Mortefi
Mortefi

Wuthering Waves Mortefi Build

Fusion element Fusion
Pistols typePistols

Mortefi Upgrade Materials

Whisperin Core
Whisperin Core
Rage Tacet Core
Rage Tacet Core
Coriolus
Coriolus

Mortefi Best Echo Sets

Moonlit Clouds
5
Moonlit Clouds

Mortefi Best Primary Echo

Impermanence Heron
Impermanence Heron

Mortefi Best Echo Stats

4 Cost: Crit DMG / Crit Rate
3 Cost: Energy Regen / ATK% > ATK / Fusion DMG
1 Cost: ATK%

Mortefi Best Echo Substats

1
Energy Regen
2
Crit Rate / Crit DMG
3
ATK%
4
ATK / Liberation DMG

Mortefi Best Weapons

Static MistStatic Mist
NovaburstNovaburst
Undying FlameUndying Flame
ThunderboltThunderbolt

Best Mortefi Team

Mortefi Active Skills

Impromptu Show

Impromptu Show

Basic Attack
Mortefi uses his dual pistols and flames to perform up to 4 consecutive shots, dealing Fusion DMG.

Heavy Attack
Mortefi enters the aiming state for a more powerful shot. The aimed shot fired after charging finishes deals Fusion DMG.

Mid-air Attack
Mortefi consumes Stamina to perform consecutive shots at the target in mid-air, dealing Fusion DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.

Passionate Variation

Passionate Variation

Launch a flashing lightning of flames forward, dealing Fusion DMG.

Violent Finale

Violent Finale

Deal Fusion DMG, and apply Burning Rhapsody to all characters in the team.

Burning Rhapsody
When the on-field character's Basic Attack hits the target, Mortefi launches a Coordinated Attack, firing 1 Marcato.
When the on-field character's Heavy Attack hits the target, Mortefi launches a Coordinated Attack, firing 2 Marcato.
Mortefi can launch one Coordinated Attack every 0.35s.

Marcato
Deals Fusion DMG.

Mortefi Passive Skills

Fury Fugue

Fury Fugue

Resonance Skill: Fury Fugue
When Mortefi's "Annoyance" reaches 100, his Resonance Skill is replaced with Fury Fudge. When casting Fury Fudge, Mortefi consumes all "Annoyance" to unleash high-speed flame lightning, dealing Fusion DMG, considered as Resonance Skill damage.

Annoyance
Mortefi can hold up to 100 Annoyance.
When Normal Attack Impromptu Show hits the target, “Annoyance” is restored.
When Intro Skill Dissonance hits the target, “Annoyance” is restored. When Resonance Skill Passionate Variation hits the target, “Annoyance” is restored. Within 5s after casting Passionate Variation, Basic Attack Impromptu that hits the target additionally restores “Annoyance”.

Harmonic Control

Harmonic Control

After casting Resonance Skill Passionate Variation, the damage of Resonance Skill Fury Fugue is increased by 25% for 8s.

Rhythmic Vibrato

Rhythmic Vibrato

During Resonance Liberation Burning Rhapsody, each hit of Resonance Liberation Marcato will increase the damage of the next Resonance Liberation Marcato by 1.5%, which can be triggered once every 0.35s, stacking up to 50 times. The effect will be reset after Resonance Liberation Burning Rhapsody ends.

Mortefi Swap Skills

Dissonance

Dissonance

Attack the target, dealingFusion DMG.

Rage Transposition

Rage Transposition

The next character (or other characters on a nearby team that activates an Outro Skill) gains 38% Heavy Attack DMG Deepen for 14s, or until the character is switched off field.

Mortefi Resonance Chain

Sequence Node 1

Sequence Node 1

During Resonance Liberation Burning Rhapsody, Mortefi launches Coordinated Attacks when the on-field character performs their Resonance Skills, firing 2 Resonance Liberation's Marcato hits, dealing Fusion DMG.

Sequence Node 2

Sequence Node 2

After using the Echo Skill, Mortefi restores an additional 10 Resonance Energy. This can be triggered once every 20 seconds.

Sequence Node 3

Sequence Node 3

During Resonance Liberation Burning Rhapsody, the Crit. DMG of Resonance Liberation's Marcato is increased by 30%.

Sequence Node 4

Sequence Node 4

The duration of Resonance Liberation Burning Rhapsody is extended by 7s.

Sequence Node 5

Sequence Node 5

When Resonance Skill Passionate Variation or Resonance Skill Fury Fugue hits a target, 4 Resonance Liberation's Marcato hits will be fired, dealing Fusion DMG. DMG of Resonance Liberation's Marcato fired in this way is reduced by 50%.

Sequence Node 6

Sequence Node 6

When Resonance Liberation Violent Finale is cast, ATK of all team members is increased by 20% for 20s.