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Skirk

Best Skirk Build: Weapons, Artifacts & Teams (v7.0)

Cryo
SwordSwordCryoCryoCosmic Calamity5/11CrystallinaBlazing Ruins

Looking for the ultimate build for Skirk? This Skirk build guide covers the best weapons, artifacts, main stats, and team compositions in Genshin Impact.

A visitor who once appeared in an Abyssal rift and the Primordial Sea, this solitary warrior mentored Tartaglia in the martial arts.

Best builds for Skirk

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DPS Build

Substats Priority

1CRIT Rate
2CRIT DMG
3ATK%

Talents Priority

1ESkill
2QBurst
3NANormal Attack

Recommended Primary Stats

Sands
ATK%
Goblet
Cryo DMG BonusATK%
Circlet
CRIT RateCRIT DMG

Skirk uses Serpent's Subtlety instead of Energy. No benefit from Energy Recharge; Energy remains 0.

First rotation (with Burst ready):
Burst > Skill > 5 Normal Attacks > Charged Attack > 10 Normal Attacks > Charged Attack > 5 Normal Attacks

Rotations without big Burst:
Skill > 5 Normal Attacks > Burst > 10 Normal Attacks > Charged Attack > 5 Normal Attacks

Skirk is a Cryo DPS focused on field Normal Attacks, also able to act as a Burst nuke.
Her Ascension 4 Passive grants a large Base Damage Modifier, so pair only with Cryo and Hydro teammates.

Calamity of Eshu: Assumes constant shield. Without a reliable shield, avoid.
Finale of the Deep: Ranking assumes Bond of Life cleared. If not, slightly worse than The Black Sword.
Summit Shaper: Assumes no shield. With reliable shield, similar to Uraku Misugiri.
The Black Sword at [R5] performs close to Finale of the Deep [R5].

Marechaussee Hunter (4): Only with Furina on team, then performs same as Finale of the Deep Galleries (4). At C1+, outperforms Finale of the Deep Galleries for Normal Attack style.
Blizzard Strayer (4): Only against fully freezable enemies, becomes best in slot. Can overcap CRIT Rate with certain weapons.

Best teams for Skirk

Discover the best teams for Skirk, including F2P-friendly team comps for every playstyle.

Full team guide
1

Skirk Permafrost Team #1

SS

S-tier permafrost team built around Skirk's Burst; Shenhe and Escoffier provide Cryo support and RES shred, Furina adds off-field Hydro and DMG% buffs.

Skirk's Burst damage scales with Serpent's Subtlety gained from Cryo reactions. Shenhe and Escoffier buff Cryo damage and shred RES, while Furina's Burst amplifies team DMG and her Hydro enables Freeze.

Team composition: Skirk (Cryo Main DPS), Shenhe (Cryo Sub DPS), Furina (Hydro Sub DPS), Escoffier (Cryo Support)

Skirk·Cryo Main DPS

Burst uses Serpent's Subtlety instead of Energy; Skill enters Seven-Phase Flash to infuse attacks with Cryo and boost Burst damage.

Weapons: Azurelight, The Black Sword

Artifacts: 4pc Finale of the Deep Galleries

Substats: CRIT DMG > CRIT Rate > ATK%

Shenhe·Cryo Sub DPS

Provides ATK bonus to Skirk and shreds enemy Cryo RES, amplifying Skirk's damage.

Weapons: Calamity Queller, Favonius Lance

Artifacts: 4pc Noblesse Oblige

Substats: Energy Recharge > ATK% > CRIT Rate

Furina·Hydro Sub DPS

Off-field Hydro application via Skill; Burst grants DMG% based on ally HP fluctuations, healed by Escoffier.

Weapons: Freedom-Sworn, Favonius Sword

Artifacts: 4pc Tenacity of the Millelith

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Escoffier·Cryo Support

Heals and deals Cryo damage; Skill and Burst lower Cryo/Hydro RES, scaling with Cryo/Hydro teammates.

Weapons: Symphonist of Scents, Favonius Lance

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

2

Skirk Permafrost Freeze Team

SS

Skirk fronts a Cryo permafrost core with Citlali, Furina, and Escoffier. Skirk's Burst feeds on Frozen-triggered Void Rifts, while Furina buffs and the supports shred Cryo/Hydro RES.

Skirk gains Serpent's Subtlety when allies trigger Cryo-related reactions, fueling her Burst. Citlali and Escoffier shred enemy resistances while Furina applies Hydro and boosts DMG, enabling a permafrost loop.

Team composition: Skirk (Cryo Main DPS), Citlali (Cryo Support), Furina (Hydro Sub DPS), Escoffier (Cryo Support)

Skirk·Cryo Main DPS

Burst uses Serpent's Subtlety, not Energy; Skill enters Seven-Phase Flash for Cryo infusion and absorbs Void Rifts.

Weapons: Azurelight, Calamity of Eshu

Artifacts: 4pc Finale of the Deep Galleries

Substats: CRIT DMG > CRIT Rate > ATK%

Citlali·Cryo Support

Skill grants a shield and summons a creature; Frozen/Melt lower enemy Pyro/Hydro RES.

Weapons: Starcaller's Watch, Sacrificial Fragments

Artifacts: 4pc Scroll of the Hero of Cinder City

Substats: Elemental Mastery > Energy Recharge > CRIT Rate > CRIT DMG

Furina·Hydro Sub DPS

Skill applies continuous Hydro; Burst increases DMG based on ally HP changes.

Weapons: Freedom-Sworn, Favonius Sword

Artifacts: 4pc Tenacity of the Millelith

Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge

Escoffier·Cryo Support

Cooking Mek fires Frosty Parfaits; Burst deals wide Cryo DMG, heals, and shreds Cryo/Hydro RES.

Weapons: Symphonist of Scents, Favonius Lance

Artifacts: 4pc Golden Troupe

Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge

Skirk Skills

Passive Talents

Reason Beyond Reason

Reason Beyond Reason

Ascension Phase 1
When nearby party members trigger Frozen, Superconduct, Stellar-Conduct, Cryo Swirl, Stellar Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once.

Skirk can use the following methods to absorb nearby Void Rifts:
· When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.
· When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.
· When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.

Each Rift absorbed will grant her 8 Serpent's Subtlety points.
Return to Oblivion

Return to Oblivion

Ascension Phase 4
When nearby Hydro party members' Hydro attacks hit opponents, or when nearby Cryo party members apart from Skirk hit opponents with Cryo attacks, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently.
Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG.
Mutual Weapons Mentorship

Mutual Weapons Mentorship

Passive
When all party members are either Hydro or Cryo, and if there is at least 1 Hydro and 1 Cryo character, your own party members' Elemental Skill Level is increased by 1.

Constellations

Far to Fall

Far to Fall

C1
Enhances the effects of the Ascension Talent Reason Beyond Reason: Every Void Rift absorbed will summon a crystal blade to attack nearby opponents, dealing 500% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
You must first unlock the Ascension Talent Reason Beyond Reason.
Into the Abyss

Into the Abyss

C2
After unleashing her Elemental Skill Havoc: Warp, Skirk will gain 10 additional Serpent's Subtlety points.
When using her Elemental Burst Havoc: Ruin, the DMG of this Elemental Burst instance will be increased by taking up to 10 more Serpent's Subtlety points into account.
Additionally, within 12.5s after Skirk unleashes the special Elemental Burst Havoc: Extinction while in her Seven-Phase Flash mode, her ATK is increased by 70%. This effect will be canceled when she leaves the Seven-Phase Flash mode.
Serendipitous Sin

Serendipitous Sin

C3
Increases the Level of Havoc: Ruin by 3.
Maximum upgrade level is 15.
Fractured Flow

Fractured Flow

C4
Enhances the effects of the Ascension Talent Return to Oblivion: Each Death's Crossing stack also increases Skirk's ATK by 10%/20%/40%.
You must first unlock the Ascension Talent Return to Oblivion.
End of Wishes

End of Wishes

C5
Increases the Level of Havoc: Warp by 3.
Maximum upgrade level is 15.
To the Source

To the Source

C6
Each Void Rift Skirk absorbs via the effects of the Ascension Talent Reason Beyond Reason will grant her 1 Havoc: Sever stack. She can consume such stacks to initiate coordinated attacks and decrease the DMG she takes while in Seven-Phase Flash mode. These stacks last for 15s, and each stack's duration is counted independently (max 3 stacks).
You must first unlock the Ascension Talent "Reason Beyond Reason."

Havoc: Sever
· When Skirk uses the Elemental Burst Havoc: Ruin, she will consume all Havoc: Sever stacks to initiate a coordinated attack in which each Havoc: Sever stack will deal 750% of Skirk's ATK as Cryo DMG. This DMG is considered Elemental Burst DMG.
· When she uses Normal Attacks while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed when her third or fifth sequenced attacks hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 180% of Skirk's ATK as Cryo DMG. This damage is considered Normal Attack DMG.
· When Skirk takes DMG while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed to decrease this DMG instance by 80% and attack nearby opponents 3 times, with each attack dealing 180% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.

Outfits

Shattered Star

Shattered Star

Shattered Star icon
Default

Skirk's outfit. She has witnessed the annihilation of stars, and once danced in the absolute darkness of the universe. All of these moments have faded into the shadows of her endless journey.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
967
Base ATK
-
28
Base DEF
-
63
CRIT DMG
-
50.0%

Ascension Materials

Mora

420,000

Shivada Jade Sliver

1

Shivada Jade Fragment

9

Shivada Jade Chunk

9

Shivada Jade Gemstone

6

Ensnaring Gaze

46

Skysplit Gembloom

168

Meshing Gear

18

Mechanical Spur Gear

30

Artificed Dynamic Gear

36

LevelMoraMaterials
Lv.40
20,000
1
1
3
3
3
3
Lv.50
40,000
3
3
2
2
10
10
15
15
Lv.60
60,000
6
6
4
4
20
20
12
12
Lv.70
80,000
3
3
8
8
30
30
18
18
Lv.80
100,000
6
6
12
12
45
45
12
12
Lv.90
120,000
6
6
20
20
60
60
24
24

Talent Materials

Mora

1,652,500

Teachings of Contention

3

Guide to Contention

21

Philosophies of Contention

38

Meshing Gear

6

Mechanical Spur Gear

22

Artificed Dynamic Gear

31

Ascended Sample: Knight

6

Crown of Insight

1

LevelMoraMaterials
Lv.12
12,500
3
6
Lv.23
17,500
2
3
Lv.34
25,000
4
4
Lv.45
30,000
6
6
Lv.56
37,500
9
9
Lv.67
120,000
4
4
1
Lv.78
260,000
6
6
1
Lv.89
450,000
12
9
2
Lv.910
700,000
16
12
2
1

Frequently Asked Questions

What is the best artifact set for Skirk?+

The best artifact set for Skirk is the 4-piece Finale of the Deep Galleries set.

What is the best weapon for Skirk?+

The best weapon for Skirk is Azurelight.

What main stats should I focus on for Skirk?+

Prioritize ATK%, Cryo DMG Bonus, CRIT Rate on the Sands, Goblet, and Circlet.

What is the talent priority for Skirk?+

Upgrade Skirk's talents in this order: Skill > Burst > Normal Attack.

What are the best teams for Skirk?+

Some of the best teams for Skirk are Skirk Permafrost Team #1, Skirk Permafrost Freeze Team, Skirk Permafrost Team #3, Skirk Permafrost Freeze Core, Skirk Permafrost Freeze Team, Skirk Permafrost Team #6.