Best Team Compositions & Synergies
Browse all Arknights: Endfield team compositions with synergies, rotation guides, and playstyle notes for every character.
bestcryo_teamburst_team
Alesh anchors this Shatter squad as both the SP engine and the Solidification enabler. His Battle Skill eats incoming Cryo Infliction and forces Solidification, which is what unlocks the Shatter payoff for his partners. Estella is essential here since she brings both Lift and Cryo Infliction on top of a Vulnerability stack, while Chen Qianyu keeps layering Vulnerability so the main DPS can cash it all in with Crush. Endministrator is the default finisher, but Mi Fu can fill the same slot.
- Alesh converts existing Cryo Infliction into guaranteed Solidification through his Battle Skill, setting up the Shatter window.
- Estella provides Lift and Cryo Infliction, and her Ultimate adds one more Vulnerability stack to the pile.
- Chen Qianyu stacks Vulnerability so the main DPS can detonate it as Crush damage.
- Endministrator can be replaced by Mi Fu depending on which Crush dealer you have invested in.
- The team leans on back-to-back Combo Skills, so Alesh's SP generation keeps the chain from stalling.
elementalelectric_team
Alesh appears as a flex pick in this Zhuang Fangyi-led Electric composition. His contribution is simple but valuable: he fires his Combo Skill whenever it is off cooldown to feed SP, which smooths out the otherwise demanding rotation. Perlica and Arclight generate Electric Infliction, with Arclight doubling as an SP provider. Alesh can be swapped for Antal if you prefer a different flex option.
- Alesh does not need field time for damage here; his entire job is spamming the Combo Skill to supply SP.
- Perlica and Arclight keep Electric Infliction flowing, and Arclight returns SP on top of that.
- Placing Perlica before Zhuang Fangyi lets Arclight consume the weaker Electrification and progress her Wildland Trekker Talent.
- Waiting for Arclight's Combo Skill animation to finish keeps her cooldown ready before the next Electrification is applied or consumed.
elementalcryo_teamburst_team
This Solidification lineup is built around Yvonne as the single-target carry, with the rest of the squad dedicated to feeding her damage window. Alesh is the designated SP generator, making sure Xaihi's and Gilberta's buffs line up with Yvonne's burst. Gilberta acts as the flexible non-Cryo inflictor, and Xaihi amplifies both Cryo and Nature damage. Yvonne then deletes elites and bosses while empowered by her teammates.
- Alesh's SP generation keeps buff timings from Xaihi and Gilberta aligned with Yvonne's damage window.
- Gilberta supplies a non-Cryo inflictor, which expands the ways Solidification can be triggered and adds Corrosion pressure.
- Xaihi amplifies Cryo and Nature damage, directly boosting Yvonne's Ultimate output.
- Yvonne is the single-target specialist, best used to burn down elites and bosses quickly.
- The comp funnels damage amplification and Arts Susceptibility into one carry rather than spreading damage.
bestelectric_teambest
Liino fills the closing support slot in a Electric-focused lineup built around Zhuang Fangyi, with Arclight generating SP and Perlica as the second support. Because the team constantly applies and consumes Arts Reactions, Liino charges her Ultimate unusually fast, which in turn delivers stronger party buffs, healing, off-field damage, and forced Electrification onto enemies. Perlica's Electrification feeds Zhuang Fangyi's Sunderblade stacking while Arclight keeps the SP economy flowing.
- Liino thrives here because allies keep producing Arts Reactions that trigger her Combo Skill and build Ultimate energy.
- Perlica handles the Electrification source, letting Zhuang Fangyi consume it for Sunderblade stacks.
- Arclight covers SP generation so the carries can keep casting without downtime.
alternativeelectric_teamalternative
This version of the mono Electric shell swaps Zhuang Fangyi out for Avywenna as the main damage dealer while keeping Perlica as support, Arclight as SP generator, and Liino in the fourth support slot. Liino's ATK buffs, healing, and Electrification stay relevant, and her Combo Skill charges off the reactions the team constantly generates. Here Arclight deliberately consumes Electrification with her Battle Skill to switch on her Wildland Trekker Talent, which converts the reaction into extra offensive value.
- Liino keeps enabling the team with cheap buffs, healing, and forced Electrification.
- Perlica supplies the Infliction that Arclight later consumes for her talent.
- Avywenna brings the burst windows while Arclight refills SP for the whole loop.
advancedburst_teamadvanced
A hypercarry setup where Arcane in her INT Form carries, supported by Gilberta, SP generator Camille, and Liino.
Liino's Nature Amp and ATK buffs directly raise Arcane's output, and because Liino consumes very little SP she fits comfortably into the flex slot without competing with the rest of the team. That leaves SP free for Arcane and the supports, letting them stack unsaturated buffs and debuffs that multiply her damage.
Liino's Nature Amp and ATK buffs directly raise Arcane's output, and because Liino consumes very little SP she fits comfortably into the flex slot without competing with the rest of the team. That leaves SP free for Arcane and the supports, letting them stack unsaturated buffs and debuffs that multiply her damage.
- Liino's Nature Amp and ATK buffs scale Arcane's INT Form damage directly.
- Her low SP demand keeps the team's resource budget open for the carry.
- Camille's SP generation and Gilberta's utility set up Arcane's burst window.
bestelectric_teambest
Liino supports an Electric/Nature core with Typhoeus as the hypercarry and Arcane in her WILL form as the secondary damage source. Liino's ATK buffs, Electrification, and dual Electric and Nature Amps let her multiply both carries' damage while spending almost no SP, which frees resources for the rest of the team. The last slot can be either Perlica or Ardelia, both of which work with the rotation.
- Liino's Electric and Nature Amps simultaneously benefit Typhoeus and Arcane.
- Her minimal SP usage leaves the team's SP for Hunter Arrow stacking and combo windows.
- Perlica or Ardelia can be swapped into the flex slot with only a small timing difference.
alternativeelectric_teamalternative
A dual-damage variant that pairs Typhoeus with Arcane in her INT form, with Liino providing buffs and Electrification and Ardelia taking the flex support slot (Perlica is an acceptable substitute). Liino's cheap buffs and double Elemental Amps raise both damage dealers at once, so the team wants to chain three Battle Skills in a single rotation window. This pushes the SP economy hard, since nearly all three SP bars must be full before the burst sequence begins.
- Liino amplifies both Typhoeus and INT Arcane without draining the SP pool.
- Arcane's Combo Skill can be ended early for extra damage, SP return, and Nature Burst.
- Ardelia or Perlica fills the flex slot with only minor changes to Liino's Combo Skill timing.
bestnature_teamburst_teamadvanced
Typhoeus anchors this hypercarry setup as the sole damage dealer, consuming Nature Inflictions to build Hunter Arrows and reach eight Signs before each burst. Arcane in WILL form supplies two Nature Inflictions through her Battle and Combo Skills, enough to generate eight Signs in a single cycle. Liino strengthens Typhoeus with Nature Amp and Electrification from her Ultimate while avoiding any off-element infliction that would disrupt stack building. Ardelia fills the last slot with debuffs that also trigger Liino's Combo Skill, though Perlica can take her place as a faster-debuffing option.
- Arcane's WILL form applies two Nature Inflictions, feeding Typhoeus the eight Signs she needs per rotation.
- Liino amplifies Typhoeus' damage and electrifies the target without polluting her stack generation.
- Ardelia debuffs enemies and can trigger Liino's Combo Skill with her own.
- Perlica is a viable flex pick that applies Electrification faster than Ardelia's Corrosion.
advancednature_teamburst_teamadvanced
This variant swaps Liino for Gilberta and Xaihi, trading buff reliability for extra Nature Inflictions and wider Ultimate coverage. Gilberta and Arcane must carry Ultimate-efficiency weapons such as Delivery Guaranteed, Type 42: Solemn Phalanx or Junction Point so their Ultimates line up with Typhoeus' damage windows. The pattern demands a tight rotation: Arcane's Combo Skill or Ultimate has to trigger a Nature Burst before Typhoeus spends the Inflictions with her Aerial Basic Attacks. In return the team stacks multiple Inflictions and Arts Susceptibility for massive burst damage.
- Gilberta and Arcane need Ultimate-efficiency weapons to keep their Ultimates ready on schedule.
- Arcane's Nature Burst must land before Typhoeus consumes Inflictions or her Sign count falls short.
- Xaihi contributes an extra Cryo Infliction and additional Ultimate buffs.
- The payoff is the largest burst ceiling of Typhoeus' hypercarry options.
bestnature_teamburst_teamlow_investment
This is the most accessible of Typhoeus' hypercarry teams because both Ardelia and Perlica are F2P-friendly. Arcane keeps supplying the Nature Inflictions while the two supports maintain debuffs, letting Typhoeus burst inside their short windows. Placing Ardelia ahead of Perlica in the team menu makes her Corrosion land slightly earlier while keeping Perlica's Electrification active during Typhoeus' Battle Skill. The rotation occasionally banks an extra 100 SP that can be spent on more Nature Infliction stacks or an extra Ardelia Battle Skill for her susceptibility debuffs.
- Ardelia and Perlica are easy to obtain, keeping the team low-investment.
- Arcane still carries the Nature Infliction duty for Typhoeus' Signs.
- Ardelia placed first lets Corrosion apply before Perlica's Electrification in the loop.
- Extra SP can be converted into more Infliction stacks or additional debuffs.
alternativenature_teamburst_teamadvanced
In this composition Typhoeus shares damage duty with Arcane in her INT form. Arcane stacks Nature Inflictions using two Battle Skills and hits enemies in an area while preparing Typhoeus' Sign gain. Liino buffs the whole party through her Battle Skill or Ultimate, and Perlica or Ardelia debuffs with Electrification or Corrosion to trigger Liino's Combo Skill. The trade-off is steep SP cost, since the rotation needs close to three full SP bars, but it lets both carries burst inside the same short debuff window while sharing Liino's buffs.
- Arcane's INT form stacks Inflictions and deals AoE damage, setting up Typhoeus' Signs.
- Liino buffs both carries at once with her Battle Skill or Ultimate.
- Perlica's Electrification or Ardelia's Corrosion also triggers Liino's Combo Skill.
- Typhoeus' first Combo Skill is skipped to bank SP for the double burst.
f2pf2plow_investmentnature_team
A budget-friendly Typhoeus team where Fluorite and Antal cover Nature Infliction. Fluorite applies Nature Infliction with her Battle Skill, while Antal reapplies it through his Combo Skill, triggering an Arts Burst that grants Typhoeus one Sign. Perlica or Ardelia can occupy the flex slot because Typhoeus can deliver her damage inside the brief window created by their debuffs. Cooldowns vary between fights, so keeping Typhoeus' Combo Skill aligned with her own Battle Skill matters far more than following a fixed loop.
- Fluorite's Battle Skill and Antal's Combo Skill together cover the Nature Infliction requirement.
- Antal's reapplication triggers an Arts Burst that feeds Typhoeus an extra Sign.
- Perlica or Ardelia in the flex slot debuff enemies during Typhoeus' short damage window.
- Mismatched cooldowns make Combo Skill alignment the key priority over a set order.
f2pf2plow_investmentbeginner
A cheap, easy-to-assemble lineup where Akekuri functions purely as the squad's SP engine — her presence is what keeps skills coming off cooldown. Chen Qianyu layers multiple Vulnerability stacks onto the target while Endministrator handles the bulk of the damage output. Ardelia covers sustain and additionally applies Corrosion, which strips enemy resistances so the whole team hits harder.
The shell is simple: debuff first, then unload with the main damage dealer, and let Akekuri refill energy whenever the enemy is staggered.
The shell is simple: debuff first, then unload with the main damage dealer, and let Akekuri refill energy whenever the enemy is staggered.
- Akekuri is the battery of the comp — she exists to feed SP so the rest of the team can cycle skills faster.
- Chen Qianyu stacks Vulnerability, raising the damage Endministrator deals.
- Ardelia both heals and applies Corrosion, cutting enemy resistances for the whole squad.
- Endministrator is the dedicated damage carry that converts all these debuffs into real numbers.
alternativegeneralistlow_investment
One of the flexible shells the guide lists for Akekuri, built around Avywenna as the primary damage source. Perlica occupies the second support slot alongside Akekuri, and Ardelia provides healing plus her Corrosion resistance shred. Because Akekuri slots into virtually any roster as long as the squad benefits from extra SP, this configuration can be swapped around freely — the guide treats it as an illustration rather than a fixed requirement.
