Wulfgard
Department
ENDFIELD INDUSTRIES
Battle Tag
Fire
Attributes
Base Attributes
Combat Stats
Critical Stats
Other Stats
Profile Records
BASIC INFO
<@profile.key>CODENAME: Wulfgard GENDER: Male AUTHENTICATION: The Pack DOB: November 16 RACE: Lupo [ORIPATHY INFECTION STATUS] Oripathy positive (infected), based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Excellent COMBAT SKILL: Excellent TACTICAL ACUMEN: Standard ORIGINIUM ARTS ASSIMILATION: Standard The Landbreakers' way of life has left its mark on Wulfgard. Each scar stands as evidence of past trials. Though the pain doesn't seem to weigh on him now, that may not always be the case. He must learn to approach missions with greater regard for his own life — or at the very least, to place more trust in his teammates, rather than charging in alone every time.</>
HUMAN RESOURCES SUMMARY
<@profile.key>Operator Wulfgard, full name Catello Wulfgard Luppino, hails from a Landbreaker clan known as the Pack. As their appointed representative, he established a partnership with Endfield Industries. Recommended by Supervisor Perlica, he joined the Specialist Tech Division and now serves on the Crisis Team. Wulfgard possesses exceptional observational skills and adaptability. As far as I know, he can handle most high-risk environments with ease. He clearly prefers to operate alone and excels at covert operations. However, he seems reluctant to engage in interpersonal matters, so for missions requiring teamwork, it's recommended that he be given as much autonomy as possible. Notably, test reports show that Wulfgard performs extremely well in both physical endurance and reaction speed. He is proficient with guns, adept at hand-to-hand combat, and has a knack for turning any object (even a pen) into a weapon. Perhaps his time in the wildlands has sharpened his instincts — Wulfgard has an acute sense for danger and a deep understanding of how to interact with frontier residents, especially when Landbreaker affairs are involved. I believe anyone who's ever partnered with him would agree. — Martin Marvin Malen, Assistant, HR Division, Endfield Industries</>
FILE 1
<@profile.key>When Wulfgard first arrived at Endfield, his Landbreaker background raised a few eyebrows. Some operators suspected he had hidden motives. But as the years passed, they discovered that behind the cold exterior and sharp tongue was someone surprisingly easy to get along with. He's always punctual, efficient, responsible, and thorough with cleanup. In many ways, he checks every box of the "ideal teammate." Unfortunately, he doesn't seem to enjoy working with others. Whenever he's required to submit a report, he always requests to be assigned to solo operations instead. On the other hand, Wulfgard has never been shy about sharing his insights into weapon modifications, which has caused headaches for Endfield's Arsenal Engineers. Many operators first met Wulfgard during one of the regular new weapon testing sessions, where they'd watch him coolly tweak a weapon right in front of its designer, then say, "It works better this way." This often left the engineers on the verge of losing their composure. Though this earned him a spot on the arsenal team's "unwelcome" list, Wulfgard didn't care. He kept modifying every new weapon he got until it felt right to him. "Experienced hunters always select their best hunting tools or modify them until they become the best."</>
FILE 2
<@profile.key>In a time when most Landbreakers are seen as "destroyers of order", the Pack stands out as an anomaly. They value order and hold a peaceful attitude toward the Civilization Band. Even now, they cling to certain old traditions, such as strong familial bonds and a deep respect for unity. That very difference only fueled the long-standing feud between them and their rivals, the Bonekrushers. Over ten years ago, the Bonekrushers struck with a vicious ambush, shattering the Pack when they were at their weakest — just after the death of their Alpharion. Wulfgard and his younger sister survived the attack, but they refused to speak of what truly happened. Wulfgard then left the Pack a few years after his coming-of-age ceremony, keeping in touch with only a few trusted friends and his sister. No one ever knew why he left. He stayed silent, just like he did about the attack. Later, he approached Endfield and proposed a partnership. He eventually joined the Specialist Tech Division as an operator. Someone once asked why he chose Endfield. At first, he was silent. Then, with startling honesty, he answered: "I want another future for the Pack... and Endfield holds the possibility of making it real." Wulfgard spoke candidly of the Pack's struggles. His steady resolve and honest intent opened doors. So it made perfect sense when he became an operator. As he put it, he had a duty — to prove the Pack's worth and to repay Endfield's trust in him. Since then, he's become a quiet but reliable presence on many tough and dangerous missions. Operators who once held deep prejudice against the Landbreakers began to change their views — thanks to Wulfgard. Then, opinions shifted once more after the arrival of his sister — Operator Rossi. But that's a story for another time...</>
FILE 3
<@profile.key>"How long are you gonna stay this time? You coming home?" "...A day. And nah." "Just a day? Then never mind ... sigh. Well, a couple of days ago, Rossi was whining again, saying she thinks you'll pull the same stunt this year — you know, 'the gift arrives, but the brother doesn't.' Come on, even if you're not planning to come home, you could at least find time to see her once in a while." "It's already been what, over half a year? Since you two last met up at Tommaso's place." "I still need to take care of a few things. Once it's done..." "Stop right there! That's what you said last time! Then you ran off to the frontier, saying you had to clean up someone's mess..." "Gosh, I don't get you young folks. How do you always have so much to do?" "Hey, if I were you, no matter how swamped I was, I'd still swing by more to check in on my little sis. She's a kid! Every other kid her age in the clan's doted on by their families all day every day..." "You're her family too." "Well, yeah — Wait! No, don't try to spin this on me... I get you've got your own things going on. But listen, as someone who's been there — whenever I see little Rossi, I can't help but think of my own little girl... Biggest regret of my life? Not being there for her when I still had the chance." "Just hear me out, Catello... Life's short, don't do things you'll end up regretting." "I hear you. Uncle Rust." "Rossi knows I'm back today." "WHAT? No way!" "Then why would she run off to the hunting grounds first thing in the morning with the Louis twins? Unless..." "Uh-huh. Exactly." "Argh... You two really are true Lupus. So stubborn and so damn alike ... it's scary." "Alright, alright. Do whatever you like! But if you're always absent, aren't you worried something might go wrong?" "I was gonna keep it from you for Rossi's sake ... but looks like you need to hear it. Six months ago, she got herself into serious trouble — stuck her neck out for Old Bart and his men, and ended up on the Shadowskull's hit list. I remember it clear as day. Fourteen of them showed up, each nastier than the last. If Tommaso hadn't pulled some strings and brought in Capone's Fangs, we probably wouldn't have even made it out of the black market alive..." "..." "Worried now, huh?" "Nope. I was just wondering how Rossi found out I was heading north. It was you, wasn't it?" "Oh! Um, heh ... well ... yeah, I might've let that slip ... wasn't on purpose though..." "Ahem, anyway! I checked your guns! They're as good as new! Just ease up on those custom rounds of yours. No barrel's gonna last with the way you burn through them..." "Got it." "And ... there were actually fifteen of them." "Huh?" "Alright, see you around." — Audio log from Howlfire Gunsmiths</>
FILE 4
<@profile.key>Wulfgard knew better than anyone, that leaving the Pack for good meant this journey had no return date. By his own standards, that meant packing everything that might prove useful. Yet, standing before Il Cacciatore and sweeping his gaze over the massive rig that had been his and his sister's home for nearly a decade... he realized, abruptly, that there was nothing left worth taking. He went over his plans once more in his mind: make sure Rossi knew exactly who in the clan could be trusted, confirm the two ways people could reach him, ask Tommaso to keep a close watch over Rossi, settle the last bit of custom work fees at Uncle Rust's, feed Giovanni's semi-wild fowlbeasts one last time, entrust them to little Vincenzo next door... No, he hasn't forgotten a thing. Satisfied, he turned for one final check. Just to be absolutely sure he hadn’t left Rossi's handmade Originium lamp glowing on the bedside table. But as soon as he stepped into his sleeping compartment, his eyes caught sight of something in an unremarkable corner of the cabinet: his worn guns — the very first weapons he'd ever owned. Though secondhand and now running low on compatible ammo, those guns were priceless treasures back then. They kept him and his sister alive, earned him his first mercenary contract, and helped him take down his first target. When one of the Originium activators failed, he was forced to master one-handed reloads and gun maintenance. After three years of supporting his family with mercenary pay, he finally replaced the worn Originium activator and even crafted a set of custom-etched ammo. These guns were passed down from the clan's elders. Like many inherited dreams, they met their end during a high-stakes escort mission, overheating after prolonged firing. Soon after, Uncle Rust — a bounty hunter who had returned to the Pack and opened a weapon refurbishment shop called "Howlfire Gunsmiths." There, Wulfgard was introduced to custom weapon modifications for the first time. Then he learned to make weapons truly his own, even if they only suited him. Still, he never got rid of those guns that got him started. They remained tucked away in a quiet corner. Why keep them? As a reminder? A keepsake? Or a memento of painful memories? He wasn't sure — maybe all, maybe none. After confirming the Originium lamp was off, he headed for the door, ready to embark on a journey that might finally give him an answer.</>
Voice Lines
Operation Prep 1
Command is yours.
Operation Prep 2
Are we setting off now?
Adding to Team 1
Need me in the team? Sure. Just make sure the rest keep up.
Adding to Team 2
A team assignment...? Understood. I'll do what needs to be done.
Switching Weapon
Very well-balanced. Grazie.
Switching Gear
Armed to the teeth... A very wise decision.
Ability Matrix Activation
Skills truly mastered shall be used in situations that are truly desperate.
Watching Combat Records
The Pack hunts with purpose. Only the quickest path to victory will do.
Operator Promotion 1
Appreciate your approval, Endmin. So, can I skip the mission report this time? No...? Fine.
Operator Promotion 2
As you can see, Endmin — you trust me with the right tasks, and I let the results speak for themselves.
Operator Promotion 3
Every wolf in the Pack earns its place through bloodshed. Take down enough prey, and you rise. Endmin, does this mean you have approved of my hunt?
Operator Promotion 4
I witnessed the Pack brought low and the devastation that came with it. This is why I've decided to find a new path for Rossi and the rest of the wolves... Fate brought us together, Endministrator. It's an honor to walk this path with you.
Operator Reporting for Duty
Catello Wulfgard Luppino, Endfield Crisis Team. I represent the Pack. Give me any merc job, and as long as our contract stands, I'll be your claws and fangs.
Standing by 1
Got a new assignment?
Standing by 2
I'm here.
Assigning to Facility
Short on people here too?
Greeting 1
Endmin.
Greeting 2
Need me to tag along, Endmin? I can make time for you.
Dijiang Idle Chatter 1
It's not easy working with the other operators. The Way of the Pack and my solitary nature aren't for everyone. But if you want me in line ... I'll adapt and make it work.
Dijiang Idle Chatter 2
I'm more at home in the frontier than aboard Dijiang. A comfortable place like this makes you soft. But Rossi loves this place. The ship satisfies her curiosity.
Dijiang Idle Chatter 3
I'll be blunt with you. I was never interested in studying the other Landbreaker clans. I just spent enough time in the wildlands ... and survival skills simply became part of me. In the Pack, we believe the best teacher is our survival instinct. It is our *only* belief.
Dijiang Idle Chatter 4
Endfield operators come from all corners of Talos-II, and I see quite a few familiar faces... Or should I say ... familiar threats. I still have faith in your judgment, but when the situation calls for it, I hope you can have faith in my instincts.
Dijiang Idle Chatter 5
Gun checks are my ritual. In the wild, if your fangs fail, you're meat. Same goes for a dead weapon — all your skills, all your training, useless. No power, no defense — just slow death. I went through it as a young pup. That lesson stuck. I won't be prey again.
Dijiang Idle Chatter 6
It's been a long while since I last visited my clan, or led them on a hunt. I'm better at finding new hunting grounds than leading raids as the Alpharion.
Offering Gifts
Got a moment, Endmin? I found something interesting on my last mission ... and I brought it for you.
Accepting Gifts
For me? Grazie. I'll put it to good use.
Trust Dialog 1
I'm already treating my targets according to Endfield requirements. If I did things the old way ... they'd be *very, very* quiet as soon as I laid hands on them.
Trust Dialog 2
I believe you realized that ... becoming the Pack Alpharion has never been my goal. Rossi might be a better fit for that role. I'm also uncertain if Endfield is a proper resting place for Catello Wulfgard Luppino. The Landbreaker vision can't be more different from yours. However, working with Endfield is at least far more enjoyable than I expected, Endmin.
Trust Dialog 3
Why do I keep looking at the sky? Well, it's something I enjoy. Why do you look surprised? The sky is a free source of intel. It tells you about the weather, the time, and your orientation. You can even use it to predict enemy actions. Every hunter plays by the same rules under the sky. You can learn something about this as well, Endmin.
Trust Dialog 4
My Landbreaker identity is the result of a bad choice made by my ancestors. We betrayed the Civilization Band to join the Breaker Lords, yet we failed to bring about the order or justice we dreamed of. I can't ask my forebears if they regretted their choice, but being born into a life filled with conflict and bloodshed in the wildlands, I know survival better than most. Supervisor Perlica said we could shed the Landbreaker label by working with Endfield ... but for me, it's who I am. *Sigh* Does that disappoint you, Endmin?
