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Ardelia

Ardelia

S

endgame support

supporthealerdebuffer
Ardelia sits in the top overall tier because she compresses two jobs into one slot: a Nature-attribute debuffer who shreds enemy defenses and a healer who keeps the whole squad topped up through her Talent. Her Corrosion into Susceptibility rotation directly raises the team's damage ceiling, and the same kit spreads healing without spending extra actions, so she fits almost any composition.
Where the support build multiplies team damage, this variant focuses purely on keeping the squad upright. LYNX supplies a large pool of Will and Treatment Efficiency so every Shadow of Mr. Dolly collected by the controlled operator heals for noticeably more, and the set rider converts that healing into a 15% damage reduction for the recipient, escalating to 30% when the heal exceeds their maximum HP. Dreams of the Starry Beach remains the recommended weapon since it enhances her healing and still chips in extra Arts vulnerability. The tradeoff is that the mitigation rider is inconsistent: it cannot trigger on allies you are not directly controlling, and shared-healing stage effects such as Survive the Gas do not count as her giving treatment. Use this configuration when raw damage output is already covered and the team needs a safety net.

Insights

Core Mechanics

  • Eruption Column (Combo Skill) only fires when the controlled operator lands a Final Strike on an enemy carrying no Vulnerability or Arts Infliction, then forces temporary Corrosion onto nearby foes.
  • Dolly Rush (Battle Skill) eats that Corrosion to stamp Physical and Arts Susceptibility on the target, which is what actually opens up the team's damage window.
  • Talent Mountainpeak Surfer recasts Dolly Rush once per activation at no cost whenever a Corroded enemy is within range.
  • Talent Friendly Presence drops Shadows of Mr. Dolly from Dolly Rush and, at a low chance, from Ultimate copies; touching one heals the controlled operator or the lowest-HP ally if they are already full.
  • Wooly Party (Ultimate) is a mobile channeling state that scatters damage-dealing Mr. Dolly copies in random directions.

Scaling

  • Her healing output is driven by Will, so anything that raises Will or Treatment Efficiency directly increases how much she restores per Shadow pickup.
  • Susceptibility strength climbs with Battle Skill investment, making that skill the one to upgrade first if you want the team's damage to grow.
  • She performs fine on a budget because the core loop is refundable through Mountainpeak Surfer, but she really takes off once her Talent levels and endgame gear are online.

Team Role

Ardelia is a Nature-attribute Supporter who plays as a hybrid debuffer and sustain unit rather than a pure damage dealer. Her offensive contribution comes from the Corrosion-to-Susceptibility chain: a teammate's Final Strike lets Eruption Column land Corrosion, then Dolly Rush converts it into Physical and Arts Susceptibility, amplifying everything her allies do afterwards. With Eternal Xiranite equipped she converts that same debuff into a party-wide damage aura, so she scales best next to a main damage dealer who can reliably finish enemies and eat the enlarged damage window. Defensively she blankets the field with healing via Shadows of Mr. Dolly, and picking those up with the controlled operator is the primary way the team stays alive. That makes her positioning flexible: she wants to be near the action so the Shadows spawn close to whoever needs them, but she never has to be the one carrying the damage. Because her trigger depends on the controlled operator landing a Final Strike, she works in almost any composition that has a competent on-field attacker, and the Awakening Sign-In handout means many players already own her.

Weapon

Weapon Stat Priority

inflictiontreatment_efficiency_boostintellect_boost

Gear

damage_reduction

Pieces

armor

gloves

core 1

core 2

Explanation

Dreams of the Starry Beach stays the weapon of choice because its stat spread still supports healing while adding extra Arts damage taken by the enemy.
LYNX is picked over Eternal Xiranite when survival is the priority: the set stacks Will and Treatment Efficiency so each Shadow of Mr. Dolly restores much more HP.
The set rider turns her heals into mitigation, which is valuable against burst damage that raw healing cannot outpace.
Keep in mind that the mitigation is conditional; if your team spends most of the fight off-field, the extra healing still spreads to the group, just without the reduction.

Notes

  • LYNX maxes out Treatment Efficiency and adds a damage reduction rider to whoever receives her healing, which raises party survivability rather than just raw numbers.
  • If the healing exceeds the ally's maximum HP, the reduction jumps to a stronger tier, so overhealing low-HP targets is still productive.
  • The LYNX rider will not fire on allies the player is not controlling, because they cannot walk over Shadows of Mr. Dolly to be healed.
  • Stage-granted shared healing, as seen in Survive the Gas, also fails to trigger the LYNX reduction.