《原神》基尼奇建造
维茨特兰的猎龙人,精于度量代价。
最佳基尼奇建造
DPS配置
武器
暴击率
Signature weapon boosting CRIT Rate and ATK% after using Skill. Synergizes perfectly with Nightsoul mechanics.
暴击率
事件武器赠送高ATK%和团队ATK%buff。与场外支援保持一致的uptime。
暴击率
全新5星巨剑提供基于燃烧伤害的CRIT DMG和ATK%。非常适合Burning队伍。
暴击率
高 CRIT Rate 副属性以及对敌人造成伤害时的 ATK% 提升。场上时间易于触发。
暴击率
BP weapon giving CRIT Rate and increasing damage over time. Shield user recommended to maintain stacks.
暴击率
Provides CRIT DMG and bonus Elemental DMG% after triggering Crystallize. Works in geo-comps but less optimal.
攻击力%
Free-to-play option with ATK% and Elemental DMG% after Skill. Good stat stick with consistent damage.
攻击力%
Classic 5-star with high ATK% substat and team ATK% buff on low HP. Solid stat stick if lacking crit.
暴击伤害
Grants CRIT DMG and converts DEF% to ATK%. Works best with high DEF% artifacts, but still usable.
圣遗物
新纳坦套装在消耗夜灵点时提升元素伤害%和暴击率。基尼奇的机制最佳搭配。
Increases ATK% after triggering Burning or Burgeon. Strong in team comps with consistent Pyro application.
提升 技能 伤害 25%。如果使用技能专注旋转,但总体伤害比全套低。
降低 Dendro 抵抗,对被 Skill 或 Burst 击中的敌人。若无其他 Dendro 支援,必不可少。
当 HP 变化时提升 CRIT Rate。在 Furina 或自身 HP 波动时可靠,但没有时则不太理想。
副属性优先级
天赋优先级
推荐主要属性
攻击力%
草元素伤害加成
暴击率 / 暴击伤害
Xiangling's
Kinich is a Dendro DPS. His grappling hook tethers to enemies; Loop Shots generate Nightsoul Points for Scalespiker Cannon. Both deal Elemental Skill DMG. With A1, enemies in Desolation State under Burning or Burgeon grant more Nightsoul Points. Summoning Ajaw extends Nightsoul Blessing.
Weapon picks with Bennett: Serpent Spine needs shielder; at R5 beats Beacon of the Reed Sea. Earth Shaker inconsistent in Dendro/Pyro teams – passive triggers once per enemy on Burning. Wolf's Gravestone statstick; ATK% buff helps only Xiangling, Emilie, Mavuika, Xingqiu.
Artifact sets: Obsidian Codex (4) and Unfinished Reverie (4) are equal. Less DMG% from weapon/team favors Unfinished Reverie; more DMG% favors Obsidian Codex. Marechaussee Hunter (4) only with Furina or in Burgeon; similar to Unfinished Reverie.
最佳基尼奇团队
<b>Kinich</b> 烧伤团队#1
SSA powerful team that leverages the <element type='burning'>Burning</element> reaction to boost Kinich's damage while Emilie provides additional <element type='dendro'>Dendro</element> damage and synergy.
Use Xiangling's continuous <element type='pyro'>Pyro</element> application to trigger <element type='burning'>Burning</element>, which enhances Emilie's damage and Kinich's Skill output. Bennett provides ATK buff and healing.
Team composition: 基尼奇 (Dendro Main DPS), 艾梅莉埃 (Dendro Sub DPS), 香菱 (Pyro Support), 班尼特 (Pyro Support)
Uses Skill to grapple and enter Nightsoul's Blessing state, dealing <element type='dendro'>Dendro</element> damage and consuming Nightsoul points for powerful Scalespiker Cannon.
Weapons: 山王长牙, 螭骨剑
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Summons Lumidouce Case that deals <element type='dendro'>Dendro</element> damage. When enemies are <element type='burning'>Burning</element>, generates Scents to increase damage and range.
