
[ Combat ]
Skills
Skill Values
Unconventional Lure (Battle Skill)
Hooks a block of ice and slams it to deal Physical DMG to the enemy target. When hitting a target with Cryo Infliction, Alesh consumes all of the target's Cryo Infliction stacks, forcibly applies Solidification to the target, and recovers some SP based on the number of stacks consumed. This SP recovery effect can only trigger 1 time, even if the skill hits multiple enemies.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| DMG Multiplier | 200% | 220% | 240% | 260% | 280% | 300% | 320% | 340% | 360% | 385% | 415% | 450% |
| SP Recovery by Consuming 1 Infliction Stack | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 15 | 15 | 15 |
| SP Recovery by Consuming 2 Infliction Stacks | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 25 | 25 | 25 |
| SP Recovery by Consuming 3 Infliction Stacks | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 35 | 35 | 35 |
| SP Recovery by Consuming 4 Infliction Stacks | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 45 | 45 | 45 |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
One Monster Catch! (Ultimate)
Alesh hooks a fin of unbelievable size and slams it to deal Cryo DMG and apply Cryo Infliction to enemies in a large area of effect in front of him. He recovers some SP on hit, with additional SP gained for each target defeated.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| Cooldown | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s |
| Ultimate DMG Multiplier | 436% | 479% | 523% | 566% | 610% | 653% | 697% | 741% | 784% | 839% | 904% | 980% |
| Base SP Recovery | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 25 | 25 | 25 |
| Additional SP Recovery per Target Defeated | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | 15 | 15 | 15 |
| MAX SP Recovery | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| Stagger | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
Raw parameters (Lv 12)
Auger Angling (Combo Skill)
COMBO TRIGGER: When the Arts Reaction or Originium Crystals of a nearby target is consumed.
Opens an angling hole beneath the enemy that deals Physical DMG and recovers some SP. The skill has a chance to hook a Rare Fin that greatly increases the DMG dealt and recovers some more SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s | 9s |
| DMG Multiplier | 133% | 147% | 160% | 173% | 187% | 200% | 213% | 227% | 240% | 257% | 277% | 300% |
| Rare Fin Chance | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
| Enhanced DMG Multiplier | 213% | 235% | 256% | 277% | 299% | 320% | 341% | 363% | 384% | 411% | 443% | 480% |
| SP Recovery | 10 | 10 | 10 | 10 | 10 | 12 | 12 | 12 | 12 | 13 | 13 | 15 |
| Additional SP Recovery | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Ultimate Energy Gain | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 18% | 19% | 21% | 23% | 25% | 26% | 28% | 30% | 32% | 34% | 36% | 39% |
| BATK SEQ 2 Multiplier | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 21% | 23% |
| BATK SEQ 3 Multiplier | 28% | 30% | 33% | 36% | 39% | 41% | 44% | 47% | 50% | 53% | 57% | 62% |
| BATK SEQ 4 Multiplier | 28% | 30% | 33% | 36% | 39% | 41% | 44% | 47% | 50% | 53% | 57% | 62% |
| BATK SEQ 5 Multiplier | 55% | 61% | 66% | 72% | 77% | 83% | 88% | 94% | 99% | 106% | 114% | 124% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Super Salty Comeback
Battle skill Unconventional Lure improved: SP Recovery grants an additional 1 SP.
P2Calm and Tranquil
Strength +15, Intellect +15.
P3May the Willing Bite
Combo skill Auger Angling improved: After catching a Rare Fin, the entire team gains ATK +15% for 10s. This effect cannot stack.
P4Insane Angling Set
Ultimate One Monster Catch! improved: Ultimate Energy cost -{1-costvalue:0%}.
P5Mega Lunker Rumors
Ultimate One Monster Catch! improved: Hitting a target below 50% HP increases the DMG Multiplier to 1.5 times the original.
Talents
After Solidification or Originium Crystals are applied to a nearby enemy, Alesh gains 4 Ultimate Energy. If the said Solidification is applied by Alesh, he gains an additional 8 Ultimate Energy. This effect can only trigger once every 3s.
Combo skill Auger Angling improved: Every 10 Intellect grants Rare Fin catching chance +0.5% (max: +30%).
