
레이저 최고의 빌드: 무기, 성유물 및 팀 (v7.1)
레이저을(를) 위한 최고의 빌드를 찾고 계신가요? 이 레이저 빌드 가이드는 최고의 무기, 성유물, 주요 스탯 및 팀 구성을 다룹니다.
몬드 지역의 울프 영지에서 사람과 도시를 피해 늑대와 함께 생활하는 소년. 예리한 직감과 민첩한 몸놀림을 가지고 있다
최고의 레이저 빌드
Download Build CardDPS 빌드
무기
치명타 확률
Huge base ATK plus a team-wide ATK buff on hitting low-HP targets; the largest raw stat stick available, so CRIT rolls on artifacts carry the build.
치명타 확률
High base ATK with a CRIT DMG-style passive that ramps during the on-field window — matches the tE > Q > tE combo timing almost exactly.
치명타 확률
Passive grants ATK after taking damage and stacks more when off-field; effectively a permanent stat boost here because the burst window keeps you planted in enemy attacks.
치명타 확률
Base ATK and a damage bonus that scales off your ATK — no rotation requirements, so it works in any team and never drops uptime.
치명타 피해
Converts DEF into Normal and Charged Attack damage, adding a flat damage layer that ATK buffs cannot dilute — strongest on a Normal Attack-heavy rotation.
치명타 확률
Stacks damage on Skill and Burst hits, exactly the two buttons in the opener; the buff holds through the full on-field window after tE > Q > tE.
물리 피해 보너스
Physical DMG bonus and a party-wide ATK buff after Normal or Charged Attack hits — best when the team leans physical rather than Electro.
치명타 확률
Pays out bonus damage the moment you take a hit, and rewards a shield or healer on the team; cheap, reliable stat boost for a Noelle or Diona pairing.
치명타 확률
Battle-pass claymore with CRIT Rate and a stacking damage passive that breaks on damage taken — pair with a shielder to keep the stacks, otherwise it is just a crit stat stick.
원소 충전 효율
Provides Energy Recharge as a secondary stat and a passive that adds damage on Normal and Charged Attacks, easing burst uptime so you can drop a battery teammate.
공격력%
Nearly identical stat profile: high base ATK plus an on-hit team ATK buff for 12s, which lines up with the length of a single burst rotation.
공격력%
Boosts shield strength and piles on ATK while shielded; the defensive layer makes serpent_spine-style stacking passives safe to keep.
공격력%
고정 ATK 보조 공격이며, Skill 사용 후 피해를 증가시키는 패시브를 가집니다 — 스킬을 유지하는 대신 탭-우선 오프너와 동기화됩니다.
치명타 피해
Budget claymore with CRIT DMG and an ATK stacking passive on kills, so it shines in multi-wave content and falls off in solo boss fights.
공격력%
Increases Burst damage as a percentage of total Energy Recharge, making an ER-heavy artifact spread genuinely useful instead of wasted.
공격력%
Refunded Energy Recharge after landing Pyro, Hydro, Cryo or Electro damage, tightening the gap between burst windows in reaction teams.
공격력%
Craftable ATK secondary with a chance for 240% AoE damage every 15s — the default free option and a fine stand-in until a 5-star claymore shows up.
원소 충전 효율
Event claymore that grants a flat ATK boost for 10s after triggering a reaction, which the Electro app from Skill and Burst keeps rolling.
유물
Two-piece ATK plus a four-piece that rewards staying on-field through a full rotation — lines up with the sustained Normal Attack window rather than a quickswap style.
Four-piece adds roughly 70% Normal Attack DMG at peak but procs on a chance-based basis, so it only pays out consistently with high attack frequency and stable ping.
Turns Energy Recharge into Burst damage — best pick if you run an ER weapon or sands and want the reset combo to hit hard rather than the autos.
Two-piece Electro DMG; the four-piece cuts Elemental Skill cooldown on reaction, letting you chain extra taps and refill energy faster in Overload teams.
Two-piece ATK and four-piece +35% Normal Attack DMG for claymore users — a no-condition option if you would rather not manage reaction timing.
ATK +18% two-piece filler; pair with any second two-piece bonus while farming, since only the four-piece effect really changes the character's output.
Cheap CRIT Rate from the four-piece whenever HP changes, so it wants a healer or HP-draining teammate; stacks fast and frees artifact rolls for CRIT DMG.
하위 통계 우선 순위
재능 우선
권장 기본 통계
Razor favors
His
DPS
Razor deals Electro damage mainly via Burst and Skill, plus non-negligible Normal Attack damage from his Claymore. Other Hexerei characters aren't required, but they cut Energy Recharge needs and slightly raise damage. DPS drops notably before [C6], and ER requirements climb.
Weapons
Talking Stick: ranking assumes Bennett; much worse without him.
Skyward Pride: gains value when ER needs are higher.
Tidal Shadow: ranks below Earth Shaker if Razor can't be healed.
Earth Shaker: assumes a teammate triggers a Pyro reaction; otherwise pick another weapon.
Artifacts
Marechaussee Hunter (4): with Furina, roughly equal to A Day Carved from Rising Winds.
Hyperbloom / Reaction DPS
Uses Burst Electro to trigger Hyperbloom. With C6 Bennett, Normal Attacks infuse Pyro to trigger Hyperbloom, Burgeon, and Overload.
Favonius Greatsword: trades some reaction damage for team energy.
최고의 레이저 팀
레이저을(를) 위한 최고의 팀을 알아보세요. 모든 플레이 스타일에 맞는 무과금 친화적 팀 구성도 포함됩니다.
Razor Overload Team #1
SSRazor Overload team with triple Pyro supports. Chevreuse shreds resistances, Bennett buffs ATK, and Durin applies off-field Pyro to trigger Overload.
Trigger Overload with Razor's Electro attacks and Pyro application from supports. Chevreuse's passive reduces Pyro and Electro RES after Overload, while Bennett's Burst and Durin's off-field Pyro DMG maximize Razor's damage.
Team composition: 레이저 (번개 Main DPS), 두린 (불 Support), 슈브르즈 (불 Support), 베넷 (불 Support)
Burst summons the Wolf Within for coordinated Electro attacks, boosting ATK SPD and Electro RES.
Weapons: 타오르는 천 개의 태양, 이무기 검
Artifacts: 4pc 검투사의 피날레
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Skill grants Purity or Denial state; Purity debuffs Pyro and corresponding RES, Denial boosts own damage.
Weapons: 검은 침식, 늑대 송곳니
Artifacts: 4pc 절연의 기치
Substats: CRIT Rate > CRIT DMG > Energy Recharge > ATK%
Overload triggers shred Pyro and Electro RES; Skill buffs ATK based on HP and heals.
Weapons: 호마의 지팡이, 페보니우스 장창
Artifacts: 4pc 지난날의 노래
Substats: HP% > CRIT Rate > Energy Recharge
Burst grants a large ATK buff and healing to allies.
Weapons: 매의 검, 뒷골목의 섬광
Artifacts: 4pc 옛 왕실의 의식
Substats: Energy Recharge
Razor Overload Team #2
SSA high-S tier Overloaded composition built around Razor's Wolf Within, backed by Fischl's Oz, Durin's dual-state Pyro support, and Bennett's ATK buff and healing. Hexerei synergy amplifies both Razor and Fischl, making this team excel at constant Electro-Pyro reactions.
Razor's Burst, boosted by Hexerei synergy, drives Overloaded with off-field Pyro from Durin and Bennett, while Fischl's Oz adds Electro and buffs. Bennett provides ATK buffs and healing to sustain the aggressive playstyle.
Team composition: 레이저 (번개 Main DPS), 피슬 (번개 Sub DPS), 두린 (불 Support), 베넷 (불 Support)
Wolf Within boosts ATK SPD and <electro>Electro</electro> RES; Hexerei synergy boosts Burst and turns Sigil overflow into AoE <electro>Electro</electro> DMG + Energy.
Weapons: 타오르는 천 개의 태양, 이무기 검
Artifacts: 4pc 검투사의 피날레
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Oz deals continuous off-field <electro>Electro</electro> DMG. With Hexerei synergy, Overloaded boosts ATK, and Electro-Charged/Lunar-Charged boost Elemental Mastery.
Weapons: 약수, 제례활
Artifacts: 4pc 견고한 천암
Substats: CRIT DMG > CRIT Rate > ATK%
Skill toggles between Purity (off-field <pyro>Pyro</pyro> DMG + RES shred) and Darkness (personal DMG + Melt/Vaporize buffs). Hexerei strengthens both.
Weapons: 검은 침식, 늑대 송곳니
Artifacts: 4pc 절연의 기치
Substats: CRIT Rate > CRIT DMG > Energy Recharge > ATK%
Elemental Burst gives large ATK buff and healing to allies. Essential for sustaining <pyro>Pyro</pyro> application and team survivability.
Weapons: 매의 검, 뒷골목의 섬광
Artifacts: 4pc 옛 왕실의 의식
Substats: Energy Recharge
레이저 스킬
수동적인 재능
각성
승천 단계 1뇌아 발동 시 날카로운 발톱과 창뢰의 재사용 대기시간이 초기화된다
굶주림
승천 단계 4늑대의 질주
Passive같은 효과의 고유 특성과 중첩되지 않는다
별자리
늑대의 본성
C1진압
C2야수의 혼
C3최대 Lv.15까지 상승
물어뜯기
C4날카로운 발톱
C5최대 Lv.15까지 상승
천랑
C6뇌아 상태가 아닐 경우 낙뢰가 적에게 명중하면 레이저는 날카로운 발톱과 창뢰의 번개의 인장을 1개 획득한다
의상