Weapons: 柔灯挽歌, 决斗之枪
Artifacts: 4pc 未竟的遐思
Substats: CRIT Rate > CRIT DMG > ATK% > Energy Recharge
Provides continuous <element type='pyro'>Pyro</element> application via Burst to trigger <element type='burning'>Burning</element>.
Weapons: 薙草之稻光, 西风长枪
Artifacts: 4pc 深林的记忆
Substats: Energy Recharge > CRIT Rate
Provides large ATK buff and healing with Burst.
Weapons: 雾切之回光, 暗巷闪光
Artifacts: 4pc 昔日宗室之仪
Substats: Energy Recharge > HP%
Kinich Burning Team #2
SS一个专注于Dendro和Pyro反应,主要是Burning的队伍。Kinich担任场上DPS,而Emilie提供场外Dendro伤害。Xiangling持续施加Pyro以触发Burning,Yanfei(C4)使用Noblesse Oblige和Thrilling Tales of Dragon Slayers提供护盾并增益。
Kinich and Emilie deal massive Dendro damage while Burning is active. Xiangling maintains the Burning aura, and Yanfei (C4) shields the team and buffs Kinich with ATK%.
Team composition: 基尼奇 (Dendro Main DPS), 艾梅莉埃 (Dendro Sub DPS), 香菱 (Pyro Support), 烟绯 (Pyro Support)
Kinich’s skill attaches a grappling hook to the target and enters the Nightsoul’s Blessing state. In this state, he can circle around enemies while shooting. Once Nightsoul points reach max, he can consume them to use Scalespiker Cannon.
Weapons: 山王长牙, 螭骨剑
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Emilie summons ‘Lumidouce Case’, which intermittently deals Dendro damage to nearby enemies. When enemies are Burning, it generates ‘Scents’ to increase range and damage. Her Burst further boosts the case's damage.
Weapons: 柔灯挽歌, 决斗之枪
Artifacts: 4pc 未竟的遐思
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Xiangling’s Burst provides huge DMG and continuous Pyro attachment for triggering Burning.
Weapons: 西风长枪
Artifacts: 4pc 深林的记忆
Substats: Energy Recharge > CRIT Rate
Yanfei (C4) can provide a shield to teammates and buff the Main DPS with Noblesse Oblige and Thrilling Tales of Dragon Slayers. She must absorb energy particles from her Skill before switching.
Weapons: 讨龙英杰谭
Artifacts: 4pc 昔日宗室之仪
Substats: Energy Recharge > HP%
Kinich Burning Team #3
SSAn SS-tier team that leverages the Burning reaction to empower Kinich and Emilie. Xiangling provides consistent Pyro application, while Zhongli offers shielding and ATK boost.
团队围绕触发 Burning 反应来强化 Emilie 的 Lumidouce Case 和 Kinich 的 Nightsoul's Blessing 状态。Xiangling 提供持续的 Pyro 应用,而 Zhongli 确保生存能力。
Team composition: 基尼奇 (Dendro Main DPS), 艾梅莉埃 (Dendro Sub DPS), 香菱 (Pyro Support), 钟离 (Geo Support)
Kinich uses his skill to grapple enemies and enter Nightsoul's Blessing, dealing Dendro damage and firing Scalespiker Cannon.
Weapons: 山王长牙, 螭骨剑
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Emilie's skill summons Lumidouce Case dealing Dendro damage. When enemies are Burning, it generates Scents, increasing range and damage. Her burst further amplifies damage.
Weapons: 柔灯挽歌, 决斗之枪
Artifacts: 4pc 未竟的遐思