- Akekuri supplies the SP generation that makes the rest of the lineup function.
- Perlica fills the secondary support slot next to her.
- Avywenna takes the main DPS seat and benefits from Ardelia's resistance debuff.
- Ardelia keeps the team standing while lowering enemy defenses with Corrosion.
elementalheat_teamburst_team
The example composition where Akekuri contributes the most: in a Heat setup her Battle Skill adds Heat Infliction on top of its SP restore, making her a genuine part of the damage rotation rather than just an energy battery. Laevatain is the stack-hungry main DPS, Wulfgard handles supporting skills and combo follow-ups, and Ardelia supplies healing and debuffs. The whole loop is built around feeding Laevatain Melting Flame stacks.
- Akekuri earns extra value here because her Battle Skill applies Heat Infliction while also restoring SP.
- Laevatain converts Melting Flame stacks into the team's burst window.
- Wulfgard chains Battle into Combo Skills to keep pressure on and enable the rotation.
- Ardelia provides sustain and debuffs that amplify Laevatain's damage.
alternativegeneralistburst_team
A third illustrative shell from the guide, pairing Akekuri with Last Rite in the damage slot and Gilberta as the second support. Xaihi takes over sustain duties here instead of Ardelia. The point of this listing is that Akekuri is element-agnostic: she can be dropped into teams of different damage types, and as long as the lineup needs SP generation she will pull her weight. Swap pieces as your roster allows.
- Akekuri remains the SP engine, enabling faster skill cycling for the group.
- Gilberta holds the second support slot alongside her.
- Last Rite is the main damage dealer in this variation.
- Xaihi provides the healing that Ardelia covers in the other shells.
bestelectric_teamburst_teamadvanced
Antal anchors this all-Electric lineup as the support who amplifies team damage. He and Perlica work together to pile up Electric Infliction so Zhuang Fangyi can reach the full nine Sunderblade stacks that supercharge her Battle Skill, while Arclight provides SP and can add an extra Infliction stack when the timing needs it. Antal also brings Focus plus Electric Amp and susceptibility to lift everyone's output. Keep Perlica slotted ahead of Zhuang Fangyi in the team menu so her Combo Skill fires first and leaves Electrification for Arclight to consume.
- Antal applies Focus and Electric Amp, raising the whole team's damage and softening targets to Electric hits.
- Perlica feeds Electrification and extra Infliction stacks, which is what lets Zhuang Fangyi climb toward nine Sunderblade stacks.
- Arclight handles SP generation and can consume Electrification or add a stack himself, keeping the loop running.
- Zhuang Fangyi is the payoff: her Battle Skill spikes hard once Sunderblades are maxed.
alternativeelectric_teamburst_teamadvanced
This variant swaps the main carry to Avywenna while keeping the same Electric core. Antal still leads with Focus and damage amplification, and Perlica supplies Electric Infliction and Electrification that Arclight consumes for extra stacks and SP. The end goal is getting six Thunderlances onto the field so Avywenna can recall them with her Battle Skill for a heavy finishing hit, so positioning her so the returning lances pass through enemies matters. Antal's Ultimate and Perlica's Ultimate are saved for the Amp window near the end.
- Antal opens the fight with Focus, priming enemies for the rest of the Electric damage that follows.
- Perlica seeds Electric Infliction and Electrification, which Arclight then eats to enable extra combo triggers.
- Avywenna is the finisher: her Thunderlances pile up and her Battle Skill retrieves them all for a large burst.
- Antal's Amp and susceptibility make every Thunderlance hit land harder.
elementalheat_teamburst_team
Antal also works as a support for a Heat squad because he raises the damage Heat deals to enemies in addition to applying Focus. His Combo Skill can re-trigger a Heat Infliction, which directly helps Laevatain build her Melting Flame stacks. Wulfgard benefits from the same Heat utility while adding his own Infliction, and Akekuri covers SP generation plus another source of Heat Infliction. The plan is to pile up infliction early so Laevatain can convert it into four Melting Flame stacks before dumping her enhanced Battle Skill, Combo Skill, and Ultimate.
- Antal amplifies Heat damage and his Combo Skill re-applies Heat Infliction, accelerating Laevatain's stacking.
- Wulfgard contributes Heat Infliction of his own and profits from Antal's Heat-focused buffs.
- Akekuri provides SP for the team and an extra Infliction source so Laevatain never runs dry.
- Laevatain is the carry, spending Melting Flame stacks for a large burst once the setup is complete.
f2pf2pbeginnerlow_investmentcorrosion_team
Ardelia covers the sustain slot while doubling as a debuffer for Endministrator, the team's main damage source. Akekuri and Chen Qianyu fill the support slots, refunding SP and stacking Vulnerability so the carry can keep bursting. Ardelia's Combo Skill plants Corrosion on the target, and her Battle Skill then eats it to apply Physical and Arts Susceptibility, so even a modestly invested roster hits noticeably harder. It is an easy, cheap core that works in almost any fight.
- Ardelia works as both sustain and support, so she can be dropped into nearly any roster to keep allies alive while raising their damage output.
- Cycling her Combo Skill into Battle Skill applies Corrosion and then strips enemy resistance with Physical and Arts Susceptibility.
- Akekuri refills SP so the loop restarts quickly, while Chen Qianyu's Combo Skill adds a Vulnerability stack for the DPS to consume.
alternativeheat_teamcorrosion_teamalternative
A Heat-leaning variant of the generalist shell, with Laevatain as the primary damage dealer and Wulfgard as a sub-DPS who also chips in support. Akekuri keeps skill costs manageable with SP refunds while Ardelia handles sustain and resistance shredding. The team's mixed Physical and Arts profile benefits directly from Ardelia's Susceptibility debuffs, so the supports do not have to be element-matched to be useful.
- Wulfgard can be swapped for Arcane in the sub-DPS/support slot without changing the team's role structure.
- Akekuri can be replaced by Camille in the support slot if a different utility profile is preferred.
- Ardelia's Corrosion consumption buffs both damage types, so the team is not punished for running mixed-damage allies.
elementalcryo_teamcorrosion_teamalternative
A Cryo-oriented setup where Ardelia anchors the sustain slot and stacks debuffs, Perlica provides sub-DPS and utility pressure, Arclight supplies support, and Avywenna carries the damage. Ardelia's Combo Skill applies Corrosion and her Battle Skill converts it into Physical and Arts Susceptibility, so the whole squad's hits land harder regardless of damage type. The extra healing sheep from the Battle Skill keep the frontline stable during longer fights.
- Ardelia is element-agnostic: her Corrosion, Susceptibility, and healing work in a Cryo shell just as well as anywhere else.
- Perlica occupies the sub-DPS/support slot, adding damage while Ardelia maintains debuff uptime.
- Avywenna benefits most from the resistance shred, making her the natural stack consumer for the rotation.
elementalelectric_teamcorrosion_teamalternative
An Electric-focused arrangement built on the same support skeleton, with Yvonne as the main DPS, Tangtang filling the sub-DPS/support slot, and Xaihi providing support. Ardelia keeps everyone alive and applies the debuffs that make the damage stick. Because her Corrosion reduction and Susceptibility affect both Physical and Arts sources, the team does not need to be perfectly element-tuned to perform well.
- Ardelia's kit travels well between elements, so an Electric carry can use her debuffs with no changes.
- Tangtang adds damage and utility without competing with the carry for the same role.
- Xaihi rounds out the support slot so Ardelia can focus on sustain and Corrosion management.
advancedhybrid_teamcorrosion_teamburst_teamadvanced
A hybrid composition that turns Ardelia's Corrosion into a combo engine. Gilberta's Combo Skill fires off the Corrosion, handing the team a Vulnerable stack without spending SP, which lets Rossi get her skill sequence rolling. The stack then gets spent by the main carry for a Crush finisher. Endministrator takes the carry slot here, though Mi Fu can be substituted for a different damage profile, while Ardelia keeps the team healthy and cycling debuffs.
- In hybrid lineups, Ardelia's Corrosion does double duty as a trigger for Gilberta's Combo Skill, generating Vulnerability at no SP cost.
- That free Vulnerable stack kickstarts Rossi's skills until the main carry consumes the stacks for Crush.
- Endministrator can be swapped for Mi Fu in the DPS slot depending on the player's roster.
bestburst_teamlow_investmentbeginnerf2p
Nature‑Focused Teams – Purrchena acts as the sustain core, delivering Nature Inflictions that protect allies and increase party damage through Arts Susceptibility. By blocking an incoming hit, she triggers her combo to apply the first Nature stack, which Typhoeus, Fluorite and Antal convert into damage and keep the rotation flowing.
- Purrchena blocks an incoming hit with her first battle skill, applying the first Nature stack and regaining SP. Antal’s focus‑refresh skill lets Purrchena reapply Nature each cycle, while Typhoeus consumes the stacks for Signs damage and Fluorite can add a third stack when available.
bestelectric_teamburst_teamlow_investmentf2p
Hybrid Nature‑Arcane Teams – Purrchena pairs with Typhoeus and two supports—Arcane (WILL) and Perlica—to create a flexible Nature‑damage engine. Lower SP costs from Arcane (WILL) and Perlica keep the rotation smooth, allowing Purrchena to maintain steady Nature stacks for DPS conversion.
- Purrchena’s lower SP cost skill makes it easier to keep the rotation flowing. Perlica’s combo can apply a second Nature stack when needed, and the team can mix Purrchena’s two battle skills with Arcane’s to reach three stacks if extra SP is available.
bestcryo_teamburst_teamlow_investmentf2p
Cryo / Nature Teams – When paired with a Cryo DPS such as Yvonne or Tangtang, Purrchena’s Nature Infliction can be consumed to trigger Solidification or Corrosion, granting the Cryo dealer extra damage. This composition balances protection, debuff application, and burst output.
- Yvonne uses Purrchena’s Nature stacks to apply Solidification, charging her ultimate, while Gilberta adds a Corrosion layer and Xaihi supplies Cryo and Arts amp. Purrchena’s ultimate also applies Arts Susceptibility, making Yvonne’s ultimate hits stronger.
bestelectric_teamburst_teambeginner
Generalist / Hybrid Teams – Purrchena can plug into non‑Nature compositions, delivering Corrosion and Arts Susceptibility to support Arts‑heavy or hybrid damage dealers. This versatility lets her serve as a universal buffer while enabling diverse team builds.
- The team’s only source of Nature Infliction is Purrchena’s second battle skill, so precise block timing is critical. Rossi’s ultimate applies Razor Clawmark, setting up his “Seething Blood” talent, while Ember’s combo provides a Vulnerable stack and heals, and Ember’s battle skill can substitute for the combo when cooldowns misalign.
bestcryo_team
Yvonne is the sole damage dealer here, and the other three slots exist to stack Cryo and Nature Infliction so she can trigger Solidification and convert those stacks into Ultimate energy. Xaihi covers buffs and sustain, Gilberta supplies Nature Infliction plus debuffs (Arcane in WILL form is a valid substitute for that slot), and Tangtang brings AoE crowd control and Arts Susceptibility to keep enemies pinned while Yvonne's Ultimate resolves.
- Yvonne consumes Infliction stacks with her Battle Skill to trigger Solidification and gain Ultimate energy.
- Gilberta applies the Nature Infliction that Yvonne needs, alongside debuffs that raise her damage.
- Tangtang adds crowd control and Arts Susceptibility, making the Ultimate window far safer.
- Alternative: replace Gilberta with Arcane (WILL form) and follow the Arcane rotation variant.
elementalcryo_team
This Cryo-focused lineup is built purely around Ultimate uptime. Xaihi, Last Rite and Fluorite pile on Cryo Infliction, and Yvonne's Battle Skill consumes up to four stacks at once, converting each one into extra energy for her Ultimate. Last Rite's freeze and delayed Combo Skill also help lock enemies in place, but the ordering matters if you want all the stacks to reach Yvonne.
- Last Rite adds heavy Cryo Infliction and can freeze targets, though her Combo Skill consumes stacks after a delay.
- Fluorite contributes another reliable source of Cryo Infliction for the stack count.
- Xaihi buffs the team and supplies additional Cryo Infliction through her skills.
- Time Yvonne's Battle Skill before Last Rite's Combo Skill resolves so she receives every stack.
alternativecryo_teamburst_team
A debuff-heavy burst composition. Gilberta and Perlica layer Corrosion and Electrification on the target while Xaihi keeps Yvonne buffed, so her Ultimate lands on a fully weakened enemy for maximum damage. The trade-off is that this team generates very little Cryo or Nature Infliction, meaning Yvonne gains less Ultimate energy and fires her Ultimate less often, even though each cast hits harder.
