
最佳恰斯卡培養指南:武器、聖遺物與隊伍 (v7.1)
正在尋找恰斯卡的最佳培養指南?這份恰斯卡培養指南涵蓋了最佳武器、聖遺物、主要屬性與隊伍搭配。
特拉洛坎的「調停人」,萬千爭端的終結者。
最佳 恰斯卡 構建
Download Build CardDPS配置
武器
暴擊傷害
ATK% substat plus a stacking DMG Bonus that scales with the number of Pyro/Hydro/Electro/Cryo allies — the same three the build runs.
暴擊傷害
The HP% substat is dead weight, but a huge CRIT DMG roll and unconditional DMG Bonus make it the best pure stat stick when the signature is unavailable.
暴擊傷害
CRIT DMG substat with a Charged Attack DMG bonus that grows on each consecutive charged shot — converted shells are Charged Attack damage, so the ramp applies directly.
暴擊傷害
CRIT DMG substat, ATK passive and stacking Normal Attack DMG; the attack-side buffs carry over through the rotation even though the shotshells are charged hits.
暴擊率
CRIT Rate substat smooths crit ratio building, and the passive adds flat ATK for free. The extra physical proc is negligible but harmless.
攻擊力%
High base ATK with an ATK% substat. The flight-distance bonus rarely triggers at shotshell range, so value it as a stat stick only.
暴擊率
CRIT Rate plus stacking ATK then DMG Bonus once three damage types land; the loaded volley (Normal, Skill, converted shells) fills those stacks quickly.
暴擊率
Flat ATK and a large Charged Attack DMG bonus once its stacks build; strongest in longer fights where the ramp time is not wasted.
攻擊力%
ATK% substat and a team-wide ATK buff on Skill cast — a cheap filler that still feeds the whole PECH core's damage.
攻擊力%
Very high base ATK, but the passive only grants its DMG Bonus if healing keeps arriving. Take it only with a dedicated healer on the team.
攻擊力%
ATK% substat with a Charged Attack-oriented passive; since every converted shell counts as a charged hit, a budget bow that plays toward the kit's actual damage source.
攻擊力%
Craftable: Normal Attack DMG plus a Charged Attack DMG bonus that doubles while at full Energy Recharge. Hold the Burst to keep the charged half active.
攻擊力%
Flat ATK substat and a ramping damage passive; unexciting but serviceable as an early placeholder before a crit bow drops.
神器
Best-in-slot: consuming Nightsoul points grants a 40% DMG Bonus while on field, and the charged volley is fired on field, so uptime is near total.
2pc Anemo DMG Bonus is a clean filler. The 4pc RES shred only boosts the single Anemo shell and needs an on-field Swirl, so it is a team-dependent choice.
Stacks up to 36% CRIT Rate from HP changes — pair with Furina or another HP-draining healer, then move artifact rolls into CRIT DMG and ATK%.
子統計優先級
人才優先
推薦的主要統計數據
Chasca's bullets fire last-in, first-out: the final one loaded hits first, while the slot-1
Needs 3 distinct
Ideal combo: 4[CA6] (number after CA = bullets loaded).
Chasca — DPS
Damage flows through her converted Shining Shadowhunt Shells; her own Anemo damage is low. Field multiple Pyro/Hydro/Electro/Cryo allies so more Shells convert and reactions trigger.
Weapons
Amos' Bow: Shells aren't projectiles and have no travel time, so passive stacks never apply — still a solid stat stick.
Polar Star: theoretically a bit stronger, but its CRIT Rate substat makes optimization difficult.
Scion of the Blazing Sun: at R5, close to Skyward Harp.
Song of Stillness: assumes permanent passive uptime — skip it if the team can't heal often.
Flower-Wreathed Feathers: at R5, similar to Skyward Harp.
Range Gauge: needs reliable healing; with it, edges out Song of Stillness R5 and Amos' Bow R5.
Artifacts
Marechaussee Hunter (4): only with Furina, where it nearly matches Obsidian Codex (4).
Detailed comparisons here.
最佳 恰斯卡 團隊
發掘恰斯卡的最佳隊伍搭配,包括適合各種玩法的平民隊伍。
Chasca Vaporize Team
SSChasca drives Vaporize with Furina's Hydro, while Yanfei shields and Bennett buffs.
Chasca's Shells absorb teammate elements to self-trigger Vaporize using Furina's Hydro. Bennett's Burst provides massive ATK and healing, while Yanfei C4 adds a shield and further buffs.
Team composition: 恰斯卡 (Anemo Main DPS), 芙寧娜 (Hydro Sub DPS), 煙緋 (Pyro Support), 班尼特 (Pyro Support)
Shells adapt to teammates' elements, enabling self-triggered Vaporize.
Weapons: 星鷲赤羽, 綴花之翎
Artifacts: 4pc 黑曜秘典
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Skill applies continuous Hydro; Burst buffs DMG from allies' HP changes.
Weapons: 靜水流湧之輝, 西風劍
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
C4 provides a shield and buffs Main DPS via artifact and weapon.
Weapons: 試作金珀, 討龍英傑譚
Artifacts: 4pc 燼城勇者繪卷
Substats: Energy Recharge > HP%
Elemental Burst provides huge ATK buff and healing to party.
Weapons: 霧切之回光, 暗巷閃光
Artifacts: 4pc 昔日宗室之儀
Substats: Energy Recharge > HP%
Chasca Vaporization Team #2
SS-tier Vaporize team that becomes SS at C2. Chasca self-triggers Vaporize with Furina and Bennett, boosted by Xilonen's RES shred and Bennett's ATK buff.
Chasca's Shadowhunt Shells adapt to allies' elements, letting her trigger Vaporize with Furina and Bennett. Xilonen shreds enemy RES and heals, while Bennett's Burst provides a massive ATK buff.
Team composition: 恰斯卡 (Anemo Main DPS), 芙寧娜 (Hydro Sub DPS), 希諾寧 (Geo Support), 班尼特 (Pyro Support)
Main DPS. Depending on teammates' elements, changes Shadowhunt Shells properties to enable reactions like Vaporize.
Weapons: 星鷲赤羽, 綴花之翎
Artifacts: 4pc 黑曜秘典
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Sub DPS. Skill applies Hydro continuously; Burst boosts DMG based on HP changes from her skill and the healer.
Weapons: 靜水流湧之輝, 西風劍
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Support. Samplers reduce enemy elemental RES and provide healing to teammates.
Weapons: 岩峰巡歌, 西風劍
Artifacts: 4pc 燼城勇者繪卷
Substats: CRIT DMG > CRIT Rate > DEF% > Energy Recharge
Support. Burst grants a huge ATK buff and healing to other members.
Weapons: 霧切之回光, 暗巷閃光
Artifacts: 4pc 昔日宗室之儀
Substats: Energy Recharge > HP%
恰斯卡 技能
被動天賦
子彈的戲法
提升階段 1·每種元素有33.3%/66.7%/100%的機率觸發「附靈轉化」,使第三枚裝入彈匣的追影彈隨機轉化為對應元素類型之一的煥光追影彈。
·每種元素將為恰斯卡產生一層「煥影之靈」效果,使煥光追影彈造成的傷害提升15%/35%/65%,該效果持續至本次多重瞄準結束,至多疊加3層。
掩護的心意
提升階段 4依上述方式造成的傷害視為重擊傷害。
夜域賜禮·不熄熾心
Passive在納塔存在燃素機制的區域時,能夠進行夜魂傳遞·恰斯卡。目前場上角色位於空中時,切換恰斯卡登場時觸發:恰斯卡將進入夜魂加持狀態,並獲得32點夜魂值。自己的隊伍每10秒可以觸發一次夜魂傳遞。
調停的真意
Passive該效果在秘境、征討領域、深境螺旋中無效。
星座
彈匣,躁動的輪盤
C1觸發「附靈轉化」的機率增加:若隊伍中存在符合元素轉化條件的元素類型角色,則觸發「附靈轉化」的機率提升33.3%,至多提升至100%。
需要解鎖突破天賦「子彈的戲法」。
此外,不處於戰鬥狀態下時,恰斯卡的夜魂加持狀態消耗的夜魂值與燃素降低30%。
槍口,灼燒的輕煙
C2此外,施放元素戰技靈韁追影中的多重瞄準時,恰斯卡的煥光追影彈命中敵人時,會根據煥光追影彈的元素類型,造成相當於恰斯卡攻擊力400%的對應元素範圍傷害,該傷害視為重擊傷害。每次施放多重瞄準至多觸發一次該效果。
籠繩,縝密的掌控
C3至多提升至15級。
星火,瞬息的擊發
C4上述造成對應元素範圍傷害的效果,每次施放索魂命襲至多觸發1次該效果。
帽簷,沙影的輪廓
C5至多提升至15級。
相決,鬥爭的榮光
C6上述效果需要解鎖突破天賦「子彈的戲法」。
服裝