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Xiangling's burst provides massive Pyro damage and consistent Pyro application to trigger Burning.
Weapons: 西风长枪
Artifacts: 4pc 深林的记忆
Substats: Energy Recharge > CRIT Rate
Zhongli's shield provides safety and, with Tenacity of the Millelith, boosts the team's ATK.
Weapons: 护摩之杖, 西风长枪
Artifacts: 4pc 千岩牢固
Substats: CRIT Rate > HP%
Kinich Burgeon 第一队
SS一支强大的Burgeon团队,以Kinich为场上DPS,利用他的抓钩机制触发Burgeon反应。
Kinich uses his grappling skill to apply Dendro and trigger Burgeon reactions with off-field Hydro from Yelan and Pyro from Xiangling, while Bennett provides ATK buff and healing.
Team composition: 基尼奇 (Dendro Main DPS), 夜兰 (Hydro Sub DPS), 香菱 (Pyro Support), 班尼特 (Pyro Support)
Skill attaches grappling hook, enters Nightsoul's Blessing state, circles enemies, and uses Scalespiker Cannon.
Weapons: 山王长牙, 螭骨剑
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Provides continuous off-field Hydro attacks.
Weapons: 若水, 西风猎弓
Artifacts: 4pc 绝缘之旗印
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Elemental Burst applies continuous Pyro for Burgeon reactions.
Weapons: 薙草之稻光, 西风长枪
Artifacts: 4pc 深林的记忆
Substats: Energy Recharge > CRIT Rate
Elemental Burst provides ATK buff and healing.
Weapons: 雾切之回光, 暗巷闪光
Artifacts: 4pc 昔日宗室之仪
Substats: Energy Recharge > HP%
Kinich Burgeon Team #2
SS以 Kinich 的Scalespiker Cannon为核心,触发Burgeon反应,配合 Furina 的<element type='hydro'>Hydro</element>与 Xiangling 的<element type='pyro'>Pyro</element>,而 Baizhu 提供治疗与护盾。
使用来自 Kinich 的 <element type='dendro'>Dendro</element>、来自 Furina 的 <element type='hydro'>Hydro</element> 和来自 Xiangling 的 <element type='pyro'>Pyro</element> 触发 Burgeon,并由 Baizhu 为团队提供持续支援。
Team composition: 基尼奇 (Dendro Main DPS), 芙宁娜 (Hydro Sub DPS), 香菱 (Pyro Sub DPS), 白术 (Dendro Support)
Kinich's Skill attaches a grappling hook and enters Nightsoul's Blessing state, circling enemies and using Scalespiker Cannon when Nightsoul points max.
Weapons: 山王长牙, 螭骨剑
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Provides continuous <element type='hydro'>Hydro</element> via Skill and DMG buff via Burst.
Weapons: 静水流涌之辉, 西风剑
Artifacts: 4pc 黄金剧团
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Provides continuous <element type='pyro'>Pyro</element> application via Burst for triggering Burgeon.
Weapons: 西风长枪
Artifacts: 4pc 深林的记忆
Substats: Energy Recharge > CRIT Rate
Provides Shield and Healing to protect the team. Burgeon DMG increased based on Max HP via passive.
Weapons: 讨龙英杰谭
Artifacts: 4pc 昔日宗室之仪
Substats: Energy Recharge > HP%
Kinich 催化剂 #1
S高伤害团队利用金奇奇的夜灵状态和催化反应与C2 Nahida合作。
这个团队围绕 Kinich 的 Nightsoul 状态,通过 Yae Miko 持续的 Electro 和 Nahida C2 的 Dendro 触发 Catalyze 反应,同时 Zhongli 提供护盾和 ATK 加成。
Team composition: 基尼奇 (Dendro Main DPS), 八重神子 (Electro Sub DPS), 纳西妲 (Dendro Sub DPS), 钟离 (Geo Support)
Grapples enemies with skill, enters Nightsoul state, and uses Scalespiker Cannon for high Spread damage.