- Perlica applies Electrification, which stacks with the team's other debuffs during the burst window.
- Gilberta provides Nature Infliction for Solidification and later applies Corrosion.
- Xaihi keeps Yvonne buffed so the Ultimate hits as hard as possible.
- Choose this team when you want a single massive damage window rather than frequent Ultimates.
f2pcryo_teamf2plow_investmentbeginner
A budget-friendly setup that still leans on Cryo Infliction and Solidification. Snowshine is a free unit who covers sustain while adding Cryo stacks, Estella (or Fluorite) supplies the additional Cryo Infliction, and Alesh handles SP generation, with Akekuri as an alternative if Alesh is unavailable. The goal is to have enemies frozen and Solidified before Yvonne's Ultimate lands so the damage spike is not wasted.
- Snowshine is a free character who provides sustain as well as Cryo Infliction.
- Estella or Fluorite can fill the second support slot for extra Cryo stacks.
- Alesh generates SP for the team; Akekuri is a workable substitute if you lack her.
bestelectric_teamburst_teamadvanced
Zhuang Fangyi's flagship composition stacks Electric Inflictions and Electrification on the field so her Battle Skill can repeatedly consume them and climb toward 9 Sunderblade stacks. Perlica supplies steady inflictions, Arclight converts Electrification into team SP, and Liino adds buffs, healing and Ultimate Energy while amplifying the burst window.
- Perlica and Arclight together guarantee a constant flow of Electric Inflictions and Electrification for Zhuang Fangyi to consume.
- Arclight refunds SP, letting the rotation center on repeated Battle Skill casts instead of auto attacks.
- Liino covers sustain and offers an Ultimate that boosts the team and applies extra Electrification for the finale.
- Buffs from teammates and weapon options push Zhuang Fangyi's damaging window to its ceiling.
alternativeelectric_teamburst_teamflex_slot
This variant keeps the Perlica and Arclight core that supplies Electric Inflictions and SP, while the fourth slot is flexible. Antal is chosen here for buffs and debuffs, but Alesh can take the slot when faster, smoother SP generation is preferred.
- Perlica and Arclight remain the engine, applying Inflictions and converting Electrification into SP.
- Antal stacks Focus and extra debuffs so Zhuang Fangyi's Battle Skill hits harder.
- Alesh is the swap option for players who want quicker Energy and more frequent Final Strikes.
alternativeelectric_teamburst_teamdual_carry
Two Electric carries share the field: Avywenna plants and retrieves Thunderlances while Zhuang Fangyi builds her stacks, so damage stays high through both characters' uptime and ends in a combined burst once Zhuang Fangyi hits 9 Sunderblades as Avywenna recovers her Thunderlances.
- Avywenna fills Zhuang Fangyi's downtime by setting up Thunderlances for a later retrieval payoff.
- Arclight converts the Electrification produced by the team into SP and triggers extra Inflictions.
- Placing Perlica ahead of Zhuang Fangyi in the menu lets her Electrification land first for Arclight to consume and unlock her talent.
f2pelectric_teambeginnerlow_investmentf2p
A budget-friendly lineup built around accessible characters. Perlica keeps Electric Inflictions flowing, Antal contributes Focus, Susceptibility and Amp, and Akekuri adds Link and energy support so Zhuang Fangyi can still reach maximum Sunderblades and burst.
- Perlica is the primary Infliction source, letting Zhuang Fangyi consume Electrification efficiently.
- Antal provides Focus, Amplification and Susceptibility to lift Zhuang Fangyi's damage.
- Akekuri's Ultimate applies Link, rounding out the damage buffs without rare units.
bestcryo_teamburst_teamhypercarry
Last Rite heads a pure Cryo hypercarry composition. Every slot exists to pile up to 4 Cryo Infliction marks on the target so Last Rite's Combo Skill and Hypothermia talent hit at maximum value, then cash them all in during one burst window. Ardelia handles debuffing while Xaihi's ultimate and Execute Process talent add both sustain and extra damage.
- Last Rite builds her own stacks by finishing a Final Strike while her Battle Skill is active.
- Xaihi adds a stack after two Final Strikes with her Battle Skill up, and her Execute Process talent plus ultimate amplify the burst.
- Fluorite only adds her Cryo Infliction stack when the enemy already carries two, so she is used after Last Rite and Xaihi set up.
- Ardelia's debuffs raise the ceiling of the short damage window that the whole team funnels into.
alternativecryo_teamdual_dpsburst_team
A dual damage-dealer variant where Last Rite and Tangtang both attack and both bring debuffs that raise each other's damage, all supported by Xaihi. The point is a fast burst combo: both carries unload inside Xaihi's short debuff window, while Arcane supplies extra debuffs and helps enable Last Rite's Combo Skill. Fluorite can be swapped into Arcane's slot if you prefer a different stacked-enabler.
- Two carries share one buff window, so the team bursts together instead of relying on a single damage source.
- Tangtang's Combo Skill and Ultimate both feed Cryo Infliction, helping enable Last Rite on top of her own damage.
- Arcane acts as the debuff support and contributes further Cryo Infliction to trigger Last Rite's Combo Skill.
- Because Xaihi's debuff window is brief, the whole sequence has to be executed quickly.
alternativecryo_teamdual_dpsburst_team
A second version of the dual DPS setup that brings Fluorite instead of Arcane. The rotation is built around layering every buff and debuff first, then letting Tangtang and Last Rite deal their damage back to back. Players are advised to keep Tangtang as the controlled Operator so a Dive Attack can be squeezed in during Last Rite's Ultimate animation, which also triggers Tangtang's Riot Bringer talent.
- The team front-loads debuffs so both carries strike during the strongest window.
- Tangtang's Final Strikes provide Cryo Infliction stacks before her Combo Skill adds Whirlpool and more stacks.
- Fluorite adds another Cryo Infliction stack, and Tangtang's Battle Skill applies Arts Susceptibility afterwards.
- Last Rite closes with her Combo Skill and Ultimate, then a Dive Attack from Tangtang finishes the sequence.
bestelectric_teamburst_teammono_electric
Arclight's home team is a full Electric shell where she sits in the SP generation slot. Perlica supplies the Electric Infliction and Electrification that Arclight's kit wants, while Zhuang Fangyi converts those Electrification stacks into Sunderblade stacks and carries the damage. Liino rounds the team out with buffs and healing, and she can be replaced by Antal if you prefer a Focus-based setup.
The goal of the rotation is to push Zhuang Fangyi to a full Sunderblade count while Arclight repeatedly refunds skill points, so ordering Combo Skills correctly (Perlica before Arclight) matters more than raw speed.
The goal of the rotation is to push Zhuang Fangyi to a full Sunderblade count while Arclight repeatedly refunds skill points, so ordering Combo Skills correctly (Perlica before Arclight) matters more than raw speed.
- Arclight is enabled by Electrification: Perlica applies it and Arclight consumes it with her Combo Skill to give the team SP.
- Zhuang Fangyi's Battle Skill eats that same Electrification for Sunderblade stacks, so both units feed off one resource loop.
- Liino covers the buff and healing side so Arclight and Perlica can stay purely on the Electrification cycle.
- Antal can take Liino's slot, trading healing for Focus application and another Infliction source.
alternativeelectric_teamburst_teammono_electric
This version of Arclight's Mono-Electric team swaps Liino for Antal, adding Focus and a second Electric Infliction source on top of Perlica's. Arclight stays in the SP generation slot, feeding skill points so Zhuang Fangyi can keep spending them on Sunderblade stacking.
The rotation is stricter here: hold Zhuang Fangyi's Combo Skill until the right Infliction count, and let Arclight's Combo Skill animation finish before the next Electrification is consumed so her cooldown is ready.
The rotation is stricter here: hold Zhuang Fangyi's Combo Skill until the right Infliction count, and let Arclight's Combo Skill animation finish before the next Electrification is consumed so her cooldown is ready.
- Antal applies Focus and a second layer of Electric Infliction, pushing Electrification to level 2 more easily.
- Arclight converts Electrification into SP, and her Battle Skill can supply an extra Infliction stack when the count is short.
- Perlica should sit before Zhuang Fangyi in the team menu so her Combo Skill applies Electrification first for Arclight to eat.
- The whole rotation is built to reach 9 Sunderblade stacks for Zhuang Fangyi's maximum Battle Skill payoff.
alternativeelectric_teamburst_teammono_electric
A shorter-window Mono-Electric variant that keeps Arclight on SP duty but swaps the carry to Avywenna, whose Thunderlance kit likes a fast, repeatable Combo Skill cycle. Perlica provides Infliction and Electrification, and Antal supplies Focus plus a second Infliction stack.
Because Avywenna's damage is front-loaded, Arclight's consumption of Electrification has to be quick and clean. Putting Perlica ahead of Avywenna in the team order makes sure Electrification is already on the enemy before the Thunderlances land.
Because Avywenna's damage is front-loaded, Arclight's consumption of Electrification has to be quick and clean. Putting Perlica ahead of Avywenna in the team order makes sure Electrification is already on the enemy before the Thunderlances land.
- Avywenna rewards short cycles, so Arclight's fast SP refunds let her Combo Skill come back sooner.
- Antal's Focus and Infliction help build the Electrification Arclight needs to consume with her Battle Skill.
- Team order matters: Perlica must act before Avywenna so Electrification is applied before damage.
- Avywenna's Ultimate applies Electric Susceptibility and her Battle Skill recalls all Thunderlances for the payoff.
alternativeelectric_teammono_electricburst_team
The safer Mono-Electric shell for Arclight and Avywenna: Liino brings ATK buffs and healing so the Electrification cycle can run without pressure, while Perlica keeps Infliction and Electrification flowing. Arclight remains the SP generator who consumes Electrification to refund skill points.
This rotation assumes a Potential 5 Arclight, since it relies on her Wildland Trekker talent triggering after two enhanced Battle Skills to hand Avywenna an Electric DMG buff.
This rotation assumes a Potential 5 Arclight, since it relies on her Wildland Trekker talent triggering after two enhanced Battle Skills to hand Avywenna an Electric DMG buff.
- Liino's ATK buff and healing keep the long Electrification cycle sustainable for Avywenna.
- Arclight consumes Electrification for SP and, at Potential 5, triggers Wildland Trekker to buff Avywenna's Electric damage.
- Perlica starts the chain so Arclight and Liino Combo Skills can follow the Electrification application.
- Liino's Ultimate applies extra Electrification and stronger party buffs before Avywenna's Ultimate burst.
elementalelectric_teamnature_teamburst_team
Arclight also works in an Electric-Nature mix, where Ardelia replaces Antal in the support slot. Arclight keeps generating SP and consuming Electrification for Avywenna, while Perlica handles Infliction and Electrification as usual.
Only the opening changes compared to the pure Electric version: Ardelia's debuffs need to be applied first, and the rotation is slightly adjusted so her skills come out before the Electric units commit their Combo and Battle Skills.
Only the opening changes compared to the pure Electric version: Ardelia's debuffs need to be applied first, and the rotation is slightly adjusted so her skills come out before the Electric units commit their Combo and Battle Skills.
- Ardelia supplies debuffs that soften targets before Avywenna's Thunderlance burst.
- Perlica still drives Electrification, and Arclight still converts it into SP for the team.
- The rotation is only lightly tweaked from the Mono-Electric version to fit Ardelia's skill windows.
- This is the preferred build if you want Arclight's Electric core with a Nature support instead of Antal.
f2pelectric_teamf2plow_investmentbeginner
Avywenna takes the main Electric DPS spot in this budget-friendly lineup. She needs a teammate such as Perlica to land an early Electric Infliction so her kit can actually start, after which she chains Combo Skill, Ultimate, and Battle Skill to spawn and then yank back her Thunderlances for the big burst. Akekuri keeps the party's SP flowing, and Ardelia provides healing while also spreading Corrosion to cut enemy resistances.
- Perlica's opening Electric Infliction is the trigger that lets Avywenna begin her damage cycle.
- Akekuri functions as the team's SP engine, so skills come back around faster.
- Ardelia covers healing and adds Corrosion, which lowers enemy resistance to the team's damage.