特拉洛坎夜幽靈
恰斯卡的裝扮款式。血液中流淌著爭鬥之意,瞳孔裡倒映出不屈之志,超越死亡帶來的痛苦,這是特拉洛坎英雄的傲骨。
統計數據
提升材料

Mora
420,000

自在松石碎屑
1

自在松石斷片
9

自在松石塊
9

自在松石
6

深邃糾纏的凝視
46

枯葉紫英
168

稚嫩的尖齒
18

老練的堅齒
30

橫行霸者的利齒
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
人才資料

Mora
1,652,500

「紛爭」的教導
3

「紛爭」的指引
21

「紛爭」的哲學
38

稚嫩的尖齒
6

老練的堅齒
22

橫行霸者的利齒
31

絲織之羽
6

智識之冕
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
常見問題
恰斯卡的最佳聖遺物套裝是什麼?+
恰斯卡的最佳聖遺物套裝是4-piece的黑曜秘典套。
恰斯卡的最佳武器是什麼?+
恰斯卡的最佳武器是星鷲赤羽。
恰斯卡應該優先什麼主詞條?+
時之沙、空之杯、理之冠優先選擇攻擊力%, 攻擊力%, 暴擊率。
恰斯卡的天賦升級優先級是什麼?+
依此順序升級恰斯卡的天賦:Skill > Burst > Normal Attack。
恰斯卡的最佳配隊是什麼?+
恰斯卡的一些最佳配隊是Chasca Vaporize Team, Chasca Vaporization Team #2, Chasca Vaporization & Melting Team, Chasca Multi-Reactions Team, Chasca Freezing, Chasca Melting。




