
Bester Cyno Build: Waffen, Artefakte und Teams (v7.1)
Auf der Suche nach dem ultimativen Build für Cyno? Dieser Cyno-Build-Guide behandelt die besten Waffen, Artefakte, Hauptwerte und Teamzusammenstellungen in Genshin Impact.
Mahamatra an der Akademie, der die Arbeit der Gelehrten beaufsichtigt. Bei seiner Arbeit ist er effizienter als das „Große Vayuvyastra“, das das Kshahrewar-Institut geschaffen hat.
Beste Cyno Builds
Download Build CardQUICKBLOOM / HYPERBLOOM DPS Build
Waffen
KT
Converts Elemental Mastery into ATK and CRIT Rate, directly boosting both Hyperbloom and Aggravate damage. EM stacking makes this the best-in-slot.
KT
Provides a mix of ATK and Elemental Mastery after triggering reactions, supporting both Hyperbloom and Aggravate damage.
KT
High CRIT Rate and stacking ATK boost make it a strong generalist option, though it lacks EM for Hyperbloom.
KT
EM substat and passive that further boosts Elemental Mastery and ATK after reactions, ideal for Hyperbloom triggers.
KT
EM substat and passive that boosts ATK and Elemental Mastery after Skill use, directly increasing Hyperbloom damage.
KSCH
ATK% substat with a passive that grants Elemental Mastery after reactions, balancing ATK and EM for mixed Aggravate and Hyperbloom damage.
KSCH
Massive CRIT DMG and ATK from HP conversion, but lacks EM; best in teams where Aggravate damage is significant.
KT
Budget option with high CRIT Rate; useful for early-game Aggravate builds but offers no EM for Hyperbloom.
KT
CRIT Rate substat and ATK boost from passive make it a reliable damage option, though it lacks EM for reaction scaling.
KSCH
EM substat and passive that boosts Elemental Mastery further, maximizing Hyperbloom damage.
Elementarkunde
EM substat helps Hyperbloom, while the passive restores energy and boosts Skill DMG, easing burst uptime.
ANG%
ATK% substat and passive that grants ATK and Elemental Mastery after reactions, supporting both damage types.
Aufladerate
Energy Recharge substat solves burst uptime, and the passive's CRIT Rate and extra hits add damage, though EM is missing.
Aufladerate
Der Unterwert Energieaufladung und Partikel aus passiven Fähigkeiten unterstützen die Aufrechterhaltung der Burst-Uptime, jedoch liefert es keine direkten Schadenswerte für Reaktionen.
Artefakte
4-piece reduces Skill CD after reactions, enabling more frequent casts and higher Aggravate and Hyperbloom uptime.
Massive Elemental Mastery and ATK buffs from 4-piece, directly increasing Hyperbloom and Aggravate damage.
4-piece boosts Hyperbloom damage by up to 40% and grants Elemental Mastery after triggering reactions, maximizing reaction damage.
2-piece provides 80 Elemental Mastery, a simple boost for Hyperbloom when not using a full 4-piece.
4-piece boosts Normal Attack DMG, a significant part of the damage output, but lacks EM for reaction scaling.
4-piece grants up to 36% CRIT Rate when HP changes, syncing with Furina teams; the Normal Attack DMG bonus helps burst damage.
Priorität der fortgeschrittenen Attribute
Priorität der Talente
Empfohlene Basisattribute
Rotations:
Thundering Fury (4): E N1 Q E 6[N4E]
Non-Thundering Fury: E N1 Q N2E 3[N5 N2E]
*E = Elemental Skill, N = Normal Attack, Q = Elemental Burst.
Detailed weapon calcs: Aggravate | Quickbloom
Quickbloom/Hyperbloom DPS
Build a mix of talent, Aggravate, and Hyperbloom damage with a Hydro unit on the team.
Weapons
• Ballad of the Fjords [R5] outranks Disaster and Remorse.
• Deathmatch [R5] outranks Primordial Jade Winged-Spear.
• Skyward Spine matches or beats White Tassel [R5] when its ATK Speed lands more Normal Attacks.
• Energy Recharge weapons are worth it in energy-starved teams lacking a Favonius weapon or a second Electro unit.
Artifacts
• Marechaussee Hunter (4): only alongside Furina, a Quickbloom variant needing teamwide healing (ideally Baizhu); similar output to Gilded Dreams (4).
Main Stats
Any mix of Elemental Mastery, Electro DMG Bonus, and Crit Rate/CRIT DMG works. Under heavy Hydro application the top combo is EM Sands, Electro DMG Goblet, EM Circlet — but values sit close, so let substats decide.
Aggravate DPS
The Burst swaps stance and deals Electro damage counted as Normal Attack damage, so Burst DMG buffs do nothing. This build chases personal damage with Dendro and Electro allies.
Weapons
• Skyward Spine may match or beat White Tassel [R5] when ATK Speed lands more Normal Attacks.
• Ballad of the Fjords [R5] sits slightly below Disaster and Remorse.
• Deathmatch [R5] beats Primordial Jade Winged-Spear.
• Energy Recharge weapons are wanted in energy-starved teams without a Favonius weapon or a second Electro unit.
Artifacts
• Thundering Fury (4): best under optimal conditions. Extra Skill casts fix energy when he is the sole Electro unit, but off-cooldown casts can miss Endseer windows — bring a shielder.
• Gilded Dreams (4): beats Gladiator's Finale (4) on Staff of the Scarlet Sands and White Tassel.
• Thundersoother (4): beats Gladiator's Finale (4) at 100% uptime, though that is infeasible on most teams.
Main Stats
• Sands: Elemental Mastery vs ATK% hinges on weapon and team — test both or run an optimizer.
• Circlet: with Staff of the Scarlet Sands, Elemental Mastery is a valid main stat.
Am häufigsten verwendetes Build der Community
Beste Cyno-Teams