- The payoff of the whole setup is Avywenna recalling her stacked Thunderlances.
bestelectric_teamburst_team
Avywenna splits the damage duties with Zhuang Fangyi in this Electric dual-DPS arrangement. Perlica lays down the opening Electric Infliction, which Arclight then consumes to fire off her Wildland Trekker talent, while Zhuang Fangyi turns her own level 2 Electrification into extra Sunderblades for her Battle Skill. Careful ordering of debuffs and skills lets both carries peak inside the same window.
- Perlica's Electrification is eaten by Arclight, which activates her Wildland Trekker talent.
- Zhuang Fangyi converts her level 2 Electrification into additional Sunderblades.
- Two damage dealers on one team push the burst higher within a single debuff window.
advancedelectric_teamburst_team
Avywenna headlines this Electric hypercarry version. Perlica starts the fight by planting Electric Infliction, and Arclight then consumes the resulting Electrification, eventually powering up the team through her Wildland Trekker talent. Liino adds an ATK buff plus healing on her Battle Skill and extra Electrification via her Ultimate. A Potential 5 Arclight is required so the Electric damage buff actually reaches Avywenna.
- Liino's Battle Skill supplies both an ATK buff and healing, stabilizing the rotation.
- Arclight must be Potential 5 for Wildland Trekker to buff Avywenna's Electric damage.
- Perlica lays the foundational Electric Infliction that the whole sequence depends on.
alternativeelectric_teamburst_team
Avywenna stays the core damage dealer in this Electric variant, supported by Perlica for the opening Electric Infliction and Arclight to consume the resulting Electrification. Gilberta fills the flex slot as a crowd control and debuff specialist, weakening foes before Avywenna pulls her Thunderlances back. The golden rule is to stack every debuff, including Corrosion, before the spears are recalled.
- Gilberta brings crowd control and debuffing, softening targets for the burst window.
- All debuffs must be applied before Avywenna recalls her Thunderlances.
- Corrosion should land first so it does not consume the Electric Infliction meant for Avywenna's Combo Skill.
alternativeelectric_teamburst_team
Avywenna anchors this Electric lineup as the primary damage dealer, with Perlica providing the initial Electric Infliction and Arclight consuming Electrification to power up her own talent. Antal takes the flex slot to push the team's damage amplification to its highest point. This version trades a bit of utility for the biggest single-target damage boost among the Electric options.
- Antal is the strongest damage amplification choice for the flex slot.
- Perlica and Arclight handle the Electric Infliction and Electrification cycle.
- Avywenna is the only main DPS, so keeping her supplied with infliction is critical.
bestphysical_teamburst_team
Chen Qianyu is the backbone of this Mono-Physical composition because she is the primary source of Vulnerable stacks. Spending 100 SP lets her place two Vulnerable marks in one go, which is what keeps Crush and Breach online for a physical team. Lifeng serves as the second stacker, adding Vulnerable through his Battle Skill and Ultimate, while Pogranichnik powers the rotation as the SP engine and also contributes Breach plus the Fervent Morale buff. The damage slot can be filled by Endministrator, Da Pan, or Mi Fu — all of them convert the stacked Vulnerable into heavy Crush damage. The rotation shown here is built around Mi Fu.
- Chen Qianyu's job is stacking Vulnerable; two stacks per 100 SP is what keeps Crush and Breach available to the rest of the team.
- Lifeng doubles up on Vulnerable application with his Battle Skill and Ultimate, so Chen is not the only stack source.
- Pogranichnik is the SP generator that keeps skills cycling, and he also applies Breach while granting Fervent Morale to the party.
- Endministrator, Da Pan, and Mi Fu are interchangeable in the DPS slot because each of them can trigger Crush off the stacks Chen builds.
- The provided rotation sequences Mi Fu's Move 2 and Move 3 Battle Skill steps around two full cycles of Chen's Combo and Battle Skills.
early gamephysical_teambeginner
A budget-friendly setup for players who do not yet own the strongest six-star operators. Chen Qianyu pairs with Endministrator because her Lift effects feed the Vulnerability stacks that Endministrator later spends on damage. Estella rounds out the damage side by granting a Physical DMG buff through her Combo Skill. Alesh fills the SP generator slot so skills come back faster, making the whole rotation smoother. The plan is simply to chain Combo Skills one after another and cash out the accumulated Vulnerability before it expires.
- Chen Qianyu provides Lift-based Vulnerability so Endministrator has something to consume, which is the core of this low-cost pairing.
- Combo Skills are used back to back here — chaining them keeps Vulnerable stacked long enough to matter.
- Estella adds a Physical DMG buff with her Combo Skill and can create extra Cryo Infliction with her Battle Skill.
- Alesh is the SP engine: he turns Cryo Infliction into Solidification and restores SP so the team's rotations stay fast.
- This is meant as a stepping stone for the early game until stronger six-star options become available.
bestphysical_teamburst_teamadvanced
Ember anchors this Physical squad as the sustain pick, stacking Vulnerability on enemies while also handing out shields and heals to keep the party standing. Chen Qianyu serves as the main Vulnerability source, able to plant two stacks through her Battle Skill and Combo Skill, while Pogranichnik contributes Breach, SP recovery and an overall team damage increase. Endministrator is the dedicated damage dealer who cashes in all those debuffs for the payoff hits.
- Ember covers survival and debuff duty at once, so the rest of the team can be built purely for offense.
- Chen Qianyu's Battle Skill plus Combo Skill supply two Vulnerability stacks, the core enabler for the DPS.
- Pogranichnik layers Breach, returns SP to the team and raises overall damage output.
- Endministrator converts the stacked Vulnerability into the team's main burst window.
- Because Vulnerability amplifies incoming damage, every stack placed before Endministrator acts increases the payoff.
f2pphysical_teamf2plow_investmentbeginner
This budget-friendly version keeps Ember in the sustain slot, where her shields and healing mitigate incoming damage while she also contributes Vulnerability stacks. Chen Qianyu remains the primary debuff applier, and Akekuri takes the third slot as an SP restorer who refuels the team whenever enemies are stunned or staggered. Endministrator still carries the damage, consuming the stacked Vulnerability for the team's main burst.
- Ember's flexible sustain kit means she fits any composition that needs survivability, including low-investment ones.
- Chen Qianyu and Ember together generate the Vulnerability stacks that Endministrator then consumes.
- Akekuri's Combo Skill returns SP, which is easiest to land while the enemy is stunned or staggered.
- The lineup leans on easily obtainable characters, making it a practical starting point before upgrading toward the Physical team.
bestcryo_teamburst_teamadvanced
Gilberta is the glue of this Cryo-Nature composition, with Yvonne carrying the damage. Gilberta's grouping and Nature Infliction cover Yvonne's weak area coverage and let her Battle Skill trigger Solidification to switch on her personal buffs. Alesh keeps skill points flowing and Xaihi piles on DMG Amp plus amplification, so almost every cast funnels into Yvonne's burst window.
This is the team to run when Yvonne is your main carry and you need someone to handle clumping and debuffing for her.
This is the team to run when Yvonne is your main carry and you need someone to handle clumping and debuffing for her.
- Gilberta's crowd control patches Yvonne's limited AoE by pulling scattered enemies into one spot.
- Her Nature Infliction gives Yvonne the condition she needs to trigger Solidification through her Battle Skill.
- Alesh refills SP while Xaihi supplies Amp, so Yvonne's damage window is heavily buffed by the rest of the team.
- Timing is strict: Solidification and Corrosion must land during Yvonne's burst for the comp to pay off.
elementalelectric_teamburst_teamadvanced
Avywenna headlines this Electric setup while Gilberta opens up Corrosion through her Arts Susceptibility debuff. Pairing Electrification with Corrosion both inflates incoming Arts damage and cuts enemy resistances, and the rest of the shell exists to let Avywenna unleash as many Thunderlances as possible while buffed by Perlica and Arclight.
- Gilberta adds Arts Susceptibility, which grants the team access to Corrosion and pushes its damage noticeably higher.
- Electrification plus Corrosion together raise Arts DMG Taken while lowering enemy resistances.
- Avywenna's Thunderlances are the payoff, so buffs and debuffs are timed around her casts.
- Perlica is typically placed before Avywenna so Electrification is already applied when the lances are thrown.
advancedburst_teamadvanced
Gilberta anchors a hybrid comp built around Rossi, Wulfgard and Da Pan. Her Combo Skill applies Vulnerable while her Battle Skill and Ultimate layer Arts Infliction, which ignites Combustion for Wulfgard and eventually lets Da Pan trigger Crush. Two swaps are documented: Perlica can take Wulfgard's slot, and either Endministrator or Mi Fu can replace Da Pan in the main damage position.
- Gilberta's Combo Skill applies Vulnerable and her Battle Skill and Ultimate apply Arts Infliction.
- Wulfgard converts her Infliction into Combustion, which in turn re-triggers Gilberta's Combo Skill for another Vulnerable stack.
- Rossi can reach up to four Vulnerable stacks thanks to Gilberta's setup, boosting her critical buffs.
- Da Pan closes the loop with Crush. Perlica, Endministrator, and Mi Fu are listed as substitute options.
elementalcryo_teamburst_teamalternative
An INT Arcane shell where Gilberta works purely as a support. She vacuums enemies together and applies Nature Infliction, which fires Arcane's Combo Skill and helps guarantee the extra Combo Skill damage lands on clustered targets. Xaihi supplies the Auxiliary Crystal plus amplification, while Tangtang fills the fourth slot; swapping her for Perlica shifts the team toward a different element and more direct damage.
- Gilberta's grouping and Nature Infliction reliably trigger Arcane's Combo Skill.
- Clumped enemies mean Arcane's Combo Skill bonus damage hits as many targets as possible.
- Xaihi contributes the Auxiliary Crystal along with Cryo and Nature Amp for the team.
- In AoE fights it is better to hold Gilberta's Combo Skill until after her Battle Skill has grouped the enemies; in single-target fights Arcane's Battle Skill can replace it.
elementalelectric_teamburst_teamalternative
This variant of the INT Arcane core trades the Cryo-Nature shell for Heat and Electric. Camille brings Heat Infliction and Link buffs, Liino supplies buffs and extra energy, and Gilberta again clusters enemies and applies her susceptibility debuffs. The whole point is to funnel every available buff into Arcane's Gloompurge Arcana windows.
- Camille provides Heat Infliction and Link buffs, while Liino adds energy generation and her own buffs.
- Gilberta groups enemies and applies her susceptibility debuff to amplify Arcane's damage.
- Camille's Link buff only lands at the end of his animations, so you must wait for it before casting Arcane's Battle Skill or Ultimate.
- This is the Heat-Electric alternative to the Cryo-Nature Arcane shell with Xaihi and Tangtang or Perlica.
bestphysical_teamburst_teambreach_crush
Lifeng is the enabler of a full Physical lineup: he layers Vulnerable and Physical Susceptibility on the target and passes out a Link buff. Chen Qianyu helps pile on Vulnerable stacks so the team reliably hits the threshold, and Pogranichnik cashes them in for Breach while refilling SP. Mi Fu is the Crush carry that closes the loop — she consumes the Link buff to empower her Ultimate and upgrades her Battle Skill into Move 2 and Move 3 finishers. Endministrator or Da Pan can take the carry slot if you would rather run a different damage dealer.
- Lifeng stacks up to three Vulnerable debuffs with his Battle Skill and Ultimate, which opens both Breach and Crush lines in a single rotation as long as his Ultimate is ready.
- Pogranichnik converts the stacked Vulnerable into Breach with his Battle Skill, and his kit also returns SP so the loop can keep running.
- Chen Qianyu works beside Lifeng to build Vulnerable faster, making the four-stack requirement much more consistent.
- Crush carries such as Mi Fu, Endministrator, or Da Pan spend the remaining stacks for burst; Mi Fu additionally swallows Lifeng's Link to boost her Ultimate.
- Warning: the line is order-sensitive — you must delay Chen's and Mi Fu's combo skills to specific moments while watching enemy behaviour, and SP tends to run dry once the loop ends.
f2pbeginnerlow_investmentf2pphysical_team
A cheap starting shell for Lifeng built almost entirely from units the game hands you during Chapter 1. Endministrator does the heavy hitting, Lifeng feeds the target Vulnerable and Physical Susceptibility before handing Link to a finisher, and Akekuri converts the team's frequent Stagger into extra SP. Chen Qianyu is the listed support, but Ardelia can take that slot when you would rather have healing plus an additional source of Physical Susceptibility.
- Endministrator and Chen Qianyu both join during Chapter 1, so the core costs nothing in pulls.
