Wuthering Waves Shorekeeper Build Guide
The Shorekeeper, guardian of the Black Shores—this title alone once defined her. But desires, bonds, and emotions… She only began to understand these things after meeting you.
Best Echo Sets for Shorekeeper
Shorekeeper's Best Primary Echo
Fallacy of No Return
The best main echo for Shorekeeper. Provides ample Energy Regen and buffs allies with additional ATK.
Impermanence Heron
Second best for Shorekeeper as it provides ATK buffs and Energy Regen.
Bell-Borne Geochelone
Early game option that provides healing bonuses and a mini-shield.
Shorekeeper Best Echo StatsBest Stats for Shorekeeper Echoes
Best Substats for Shorekeeper Echoes
Best Weapons for Shorekeeper
Best Tips & Tricks for Shorekeeper
Best Teams for Shorekeeper
Shorekeeper Coordinated Attack Team
Begin the battle with the Shorekeeper, and start generating Flare Star and Dim Star Butterflies using her Normal Attacks and Resonance Skill., Activate the Shorekeeper's Resonance Liberation, then swap to Zhezhi with full Concerto Energy to trigger an Intro Skill, upgrading Shorekeeper's field to the 2nd stage., Utilize Zhezhi's optimal combo to quickly max out her Forte Gauge, then use her Resonance Skill. Follow this with a Basic Attack to summon Phantasmic Imprints, then use her Resonance Skill thrice more., Max out Concerto Energy, and activate Zhezhi's Resonance Liberation if it is available. Then swap to Jinhsi to get Zhezhi's Outro Skill buff and trigger an Intro Skill, upgrading Shorekeeper's field to its final stage., Use Jinhsi's Overflowing Radiance Resonance Skill upon entry, followed by another regular Resonance Skill activation. Generate enough Incandescence with these skills and Basic Attacks to enter the Incarnation state., While Incarnation is active, execute Jinhsi's Basic Attack combo until Basic Attack 4, and use her Resonance Skill: Illuminous Epiphany to gain Unison., Swap back to the Shorekeeper, consuming Unison to trigger her enhanced Intro Skill and detonate her Resonance Liberation's field., Repeat until all enemies have been defeated.
Shorekeeper F2P Friendly Team
Begin the battle with the Shorekeeper, and start generating Flare Star and Dim Star Butterflies using her Normal Attacks and Resonance Skill., Activate the Shorekeeper's Resonance Liberation, then swap to Yangyang with full Concerto Energy to trigger an Intro Skill, upgrading Shorekeeper's field to the 2nd stage., Generate Melodies for Yangyang's Forte Gauge using her Basic Attacks and Skills. Use her Heavy Attack when her Forte Gauge is full to enhance it, and use a Mid-Air Attack after the Enhanced Heavy Attack., Use Yangyang's Resonance Liberation to deal more damage and group up enemies, and swap to Rover with full Concerto Energy to trigger an Intro Skill, upgrading the Shorekeeper's field to its final stage., Charge Rover's Forte Gauge to max, and use a Heavy Attack to enter the Dark Surge state. Attack enemies in the Dark Surge State to deal more damage, and use the Rover's Resonance Liberation whenever it is available., As the Rover, charge Concerto Energy to full and swap back to the Shorekeeper to trigger the Shorekeeper's enhanced Intro Skill and detonate her Resonance Liberation., Repeat these steps until all enemies have fallen.
Shorekeeper Premium Support Team
Shorekeeper Skills
Origin Calculus
Perform up to 4 consecutive attacks, dealing Spectro DMG. Each hit generates 1 Collapsed Core.
Hold the Normal Attack Button to enter Unbound Form, which consumes STA continuously. While in this form, Shorekeeper will:
- Generate a segment of Deductive Data every second;
- Automatically collect nearby plant collectibles.
Using up all STA or actions such as casting Basic Attack will end the Unbound Form and deal Spectro DMG to the target. Each accumulated segment of Deductive Data will convert into a segment of Empirical Data and generate a Collapsed Core.
Consume STA to perform a Plunging Attack. Each hit generates 1 Collapsed Core. Quickly Press the Normal Attack Button after the Plunging Attack to perform Basic Attack Stage 2.
Press the Normal Attack Button after a successful Dodge to attack a target, dealing Spectro DMG.
Chaos Theory
Restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. Follow up with Basic Attack in time to start the Basic Attack cycle from Stage 2.
Can be performed in mid-air.
End Loop
Generate the Outer Stellarealm to restore HP for all party members within its effective range continuously. This effect can be triggered once every 3s.
