Kinich

Genshin Impact Kinich Build

Dendro

Best Kinich Builds

DPS Build

Artifacts

1
Obsidian Codex
Obsidian Codex
4
2
Unfinished Reverie
Unfinished Reverie
4
3
Golden Troupe
Golden Troupe
4
Choose 2
Deepwood Memories
Deepwood Memories
2
ATK +18% set
ATK +18% set
2
Golden Troupe
Golden Troupe
2
5
Deepwood Memories
Deepwood Memories
4
6
Marechaussee Hunter
Marechaussee Hunter
4

Recommended Primary Stats

Sands

ATK%

Goblet

Dendro DMG Bonus

Circlet

CRIT Rate / CRIT DMG

Substats Priority

1CRIT Rate
2CRIT DMG
3ATK%
4Energy Recharge

During Nightsoul Blessing: - Generates 2 Nightsoul Points every second. - Firing a Loop Shot generates 3 Nightsoul Points. - Entering a Blind Spot generates 4 Nightsoul Points. - An opponent in Desolation State affected by Burning or Burgeon generates 7 Nightsoul Points. Kinich has a maximum of 20 Nightsoul Points and starts with 0 points when entering Nightsoul Blessing. When paired with Xiangling, spin counter-clockwise to allow her Pyronado to hit opponents more frequently.

Talents Priority

ESkill>QBurst>NANormal Attack

Best Kinich Teams

Kinich Skills

Normal Attack: Nightsun Style
Normal Attack: Nightsun Style
Canopy Hunter: Riding High
Canopy Hunter: Riding High
"All things come with a cost. I suggest you make a suitable offer... What? No, I don't do installments."
Hail to the Almighty Dragonlord
Hail to the Almighty Dragonlord
"Yes, yes! You stand before K'uhul Ajaw the Almighty Dragonlord! Come forward, then! Kneel, and kiss our feet!"

Passive Talent

the_price_of_desolation

The Price of Desolation

Ascension Phase 1

When Kinich is in Nightsoul's Blessing state, opponents hit by his Elemental Skill will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. Nightsoul points can be gained this way once every 0.8s. The Desolation state will persist until this instance of Kinich's Nightsoul's Blessing state ends.
flame_spirit_pact

Flame Spirit Pact

Ascension Phase 4

After a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter's Experience that lasts 15s. Max 2 stacks. When Kinich uses Canopy Hunter: Riding High's Scalespiker Cannon, all stacks of Hunter's Experience will be consumed, with each stack consumed increasing the DMG dealt by this Cannon shot by 320% of Kinich's ATK.
night_realms_gift_repaid_in_full

Night Realm's Gift: Repaid in Full

Passive

When Kinich is in the air following Canopy Hunter: Riding High's mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or in the air, when you switch to Kinich: Kinich will perform one of the following actions depending on the conditions met:
·When facing a Coilgrass Sigil that can be interacted with: He will fire a grappling hook towards it to move;
·When there are nearby opponents and you are in combat: Kinich will use Canopy Hunter: Riding High in the direction of the opponents;
Otherwise, Kinich will fire a grappling hook and swing, prioritizing valid Coilgrass Sigils as grapple targets.
Nightsoul Transmission can be triggered once every 10s by your own party.

When interacting with Coilgrass Sigils and other items that Yumkasaurs can interact with, "Canopy Hunter: Riding High" will be converted to "Yumkasaur Mimesis," which causes interactions with such items to follow rules applicable to Yumkasaurs, and which will not put Canopy Hunter: Riding High on CD.
swift_envoy

Swift Envoy

Passive

While in an area with Phlogiston Mechanics within Natlan, interacting with some harvestable items will increase your own party members' Movement SPD by 15% for 10s. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map.

Constellations

parrots_beak

Parrot's Beak

Constellation Lv. 1

After Kinich lands from Canopy Hunter: Riding High's mid-air swing, his Movement SPD will increase by 30% for 6s.
Additionally, Scalespiker Cannon's CRIT DMG is increased by 100%.
tiger_beetles_palm

Tiger Beetle's Palm

Constellation Lv. 2

When Kinich's Elemental Skill hits an opponent, it will decrease their Dendro RES by 30% for 6s.
Additionally, the first Scalespiker Cannon Kinich fires after entering Nightsoul's Blessing has increased AoE, and its DMG increases by 100%.
protosuchians_claw

Protosuchian's Claw

Constellation Lv. 3

Increases the Level of Canopy Hunter: Riding High by 3.
Maximum upgrade level is 15.
hummingbirds_feather

Hummingbird's Feather

Constellation Lv. 4

When in Nightsoul's Blessing, Kinich will restore 5 Energy after using his Loop Shots or after unleashing the Scalespiker Cannon. Energy can be regenerated this way once every 2.8s.
Additionally, Hail to the Almighty Dragonlord deals 70% more DMG.
howler_monkeys_tail

Howler Monkey's Tail

Constellation Lv. 5

Increases the Level of Hail to the Almighty Dragonlord by 3.
Maximum upgrade level is 15.
auspicious_beasts_shape

Auspicious Beast's Shape

Constellation Lv. 6

After Scalespiker Cannon hits an opponent, it will bounce between opponents once, dealing 700% of Kinich's ATK as Dendro DMG.
If this Scalespiker Cannon triggers the buffs that Passive Talent "Flame Spirit Pact" or the Constellation "Tiger Beetle's Palm" grant to the Cannon, the bouncing attack will also obtain the relevant buffs.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
1001
Base ATK
-
26
Base DEF
-
62
CRIT DMG
-
50.0%

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1