Trust Dialog 5
The Pack is built upon simple logic: The weak must band together to defeat the strong and survive a world without mercy. Every code of the clan and the very Landbreaker identity itself is based upon this. But what does Endfield have? A great vision is a double-edged sword. While the Pack can always start another hunt, Endfield could ill-afford a single defeat. This world is without mercy, Endministrator. But at least I'm part of your hunt, and I shall share part of your burden.
Chat 1
I know that strength isn't everything, but in Talos-II, you can't live without it.
Chat 2
Rossi loves collecting intricate things like these. I don't know what they're good for, but if it's for her ... I'll just go around and look for more.
Chat 3
Unrealistic idealism breaks more lives than it saves. Most frontiersfolk learn that the hard way. The real tragedy is, some people are destined to be casualties.
Chat 4
I do prefer taking care of problems on my own. Not that I think I can handle it all — just hoping to take the weight off someone else's back.
Chat 5
One can hardly force a lone wolf to turn its back on its former pack... This goes without question. But a few took the path of no return for the sake of survival ... or for something they hold dear. I can't sympathize with them, and I don't intend to interfere. I simply recognize the resolve behind their choices.
Topic: The Pack
Even till this day, I'm still looking for the future of the Pack... Working with Endfield might not be the best option, but I believe it is an important and special step we must take. I understand no outsider can change the Pack's mentality, but what we need is an opportunity to start the change. How to present this "opportunity" to the Pack is something I've been trying to figure out.
Topic: Rossi
I should spend more time with Rossi, but when I look at her right now ... I can't help but feel surprised by how much she's grown. She shares the breath of the wild and easily taps into the Blood of the Pack. Weapon mastery, Arts activation, and hunting... Everything came naturally to her. She is no longer the helpless babe wrapped in blood-soaked blankets. No. She is the Wulfperl of Famiglia Luppino. I am just the fangs of the Pack, but Rossi will always be its heart and soul.
Topic: Landbreakers
Landbreaker clans are more complicated than most people think. Besides the Bonekrushers and the Pack, there's the Sandreavers — a strange, loosely organized clan that made their name with just a single bergantin. Then there are the Grayscars, who tattoo their entire bodies with Binding Verses... And the Shadowskulls, a merciless group of assassins no one dares cross after sunset. These minor clans survived the wildlands, so it's natural they know a few tricks about staying alive.
Resource/Collectible Detected 1
There's something we can gather over there.
Resource/Collectible Detected 2
Special loot in sight. We should grab it.
Unexplored Area Detected
We haven't been over there yet. Better make a note.
Powerful Enemy Discovered
Smells like trouble. This is no ordinary enemy.
Mining 1
I hope their worth can pay for our efforts.
Mining 2
Maybe just let me handle... Actually, let's finish this as a team.
Opening a Crate
Outstanding loot. This hunt has proved itself fruitful.
Acquiring Aurylene
Aurylene... I guess Endfield finds it valuable.
Eliminating the Blight
You made the right call. The Blight only impedes our operation.
Rest
Ammo check complete. Time for the next hunt.
Tactical Use 1
Careful now. Don't push it.
Tactical Use 2
...Caught my breath again.
Warning Teammate
Evade!
Injured
Focus on the battle, not me.
0 HP
Hngh... Medevac.
Team Encouragement 1
Nice moves.
Team Encouragement 2
Great teamwork.
Encouragement Response 1
This isn't my best.
Encouragement Response 2
Just doing what I must.
Combat Begins 1
Got my eyes peeled for an opening.
Combat Begins 2
Don't mind me. I'll keep up with your tempo.
Combat Victory 1
Wasn't expecting anything less.
Combat Victory 2
Just as I predicted.
Combat Victory 3
We won. That's what matters.
Combat Victory 4
It was harder than I thought... But we are the victors. That's what counts.
Combat Defeat
The hunter can sometimes become the hunted... I say it's time to begin the chase anew.
Final Strike 1
Shut up!
Final Strike 2
No escape!
Battle Skill 1
Make it quick!
Battle Skill 2
Blood of the Pack!
Battle Skill 3
Outta my way!
Combo Skill Ready 1
Locked n' loaded.
Combo Skill Ready 2
My turn.
Combo Casting 1
On it.
Combo Casting 2
Stand down!
Finisher 1
Zip it.
Finisher 2
You are going down!
Ultimate 1
None shall live!
Ultimate 2
Go for the throat!
Ultimate 3
Wolves, let's feast!
Voice Actors
Chinese
Liang Dawei
English
Jacopo Calatroni
Japanese
Maeno Tomoaki
Korean
Im Hyeok