Weapons: 山王长牙, 螭骨剑
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Provides continuous Electro attachment via skill and attacks to trigger Catalyze reactions.
Weapons: 神乐之真意, 流浪乐章
Artifacts: 4pc 黄金剧团
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
C2 or above. Skill connects 8 enemies and deals Dendro DMG, triggering reactions. Burst buffs skill based on teammates' elements.
Weapons: 千夜浮梦, 流浪的晚星
Artifacts: 4pc 深林的记忆
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Shield provides safe environment and ATK boost via Tenacity of the Millelith set.
Weapons: 护摩之杖, 西风长枪
Artifacts: 4pc 千岩牢固
Substats: CRIT Rate > HP%
Kinich <b>盛开</b> 队伍 #1
SOnly suggest for C2+ Kinich. C2 Kinich reduces <element>Dendro</element> RES of enemies which maximizes DMG of Bountiful Cores.
Kinich at C2 reduces <element>Dendro</element> RES, maximizing Bountiful Core DMG from Bloom. Off-field <element>Hydro</element> from Yelan and Nilou with Baizhu's sustain.
Team composition: 基尼奇 (Dendro Main DPS), 妮露 (Hydro Sub DPS), 夜兰 (Hydro Sub DPS), 白术 (Dendro Support)
Kinich's Skill enters Nightsoul's Blessing state, circling enemies and building Nightsoul points to fire Scalespiker Cannon. Boosts Bloom DMG at C2.
Weapons: 山王长牙, 螭骨剑
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Provides <element>Hydro</element> for Bloom. Her passive creates Bountiful Cores with only <element>Dendro</element> and <element>Hydro</element> teammates, which burst quicker and deal larger AoE DMG.
Weapons: 圣显之钥, 船坞长剑
Artifacts: 2pc 千岩牢固 + 2pc 花海甘露之光
Substats: HP% > Elemental Mastery > HP
Provides continuous <element>Hydro</element> attacks off-field.
Weapons: 若水, 西风猎弓
Artifacts: 4pc 绝缘之旗印
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Provides Shield and Healing to protect the team. Bloom DMG increased based on his Max HP via passive.
Weapons: 讨龙英杰谭
Artifacts: 4pc 昔日宗室之仪
Substats: Energy Recharge > HP%
基尼奇技能
被动天赋
噩地的代价
飞升阶段 1焰灵的契约
飞升阶段 4夜域赐礼·索报皆偿
Passive在纳塔存在燃素机制的区域时,能够进行夜魂传递·基尼奇。当前场上角色处于冲刺状态、特定天赋赋予的移动状态下,或是位于空中时,切换基尼奇登场时,基尼奇将依照条件,进行以下行动之一:
·朝向可以交互的卷叶符印时:向它发射钩索以进行移动;
·身边有敌人并处于战斗状态时:向该敌人施放悬猎·游骋高狩;
否则,发射钩索,进行空中摆荡。基尼奇将优先以符合条件的卷叶符印为发射钩索的目标。
自己的队伍每10秒能触发一次夜魂传递。
在与卷叶符印等能够与匿叶龙交互的物件互动时,悬猎·游骋高狩将被替换为「匿叶仿生」,通过匿叶仿生与这些物件交互时,这些物件的交互规则沿袭匿叶龙的交互规则,并且不会使悬猎·游骋高狩进入冷却。
疾行的使令
Passive命座
七鹦之喙
C1此外,迴猎贯鳞炮的暴击伤害提升100%。
星虎之掌
C2此外,基尼奇在进入夜魂加持状态下的首次迴猎贯鳞炮的影响范围提升,造成的伤害提升100%。
原鳄之爪
C3至多提升至15级。
蜂鸟之羽
C4此外,向伟大圣龙致意造成的伤害提升70%。
吼猴之尾
C5至多提升至15级。
瑞兽之形
C6如果本次迴猎贯鳞炮触发了突破天赋「焰灵的契约」或命之座「星虎之掌」对迴猎贯鳞炮的增强效果,它所引发的弹跳攻击也会获得上述效果的增强。
服装

八位艺术
基尼奇的装扮款式。衣饰上的色块排列遵循高精度的组合规律,猎龙人的行动也有自己的准则。
属性
飞升材料

Mora
420,000

生长碧翡碎屑
1

生长碧翡断片
9

生长碧翡块
9

生长碧翡
6

过熟的火榴果
46

肉龙掌
168

稚嫩的尖齿
18

老练的坚齿
30

横行霸者的利齿
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
天赋材料

Mora
1,652,500

「焚燔」的教导
3

「焚燔」的指引
21

「焚燔」的哲学
38

稚嫩的尖齿
6

老练的坚齿
22

横行霸者的利齿
31

否定裁断
6

智识之冕
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |











