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Evernight

Evernight Ice

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Remembrance Remembrance

In the Memory Zone secluded from the world, candlelight reflects the past, silently extinguishing in the mist. Evernight, child of Remembrance emerging from those shadows, the Chrysos Heir who conceals the Coreflame of "Time," raises the waves of "Oblivion" to protect the wishes of those in the mirror "Don't worry, I will guard the path of Trailblaze for you... at any cost. ♭"

hpHP
1319
atkATK
543
defDEF
582
speedSPEED
99

Dps Build

Evernight Best Stats

Body: CRIT DMG
Feet: HP%
Sphere: Ice DMG
Rope: HP% or Energy Regen

Evernight Best Substats

CRIT Rate
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CRIT DMG
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HP%
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Flat HP
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Evernight Best Teams

F2P Memosprite — Evernight + Any CRIT DPS

A free-to-play Memosprite team pairing Evernight with the Remembrance Trailblazer. Use any CRIT DPS in the second DPS slot. Good entry-level Remembrance comp.

Remembrance — Evernight + Castorice Memoria Team

Best used with mostly Remembrance characters. Castorice synergy is strong: his HP-Drain helps Evernight stack Memoria for more damage.

Evernight Standalone DPS (Remembrance Supports)

Evernight can be run as a standalone DPS. Aim to include at least two Remembrance supports to secure the CRIT DMG buff for maximum damage.

Skills

Time Thence Blurs
Time Thence Blurs
Basic ATK
Single Target

Deals Ice DMG equal to 0.25% of Evernight's Max HP to one designated enemy.

Day Gently Slips
Day Gently Slips
Skill
Summon

Consumes 0.1% of Evernight's current HP to summon memosprite Evey and increases CRIT DMG of all ally memosprites by an amount equal to 0.12% of Evernight's CRIT DMG for 2 turn(s). This duration decreases by 1 at the start of Evernight's every turn. If Evey is already on the field, restores its HP by 0.5% of its Max HP. When using this, gains 2 point(s) of "Memoria." If in the "Darkest Riddle" state, gains 12 additional point(s) of "Memoria."

Summon Memosprite

Summon the memosprite to the field. If the memosprite is already on the field, dispels all Crowd Control debuffs the memosprite is afflicted with.

O Wakeful World, Goodnight
O Wakeful World, Goodnight
Ultimate
AoE

Summons memosprite Evey. Then Evey deals Ice DMG to all enemies equal to 1% of Evey's Max HP and Evernight enters the "Darkest Riddle" state. During this state, all enemies take 0.15% increased DMG while both Evernight and Evey deal 0.3% increased DMG and are immune to Crowd Control debuffs. Gains 2 point(s) of Charge for "Darkest Riddle." And Evey consumes 1 point after it uses "Dream, Dissolving, as Dew." At the start of Evernight's turn, if no Charge remains, exits the "Darkest Riddle" state.

Summon Memosprite

Summon the memosprite to the field. If the memosprite is already on the field, dispels all Crowd Control debuffs the memosprite is afflicted with.

Crowd Control debuff

Freeze, Entanglement, Imprisonment, Dominated, Outrage, Strong Reverberation, Alien Dream, Snarelock, Terrified, Action Lock.

With Me, This Night
With Me, This Night
Talent
Enhance

When entering combat, summons memosprite Evey. Evey has an initial SPD of 160 and its Max HP equals to 0.5% of that of Evernight's. Each time Evernight or Evey loses HP, increases CRIT DMG for Evernight and Evey by 0.3% for 2 turn(s), and gains 2 "Memoria." This effect can trigger only once per target for each received attack. When Evernight has 16 or more points of "Memoria," dispels Crowd Control debuffs and becomes immune to them. If Evey is on the field, it immediately takes action. The immediate action effect can only trigger again after Evey uses "Dream, Dissolving, as Dew."

Summon Memosprite

Summon the memosprite to the field. If the memosprite is already on the field, dispels all Crowd Control debuffs the memosprite is afflicted with.

Crowd Control debuff

Freeze, Entanglement, Imprisonment, Dominated, Outrage, Strong Reverberation, Alien Dream, Snarelock, Terrified, Action Lock.

Let it Rain Cold On Thee
Let it Rain Cold On Thee
Technique
Support

After using Technique, at the start of the next battle, obtains the same effect as the one from Skill that increases CRIT DMG for all ally memosprites, and gains 1 "Memoria."

Traces

Memosprite

Evey

Evey

HP Base:0
HP Inherit:#5
Speed Base:#4
Speed Inherit:0
Remembrance, Whirling, Like Rain
Memosprite Skill
Single Target

This ability automatically selects a target, prioritizing the enemy target that Evernight last attacked. Deals Ice DMG equal to

Level 1Max 10
Solitude, Drifting, In Murk
Memosprite Talent
Support

Evey is immune to Crowd Control debuffs and has an increased chance of getting attacked. While Evey is on the field, Evernight and Evey deal

Crowd Control debuff

Freeze, Entanglement, Imprisonment, Dominated, Outrage, Strong Reverberation, Alien Dream, Snarelock, Terrified, Action Lock.

Level 1Max 10
Night, Trailing, In Step
Memosprite Talent
Enhance

When summoned, this unit immediately takes action.

Level 1Max 10
You, Parting, Beyond Reach
Memosprite Talent
Enhance

Upon disappearing, increases Evernight's SPD by 0.1%. If the disappearance is due to using "Dream, Dissolving, as Dew," then, for every 1 "Memoria" point consumed by the attack, additionally increases Evernight's SPD by 0.01%. Up to 40 "Memoria" points can be taken into account for this. The SPD Boost effect cannot stack and is removed at the start of Evernight's next turn.

Level 1Max 10
Dream, Dissolving, as Dew
Memosprite Skill
AoE

This ability is used when Evernight's "Memoria" is greater than or equal to 16 and she is not affected by Crowd Control. For every 1 "Memoria" point currently held, deals Ice DMG equal to 3% of Evey's Max HP to the other enemy targets. After use, consumes all "Memoria" and HP, and makes Evey disappear.

Level 1Max 10

Eidolon

Sleep Tight, the Night Dreams Long
Sleep Tight, the Night Dreams Long

When Evernight is on the field, if there are (4 or more)/3/2/1 enemy targets on the field, ally memosprites deal DMG equal to 120%/125%/130%/150% of their original DMG respectively.

Listen Up, the Slumber Speaks Soft
Listen Up, the Slumber Speaks Soft

Increases Evernight's and the memosprite Evey's CRIT DMG by 40%. Each time Evernight gains "Memoria," increases the amount of "Memoria" gain by 2 point(s). When using Ultimate, additionally gains 2 Charge for "Darkest Riddle."

Fear Not, the Nightmare Lies Past
Fear Not, the Nightmare Lies Past

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Memosprite Talent Lv. +1, up to a maximum of Lv. 10.

Wake Up, the Tomorrow is Yours
Wake Up, the Tomorrow is Yours

While Evernight is on the field, ally memosprites' Weakness Break Efficiency increases by 25%, and the memosprite Evey's Weakness Break Efficiency additionally increases by 25%.

Let Go, the "Me" in Memories
Let Go, the "Me" in Memories

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Memosprite Skill Lv. +1, up to a maximum of Lv. 10.

Like This, Always
Like This, Always

While Evernight is on the field, all ally targets' All-Type RES PEN increases by 20%. After the memosprite Evey uses "Dream, Dissolving, as Dew," Evernight gains 30% of the amount of "Memoria" consumed in this attack.

RES PEN

When dealing DMG, ignore a part of the enemy target's resistance to the corresponding damage type.