[ Data ]
Stats & Promotion
阿列什 Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Loadout ]
Advanced Builds
Weapon
Gear
armor
frontiers armor
gloves
eternal xiranite gloves
core 1
frontiers comm t1
core 2
frontiers comm t1
Explanation
Notes
- 在Alesh的终局构筑中,寻鳍者极大提升了他的能力,不仅能增加敌人受到的
冰冻 伤害,还能提高他自身的输出。 - 装备套装方面,前沿套装是当前最佳选择,其套装效果可在Alesh回复SP时提供额外伤害加成,并缩短其组合技的冷却时间。同时,单件装备提供了力量、智力,以及终结技伤害加成和
冰冻 伤害,进一步提升个人输出。 - 作为散件,永恒锡兰晶岩手套值得使用,其属性与提供的终结技获取效率能有效提高技能的覆盖时间。
Build Insights
Core Mechanics
- SP生成量随消耗的
冰冻 施加层数提升 - 组合技拥有基于随机性的稀有终结机制,触发后可增强效果
- 终结技提供范围
冰冻 施加与SP恢复
Scaling
- 智力属性影响稀有终结的触发概率(推荐150点以上)
- 力量是影响伤害的主要属性
Character Notes
Playstyle
- Alesh最适合作为队伍的主要SP提供者,并强行对敌人施加凝固效果。因此,作为队友而非操控角色时能发挥最大作用。
Strengths
- 拥有强大的SP生成能力,同时兼具
冰冻 施加与凝固控制效果
Weaknesses
- 因随机机制导致表现不稳定,且对队伍阵容依赖较强
[ Guide ]
Team Guide
Explanation
Rotation
- 1使用 Estella 的战技或 Alesh 的终极技对敌人施加冷冻附着
- 2释放 Alesh 的战技消耗冷冻附着层数,强制触发固化效果
- 3施放 Estella 的连携技能,通过升空和物理易伤叠加脆弱层数(若终极技可用则使用以获得额外层数)
- 4触发 Endministrator 的连携技能施加源石晶体,随后使用其终极技消耗晶体造成爆发伤害(若能量充足)
- 5使用 Chen Qianyu 的连携技能再叠一层脆弱,紧接着释放 Alesh 的连携技能恢复技能点
- 6施放 Chen Qianyu 的战技获得额外脆弱层数,然后在技能点充足时使用 Endministrator 的战技「碾压」消耗所有脆弱层数
- 7等待技能点恢复,再施放 Endministrator 的战技消耗脆弱并触发「碾压」效果
Explanation
Rotation
- 1进入 Zhuang Fangyi 的终极技状态,释放其免费战技叠加闪电附着层数并获得 3 层碎裂之刃
- 2使用 Zhuang Fangyi 的终结一击,然后触发 Perlica 的连携技能(暂时不触发其他连携技能)
- 3施放 Arclight 的战技消耗带电状态,接着触发 Zhuang Fangyi 的连携技能叠加二级带电并消耗闪电附着层数
- 4触发 Arclight 和 Alesh 的连携技能,然后施放 Zhuang Fangyi 的战技消耗带电、召唤 3 层碎裂之刃并施加闪电附着。再次触发 Arclight 的连携技能
- 5使用 Zhuang Fangyi 的终结一击(暂时不触发她的连携技能)
- 6施放 Perlica 的战技或 Arclight 的终极技叠加第二层闪电附着。若使用 Arclight 的终极技,立即触发 Zhuang Fangyi 的连携技能消耗附着,避免被 Arclight 抢先消耗
- 7触发 Arclight 的连携技能,等待动画结束后,施放 Zhuang Fangyi 的战技消耗带电并召唤最后 3 层碎裂之刃
- 8触发 Alesh 和 Arclight 的连携技能,为下一轮循环生成技能点
Explanation
Rotation
- 1通过 Gilberta 的战技或 Alesh 的终极技对敌人施加自然或冷冻附着
- 2敌人拥有附着后,使用 Yvonne 的战技触发固化,随后立即施放 Gilberta 和 Alesh 的连携技能
- 3施放 Xaihi 的战技,然后打出 Yvonne 的完整普攻序列触发终结一击,激活 Yvonne 的连携技能(部署「霜咬」)并重新施加固化
- 4用 Yvonne 再打一次终结一击以触发 Xaihi 的术法增幅,随后衔接其连携技能
- 5当敌人陷入失衡且固化状态时,施放 Gilberta 的终极技施加术法易伤,然后释放 Xaihi 的终极技增幅冷冻与自然伤害
- 6施放 Yvonne 的终极技,在队友增益的加持下打出持续攻击
- 7重复基础攻击序列,配合 Alesh 的终极技提供额外增幅,随后再接 Gilberta 的终极技
- 8继续使用 Yvonne 的普攻直到终极技结束,然后触发 Alesh 的连携技能回复技能点
- 9使用 Xaihi 的连携技能维持增益与术法增幅效果
Team Insights
Synergy Patterns
- 破碎队 - 与 Estella、Endministrator 和 Chen Qianyu 配合,在前期打出爆发伤害,依托脆弱与破碎的联动机制
- 闪电队 - 通过提供技能点支持 Zhuang Fangyi,使技能循环更流畅,提高整体输出频率
- 固化队 - 与冷冻系角色如 Yvonne 和 Xaihi 配合,实现持续高单体输出,配合固化和腐蚀的双重效果
Tips
- 频繁使用 Alesh 的连携技能以维持队伍技能点流动,确保循环不断档
- 合理安排其战技的释放时机,以高效消耗冷冻附着层数,最大化固化触发收益
- 在需要稳定技能点生成的队伍中,将他视为灵活的支援位角色,优先考虑他的技能点补给能力
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Alesh GENDER: Male AUTHENTICATION: United Workers' Syndicates of Talos II DOB: September 1 RACE: Anaty [ORIPATHY INFECTION STATUS] Oripathy positive (infected), based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Standard COMBAT SKILL: Standard TACTICAL ACUMEN: Excellent ORIGINIUM ARTS ASSIMILATION: Excellent There are plenty of things we can learn by studying Operator Alesh's Originium Arts. He probably used the Arts to create a fin-like construct from memory or a figment of his imagination. The fin is unlikely to be an entity "summoned" from another dangerous or unknown dimension... I guess.
Affiliation: ENDFIELD INDUSTRIES
Voice Actors
[ Meta ]
Availability
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