Rated SS because Zhuang Fangyi acts as an Electric hypercarry whose raw damage can simply overwhelm a large portion of Challenge content. She covers single-target, AoE, and multi-wave fights once her Ultimate is online, though her slow ramp-up and heavy reliance on Electric Infliction from allies make her team options narrow.
The early game version of Zhuang Fangyi keeps her damage functional with minimal investment. Monaihe supplies Ultimate Gain so her Smiting Tempest window arrives more often, while the Mordvolt Insulation set with the Mordvolt Resistant Vest off-piece contributes Arts DMG and Intellect to support her kit. The whole setup prioritizes Attack and Will so her abilities still hit meaningfully before endgame weapons and sets are farmed. Treat this as a stepping stone: once Xiranflow gear and Lone Barge are obtained, the endgame hypercarry configuration replaces it entirely.
Insights
Core Mechanics
- Sunderblades are produced by Mantra of Sundering: consuming a higher Electrification level summons more blades, and each blade present adds extra Thunder Strikes to the Battle Skill.
- Electrification is applied through Breath of Transformation, which triggers when a Final Strike or Finisher connects with an enemy carrying Electric Infliction stacks.
- Smiting Tempest enters the Empyrean of Truth state, extending ranges, speeding up the Combo Skill cooldown, and making the first Battle Skill free with three guaranteed Sunderblades.
- The field can hold up to 9 Sunderblades at a time, and their uptime can be extended by the third Potential.
Scaling
- Her output grows as a fight goes on: more Sunderblades on the field and a faster-charged Ultimate translate directly into higher damage.
- She is heavily reliant on teammates supplying Electric Infliction, because her Combo Skill needs it to begin the Electrification loop.
- Her core support is free, so enabling her is cheap, but the ceiling rises with investment into Ultimate Gain and Electric DMG.
Team Role
Zhuang Fangyi is a main damage dealer built around an Electrification-to-Sunderblade loop, so she occupies the hypercarry slot and expects the rest of the team to feed her Electric Infliction and keep her Ultimate cycling. Supports or sub-DPS operators that reliably apply Electric Infliction let her Combo Skill fire consistently, which in turn lets the Battle Skill consume a level 2 Electrification for the maximum three Sunderblades. Because her damage is concentrated in the Battle Skill and amplified during the Empyrean of Truth window, she wants buffs that raise Electric DMG, Battle Skill DMG, and Ultimate Energy generation rather than generic defensive support. She plays as the on-field controlled operator, using Final Strikes and Finishers to start the loop, and she fits best in teams with a low-cost enabler plus one or two buffers so the rest of the squad can be built freely around her.
Weapon
Weapon Stat Priority
inspiringultimate_gain_boostwill_boost
Gear
Explanation
Monaihe is the accessible pick at this stage because it provides Ultimate Gain and Will, the attributes she cares about most while gearing up.
Mordvolt Insulation with the Mordvolt Resistant Vest as the off-piece covers both Arts DMG and Attack, filling the gaps of a fresh account.
This configuration is a bridge build meant to be replaced once Xiranflow pieces and Lone Barge become available.
Notes
- Mordvolt Insulation adds Intellect and gives an Arts DMG boost while HP stays above 80%, which props up her damage during early progression.
- Monaihe is taken mainly for its Ultimate Gain and Will increases, helping her reach Smiting Tempest sooner before stronger weapons are unlocked.
- The build leans on Attack and Will to keep her damage respectable without needing rare gear.