Entdecke die besten Teams für Cyno, einschließlich F2P-freundlicher Team-Zusammenstellungen für jeden Spielstil.
Cyno Chaos Core: Aggravate, Burgeon & Hyperbloom
SSA four-element seed engine — Hydro makes Dendro Cores, Pyro detonates them into Burgeon, and Electro can also convert them via Hyperbloom. Thoma C6 is the listed requirement; Aggravate uptime depends on keeping a Quicken aura alive between detonations.
Hydro from Xingqiu seeds Dendro Cores that Thoma detonates for Burgeon while Cyno keeps Quicken rolling for Aggravate. Nahida supplies the linked Dendro and Elemental Mastery that all three reactions scale from.
Team composition: Cyno (Elektro Main DPS), Xingqiu (Hydro Sub DPS), Nahida (Dendro Support), Thoma (Pyro Support)
Drives the team during Burst Pactsworn Pathclearer. Time Skill with Endseer to fire Judication and Duststalker Bolts, and build Energy Recharge so the field window never drops.
Weapons: Stab der roten Sande, Duelllanze
Artifacts: 4pc Donnernder Zorn
Substats: Energy Recharge > CRIT Rate > CRIT DMG > Elemental Mastery > ATK%
Rain Swords fire coordinated Hydro on Normal Attacks and add damage reduction plus interruption resistance for Cyno's long window. Fund his Burst fully — the small heal cannot replace a healer.
Weapons: Opferschwert, Favonius-Schwert
Artifacts: 4pc Wappen des getrennten Schicksals
Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%
Links Dendro damage and grants Elemental Mastery to the active character inside her Burst. Re-mark fresh enemies, and keep Deepwood Memories up to shred Dendro RES for seeds.
Weapons: Fließende Träume von tausend Nächten, Opferrituale
Artifacts: 4pc Erinnerungen des tiefen Waldes
Substats: Elemental Mastery > CRIT Rate > CRIT DMG > Energy Recharge
Shields and releases Pyro waves during Normal Attacks, detonating Dendro Cores for Burgeon. Level and Elemental Mastery drive the explosions; the EM build trades shield size for damage.
Weapons: Kitain-Kreuzlanze, Favonius-Lanze
Artifacts: 4pc Blumen des verlorenen Paradieses
Substats: Energy Recharge > Elemental Mastery > HP%
Cyno Electro-Charged Taser Drive
SSCyno drives coordinated Electro and Hydro attacks, stacking Electro-Charged while Xingqiu and Beidou add damage reduction and interruption resistance.
There is no dedicated healer on this lineup, so sustain depends on the encounter; swap in a healer if the fight punishes chip damage.
Cyno stays on field during Pactsworn Pathclearer while Beidou, Yelan, and Xingqiu fire coordinated off-field Electro and Hydro hits from Normal Attacks, chaining Electro-Charged. Defensive utility comes from Rain Swords and Beidou's Burst rather than from healing.
Team composition: Cyno (Elektro Main DPS), Beidou (Elektro Sub DPS), Yelan (Hydro Sub DPS), Xingqiu (Hydro Support)
On-field driver during Pactsworn Pathclearer. Cast Burst for the longer field window and time Skills with Endseer to trigger Judication and Duststalker Bolts.
Weapons: Stab der roten Sande, Duelllanze
Artifacts: 4pc Donnernder Zorn
Substats: Energy Recharge > CRIT Rate > CRIT DMG > Elemental Mastery > ATK%
Off-field Electro discharges when Normal or Charged Attacks land, plus damage reduction and interruption resistance. Burst chains scale up with multiple targets. Serpent Spine is a paid Battle Pass weapon.
Weapons: Stolz des Himmels, Knochenschwert
Artifacts: 4pc Wappen des getrennten Schicksals
Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%
Coordinated Hydro during Normal Attack sequences plus a ramping damage buff for the active character. HP scaling means ATK% does nothing for her Burst.
Weapons: Aqua Simulacra, Favonius-Jagdbogen
Artifacts: 4pc Wappen des getrennten Schicksals
Substats: Energy Recharge > CRIT Rate > CRIT DMG > HP%
Coordinated Hydro on Normal Attacks, damage reduction and interruption resistance. Fund his Burst for the whole on-field window; Rain Sword healing is too limited to replace a real healer.
Weapons: Opferschwert, Favonius-Schwert
Artifacts: 4pc Wappen des getrennten Schicksals
Substats: Energy Recharge > CRIT Rate > CRIT DMG > ATK%
Cyno-Fähigkeiten
Passives Talent
Urteil der Federn
Aufstiegsphase 1Schaden der Staubblitze gilt als Schaden der Elementarfähigkeit.
Autorität der neun Bögen
Aufstiegsphase 4· Standardangriff im Modus „Paktverschworener Pfadklärer“: um 150 % seiner Elementarkunde.
· Staubblitze des Aufstiegstalents „Urteil der Federn“: um 250 % seiner Elementarkunde.
Gnade der Stille
PassiveSternenbilder
Ordnungsritus – Unermüdliche Wachsamkeit
C1Das Aufstiegstalent „Urteil der Federn“ muss zuerst freigeschaltet werden.
Zeremonienritus – Heimkehrende Seelen
C2Gebotsritus – Gesetzestreuer Vollstrecker
C3Höchststufe 15.
Austeritätsritus – Beschützender Verbotswächter
C45-mal während der Wirkungsdauer der Spezialfähigkeit Heiliger Ritus – Schnelligkeit des Wolfs auslösbar.
Grabritus – Vergehendes Sternenlicht
C5Höchststufe 15.
Federritus – Gerechte Waage
C6Der Effekt „Opfer des Schakals“ hält 8 s, 8-fach stapelbar. „Opfer des Schakals“ wird entfernt, sobald der Modus „Paktverschworener Pfadklärer“ der Fähigkeit „Heiliger Ritus – Schnelligkeit des Wolfs“ endet.
0,4 s Abklingzeit für das Auslösen solch eines Staubblitzes.
Das Aufstiegstalent „Urteil der Federn“ muss zuerst freigeschaltet werden.
Outfits

