Antal is an A-tier Electric Supporter whose value swings heavily with team composition. He boosts allied Heat and Electric damage while marking a single target with long-lasting Susceptibility, so he thrives in Heat or Electric lineups and contributes little elsewhere. Ultimate-driven Amp buffs, extra infliction stacking, and a small healing talent round out a solid but narrow support kit.
This configuration shifts Antal toward Heat lineups. Qingbo reduces his Combo Skill cooldown and rewards him for casting it, so he can repeatedly add stacks of Heat Infliction to a Focused target, while Redeemer Seal occupies the off-piece slot. On the weapon side, Stanza of Memorials becomes the top option once it is at Potential 2, where its team Attack buff scales past Detonation Unit; at a single copy Detonation Unit should be kept instead, and OBJ Arts Identifier or Hypernova Auto cover the cheaper end. Because Qingbo replaces Eternal Xiranite, this build is meant for teams where someone else already carries that set.
Insights
Core Mechanics
- The Battle Skill Specified Research Subject pins Focus on one enemy, which then suffers both Electric and Heat Susceptibility for a long duration.
- EMP Test Site fires when a Focused enemy takes a Physical Status or Arts Infliction, adding another stack of that same effect.
- Overclocked Moment grants the whole team temporary Electric Amp and Heat Amp, so lining it up with a carry's burst window matters.
- The Improviser talent trickles healing to Amped allies whenever their skills land damage, giving light passive sustain.
Scaling
- His Amp and Susceptibility values come straight from skill levels, so Ultimate and Battle Skill upgrades pay off directly.
- Ultimate Gain Efficiency is the key stat that decides how often his Amp buffs are actually available.
- On Heat teams the weapon choice flips at Potential 2: a duplicated 5-star outpaces the standard pick, while a single copy does not.
Team Role
Antal is a pure enabler who occupies a support slot in a Heat or Electric lineup and exists to multiply a carry's damage rather than deal his own. His rotation is built around opening with the Battle Skill to pin Focus on the priority target, then firing the Ultimate right before the main damage dealer commits its burst, so the Amp window overlaps with the biggest hits. The Combo Skill adds value whenever teammates are already layering Physical Statuses or Arts Inflictions onto the Focused enemy, because it repeats whatever effect is applied. Because his Amp only covers Heat and Electric, pairing him with Physical, Cryo, or Nature carries wastes most of his kit, and his single-target Focus means he struggles when damage must be spread across many enemies.
Weapon
stanza_of_memorialsBest
5★ Wand
detonation_unitRank 2
6★ Wand
obj_arts_identifierRank 3
5★ Wand
hypernova_autoRank 4
4★ Wand
Weapon Stat Priority
twilightintellect_boostattack_boost
Gear
cooldown_reduction
Pieces
armor
gloves
core 1
core 2
redeemer seal
Stat Priority
1combo_skill_cooldown_reduction
Explanation
The Heat-team weapon ranking puts Stanza of Memorials first because its team Attack buff scales high, and the source notes it only pulls ahead of Detonation Unit from Potential 2 onward.
At one copy Detonation Unit is the safer default, while OBJ Arts Identifier is a strong alternative that adds Heat damage dealt for the team and Hypernova Auto is the best budget 4-star.
Qingbo is chosen because Heat teams want Antal's Combo Skill firing as often as possible to pile on extra Heat Infliction, and the cooldown reduction plus skill damage stacks feed that loop, with Redeemer Seal rounding out the off-piece.
Notes
- Only run this variant when a teammate is already holding Eternal Xiranite, otherwise the squad gives up that set's damage buff for nothing.
- Qingbo shortens the Combo Skill cooldown and rewards casting it, letting Antal re-apply Heat Infliction stacks more frequently.
- Stanza of Memorials only overtakes Detonation Unit once it reaches Potential 2, so a single copy should be benched in favour of Detonation Unit.
- Redeemer Seal fills the off-piece slot so Qingbo's other three pieces still complete the set bonus.