Cyno

Genshin Impact Cyno Build

Electro

Best Cyno Builds

QUICKBLOOM / HYPERBLOOM DPS Build

Artifacts

1
Thundering Fury
Thundering Fury
4
2
Gilded Dreams
Gilded Dreams
4
3
Flower of Paradise Lost
Flower of Paradise Lost
4
Choose 2
Elemental Mastery +80 set
Elemental Mastery +80 set
2
Elemental Mastery +80 set
Elemental Mastery +80 set
2
Thundering Fury
Thundering Fury
2
5
Gladiator's Finale
Gladiator's Finale
4
6
Marechaussee Hunter
Marechaussee Hunter
4

Recommended Primary Stats

Sands

Elemental Mastery

Goblet

Electro DMG Bonus / Elemental Mastery

Circlet

CRIT Rate / CRIT DMG / Elemental Mastery

Substats Priority

1Energy Recharge
2Elemental Mastery
3CRIT Rate
4CRIT DMG
5ATK%

Rotations: Thundering Fury (4): E N1 Q E 6[N4E] Non-Thundering Fury: E N1 Q N2E 3[N5 N2E] *E = Elemental Skill, N = Normal Attack, Q = Elemental Burst

Talents Priority

QBurst>ESkill>NANormal Attack

AGGRAVATE DPS Build

Artifacts

1
Thundering Fury
Thundering Fury
4
2
Gladiator's Finale
Gladiator's Finale
4
3
Gilded Dreams
Gilded Dreams
4
Choose 2
ATK +18% set
ATK +18% set
2
Thundering Fury
Thundering Fury
2
Emblem of Severed Fate
Emblem of Severed Fate
2
Elemental Mastery +80 set
Elemental Mastery +80 set
2
5
Thundersoother
Thundersoother
4

Recommended Primary Stats

Sands

Elemental Mastery / ATK%

Goblet

Electro DMG Bonus

Circlet

CRIT Rate / CRIT DMG

Substats Priority

1Energy Recharge
2CRIT Rate
3CRIT DMG
4ATK%
5Elemental Mastery

Rotations: Thundering Fury (4): E N1 Q E 6[N4E] Non-Thundering Fury: E N1 Q N2 E 3[N5 N2 E]

Talents Priority

QBurst>ESkill>NANormal Attack

Calculations can be found here **QUICKBLOOM/HYPERBLOOM DPS** Cyno in Quickbloom/Hyperbloom involves building for a mixture of talent, Aggravate, and Hyperbloom damage with a Hydro unit on the team. This is his highest damage setup at [C0]. However, at [C2] and above, Aggravate teams become more competitive. **Weapon Rankings (Assuming Significant Hydro Application from an Off-Field Unit)** * Energy Recharge Weapons: In teams where energy is scarce, such as teams without another Favonius weapon or an Electro user, these weapons can be desired for the Energy Recharge they provide. * Skyward Spine: This weapon may perform equal to or better than White Tassel [R5] if the ATK Speed it gives is utilized to hit more of Cyno's Normal Attacks. **Artifact Sets** * Marechaussee Hunter (4): This set is specifically usable when pairing Cyno with Furina, a Quickbloom variant that wants reliable team-wide healing (ideally Baizhu). In this team, it performs similarly to Gilded Dreams (4). **Main Stat Choices** * Any combination of Elemental Mastery, Electro DMG Bonus, and Crit Rate / DMG is effective on Cyno. With consistent Hydro application, his highest damage combination is Elemental Mastery Sands, Electro DMG Bonus Goblet, and Elemental Mastery Circlet. However, the main stats are extremely close in damage, so it should be determined through the value of the substats on your pieces. **AGGRAVATE DPS** Cyno is a DPS character that uses his burst to change stance and deal Electro damage. The damage dealt during this stance is Normal Attack damage, so burst damage buffs will not affect him. Cyno in Aggravate focuses solely on doing high personal damage with his burst stance with other Dendro and Electro characters. **Weapon Choices** * Skyward Spine: In teams where Cyno does not need the Energy Recharge from this weapon, do not use this weapon. This weapon may perform equal to or better than White Tassel [R5] if the ATK Speed it gives is utilized to hit more of Cyno's Normal Attacks. * Kitain Cross Spear: This weapon is especially competitive with the options higher on the list if Cyno is not being run with an Electro battery. * Deathmatch: At [R5], this weapon performs similarly to Primordial Jade Winged-Spear. **Artifact Sets** * Thundering Fury (4): In optimal conditions, this is Cyno's best artifact set. This set is an especially competitive option when Cyno is the only Electro character in the team, as the extra Elemental Skill casts help alleviate his energy issues. Do note that casting his skill off cooldown with this set might lead to missing Endseer stance windows. It is highly recommended to use a shielder with Cyno with this set. * Gilded Dreams (4): This artifact set is better than Gladiator's Finale (4) on Staff of the Scarlet Sands and White Tassel. * Thundersoother (4): If you can guarantee 100% uptime on this set, it performs better than Gladiator's Finale (4). However, satisfying this condition is infeasible on most teams. **Main Stat Choices** * Sands: Elemental Mastery versus ATK% is heavily dependent on the weapon and team Cyno is in. It is recommended to test each and/or consult an optimizer. * Circlet: With Staff of the Scarlet Sands, Elemental Mastery may be used as the circlet main stat.