- Endministrator occupies the damage slot while Lifeng's Basic and Combo Skills supply Vulnerable and Link to amplify her hits.
- Akekuri turns the lineup's high Stagger into SP, which speeds up the return of key skills.
- Chen Qianyu can be swapped for Ardelia when you want sustain or more Physical Susceptibility; the sample rotation below is written with Ardelia in that support slot.
bestphysical_teamburst_teamadvanced
Pogranichnik heads a Physical Crush composition, acting as the SP engine and ATK buffer rather than a damage dealer. The carry slot is flexible — Mi Fu, Endministrator, or Da Pan all work because each can trigger Crush. Lifeng and Chen Qianyu provide the support backbone, stacking Vulnerable while Lifeng layers on Physical Susceptibility and a Link buff to sharpen the burst window.
- Pogranichnik's SP generation and ATK buffs let the carry cast skills far more often, which is essential for a Crush-centric Physical lineup.
- Chen Qianyu and Lifeng are the core supports: Chen reaches Vulnerable stacks quickly, while Lifeng adds Physical Susceptibility and Link.
- Mi Fu, Endministrator, and Da Pan are interchangeable in the main DPS slot since all three can trigger Crush.
f2pf2pphysical_teambeginnerlow_investment
A budget Physical squad assembled from Chapter 1 free units. Here Pogranichnik does almost nothing but feed SP via his Ultimate and Combo Skill, while Endministrator carries the damage. Chen Qianyu builds Vulnerable stacks for Endministrator to spend, and Ardelia handles sustain while adding Physical Susceptibility, keeping the team's damage amp intact without premium supports.
- Both Endministrator and Chen Qianyu are handed out during Chapter 1, so this team needs no banner pulls to function.
- With Lifeng's strong Vulnerable generation missing, Endministrator gains more from consuming stacks than Pogranichnik does.
- Ardelia covers healing and contributes Physical Susceptibility, so the composition keeps a damage amplifier even on a budget.
bestheat_teamcombustioncrush_teamburst_team
This composition revolves around stacking Combustion from Gilberta and Wulfgard so Rossi's Seething Blood talent stays fully active, while Da Pan acts as the primary carry. Rossi works as a sub-DPS, spreading Razor Clawmark so both Wulfgard and Da Pan hit harder. Once Gilberta and Rossi have built four Vulnerable stacks, Da Pan converts them into a Crush burst. Wulfgard is a comfortable secondary damage dealer because he can spend Combustion freely without draining the setup, and his output is amplified by the debuffs Rossi and Gilberta leave on the enemy.
- Combustion supplied by Gilberta and Wulfgard keeps Rossi's Seething Blood talent at maximum value.
- Rossi applies Razor Clawmark and builds Vulnerable, boosting both Wulfgard's and Da Pan's damage.
- Da Pan is the designated finisher, consuming four Vulnerable stacks to trigger Crush.
- Wulfgard can freely eat Combustion stacks, so his extra damage comes with almost no cost to the team.
alternativecrush_teamphysical_teamvulnerable_stack
In this Crush Hybrid variant, Perlica uses her Combo Skill to set off Gilberta's Combo Skill for a Vulnerable stack, and either support can supply the Infliction Rossi needs to fire her own Combo Skill. Rossi builds Vulnerable for Mi Fu to consume on the Crush proc, while Gilberta's and Perlica's debuffs also lift Rossi's Ultimate damage. Endministrator can be swapped in as the Crush carry in place of Mi Fu. Ordering matters: place Endministrator after Gilberta so the Originium Crystal application lines up and Gilberta's Lift lands before Razor Clawmark.
- Perlica's Combo Skill triggers Gilberta's Combo Skill, delivering an inexpensive Vulnerable stack.
- Rossi's Battle Skill and Combo Skill push Vulnerable to four stacks for the carry to consume.
- Debuffs from Gilberta and Perlica also increase the damage Rossi's Ultimate deals.
- Endministrator works as a substitute Crush carry when placed correctly in the team order.
alternativecryo_teamcrush_teamcomfortdefensive
The Ember, Snowshine, and Mi Fu variant plays reactively and prioritizes comfort, since both supports provide healing and shielding. Snowshine parries with her Battle Skill and, when she takes a hit, applies a Cryo Infliction while triggering Ember's Combo Skill for healing and a Vulnerable stack. That sets up Rossi's Combo Skill, which stacks Vulnerable for the main DPS's Crush proc. Endministrator can replace Mi Fu here. The cost is damage, because neither support brings an offensive buff beyond the Eternal Xiranite set effect.
- Snowshine's parry generates both a Cryo Infliction and Ember's healing Combo Skill when she is struck.
- Ember's Combo Skill adds a Vulnerable stack on top of the healing, enabling Rossi's Combo Skill.
- Rossi's Vulnerable stacking lets Mi Fu (or Endministrator) land the Crush payoff.
alternativeheat_teamcrush_teamvanguardlink_buff
This variant runs two Vanguards for a smooth, steady rotation, with Da Pan as the Crush carry through his Combo Skill. Rossi consumes Camille's Heat Infliction to trigger her own Combo Skill, while Pogranichnik provides the team's opening Vulnerable stack. Camille's Link buffs are best spent on Rossi here, because her Battle Skill and Ultimate out-damage Da Pan's thanks to their higher multipliers, which Rossi's own crit buffs push even further. Since Rossi's Combo Skill fires first, her Seething Blood talent only reaches full value from the second rotation onward.
- Camille applies Heat Infliction, which Rossi consumes to activate her Combo Skill.
- Pogranichnik supplies the first Vulnerable stack and keeps SP flowing for the rotation.
- Rossi is the better Link holder because her Battle Skill and Ultimate scale harder than Da Pan's.
- Da Pan closes the loop by consuming the stacked Vulnerable for Crush.
advancedhypercarryburst_teamartssp_battery
Rossi takes the hypercarry seat here, leaning on the large Heat damage her Ultimate delivers. Perlica's Combo Skill triggers Gilberta's Combo Skill for one Vulnerable stack, which lets Rossi's Combo Skill add two more, and casting her Battle Skill applies Razor Clawmark while pushing the count to four. That maximizes Gilberta's Arts Susceptibility debuff from her Ultimate. Pogranichnik supplies SP plus ATK and Arts Intensity buffs through his Fervent Morale, rounding out the shell with extra resources and Breach application.
- Perlica's Combo Skill activates Gilberta's Combo Skill, starting the Vulnerable chain.
- Rossi's Combo Skill and Battle Skill bring Vulnerable to four stacks, maximizing Gilberta's Ultimate debuff.
- Razor Clawmark raises Rossi's own Ultimate damage at the same time.
- Pogranichnik fuels the expensive rotation with SP and adds ATK, Arts Intensity, and Breach.
advancedhypercarryburst_teamcryo_teamarts
This hypercarry shell swaps in Tangtang for extra Arts Susceptibility and crowd control. Perlica's Combo Skill still sets up Gilberta's Combo Skill for the first Vulnerable stack, while Tangtang's Battle Skill applies an Infliction and her Combo Skill creates a Waterspout, letting her Battle Skill be cast a second time for Arts Susceptibility. Rossi then consumes two Inflictions with her Combo Skill, reaching four Vulnerable stacks and benefitting from Tangtang's debuff on top of Gilberta's.
- Tangtang chains her own Battle Skill and Combo Skill to apply an extra Arts Susceptibility debuff.
- Rossi's Combo Skill consumes two Inflictions and fills out the Vulnerable stacks.
- Gilberta's Ultimate stacks additional Arts Susceptibility for Rossi's Ultimate burst.
- Perlica continues to provide Electrification and the trigger for Gilberta's Combo Skill.
advancedhypercarryheat_teamburst_teamlink_buff
The Camille hypercarry variation routes a Link buff into Rossi's Ultimate. Rossi's Combo Skill consumes Camille's Heat Infliction, which triggers Camille's Combo Skill and hands the party a Link buff; Rossi then spends that Link on her Ultimate for a damage spike that Gilberta's Arts Susceptibility debuff amplifies further. Perlica opens by applying Electrification, and Gilberta's Combo Skill provides the first Vulnerable stack before Rossi's Battle Skill adds Razor Clawmark.
- Camille's Battle Skill applies Heat Infliction and his Firefang Vesperwings debuff for Rossi to consume.
- Consuming that Infliction triggers Camille's Combo Skill, granting the Link buff.
- Rossi spends the Link on her Ultimate, which is further boosted by Gilberta's Arts Susceptibility.
- Perlica supplies Electrification as an extra damage multiplier.
f2pf2plow_investmentphysical_teambeginner
Rossi's budget lineup blends Heat and Physical damage with Wulfgard and Endministrator. Both units can set up Rossi's Combo Skill, and in exchange her Razor Clawmark raises both of their damage. Her strong Vulnerable application also lets Endministrator trigger Crush at maximum stacks. The rotation asks for as many as four Battle Skills without any SP return, so players will need to weave in Perfect Dodges and Final Strikes to keep resources flowing. Placing Rossi after Wulfgard in team order helps her Combo Skill consume Heat Infliction at the right moment.
- Wulfgard and Endministrator each provide an Infliction that can enable Rossi's Combo Skill.
- Razor Clawmark from Rossi boosts the damage of both of her budget partners.
- Endministrator consumes the stacked Vulnerable to land a Crush proc.
- Akekuri generates SP and applies Link with her Ultimate to close out the rotation.
bestcryo_teamburst_team
Snowshine works as the sustain and Cryo enabler in a shatter-oriented lineup. Her Battle Skill spreads Cryo Infliction so Alesh can force Solidification, and her Ultimate can guarantee that Solidification at will. The resulting states are consumed by Estella and Endministrator to stack Physical Susceptibility and Originium Crystals on the target.
Most of the damage comes from the burst window that follows: Alesh's SP generation keeps the combo chain rolling, Estella Shatters the frozen state, and Endministrator cashes in the Vulnerability stacks with a Battle Skill Crush. The whole plan is strong but demands tight timing.
Most of the damage comes from the burst window that follows: Alesh's SP generation keeps the combo chain rolling, Estella Shatters the frozen state, and Endministrator cashes in the Vulnerability stacks with a Battle Skill Crush. The whole plan is strong but demands tight timing.
- Snowshine's Cryo Infliction is the fuel: Alesh converts it into Solidification and returns SP to the team.
- Estella Shatters that Solidification, applying Physical Susceptibility and opening the combo chain toward Endministrator.
- Endministrator is the payoff slot, spending Vulnerability stacks with Battle Skill to trigger Crush.
- Snowshine doubles as sustain, and her Ultimate lets you force Solidification whenever the window is missed.
bestcryo_teamburst_team
A tag-team composition where Last Rite carries and Tangtang acts as the enabling sub-DPS. Tangtang locks enemies down with crowd control and stacks Arts Susceptibility, while Last Rite returns the favor with Cryo Susceptibility that lifts both damage dealers. Xaihi supplies Cryo damage buffs and amplification, and Fluorite piles on extra Cryo Infliction so the party can cash out a very tight burst window.
- Both carries apply Susceptibility debuffs, so each one amplifies the other's damage instead of competing for the same buff.
- Tangtang's crowd control holds enemies in place long enough for the debuff setup and the follow-up burst.
- Xaihi's and Fluorite's Cryo Infliction stacking lets the team reach high reaction values before the damage phase.
alternativecryo_teamburst_team
The second version of Tangtang's dual-DPS core swaps the carry to Arcane and the second support to Gilberta. Tangtang still handles Arts Susceptibility and crowd control as the sub-DPS, while Arcane brings Corrosion and Nature/Cryo Susceptibility through her Gloompurger Array. Gilberta handles channeled damage and high-level Corrosion, and Xaihi keeps the Cryo buffs flowing.
- Tangtang's Arts Susceptibility and Arcane's Susceptibility debuffs stack on the same targets for a shared damage boost.
- Gilberta's channel and Corrosion application line up neatly with Arcane's Imprisonment combo ending.
- Xaihi's Cryo Infliction and Amp give the composition its reaction fuel.
bestcryo_teamburst_team
A support-oriented setup built entirely around Yvonne. Tangtang's job is to apply Arts Susceptibility so Yvonne's damage is amplified, and to lock enemies down with crowd control so Yvonne can safely finish her Ultimate sequence. Xaihi and Gilberta round out the comp with buffs and debuffs that keep the carry's damage window productive.
- Tangtang's Arts Susceptibility directly raises the damage of Yvonne's burst, making her a pure enabler here.