Entschlossenes Herz
Cynos Kleidung. Ein Kostüm, das die Autorität und Gerechtigkeit des Mahamatra verkörpert. Der raffinierte Kopfschmuck wurde nach Cynos Wünschen und Anforderungen maßgefertigt und bedarf regelmäßiger Pflege.
Attribute
Aufstiegsmaterialien

Mora
420,000

Vajrada-Amethyst-Splitter
1

Vajrada-Amethyst-Bruchstück
9

Vajrada-Amethyst-Brocken
9

Vajrada-Amethyst
6

Donnerknall-Fruchtkern
46

Skarabäus
168

Leitende Schriftrolle
18

Zaubersiegel-Schriftrolle
30

Fluchschriftrolle
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Talentmaterialien

Mora
1,652,500

Lehren der „Ermahnung“
3

Anleitung zur „Ermahnung“
21

Philosophie der „Ermahnung“
38

Leitende Schriftrolle
6

Zaubersiegel-Schriftrolle
22

Fluchschriftrolle
31

Mudra des grimmigen Generals
6

Krone der Weisheit
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
Häufig gestellte Fragen
Was ist das beste Artefaktset für Cyno?+
Das beste Artefaktset für Cyno ist das 4-piece Donnernder Zorn-Set.
Was ist die beste Waffe für Cyno?+
Die beste Waffe für Cyno ist Stab der roten Sande.
Auf welche Hauptwerte sollte ich bei Cyno achten?+
Priorisiere Elementarkunde, Elektro-SCH-Bonus, KT auf Sanduhr, Kelch und Krone.
Wie ist die Talent-Priorität für Cyno?+
Verbessere Cynos Talente in dieser Reihenfolge: Burst > Skill > Normal Attack.
Was sind die besten Teams für Cyno?+
Einige der besten Teams für Cyno sind Cyno Chaos Core: Aggravate, Burgeon & Hyperbloom, Cyno Electro-Charged Taser Drive, Cyno Aggravate SS Tier — Nahida Quicken Core, Cyno Mono Electro Hypercarry — Kazuha Swirl Battery, Cyno Hyperbloom — S Tier Electro Dendro Team, Cyno Aggravate #3 — Double Dendro Quicken Battery, Cyno Quickbloom: Hyperbloom & Aggravate Core, Cyno Stellar-Conduct Hypercarry Team Guide.