들판 질주
레이저의 코스튬. 야외에서 뛰어다니기 편한 복장이다
통계
승천 재료

Mora
420,000

승리의 자수정 가루
1

승리의 자수정 조각
9

승리의 자수정 덩이
9

승리의 자수정
6

뇌광 프리즘
46

고리고리 열매
168

부서진 가면
18

오염된 가면
30

불길한 가면
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
인재 자료

Mora
1,652,500

「투쟁」의 가르침
3

「투쟁」의 인도
21

「투쟁」의 철학
38

부서진 가면
6

오염된 가면
22

불길한 가면
31

동풍의 발톱
6

지식의 왕관
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
자주 묻는 질문
레이저에게 가장 좋은 성유물 세트는 무엇인가요?+
레이저에게 가장 좋은 성유물 세트는 4-piece 바람이 시작되는 날 세트입니다.
레이저에게 가장 좋은 무기는 무엇인가요?+
레이저에게 가장 좋은 무기는 늑대의 무용담입니다.
레이저은 어떤 메인 스탯을 우선해야 하나요?+
시계, 성배, 왕관에서 공격력%, 번개 원소 피해 보너스, 치명타 확률를 우선하세요.
레이저의 특성 우선순위는 무엇인가요?+
다음 순서로 레이저의 특성을 올리세요: Normal Attack > Skill > Burst.
레이저에게 가장 좋은 파티는 무엇인가요?+
레이저에게 좋은 파티는 Razor Overload Team #1, Razor Overload Team #2, Razor Overload Team #3, Razor Plunge Attack Team, Razor Lunar-Charged Team, Razor Lunar-Charged Hypercarry 등이 있습니다.