- Tangtang's crowd control prevents enemies from escaping during Yvonne's Ultimate animation.
- Gilberta and Xaihi supply the supporting amp and debuff layers that the carry needs.
bestelectric_teamburst_team
A hypercarry setup that piles every available debuff and buff onto Tangtang. Perlica supplies Electrification while Gilberta adds Corrosion and Arts Susceptibility, and Xaihi provides Cryo Amp, increased Cryo damage taken by enemies, and Arts Amp. Because Tangtang's burst combo is fast, all of that amplification can be dumped inside the short window where the supports' effects overlap. Arcane can take Gilberta's slot using the alternate rotation.
- Three supports exist purely to amp one damage dealer, so Tangtang's burst lands inside stacked buffs and debuffs.
- Electrification from Perlica and Corrosion from Gilberta cover different debuff categories at the same time.
- Xaihi's Amp effects raise both the setup damage and the payoff Ultimate.
alternativeelectric_teamburst_team
A variant hypercarry lineup where Arcane in WILL form replaces Gilberta as the debuff engine, working with Perlica's Electrification and Xaihi's Cryo amplification. Tangtang performs Final Strikes between combo triggers to buy time for cooldowns and to fire Perlica's Combo Skill, boosting the first half of the rotation. The finish converts Tangtang's Whirlpools into Waterspouts for maximum damage.
- Arcane's Gloompurger Array raises the enemies' Cryo Infliction count, which Perlica then consumes for a high-level Electrification.
- Perlica's Battle Skill must be used before her Ultimate, otherwise the Ultimate cancels the skill and the level 4 Electrification is lost.
- Xaihi's Amp and Tangtang's Waterspout conversion scale the closing burst.
bestheat_teamburst_teambest
Wulfgard works as the Infliction engine for Laevatain, layering multiple Heat Inflictions so she can build Melting Flame stacks fast. Akekuri refills SP so the rotation and ultimates come online sooner, while Ardelia keeps the squad alive and drops her debuffs right before Laevatain's Combo Skill. Camille is an acceptable substitute for Akekuri when you want more setup or safety. One important rule: hold Wulfgard's Battle Skill while a Combustion reaction is on the field, because casting into it blocks the Heat Infliction you need to consume the reaction.
- Wulfgard's Heat Inflictions are the fuel for Laevatain's Melting Flame, so his skills should land just before her Final Strikes.
- Akekuri accelerates SP generation, letting both carries cycle skills and ultimates far more often.
- Ardelia covers sustain and applies debuffs immediately before Laevatain's Combo Skill.
- Situational swap: Camille can take over the SP/support slot for extra Infliction setup or survivability.
alternativeelectric_teamheat_teamburst_team
A second shell for Wulfgard's Infliction support role, this time centered on Arcane in her INT form. Wulfgard's Combo Skill adds extra Heat Infliction so the reaction escalates to a higher-level Electrification, while Camille pushes the Heat Infliction count to three with her Ultimate and hands out Link buffs. Perlica overwrites the weaker Electrification with a level 3 version and doubles as the team's sustain. Arcane converts all of this into Imprisonment, Gloompurger Array coordinated attacks, and Gloompurge Arcana damage.
- Camille's Ultimate raises Heat Infliction count so Electrification reaches a stronger tier.
- Perlica upgrades the reaction to level 3 Electrification while covering healing and extra damage.
- Arcane turns the reaction state into Imprisonment follow-ups and Gloompurger Array coordinated hits.
advancedcombustionhybrid_teamburst_team
A hybrid squad where Wulfgard shares the field with his sister Rossi. Gilberta groups enemies and applies Nature Infliction to set up Combustion, which both enables Wulfgard's enhanced Battle Skill and triggers his Combo Skill. Gilberta's Lift plus Rossi's Razor Clawmark pile Vulnerable stacks that Da Pan then converts into damage, and the mass of debuffs also lifts Wulfgard's own output as he triggers and consumes Combustion for the extra hit on his Battle Skill.
- Gilberta's Nature Infliction creates the Combustion state that unlocks Wulfgard's enhanced Battle Skill.
- Rossi's Razor Clawmark and Gilberta's Lift/Vulnerable stacking multiply Da Pan's damage.
- The same debuffs feed Wulfgard, letting him cash in Combustion for its additional hit.
f2pf2plow_investmentbeginnerelectric_teamheat_team
A budget composition that lets Wulfgard carry on his own. Perlica supplies Electrification and general support, Akekuri keeps SP flowing for faster skill cycles, and Antal amplifies damage through Heat and Electric Susceptibility plus Amp. The game plan is simple: keep reactions available so Wulfgard's Battle Skill can consume either Combustion or Electrification, which triggers the additional hit that is the largest multiplier in his kit.
- Antal's Susceptibility and Amp raise Wulfgard's damage before his skill windows.
- Perlica supplies the Electrification reaction while Akekuri refills SP.
- Wulfgard Alternates between Combustion and Electrification so his additional hit keeps firing.
bestcryo_teamburst_team
A Cryo Solidification lineup built around Yvonne as the burst carry. Xaihi supplies Arts Amp, Cryo Amp and Nature Amp along with an extra stack of Cryo Infliction from her Combo Skill, while Tangtang builds Waterspout stacks and applies Arts Susceptibility. Arcane brings crowd control, Corrosion and the Gloompurger Array, so the team piles up Cryo Infliction fast and converts it into Yvonne's Solidification damage.
- Xaihi's Amp buffs cover Arts, Cryo and Nature, directly raising the damage ceiling of Yvonne's Solidification window.
- Arcane's Combo Skill can trigger Tangtang's Combo Skill, enabling a second Waterspout and helping the team reach the required Cryo Infliction stacks.
- Gilberta can be used in place of Arcane when players prefer stronger crowd control and a simpler setup.
alternativecryo_teamburst_team
A Solidification variant where Gilberta replaces Arcane in the fourth slot. Xaihi still enables the core Cryo gameplan by supplying Amp buffs and a bonus Cryo Infliction stack, while Tangtang handles Arts Susceptibility and crowd control to protect Yvonne during her Ultimate. Gilberta adds Nature Infliction and debuffs that help push the enemy into Solidification.
- Gilberta provides Nature Infliction plus crowd control and debuffs, which helps trigger Solidification and keeps enemies grouped for Yvonne.
- Xaihi remains the Amp source for Cryo and Nature while contributing an additional Cryo Infliction stack through her Combo Skill.
- Tangtang's crowd control lets Yvonne channel her Ultimate safely, making the burst window far more reliable.
bestcryo_teamburst_team
A hypercarry setup where Last Rite converts stacked Cryo Infliction into massive burst. Xaihi is the core support: she heals the controlled operator, provides Amp buffs, and uses her Combo Skill to supply an extra Cryo Infliction stack so the team can meet Last Rite's requirement of at least three stacks. Tangtang and Fluorite round the team out with extra stacks, Arts Susceptibility and debuffs.
- Last Rite's Combo Skill needs at least three Cryo Infliction stacks, and Xaihi's Combo Skill contributes one of them while she keeps the controlled operator alive.
- Xaihi's Ultimate applies Cryo Amp, scaling up the damage of Last Rite's Cryo abilities and Ultimate.
- Xaihi's Execute Process talent adds a debuff through her Combo Skill, further increasing the team's synergy.
- Ardelia or Perlica can replace Tangtang depending on preference, since Ardelia is listed as the default fourth slot in the base composition.
bestcryo_teamburst_team
Here Tangtang is the hypercarry, with Xaihi enabling her through Cryo and Arts Amp plus extra Cryo Infliction from her Combo Skill. Arcane provides crowd control, Corrosion and the Gloompurger Array, while Perlica converts the stacked Cryo Infliction into Electrification and adds her own damage. Xaihi's Battle Skill is deliberately delayed so the Auxiliary Crystal lines up with Arcane's Ultimate.
- Xaihi's Amps boost both Tangtang's and Arcane's damage, and her Combo Skill supplies an extra Cryo Infliction stack.
- Perlica consumes the Cryo Infliction stacks to apply high-level Electrification, adding a second damage layer to the burst window.
- Arcane's crowd control and debuffs amplify Tangtang's damage potential while keeping enemies grouped.
alternativecryo_teamburst_team
A Tangtang hypercarry variant that replaces Arcane with Gilberta. Xaihi still enables the core plan by providing Cryo and Arts Amp and a Cryo Infliction stack through her Combo Skill, while Perlica converts the stacked Cryo Infliction into Electrification. The goal is to have every buff and debuff from Xaihi, Gilberta and Perlica active before Tangtang starts dealing damage.
- Gilberta's Battle Skill channels into Corrosion, and Xaihi's Combo Skill should land before that so her Execute Process talent is triggered.
- Xaihi's Amps raise Tangtang's damage, and her Combo Skill supplies part of the Cryo Infliction the team needs.
- Perlica's Electrification adds an extra damage layer on top of the Cryo amplification.
advancedcryo_teamburst_team
An INT-form Arcane hypercarry team where Xaihi is an outstanding support, feeding Arcane with Arts and Nature Amp while also contributing Cryo Infliction. Gilberta adds Nature Infliction, grouping and Corrosion, and Tangtang supplies extra Cryo stacks, Whirlpool damage and Arts Susceptibility. Perlica can be swapped in for Tangtang when more burst and Electrification are preferred.
- Xaihi's Arts and Nature Amp buffs directly increase the damage of Arcane's Gloompurge Arcana burst.
- Xaihi's Combo Skill adds a Cryo Infliction stack that Arcane can consume through her Combo Skill and Battle Skill follow-up.
- Gilberta's Corrosion and grouping set up Arcane's Cluster Strikes during the two Final Strikes.
- Perlica is a valid alternative to Tangtang, though her version should skip Xaihi's final Combo Skill to avoid leftover Cryo Infliction.
bestphysical_teamvulnerabilitycrush
Da Pan carries the damage while the rest of the squad feeds him Vulnerability stacks so his Combo Skill can cash them in for a Crush proc. Chen Qianyu contributes a pair of Vulnerable stacks, Pogranichnik spends those stacks through Breach to raise the physical damage the target takes and refund SP, and Ardelia layers Physical Susceptibility on top of healing.
If you can survive without a dedicated healer, swapping Ardelia for Lifeng trades sustain for extra Vulnerability application, which further smooths out Da Pan's combo cadence.
If you can survive without a dedicated healer, swapping Ardelia for Lifeng trades sustain for extra Vulnerability application, which further smooths out Da Pan's combo cadence.
- Da Pan needs Vulnerability stacks to fire his Combo Skill, and Chen Qianyu is the most efficient supplier of them.
- Pogranichnik converts those stacks into Breach, boosting physical damage taken while restoring SP for the team.
- Ardelia adds Physical Susceptibility and keeps the squad healthy, making the comp safe and self-sufficient.
- Lifeng is the offensive alternative to Ardelia, trading healing for more Vulnerable stacks.
elementalcombustionvulnerabilitycrush
This variant leans on Rossi's heavy Vulnerability output, letting her and Wulfgard deal meaningful damage alongside Da Pan rather than purely supporting him. Gilberta groups enemies and applies Nature Infliction, which Wulfgard's Combo Skill reacts to for Combustion, and her own Combo Skill adds Lift for the first Vulnerable stack.
With Gilberta's help Rossi climbs to four Vulnerable stacks quickly, so Da Pan can repeatedly fire his Combo Skill and keep Crush procs rolling through the encounter.
With Gilberta's help Rossi climbs to four Vulnerable stacks quickly, so Da Pan can repeatedly fire his Combo Skill and keep Crush procs rolling through the encounter.
- Gilberta's grouping and Nature Infliction set up Wulfgard's Combustion reaction, starting the debuff chain.
- Gilberta's Combo Skill adds the opening Vulnerable stack that Rossi then multiplies.
- Rossi reaches four Vulnerable stacks easily here, so Da Pan can trigger Crush almost on cooldown.
- Rossi and Wulfgard contribute real damage themselves, so the team is not purely single-carry.
f2pf2pbeginnerlow_investment
A low-cost setup that still plays to Da Pan's strengths. Chen Qianyu is the free support, lifting enemies and feeding Vulnerability, Akekuri handles SP restoration to keep skills cycling, and Ardelia covers healing so the team has no sustain problems.
The core idea is unchanged: apply Susceptibility and Vulnerable stacks, then let Da Pan's Ultimate and Combo Skill convert those debuffs into a large burst window.