When a party member uses Intro Skill within the Outer Stellarealm, it evolves into the Inner Stellarealm. Within the effective range of the Inner Stellarealm, for every 0.2% of Shorekeeper's Energy Regen, all party members gain a 0.01% increase of Crit. Rate, up to 12.5%.
Inner Stellarealm has all the effects of the Outer Stellarealm.
When a party member uses Intro Skill within the Inner Stellarealm, it evolves into the Supernal Stellarealm. Within the effective range of the Supernal Stellarealm, for every 0.1% of Shorekeeper's Energy Regen, all party members gain a 0.01% increase of Crit. DMG, up to 25%.
Supernal Stellarealm has all the effects of the Inner Stellarealm.
Life Entwined
When a Resonator other than Shorekeeper takes a fatal blow, they will not be knocked out and will instead be healed for 50% of Shorekeeper's HP while Shorekeeper loses the same amount of HP. Shorekeeper's HP will not go below 1 from this effect. This effect can be triggered once every 10 minutes.
Self Gravitation
When the Resonator on the field is within the effective range of a Stellarealm, Shorekeeper's Energy Regen increases by 10%, and Rover's Energy Regen also increases by 10% if Rover is on the team.
Proof of Existence
Shorekeeper appears to restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. This is considered Resonance Skill DMG.
When a Supernal Stellarealm is generated, Shorekeeper's first Intro Skill triggered in its duration will be replaced with Intro Skill Discernment. Casting Discernment ends the current Stellarealm, restores HP for all nearby party members, and deals Spectro DMG to the targets. This attack is guaranteed to be a Critical Hit dealing Resonance Liberation DMG. The Intro Skill Discernment can only be triggered once each time a Supernal Stellarealm is generated.
Astral Chord
Hitting a target with a Normal Attack generates a Collapsed Core, which transforms into a Flare Star Butterfly after 6s. Flare Star Butterflies automatically track and attack a target, dealing Spectro DMG. If there are already 5 Collapsed Cores, Shorekeeper's next Basic Attack hit will instantly convert a Collapsed Core into a Flare Star Butterfly.
When Shorekeeper has 5 segments of Empirical Data, casting Heavy Attack will consume all segments to pull in nearby targets, dealing Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies.
When Shorekeeper has 5 segments of Empirical Data, casting Mid-air Attack will consume all segments to deal Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies. Quickly press the Normal Attack Button afterward to perform Basic Attack Stage 2.
Shorekeeper can hold up to 5 segments of Empirical Data.
- Obtain 1 segment of Empirical Data when Basic Attack Stage 1, 2, or 4 hits a target.
- Obtain 2 segments of Empirical Data when Basic Attack Stage 3 hits a target.
- Obtain 1 segment of Empirical Data when Mid-air Attack hits a target.
- Obtain 1 segment of Empirical Data when Dodge Counter hits a target.
Binary Butterfly
Shorekeeper summons 1 Flare Star Butterfly and 1 Dim Star Butterfly to circle the Resonator on the field for up to 30s, granting the following effects:
- If the Resonator on the field is hit or launched, tapping the Dodge Button allows the Resonator to immediately recover from the interruption, triggering a successful Dodge. The Resonator launched in the air can land on the ground standing if they are close to the ground. This effect can be triggered up to 5 time(s).
- All nearby party members' DMG is Amplified by 15%.
Shorekeeper Resonance Chain
Unspoken Conjecture
The Stellarealms generated by Resonance Liberation End Loop gain the following enhancements:
- The effective range of the healing and buffs is extended by 150%
- The duration is extended by 10s.
- Casting Intro Skill Discernment no longer ends the existing Stellarealm.
Night's Gift and Refusal
The Outer Stellarealm now increases the ATK of all nearby party members by 40%.
Infinity Awaits Me
Casting Resonance Liberation End Loop grants Shorekeeper 20 Concerto Energy. This effect can be triggered once every 25s.
Overflowing Quietude
Gain 70% additional Healing Bonus when casting Resonance Skill Chaos Theory.
Echoes in Silence
Extend the ranges of the pulling effect of Basic Attack Stage 3 by 50% and Illation by 30%.
To the New World
Increase the DMG Multiplier of Intro Skill Discernment by 42%. Casting Intro Skill Discernment increases Shorekeeper's Crit. DMG by 500%.
Shorekeeper Special Food
Creamy Clouds
Increases DEF and Max HP of all Resonators in the team by 12% and 22% respectively, lasting for 30m. Only effective on your own Resonators in Co-op Mode.