mountain_bearer
Skill Values
Agility [L]
9 levels| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 |
|---|
Physical DMG [L]
9 levels| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 |
|---|
Efficacy: Weight of Mountain
9 levels| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 |
|---|
Efficacy: Weight of Mountain
9 levels| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 |
|---|
Exact values from game files.
[ Combat ]
Skills
Agility [L]
attr agiAgility +{agi}
| Lv | agi |
|---|---|
| 1 | 20 |
| 2 | 36 |
| 3 | 52 |
| 4 | 68 |
| 5 | 84 |
| 6 | 100 |
| 7 | 116 |
| 8 | 132 |
| 9 | 156 |
Physical DMG [L]
attr phydamPhysical DMG Dealt +{phydam:0.0%}
| Lv | phydam |
|---|---|
| 1 | 0.055555556 |
| 2 | 0.1 |
| 3 | 0.14444445 |
| 4 | 0.18888889 |
| 5 | 0.23333333 |
| 6 | 0.2777778 |
| 7 | 0.32222223 |
| 8 | 0.36666667 |
| 9 | 0.43333334 |
Efficacy: Weight of Mountain
keywordAgainst Vulnerable enemies, the wielder gains DMG Dealt +{dmg_up:0.0%}.
When the wielder's battle skill applies Vulnerability, the wielder gains All Attributes +{all_attr_up:0.0%} for {duration:0}s. When the wielder's battle skill applies Physical Susceptibility, the wielder gains All Attributes +{all_attr_up2:0.0%} for {duration:0}s.
The two effects apply separately and do not stack with themselves.
| Lv | dmg up | all attr up | all attr up2 | duration |
|---|---|---|---|---|
| 1 | 0.2 | 0.08 | 0.08 | 15 |
| 2 | 0.24 | 0.096 | 0.096 | 15 |
| 3 | 0.28 | 0.112 | 0.112 | 15 |
| 4 | 0.32 | 0.128 | 0.128 | 15 |
| 5 | 0.36 | 0.144 | 0.144 | 15 |
| 6 | 0.4 | 0.16 | 0.16 | 15 |
| 7 | 0.44 | 0.176 | 0.176 | 15 |
| 8 | 0.48 | 0.192 | 0.192 | 15 |
| 9 | 0.56 | 0.224 | 0.224 | 15 |
[ Loadout ]
Best Characters
Characters whose builds recommend this weapon.
[ Loadout ]
Lance Characters
All characters that can equip this weapon type.
[ Notes ]
Build Notes
- Weapon essences should be pushed in the order Will Boost, then Physical DMG Boost, then Infliction.
- The gloves are an off-set slot chosen for Strength, Will and Physical DMG Bonus instead of a set bonus.
- JET is a fine stand-in until OBJ Razorhorn's essences are invested, after which it falls behind.
- Mountain Bearer supplies a large chunk of Agility, and Lifeng can keep its damage bonuses live because he spreads Vulnerability so consistently.
- Swordmancer adds Stagger Efficiency and fires an extra Physical hit plus stagger whenever a Physical status is applied, which suits his constant debuffing.
- Type 50 Yinglung Heavy Armor T1 is the off-piece here, chosen for compatible stats and extra Ultimate Gain Efficiency.