The core idea is unchanged: apply Susceptibility and Vulnerable stacks, then let Da Pan's Ultimate and Combo Skill convert those debuffs into a large burst window.
- Chen Qianyu is free and still supplies the Vulnerability stacks Da Pan wants.
- Akekuri refunds SP, especially after a stagger, keeping the rotation alive.
- Ardelia's healing removes the need for premium defensive units.
- All four units are accessible, making this the easiest entry point into Da Pan teams.
f2pf2plow_investmentbeginner
A low-cost, easy-to-assemble squad where Catcher holds the front as the team's sustain while also adding Vulnerability to enemies through his retaliation. Chen Qianyu stacks additional Vulnerability on the target, Endministrator carries the damage output, and Akekuri works as the SP generator to keep everyone's skills cycling.
- Catcher doubles as the defensive anchor and a Vulnerability applier, so he never wastes a turn even in a budget setup.
- Chen Qianyu reinforces the debuff plan with multiple Vulnerability stacks, which directly boost Endministrator's damage windows.
- Akekuri supplies SP so the key skills of Catcher, Chen, and Endministrator come back quickly.
bestphysical_teamvulnerability
One of the example physical compositions built around Catcher. Catcher mans the sustain slot and contributes Vulnerability, Lifeng and Pogranichnik provide support, and Endministrator acts as the primary damage dealer. Because Catcher's Vulnerability is applied physically, this style of team is where he performs at his best.
- Catcher fits physical teams best because his Vulnerability application lines up with the rest of the team's damage type.
- Lifeng and Pogranichnik cover the support duties while Endministrator converts the debuffed target into damage.
- Keeping extra Vulnerability sources in the squad makes the debuff uptime far more consistent.
alternativephysical_teamvulnerability
A second sample physical lineup with Catcher, swapping in Da Pan as the main damage dealer. Catcher keeps the sustain role and chips in Vulnerability, Chen Qianyu stacks further Vulnerability for consistency, and Pogranichnik rounds out the support core. This version trades Endministrator's kit for Da Pan's output while keeping the same debuff-driven gameplan.
- Pairing Catcher with Chen Qianyu guarantees more than one source of Vulnerability, which the article stresses as necessary for consistency.
- Da Pan benefits from the stacked debuffs to push damage through on physical-weak enemies.
- Pogranichnik fills the remaining support slot so the frontline stays stable while Catcher handles sustain.
bestphysical_teammono_teamvulnerabilityburst_team
A full-Physical lineup built around Vulnerability stacking, with Endministrator as the primary damage dealer. Lifeng and Chen Qianyu flood enemies with Vulnerability, and those stacks are then cashed in by Endministrator or Pogranichnik for damage, SP recovery, and buffs. Endministrator also contributes support value through Originium Crystals and Crush-triggered Vulnerability.
Because everyone shares the same element, the debuff loop never stalls — Pogranichnik keeps SP flowing so the cycle repeats quickly and consistently.
Because everyone shares the same element, the debuff loop never stalls — Pogranichnik keeps SP flowing so the cycle repeats quickly and consistently.
- Lifeng and Chen Qianyu act as the debuff core, layering Vulnerability onto targets.
- Endministrator turns those stacks into heavy Physical damage with Crush.
- Pogranichnik refunds SP, so the whole skill rotation loops far more often.
- The mono-element spread removes wasted synergy and keeps damage focused.
elementalcryo_teamphysical_teamshattervulnerability
A fusion of Cryo and Physical that leans on the Shatter and Vulnerability interaction, with Endministrator as main DPS. Estella and Alesh drive enemies into Solidification, which Chen Qianyu then shatters while adding extra Vulnerability. Endministrator soaks up those stacks to amplify Physical damage.
Alesh doubles as the SP engine, so the combo chain stays available and the team can cycle its setup repeatedly without long downtime.
Alesh doubles as the SP engine, so the combo chain stays available and the team can cycle its setup repeatedly without long downtime.
- Estella and Alesh combine to force the Solidification status on enemies.
- Chen Qianyu shatters the frozen state and adds more Vulnerability on top.
- Endministrator converts the accumulated stacks into boosted Physical damage.
- Alesh's SP recovery keeps the Cryo-to-shatter pipeline running smoothly.
alternativephysical_teamhybridcrushnature_team
A hybrid setup with Rossi and Gilberta as the backbone, enabling Endministrator's Crush payoff. Rossi brings the Razor Clawmark debuff and heavy Vulnerable application, while Gilberta handles grouping and Lift. Ardelia enables Gilberta's Combo Skill, which in turn lets Rossi accelerate to four Vulnerable stacks for Endministrator's Crush proc.
Perlica can replace Ardelia as an alternative enabler — the key is placing Endministrator after Gilberta so the combo chain lines up correctly.
Perlica can replace Ardelia as an alternative enabler — the key is placing Endministrator after Gilberta so the combo chain lines up correctly.
- Rossi supplies Razor Clawmark and quickly stacks Vulnerability on grouped enemies.
- Gilberta groups foes and provides Lift to open up combo chains.
- Ardelia (or Perlica) enables Gilberta's Combo Skill to kick off the sequence.
- Endministrator closes the loop by consuming four stacks of Vulnerability with Crush.
f2pelectric_teamf2plow_investmentbeginner
A budget-friendly Electric squad that Perlica anchors as the enabler. She stacks Electric Infliction and spreads Electrification to lift the group's Arts output while still contributing respectable damage of her own. Akekuri keeps SP topped up so skills come back quickly, Ardelia handles healing and adds Corrosion, and Avywenna turns the electric setup into the squad's main damage through her Combo Skill.
- Perlica's Combo Skill applies Electrification that raises the whole party's Arts damage.
- Akekuri restores SP so every member's skills come off cooldown faster.
- Ardelia covers sustain and stacks Corrosion to soften targets further.
- Avywenna is the payoff unit, converting the electric groundwork into spear damage.
elementalelectric_team
A high-uptime Electric shell whose only job is to feed Zhuang Fangyi. Perlica applies Electric Infliction and Electrification, Arclight recycles SP for the whole squad, and Liino keeps everyone alive while buffing and generating bonus Ultimate Energy. Every step of the rotation exists to bank Sunderblade stacks so Zhuang Fangyi's Battle Skill and Ultimate land as hard as possible.
- Perlica's Electrification is the fuel Zhuang Fangyi consumes to build Sunderblade stacks.
- Arclight's Combo Skill converts the constant Final Strikes into SP for the party.
- Liino adds healing, buffs and extra Ultimate Energy during the long cycle.
- Perlica must sit before Zhuang Fangyi in the menu so her Electrification is spent first.
elementalelectric_team
Perlica and Antal work together here to push Electric Infliction to multiple stacks so Zhuang Fangyi can reach a full nine Sunderblade count. Arclight keeps SP flowing and can supply one more Infliction stack whenever the sequence needs it. The result is a tighter, more burst-oriented version of the Zhuang Fangyi shell that maximises her Battle Skill payoff.
- Perlica and Antal both add Infliction stacks, which is what unlocks Zhuang Fangyi's maximum Sunderblade count.
- Arclight fuels the party's SP and provides insurance Infliction when the order gets messy.
- Antal's Focus and Ultimate widen the damage window around Zhuang Fangyi's Ultimate.
alternativeelectric_team
This variant crosses Electric with Nature by pairing Perlica's Electrification with Gilberta's Nature Infliction. Perlica can either amplify a short burst window with her Combo Skill or extend a damage window with her Battle Skill. The timing is strict: you must let Gilberta's channeled Battle Skill finish before triggering any Arts reaction, otherwise the setup is wasted.
- Gilberta gathers enemies and lays down Nature Infliction for the reaction.
- Perlica supplies Electrification only after the channel completes, so timing is everything.
- Arclight's Battle and Combo Skills keep SP flowing across the long rotation.
- Avywenna cashes in the window with Thunderlances and a final pull.
alternativeburst_teamelectric_team
Because her Combo Skill forces Electrification and is easy to trigger with a Final Strike, Perlica can instantly unlock Gilberta's Combo Skill for a free Vulnerable stack, which is what kickstarts this Hybrid lineup. Either support can also supply an Arts Infliction through a Battle Skill, which together with the Vulnerable stacks enables Rossi's Combo Skill. Gilberta should sit after Endministrator in the team menu so her Combo Skill does not eat the Originium Crystals she gains nothing from.
- Perlica's forced Electrification reliably enables Gilberta's Combo Skill for the first Vulnerable stack.
- Arts Infliction from either support plus Vulnerable activates Rossi's Combo Skill.
- Endministrator brings Originium Crystals and Crush as the main damage dealer.
- Menu order matters: Gilberta after Endministrator avoids wasting Crystals.
advancedelectric_teamburst_team
Perlica serves as the third support in an Arcane-focused lineup, using on-demand Electrification and Electric Infliction to widen Arcane's burst. The rotation compresses everything into the short window where Gilberta's Susceptibility and Xaihi's buffs are active, so Perlica's Combo Skill amplifies the spike while her Battle Skill extends the damage window. Against groups, Gilberta handles the gathering; against a single target, Arcane's Battle Skill takes that slot instead.
- Perlica's Electrification directly raises Arcane's damage during the burst window.
- Xaihi supplies Auxiliary Crystal, Cryo and Nature Amp buffs to the party.
- Gilberta adds gathering, Nature Infliction and Susceptibility debuffs.
- Stanza's Twilight Skill can be triggered off Perlica's Ultimate if equipped.
advancedelectric_teamburst_team
A hypercarry arrangement for Arcane where Perlica's Electric Infliction is the key that lets Camille and Wulfgard's Heat Inflictions upgrade into a higher-level Electrification. Camille provides Heat stacks, Link buffs and Hunter's Pursuit, Wulfgard adds another Heat source, and Perlica's Battle Skill pushes the Electrification to level three while her Ultimate adds damage or triggers Stanza's Twilight Skill.
- Perlica's Electric Infliction pairs with Heat Infliction to produce a stronger Electrification tier.
- Camille builds Heat stacks and hands out Link buffs for Arcane to consume.
- Wulfgard's Combo Skill contributes the extra Heat the upgrade needs.
- Arcane's Gloompurge Arcana converts the Link buff into boosted damage.
bestcryo_teamburst_team
Estella runs the Shatter shell as Sub-DPS: her Cryo Infliction is the fuel Alesh needs to force Solidification, and that Solidification in turn fires Estella's Combo Skill to stamp Physical Susceptibility onto the target. Endministrator is the payoff, turning Susceptibility plus Chen Qianyu's Vulnerable stacks into Crush burst, while Alesh doubles as the SP engine that makes the whole window repeatable.
- Alesh consumes Estella's Cryo Infliction to force Solidification, which is the trigger Estella needs.
- Estella's Combo Skill responds to that Solidification by adding Physical Susceptibility on the enemy.
- Chen Qianyu layers Vulnerable marks that the DPS later cashes out with Crush damage.
- Alesh's SP generation keeps the burst window cycling instead of stalling out.
alternativecryo_teamburst_team
Here Estella keeps the same Sub-DPS job while Mi Fu takes the main damage slot instead of Endministrator. The engine is unchanged: Estella's Cryo Infliction lets Alesh force Solidification, Estella's Combo Skill then adds Physical Susceptibility, and Chen Qianyu piles Vulnerable on top so Mi Fu's Crush hits as hard as possible. Alesh also provides the SP the loop depends on.
- Mi Fu simply replaces Endministrator as the Physical damage dealer in the same Shatter structure.
- Estella still supplies the Cryo Infliction that Alesh turns into Solidification.
- Mi Fu's Crush benefits from the Physical Susceptibility Estella applies after Solidification.
- Chen Qianyu's Vulnerable stacks exist purely to be spent by that Crush finisher.
bestheat_teamhypercarryburst_team
Camille's flagship setup places him in a Heat hypercarry squad anchored by Laevatain. Acting as the team's SP engine and debuffer, he opens with his Battle Skill to plant Heat Susceptibility, Weaken, and a stack of Heat Infliction through Firefang Vesperwings, while his Combo Skill restores SP and grants the party a Link buff whenever it connects with a marked enemy. Wulfgard layers on additional Heat Infliction stacks and Ardelia handles sustain plus Corrosion, so Laevatain can bank three stacks and dump a massive enhanced Battle Skill.
Ardelia should sit ahead of Camille in the team menu so her Combo Skill fires earlier and Corrosion lands with less downtime.
Ardelia should sit ahead of Camille in the team menu so her Combo Skill fires earlier and Corrosion lands with less downtime.
