Lost Art
SSRWeaponWeapon Effects
Volt Resonance
Increase volt ATK by 15% and volt resistance by 25%. Activate by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with other Volt Resonance or Volt Reaction effects, with Volt Resonance taking precedence.
Advancements
After triggering Feedback, every Crystamax thorn will deal damage to nearby targets equal to 66.7% of ATK every 2 seconds for NaN seconds.
Increase the current weapon's base ATK growth by 16%.
Using the weapon skill or the discharge skill of any other weapon will generate 1 Crystamax thorn.
Increase the current weapon's base ATK growth by 32%.
Increase Feedback's Max HP recovery of Crystamax thorns to NaN%.
After successfully using Harrah's Embrace, increase volt damage by an additional NaN% for NaN seconds.
Normal Skills
Wingspan
Attack x5While on the ground, use normal attack to launch 5 consecutive attacks. First Attack: Deal damage equal to 98.9% of ATK plus 625 and knock the target back. Second Attack: Deal damage equal to 72.9% of ATK plus 460 and knock the target back. Third Attack: Deal damage equal to 138.1% of ATK plus 872 and suspend the target. Fourth Attack: Deal damage equal to 316.5% of ATK plus 1999 and knock the target back. Fifth Attack: Deal damage equal to 199.1% of ATK plus 1257 and knock the target down.
Suppress
JumpAttack x5While airborne, use normal attack to launch 5 attacks in a row in mid-air, consuming endurance. First Attack: Deal damage equal to 113.7% of ATK plus 718. Second Attack: Deal damage equal to 89.6% of ATK plus 566. Third Attack: Deal damage equal to 175.1% of ATK plus 1106. Fourth Attack: Deal damage equal to 343.3% of ATK plus 2168. Fifth Attack: Deal damage equal to 170.6% of ATK plus 1077.
Advance
AttackHold AttackWhile attacking on the ground, tap and hold normal attack to trigger Advance, dealing damage equal to 211.7% of ATK plus 1337.
Descent
JumpHold AttackTap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Descent. Dive through the air, consuming endurance and dealing damage equal to 241.9% of ATK plus 1528 to nearby targets upon reaching the ground.
Dodge Skills
Dodge
MovementDashDodge right before getting hit to trigger Phantasia, reducing the speed of targets within the area. Become immune to hitstun while dodging.
Pillage
MovementDashAttackTap normal attack during the perfect dodge window (tap an arrow button before dodging forward) to trigger Pillage, dealing damage equal to 55.9% of ATK plus 353 to nearby targets and suspending them. Using Pillage can trigger Feedback.
Swarm
DashAttackUse normal attack right after dodging to trigger Swarm, summoning two Abyssant illusions which deal damage equal to 88.2% of ATK plus 557 to targets ahead. Using Swarm can trigger Feedback.
Weave
When on the ground, holding any dodge can trigger Weave, dashing for a distance toward the sky (does not work in areas where Jetpack can't be used).
Seal
DashHold AttackTap and hold normal attack right after dodging to trigger Seal, launching a hive consciousness forward which controls Grayspace Entities that it hits, turning them into allies for 60 seconds (does not work on bosses). The control state is removed when Seal is used again on an affected target or its duration ends, dealing 45% of all damage dealt by the Wanderer during the control period. The hive consciousness can be resisted by non-Grayspace Entity targets, which are not affected by this control effect.
Skills
Field
Dash rapidly between two points 10 times, drawing in nearby targets and dealing damage up to 371.7% of ATK plus 2348 to nearby targets. Upon landing, deal damage equal to 198.3% of ATK plus 1252 to nearby targets. Cooldown: 20 seconds. Each dash absorbs 10% of the Max HP of all Crystamax thorns (unavailable in Apex League), and deals additional damage equal to the number of Crystamax thorns times 40% of ATK, or the number of Crystamax thorns times 1% of the Wanderer's Max HP, whichever is greater, until the Crystamax thorns are exhausted. The HP loss ratio of the Crystamax thorns' Max HP counts as the HP loss ratio of the Wanderer's Max HP.
Discharge Skills
Harrah's Embrace
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and summon Harrah to cast 12 Tempest Rounds, each of which deals damage equal to 68.8% of ATK plus 435 to nearby targets. During this, the Wanderer gains damage immunity for 1.5 seconds (unavailable in Apex League). Increase volt damage by 7% for 30 seconds after successfully using Harrah's Embrace. In addition, generate 3 Crystamax thorns (up to 5 can exist at one time). Crystamax thorns start with 100% Max HP, are unable to be attacked, can only be healed by Feedback, and last for 150 seconds. Gain 2 Feedbacks after Harrah's Embrace lands an attack (can stack up to 4 times). Lost Art consumes 1 Feedback every dodge attack, dealing damage to the target equal to the number of Crystamax thorns times 72% of ATK, recovering 25% of Max HP to all Crystamax thorns, and resetting Crystamax thorn location and duration. After landing a hit with Harrah's Embrace, gain 1 opportunity to dodge without consuming a dodge attempt.