ Combat ]
Skills
Skill Values
Onomatopoeia (Battle Skill)
A lance thrust that fires a stream of freezing sound waves that deal Cryo DMG and apply Cryo Infliction to all enemies along its straight path.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| DMG Multiplier | 156% | 171% | 187% | 202% | 218% | 234% | 249% | 265% | 280% | 300% | 323% | 350% |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Tremolo (Ultimate)
Estella expends all her strength to unleash a powerful slam of the spear shaft, dealing Physical DMG to all enemies in a circular area around self. To enemies with Physical Susceptibility, the skill forcibly applies Lift to them.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 |
| Cooldown | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s |
| DMG Multiplier | 489% | 538% | 586% | 635% | 684% | 733% | 782% | 831% | 880% | 941% | 1014% | 1100% |
| Stagger | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 20 | 20 | 20 |
Raw parameters (Lv 12)
Distortion (Combo Skill)
COMBO TRIGGER: When an enemy suffers Solidification.
Quickly moves to the enemy's side to deal Physical DMG and forcibly Lift enemies in a small area. If the skill hits a target with Solidification, the skill deals additional DMG and applies Physical Susceptibility.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s |
| DMG Multiplier Against Non-Solidified Enemies | 160% | 176% | 192% | 208% | 224% | 240% | 256% | 272% | 288% | 308% | 332% | 360% |
| DMG Multiplier Against Solidified Enemies | 280% | 308% | 336% | 364% | 392% | 420% | 448% | 476% | 504% | 539% | 581% | 630% |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Physical Susceptibility Multiplier | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 15% | 15% | 15% |
| Physical Susceptibility Duration | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
| Ultimate Energy Gain | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 25% | 28% | 30% | 33% | 35% | 38% | 40% | 43% | 45% | 48% | 52% | 56% |
| BATK SEQ 2 Multiplier | 30% | 33% | 36% | 39% | 42% | 45% | 48% | 51% | 54% | 58% | 62% | 68% |
| BATK SEQ 3 Multiplier | 35% | 39% | 42% | 46% | 49% | 53% | 56% | 60% | 63% | 67% | 73% | 79% |
| BATK SEQ 4 Multiplier | 40% | 44% | 48% | 52% | 56% | 60% | 64% | 68% | 72% | 77% | 83% | 90% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Habitual Delay
Combo skill Distortion improved: Physical Susceptibility duration +3s.
P2Lowered Expectations
Ultimate Tremolo improved: Ultimate Energy cost -{1-costValue:0%}.
P3Delayed Work
Battle skill Onomatopoeia improved: Freezing sound wave range +50% and DMG Dealt +40% to the first enemy hit.
P4Life Over Mission
Will +10, Strength +10.
P5Survival is a Win
After applying Solidification to an enemy, Estella gains 5 Ultimate Energy. Effect can only trigger once every 1s.
Talents
When triggering Shatter, the next battle skill Onomatopoeia cast returns 15 SP. This effect cannot stack.
Ignores Cryo Infliction and takes -20% Cryo DMG.
[ Data ]
Stats & Promotion
埃特拉 Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Guide ]
Team Guide
Explanation
Strengths
- 通过权限管理员的粉碎技能实现高额单体爆发
- 阿莱什的技能点回复使循环流畅
- 多个来源提供稳定的减益施加
Weaknesses
- 需要精确的技能顺序以维持减益覆盖
- 队伍强度高度依赖特定的5★和6★角色
Rotation
- 1使用Estella的战斗技能或阿莱什的终结技施加冰霜附着,然后立即使用阿莱什的战斗技能消耗冰霜并强制触发凝固。
- 2激活Estella的连携技能以施加物理易伤和一层易伤叠加。如果她的终结技已就绪,现在释放以额外增加一层。
- 3随后使用权限管理员的连携技能铺设源石结晶。如果权限管理员的终结技可用,引爆结晶以造成额外伤害。
- 4触发陈千语的连携技能再叠加一层易伤,然后使用阿莱什的连携技能回复技能点。
- 5释放陈千语的战斗技能添加最后一层易伤。
- 6最后使用权限管理员的战斗技能消耗所有易伤层数,执行一次强力的粉碎攻击。
Team Insights
Synergy Patterns
- 冰霜附着 + 凝固:阿莱什消耗冰霜层数强制触发凝固,激活Estella的后续技能。
- 物理易伤:Estella的连携技能对敌人施加减益,直接强化权限管理员的物理攻击。
- 易伤叠加:陈千语叠加多层易伤减益,权限管理员通过粉碎技能消耗以产生乘算伤害。
- 技能点回复:阿莱什的连携技能回复技能点,缩短循环间隔。
Tips
- 开局使用Estella的战斗技能或阿莱什的终结技快速施加冰霜附着,启动连招链。
- 尽量在Estella的连携技能窗口内释放她的终结技,以额外获得一层易伤。
- 延迟权限管理员的终结技至她的连携技能之后,以便消耗源石结晶造成额外爆发。
- 如果技能点紧张,优先使用阿莱什的连携技能以维持循环流畅。
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Estella GENDER: Female AUTHENTICATION: Endfield Industries DOB: April 9 RACE: Feline [ORIPATHY INFECTION STATUS] Oripathy negative, based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Normal COMBAT SKILL: Standard TACTICAL ACUMEN: Excellent ORIGINIUM ARTS ASSIMILATION: Standard Given the results from Miss Estella's latest physical examinations, we recommend raising the intensity of her endurance training to improve her muscular stamina. Should the results of the next PE fall below average, a probationary training regimen shall be administered and monitored by the Capitan of Operations Team Z7.
Affiliation: ENDFIELD INDUSTRIES