- Camille's debuffs are the fuel for the whole comp: Laevatain's Talent converts the Heat Infliction he applies into Melting Flame stacks.
- His Combo Skill doubles as a battery and a Link buffer, so it must land on a target already marked by Firefang Vesperwings.
- Wulfgard stacks extra Heat Infliction while Ardelia keeps everyone alive and adds Corrosion for extra amplification.
alternativeburst_teamhypercarryphysical_team
Camille also fits comfortably beside Rossi, where his debuffs and SP generation feed her crit-based burst plan. Rossi can eat the Heat Infliction he applies through her Combo Skill, which in turn lets his own Combo Skill hand out a party Link buff. Camille's Heat Susceptibility, Perlica's Electrification, and Gilberta's Arts Susceptibility all stack up so Rossi's Ultimate can detonate the Link buff for enormous single-target damage.
The sequence matters: apply Camille's Battle Skill, wait for Gilberta's Vulnerable, then let Rossi cycle her Battle and Combo Skills before finishing with her Ultimate.
The sequence matters: apply Camille's Battle Skill, wait for Gilberta's Vulnerable, then let Rossi cycle her Battle and Combo Skills before finishing with her Ultimate.
- Camille supplies both the SP Rossi needs and the Heat Infliction her Combo Skill consumes to gain crit buffs.
- Gilberta's Vulnerable timing gates Rossi's Battle Skill, so Camille's debuff should be placed before that window.
- Perlica's Electrification and Gilberta's Arts Susceptibility layer extra amplification on top of Camille's Heat Susceptibility.
alternativehypercarryburst_teamarts_team
In this variant Camille acts as a support and battery for Arcane's INT Form, feeding her both of his Link buffs while generating SP for the squad. His Battle Skill opens the fight with Firefang Vesperwings and a Heat Infliction stack, and his Ultimate pushes that count to three while unlocking Hunter's Pursuit. Wulfgard adds another Heat Infliction source and Perlica upgrades her Electrification to level three, so Arcane's Battle Skill and Gloompurge Arcana Ultimate both fire while holding a Link buff.
Arcane's first Combo Skill is deliberately delayed so it lines up with her Battle Skill later in the plan, and the two Link buffs are spaced out for her Battle Skill and Ultimate respectively.
Arcane's first Combo Skill is deliberately delayed so it lines up with her Battle Skill later in the plan, and the two Link buffs are spaced out for her Battle Skill and Ultimate respectively.
- Camille covers both SP generation and Link buffing, letting Arcane's INT Form reach its damage ceiling.
- Wulfgard deepens the Heat Infliction count while Perlica upgrades Electrification for extra burst.
- Camille's first Link buff is spent on Arcane's Battle Skill and the second on Gloompurge Arcana.
alternativehypercarryburst_teamarts_team
This second Arcane composition swaps Wulfgard and Perlica for Gilberta and Liino, and it assumes the squad starts with full energy. Camille again provides the debuffs, the SP, and the Link buffs that Arcane's INT Form converts into damage, opening with Firefang Vesperwings before layering his Ultimate for Hunter's Pursuit and a second Heat Infliction stack. Liino activates her buffs while Gilberta supplies Arts Susceptibility through her Ultimate, and both of Camille's Link buffs are routed into Arcane's Battle Skill and Gloompurge Arcana.
Timing is the crux: Gilberta's and Liino's Combo Skills come first for energy and damage, then Camille's Battle Skill lands right as Arcane's Final Strike begins.
Timing is the crux: Gilberta's and Liino's Combo Skills come first for energy and damage, then Camille's Battle Skill lands right as Arcane's Final Strike begins.
- Liino's energy support and Gilberta's susceptibility debuff replace the Wulfgard/Perlica package while keeping Arcane's burst intact.
- Camille still handles debuffing, SP generation, and both Link buffs that Arcane consumes.
- Gilberta's Ultimate is deliberately placed before Arcane's Ultimate so its susceptibility is live for the big hit.
bestheat_teamburst_teamhypercarry
Laevatain's dedicated hypercarry shell is all about banking Melting Flame and then cashing it in. Camille and WILL Arcane flood the target with Heat Infliction — Arcane even duplicates Camille's applications and can spread more over a wide area with the Ultimate — while Ardelia's Corrosion forces Laevatain's Combo Skill to fire for the final stack before her enhanced Battle Skill detonates everything.
- Camille and Arcane stack Heat Infliction quickly, giving Final Strike a full set to convert into Melting Flame.
- Ardelia's forced Corrosion reliably procs Laevatain's Combo Skill, which supplies the last Melting Flame stack.
- Camille's Link buff is consumed by the enhanced Battle Skill, raising its damage considerably.
alternativeheat_teamsingle_targethypercarry
A single-target oriented hypercarry setup. Camille applies Heat Susceptibility, Weaken and a Heat Infliction stack, Wulfgard tops the count up to three, and Laevatain's Final Strike converts them into Melting Flame. Ardelia's delayed Corrosion then triggers Laevatain's Combo Skill for the fourth stack, and Camille's Combo Skill both restores skill points and grants Link to empower the enhanced Battle Skill.
- Wulfgard's Battle and Combo Skills together supply the Heat Infliction that Final Strike needs to convert.
- Camille's Firefang Vesperwings debuff adds Heat Susceptibility and Weaken while setting up the Link buff.
- Ardelia's Corrosion timing lines up with Laevatain's Combo Skill for the fourth Melting Flame stack.
alternativeheat_teamsp_generationhypercarry
The most flexible variant: Akekuri covers skill point generation and one Heat Infliction stack, Wulfgard handles the remaining applications, and Ardelia's Corrosion drives Laevatain's Combo Skill to complete her Melting Flame count. Akekuri's Ultimate adds Link when it is ready, so the enhanced Battle Skill lands with an extra multiplier.
- Akekuri doubles as the skill point engine and a Heat Infliction source, keeping the rotation cheap.
- Wulfgard supplies the remaining Heat Infliction needed for Final Strike to reach the conversion threshold.
- Akekuri's Ultimate provides the Link buff that makes the enhanced Battle Skill hit harder.
bestphysical_teamhypercarryburst_teamadvanced
Mi Fu acts as a hypercarry whose damage is built around triggering Crush, so she is surrounded by physical-oriented allies. Pogranichnik applies Breach to raise the whole squad's output, Chen Qianyu rapidly builds the Vulnerable stacks Mi Fu needs for her Crush procs, and Lifeng contributes Physical Susceptibility plus a Link buff.
Ultimates are used to accumulate enough Vulnerable to line up both Breach and Crush, and intentionally delaying Mi Fu's Combo Skill keeps her own Physical Susceptibility debuff live when Move 2 and Move 3 land. When Ultimates are unavailable, a simplified line skips Pogranichnik's Breach and delays Lifeng's Combo Skill so its Link lands on Mi Fu's Move 3.
Ultimates are used to accumulate enough Vulnerable to line up both Breach and Crush, and intentionally delaying Mi Fu's Combo Skill keeps her own Physical Susceptibility debuff live when Move 2 and Move 3 land. When Ultimates are unavailable, a simplified line skips Pogranichnik's Breach and delays Lifeng's Combo Skill so its Link lands on Mi Fu's Move 3.
- Pogranichnik's Breach lifts damage for the entire team, making every Crush proc more valuable.
- Chen Qianyu stacks Vulnerable quickly, which Mi Fu converts into Crush hits.
- Lifeng adds Physical Susceptibility and a Link buff to smooth the damage window.
- Ultimates supply the Vulnerable stacks needed to trigger both Breach and Crush reliably.
alternativephysical_teamhybrid_teamburst_teamadvanced
A Hybrid composition where Rossi covers the sub-DPS slot, reaching three Vulnerable stacks through her Combo Skill while applying Razor Clawmark. Ardelia spreads Corrosion, which activates Gilberta's Combo Skill and then chains into Rossi's Combo Skill and finally Mi Fu's, setting up the Crush window.
Gilberta's and Rossi's Ultimates can be slotted in when both are ready, but Mi Fu gains nothing from Gilberta's Arts Susceptibility, so that Ultimate should not be used on its own. Small optimizations exist, like attacking with Mi Fu while Gilberta's Battle Skill resolves, though they are inconsistent against repositioning bosses.
Gilberta's and Rossi's Ultimates can be slotted in when both are ready, but Mi Fu gains nothing from Gilberta's Arts Susceptibility, so that Ultimate should not be used on its own. Small optimizations exist, like attacking with Mi Fu while Gilberta's Battle Skill resolves, though they are inconsistent against repositioning bosses.
- Ardelia's Corrosion activates Gilberta's Combo Skill, which chains into Rossi's and then Mi Fu's Combo Skills.
- Rossi reaches three Vulnerable stacks on her own while also applying Razor Clawmark.
- Chaining Combo Skills builds the stack count Mi Fu needs for Crush without burning extra SP.
elementalcryo_teamphysical_teamburst_team
A Shatter-oriented lineup that leans on Estella's Physical Susceptibility to raise Mi Fu's damage ceiling, with Alesh covering the SP generation slot and Chen Qianyu piling on Vulnerable stacks. Cryo Infliction, Solidification, and Shatter give the team an extra source of Vulnerable that does not depend on the same skill loop as the pure physical comps.
Ultimates can stand in for Battle Skills to conserve SP, which lets the team start a second rotation shortly after the first wraps up. Alesh's Ultimate can replace Estella's Battle Skill for the Cryo Infliction, and Estella's Ultimate can replace Chen's Battle Skill for a Vulnerable stack when the target already carries Physical Susceptibility.
Ultimates can stand in for Battle Skills to conserve SP, which lets the team start a second rotation shortly after the first wraps up. Alesh's Ultimate can replace Estella's Battle Skill for the Cryo Infliction, and Estella's Ultimate can replace Chen's Battle Skill for a Vulnerable stack when the target already carries Physical Susceptibility.
- Cryo Infliction into Solidification and Shatter produces Vulnerable stacks independently of Chen's kit.
- Estella's Physical Susceptibility directly raises the damage of Mi Fu's Crush hits.
- Ultimates substituting for Battle Skills save SP and allow a faster second rotation.
f2pf2pbeginnerlow_investmentphysical_team
A budget-friendly Mi Fu lineup built around Chen Qianyu, Akekuri, and Ardelia. Chen handles the Vulnerable stacking that Mi Fu needs for Crush, Ardelia contributes Physical Susceptibility through her debuffs, and Akekuri's Link buff strengthens the team.
The rotation shifts depending on whether Akekuri's Ultimate is ready: when it is up, Ardelia's Battle Skill is used after Corrosion lands for additional Physical Susceptibility, and otherwise it is skipped to save SP for Mi Fu's own Battle Skills. Akekuri's Link is spent on Mi Fu's Ultimate rather than Move 3, since the rotation does not have enough SP to fund both.
The rotation shifts depending on whether Akekuri's Ultimate is ready: when it is up, Ardelia's Battle Skill is used after Corrosion lands for additional Physical Susceptibility, and otherwise it is skipped to save SP for Mi Fu's own Battle Skills. Akekuri's Link is spent on Mi Fu's Ultimate rather than Move 3, since the rotation does not have enough SP to fund both.
- Chen Qianyu carries the Vulnerable stacking, enabling Mi Fu's Crush without rare allies.
- Ardelia adds Physical Susceptibility via her debuff, layered on top of Mi Fu's own.
- Akekuri supplies SP and a Link buff, keeping the budget lineup functional.
bestcryo_teamburst_team
Fluorite's featured composition is a Cryo Infliction hypercarry team built around Last Rite as the sole damage dealer. Fluorite works as one of three supports, helping pile Cryo Infliction stacks onto the target while Xaihi and Ardelia pour damage buffs into Last Rite so her burst window lands as hard as possible.
Fluorite's main job is to add the finishing fourth stack with her Combo Skill or Ultimate, which is exactly what Last Rite needs to fully cash in her kit.
Fluorite's main job is to add the finishing fourth stack with her Combo Skill or Ultimate, which is exactly what Last Rite needs to fully cash in her kit.
- Fluorite contributes the fourth Cryo Infliction stack via her Combo Skill or Ultimate, completing the set that Last Rite consumes.
- Xaihi and Ardelia both channel major damage buffs into Last Rite, which turns the lineup into a single-target hypercarry shell.
- Last Rite turns the four collected stacks into Cryo Susceptibility while regaining Ultimate charge, so the team can chain burst windows.
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