Best Cyno Teams

Cyno Skills

Normal Attack: Invoker's Spear
Normal Attack: Invoker's Spear
Secret Rite: Chasmic Soulfarer
Secret Rite: Chasmic Soulfarer
"This judgment brooks no choice. There is no rejection or acceptance here... We have both long been bound up in this conviction."
Sacred Rite: Wolf's Swiftness
Sacred Rite: Wolf's Swiftness
The secret rituals passed down within the ancient nation are as a final judgment to the General Mahamatra.
Whether now or in the past, whether great storm or serpent, none shall shake the majesty of the law.

Passive Talent

featherfall_judgment

Featherfall Judgment

Ascension Phase 1

When Cyno is in the Pactsworn Pathclearer state activated by Sacred Rite: Wolf's Swiftness, Cyno will enter the Endseer stance at intervals. If he activates Secret Rite: Chasmic Soulfarer while affected by this stance, he will activate the Judication effect, increasing the DMG of this Secret Rite: Chasmic Soulfarer by 35%, and firing off 3 Duststalker Bolts that deal 100% of Cyno's ATK as Electro DMG.
Duststalker Bolt DMG is considered Elemental Skill DMG.
authority_over_the_nine_bows

Authority Over the Nine Bows

Ascension Phase 4

Cyno's DMG values will be increased based on his Elemental Mastery as follows:
·Pactsworn Pathclearer's Normal Attack DMG is increased by 150% of his Elemental Mastery.
·Duststalker Bolt DMG from his Passive Talent Featherfall Judgment is increased by 250% of his Elemental Mastery.
the_gift_of_silence

The Gift of Silence

Passive

Gains 25% more rewards when dispatched on a Sumeru Expedition for 20 hours.

Constellations

ordinance_unceasing_vigil

Ordinance: Unceasing Vigil

Constellation Lv. 1

After using Sacred Rite: Wolf's Swiftness, Cyno's Normal Attack SPD will be increased by 20% for 10s. If the Judication effect of his Passive Talent Featherfall Judgment is triggered during Secret Rite: Chasmic Soulfarer, the duration of this increase will be refreshed.
You need to unlock the Passive Talent "Featherfall Judgment."
ceremony_homecoming_of_spirits

Ceremony: Homecoming of Spirits

Constellation Lv. 2

When Cyno's Normal Attacks hit opponents, his Electro DMG Bonus will increase by 10% for 4s. This effect can be triggered once every 0.1s. Max 5 stacks.
precept_lawful_enforcer

Precept: Lawful Enforcer

Constellation Lv. 3

Increases the Level of Sacred Rite: Wolf's Swiftness by 3.
Maximum upgrade level is 15.
austerity_forbidding_guard

Austerity: Forbidding Guard

Constellation Lv. 4

When Cyno is in the Pactsworn Pathclearer state triggered by Sacred Rite: Wolf's Swiftness, after he triggers Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl reaction, he will restore 3 Elemental Energy for all nearby party members (except himself.)
This effect can occur 5 times within one use of Sacred Rite: Wolf's Swiftness.
funerary_rite_the_passing_of_starlight

Funerary Rite: The Passing of Starlight

Constellation Lv. 5

Increases the Level of Secret Rite: Chasmic Soulfarer by 3.
Maximum upgrade level is 15.
raiment_just_scales

Raiment: Just Scales

Constellation Lv. 6

After using Sacred Rite: Wolf's Swiftness or triggering the Judication effect of the Passive Talent "Featherfall Judgment," Cyno will gain 4 stacks of the "Day of the Jackal" effect. When he hits opponents with Normal Attacks, he will consume 1 stack of "Day of the Jackal" to fire off one Duststalker Bolt.
"Day of the Jackal" lasts for 8s. Max 8 stacks. It will be canceled once Pactsworn Pathclearer ends.
A maximum of 1 Duststalker Bolt can be unleashed this way every 0.4s.
You must first unlock the Passive Talent "Featherfall Judgment."

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
972
Base ATK
-
25
Base DEF
-
67
CRIT DMG
-
50.0%

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1