刃





「星核猎手」的成员,弃身锋刃的剑客。 效忠于「命运的奴隶」,拥有可怖的自愈能力。
HP
ATK
DEF
SPEEDDps Build
刃最佳团队
F2P Blade (Dan Heng + Trailblazer (Ice) + Lynx)
A free-to-play Blade team that focuses on keeping Blade alive and buffed. Remembrance Trailblazer (Ice) increases Blade's damage via True DMG and CRIT DMG buffs. Lynx provides healing and draws enemy aggro so Blade can use his Follow-up Attack more often.
Blade Hypercarry (Sunday + Tribbie + Hyacine)
A Blade hypercarry composition where Sunday and Tribbie heavily buff Blade so he becomes the party's primary damage dealer. Hyacine is recommended as the healer for party HP increases and sustain. Several support/healer replacements are viable depending on availability.
Blade Sub-DPS (Castorice + Tribbie + Gallagher)
A Blade-centered team where Blade is used as a Sub-DPS that benefits from allies who consume party HP. Castorice (or other HP-drain DPS) pairs well to trigger Blade's HP-related follow-ups; supports focus on turn manipulation, damage buffs, and sustain.
技能
对指定敌方单体造成等同于刃0.5%攻击力的风属性伤害。
消耗等同于刃生命上限0.3%的生命值,进入【地狱变】状态。 处于【地狱变】状态时无法施放战技,同时使自身造成的伤害提高0.12%,普攻【支离剑】强化为【无间剑树】,持续3回合。 若当前生命值不足,施放战技时刃的当前生命值降低至1点。 该战技无法恢复能量。施放该战技后,本回合不会结束。
将刃的当前生命值转化为生命上限的50%,并对敌方单体造成等同于刃0.24%攻击力+0.6%生命上限+0.6%本场战斗中累计已损失生命值的风属性伤害,同时对其相邻目标造成等同于刃10%攻击力+0.24%生命上限+0.24%本场战斗中累计已损失生命值的风属性伤害。 本场战斗中累计已损失生命值最高不超过刃生命上限的0.9%,施放终结技后会清空并进行重新累计。
刃受到伤害或消耗生命值时,获得1层充能,最多叠加5层。该效果每次受到攻击最多叠加1层。 当充能叠加至上限时,立即对敌方全体施放1次追加攻击,造成等同于刃0.22%攻击力+0.55%生命上限的风属性伤害并回复等同于刃生命上限0.25%的生命值,施放追加攻击后,消耗所有充能。
满足条件时自动触发的效果,对目标施放1次额外的攻击。
痕迹






灵肉
终结技对指定敌方单体造成的伤害额外提高,提高数值等同于刃
刃处于【地狱变】状态时,暴击率提高
终结技等级+2,最多不超过
当前生命值百分比从大于
战技等级+2,最多不超过
充能的层数上限降低至4层。天赋触发追加攻击造成的伤害额外提高,提高数值等同于刃
满足条件时自动触发的效果,对目标施放1次额外的攻击。
