魈

原神 魈 ビルド

Anemo

最高の 魈 ビルド

DPSのビルド

アーティファクト

1
辰砂往生録
辰砂往生録
4
2
ファントムハンター
ファントムハンター
4
3
砂上の楼閣の史話
砂上の楼閣の史話
4
2を選択
Anemo DMG Bonus +15% set
Anemo DMG Bonus +15% set
2
攻撃力18%セット
攻撃力18%セット
2
絶縁の旗印
絶縁の旗印
2

推奨プライマリ統計

サンズ

攻撃力%

ゴブレット

風元素ダメージ / 攻撃力%

サークレット

会心率 / 会心ダメージ

サブ統計の優先度

1元素チャージ効率
2会心率
3会心ダメージ
4攻撃力%
5元素熟知
6攻撃力

Xiao's Optimal Skill Rotation: Skill -> Skill -> Burst -> Plunge Combo Xiao's Plunge Combo: **Single Target:** 1. Normal Attack -> Charged Attack -> High Plunge (no collision possible) 2. Normal Attack -> Charged Attack -> Low Plunge (collision only possible on Low Plunge) 3. High Plunge spam (collision possible on High Plunge) **Multiple Enemies:** High Plunge spam

才能優先

NA通常攻撃>Qバースト>Eスキル

DPS Xiao has issues with energy generation because he cannot generate any particles with his Elemental Skill while his Burst is active, so it is not suggested to use his Elemental Skill during Elemental Burst. Before swapping to Xiao, often you would cast the Skill of your Anemo battery (e.g Sucrose) and then cast his Skill twice followed by Burst. You will want to be halfway through your Burst animation before the particles reach you, so this way you can start off your burst with a portion of the energy gauge already filled. You'll want to pair Xiao with a battery, which would often be another Anemo character (e.g C6 Faruzan, Sucrose, Jean) to help with energy generation. Xiao's Elemental Burst ends when you swap to another character. Although he has two charges of his Elemental Skill, only one charge comes back per cooldown. Regarding Weapon Choices: Weapon rankings are assuming no buffs. Do note that weapon rankings can vary depending on your buff assumptions. **IMPORTANT NOTE** Weapon rankings are not assuming an Energy Recharge minimum. This means that weapons such as Skyward Spine, Engulfing Lightning, and Favonius Lance will be stronger than reflected in this ranking with higher ER requirements. Xiao's Energy Recharge requirements will fluctuate significantly depending on your team and clear times. Please use the Energy Recharge Calculator for your own team. Calamity Queller: This weapon has a really high Base ATK, which means it benefits more from ATK% buffs (e.g. Thrilling Tales of the Dragon Slayers) if compared with other weapons. Vortex Vanquisher: In teams with fewer ATK Buffs such as from Bennett / TTDS this weapon will perform slightly better than Calamity Queller, or when using Marechaussee Hunter (4) while shielded and fully stacked it can even perform slightly better than Staff of Homa in teams with Bennett and Faruzan. Blackcliff Pole: Weapon rankings are assuming 0 stacks due to the unreliability of the weapon passive. At 3 stacks, Blackcliff Pole performs similarly to Staff of the Scarlet Sands. Prospector's Drill: Ranking assumes 1.5 stacks. At [R5], this weapon performs similarly to Deathmatch. Deathmatch and Lithic Spear: At [R5] these weapons perform similarly to Staff of the Scarlet Sands. Favonius Lance: In teams with higher Energy Recharge Requirements, this weapon is slightly worse than Deathmatch. Regarding Artifact Sets: Desert Pavilion Chronicle (4): If Xiao has a weapon with low Base ATK in a team with a lot of external ATK buffs like Bennett or Thrilling Tales of the Dragons Slayers this artifact set can be equal to or better than Vermillion Hereafter (4). Marechaussee Hunter (4): At base, this set is generally worse than Vermillion Hereafter (4). However, it gains significant value with ATK% and Flat DMG buffs such as Bennett, TTDS, and Xianyun, this can make it equal to or better than Vermillion Hereafter (4). 4MH provides a significant amount of Crit Rate. Do keep in mind that due to Xiao's ascension stat being Crit Rate, it may be difficult to optimize around this set if using Crit Rate weapons. Prioritize +15% Anemo DMG set (2) over the other +18% ATK set (2) sets if there are external ATK% buff sources on your team. Emblem of Severed Fate (2) can be used if you lack Energy Recharge substats while using a non-Energy Recharge weapon. Regarding Artifact Main Stats: Anemo DMG% goblets are recommended for Xiao. ATK% goblets serve as a good alternative for him. If using Desert Pavilion Chronicle (4) ATK% Goblet may be preferred in teams without Bennett.

最高の 魈 チーム

魈 のスキル

通常攻撃·微塵突進
通常攻撃·微塵突進
風輪両立
風輪両立
異郷の伝説では、世界は二つの大きな風輪によって破壊されるという。魈の槍術はすでに神の域に達し、まるで二つの風輪のように敵を切り裂く。
靖妖儺舞
靖妖儺舞
降魔の儺面を被り、邪悪を脅かせ、妖魔を滅する「護法夜叉」の姿を現す。強大な力を手に入れる分、巨大な痛みを背負う式、その名は「靖妖儺舞」。

パッシブタレント

conqueror_of_evil_tamer_of_demons

降魔·平妖大聖

アセンション フェーズ 1

靖妖儺舞状態の時、魈の与える全ダメージ+5%。また、スキル継続中、3秒毎に与える全ダメージが更に+5%。
最大25%まで。
dissolution_eon_heaven_fall

壊劫·国土砕き

アセンション フェーズ 4

風輪両立発動後の7秒間、風輪両立によるダメージ+15%。
継続時間7秒、最大3重まで、重複で発動すると継続時間がリセットされる。
transcension_gravity_defier

神通·空中自在法

Passive

チーム内の自身のキャラクター全員が登りに消費するスタミナ-20%。
同じ効果を持つ固有天賦との重ね掛け不可。

星座

dissolution_eon_destroyer_of_worlds

壊劫·三界破壊

星座 Lv. 1

風輪両立の使用可能回数+1。
annihilation_eon_blossom_of_kaleidos

空劫·虚空開敷の変

星座 Lv. 2

フィールド上にいない時、魈自身の元素チャージ効率+25%。
conqueror_of_evil_wrath_deity

降魔·憤怒の相

星座 Lv. 3

風輪両立のスキルLv.+3。
最大Lv.15まで。
transcension_extinction_of_suffering

神通·諸苦滅尽

星座 Lv. 4

魈のHPが50%未満の時、防御力+100%。
evolution_eon_origin_of_ignorance

成劫·無明増長

星座 Lv. 5

靖妖儺舞のスキルLv.+3。
最大Lv.15まで。
conqueror_of_evil_guardian_yaksha

降魔·護法夜叉

星座 Lv. 6

靖妖儺舞状態の時、落下攻撃が2体以上の敵に命中すると、風輪両立の使用可能回数+1。その後の1秒間以内は、クールタイム関係なく風輪両立を発動できる。

統計

アセンション前
アセンション後
突破
-
1
基礎HP
-
991
基礎攻撃力
-
27
基礎防御力
-
62
会心率
-
0

アセンションの材料

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
合計
420000
1
9
9
6
46
168
18
30
36

タレント資料

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
合計
1652500
3
21
38
6
22
31
6
1