Rarity: Rank
Element: Physical
House: Sons of Calydon
Type: Stun
This Pulchra build focuses on both dealing DMG to enemies while also inflicting a high amount of Daze.
Aside from Impact, it's also important to give Pulchra some CRIT Rate for extra DMG.
Pulchra F2P Team
Designed for free-to-play players, this team maximizes the potential of Pulchra alongside Corin for devastating Aftershock combos.
Pulchra Generalist Team
A versatile build for Pulchra that enables significant damage amplification through team synergy.
Pulchra's Core Skill and Special Attack should be prioritized first for optimal Daze. Pulchra's Chain Attack is also important for the Daze increase when she uses her Ultimate.
Skill | Priority | Explanation |
---|---|---|
![]() | Pulchra doesn't need to upgrade her Basic Attacks since, most of the time, she will be used off-field. | |
![]() | Pulchra's Dash Attacks and Dodge Counter DMG can also be skipped since you won't be using her on-field for the most part. | |
![]() | Pulchra's Evasive Assist will be used frequently to enter Hunter's Gait, so upgrade this last. | |
![]() | Upgrade Pulchra's Core Skill first to increase the overall Daze. | |
![]() | Most of Pulchra's DMG will come from her EX Special Attack as this is the source of her Aftershocks, so prioritize this over the other active skills. | |
![]() | Pulchra's Ultimate deals a lot of Daze, so upgrade this along with her Special Attack. |
Press to activate:
Unleashes up to 3 attacks forward, dealing Physical DMG.
Hold to activate:
Leap forward and unleash a series of slashes, dealing Physical DMG.
Press to activate:
Perform a rapid back-and-forth piercing attack, dealing Physical DMG.
Anti-Interrupt level is increased while using this skill.
While Pulchra is in the Hunter's Gait state, and when another active character in the squad hits an enemy with a heavy attack from a Special Attack or EX Special Attack: Dash back-and-forth piercing enemies surrounding the target, dealing Physical DMG. After using this skill, if another active character in the squad hits an enemy, Pulchra will repeat the attack up to 5 additional times, with the final attack being a more powerful Finishing Move. Character is invulnerable while using this skill. Special Attack: Rending Claw - Nightmare Shadow is an Aftershock attack.
With enough Energy, press to activate:
Pierce back and forth times, dealing massive Physical DMG.
Character is invulnerable while using this skill.
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Press during a dodge to activate:
Dash forward and slash, dealing Physical DMG.
Press during a Perfect Dodge to activate:
Thrust at enemies in front, then follow up with a swift slash, dealing Physical DMG.
Character is invulnerable while using this skill.
When a Chain Attack is triggered, select the character to activate: Unleashes a charged shot forward, dealing massive Physical DMG. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press to activate:
Unleash a powerful shot at enemies in a large area ahead, dealing massive Physical DMG.
Character is invulnerable while using this skill.
When the active character is launched, press to activate:
Thrust at enemies in front, followed by rapid slashes, dealing Physical DMG.
Character is invulnerable while using this skill.
When the on-field character is about to be attacked, press to activate:
Dodges the enemy's attack and activates Vital View.
Character is invulnerable while using this skill.
Press after an Evasive Assist to activate:
Leap forward into the air and fire, dealing Physical DMG.
Upon activating this skill, consume 1 Assist Point to enter the Hunter's Gait state.
Character is invulnerable while using this skill.
When dealing DMG to enemies affected by Binding Trap, increase own CRIT Rate by 10%.
While in the Hunter's Gait state from Core Passive: Hunter's Instinct, Pulchra's ATK is increased by an additional 10%.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Reduces Energy Cost of activating EX Special Attack: Rending Claw - Flashstep by 5.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Special Attack: Rending Claw - Nightmare Shadow's DMG is increased by 15%, and the number of times the repeated attack can trigger is increased by 2. Additional Ability: Business Partner's Binding Trap effect now also applies to all damage types, not just Aftershock DMG.