《原神》八重神子 構建
鳴神大社的宮司大人,兼任「八重堂」總編。豔麗動人的外表下藏著令人意想不到的聰慧與狡黠。
最佳 八重神子 構建
OFF-FIELD DPS配置
武器
暴擊傷害
Signature weapon. Each Skill cast grants a stack of Kagura Dance, boosting Skill DMG by 12% for 16s. Three stacks max—perfect for the triple-Skill rotation.
攻擊力%
高基礎攻擊力與元素傷害加成。被動球體造成物理傷害,但仍能提供相當可觀的場外傷害。
暴擊率
提升移動速度並隨時間提供元素傷害加成。主動切換玩法可在旋轉中保持疊加。
攻擊力%
Requires a shielder to maintain the ATK% passive. High base ATK and ATK% substat work well with off-field turrets.
暴擊率
Boosts Skill and Burst DMG after Normal Attacks. Since you rarely use Normals, the effect is inconsistent but still a solid stat stick.
元素精通
Provides team Elemental Mastery and personal DMG boost. Great in Aggravate or Hyperbloom teams.
攻擊力%
High Energy Recharge for easier Burst uptime. Passive boosts ATK after using Skill—triggered by the triple cast.
暴擊傷害
隨機buff交換時:攻擊百分比、元素傷害加成或元素精通。雖然不可靠,但在正確buff觸發時非常強大。
元素充能效率
Craftable <element electro>Electro</element>-focused weapon. After triggering an <element electro>Electro</element> reaction, the wielder gains Elemental DMG Bonus for team. Best in reaction teams.
元素精通
Elemental Mastery substat and passive that triggers Elemental DMG Bonus on reactions. Budget option for Aggravate.
神器
BIS for off-field. 4-piece increases Skill DMG by 25% and an additional 25% when not on field. Sesshou Sakura snapshots the 4-set bonus.
根據 ER% 提升 能量充能 與 爆發 造成的傷害。若你依賴她的 爆發 進行傷害並需要 ER,則非常理想。
Generic 2-piece ATK% combos (e.g., Gladiator's Finale + Shimenawa's Reminiscence). Simple stat boost when farming dedicated sets is slow.
4-piece increases DMG against enemies affected by <element electro>Electro</element>. Conditional, but easy to maintain in mono-<element electro>Electro</element> or Aggravate teams.
2-piece gives HP% (not useful), but 4-piece boosts team ATK and shield strength. Only recommended in a support-oriented hybrid build with suboptimal personal damage.
子統計優先級
人才優先
推薦的主要統計數據
元素充能效率 / 攻擊力%
雷元素傷害加成
暴擊率 / 暴擊傷害
Start rotations with three
OFF-FIELD AGGRAVATE DPS配置
武器
暴擊傷害
Best-in-slot; Skill usage stacks Elemental Mastery and Skill DMG boost.
元素精通
高基礎攻擊力和隊伍元素精通buff;提升個人和隊伍惡化。
元素精通
提供CRIT DMG和技能 DMG%,但需要敵人標記。
暴擊傷害
CRIT DMG and Skill DMG%; energy management needed to maintain passive.
暴擊率
CRIT Rate and <element electro>Electro</element> DMG% from passive; requires on-field time to stack.
攻擊力%
High base ATK and <element electro>Electro</element> DMG% orb; consistent damage but no EM.
暴擊傷害
Random buffs (ATK%, EM, or <element electro>Electro</element> DMG%); high CRIT DMG and good for Aggravate.
暴擊傷害
CRIT DMG and Normal Attack speed, but Skill trigger not ideal for off-field.
暴擊率
CRIT Rate and Skill/Burst DMG%; decent F2P option.
攻擊力%
Energy Recharge and Skill DMG% after using Skill; balances energy needs.
元素充能效率
Energy Recharge and <element electro>Electro</element> DMG% support; good for team Aggravate.
元素精通
Craftable EM weapon; triggers Electro-related reactions for <element electro>Electro</element> DMG%.
神器
4-piece buffs Elemental Mastery and ATK% based on party <element electro>Electro</element>; ideal for Aggravate.
Boosts Burst DMG and Energy Recharge; use if focusing on Burst damage.
4-piece boosts Skill DMG by 25% and an additional 25% off-field; excellent for turret damage.
2-piece <element electro>Electro</element> DMG%; 4-piece reduces Skill CD, enabling more Aggravate procs.
4-piece boosts damage against <element electro>Electro</element>-affected enemies; not ideal if <element dendro>Dendro</element> aura is active.
2-piece HP% not useful; 4-piece buffs team ATK and shield strength; only for dedicated support.
子統計優先級
人才優先
推薦的主要統計數據
元素充能效率 / 元素精通 / 攻擊力%
雷元素傷害加成
暴擊率 / 暴擊傷害
For Raiden Shogun (
最佳 八重神子 團隊
Yae Hyperbloom Team
SSYae's <element>Electro</element> DMG reacts with <element>Dendro</element> Cores to trigger Hyperbloom. Kokomi uses Skill and Normal Attack to create Dendro Cores. Nahida provides <element>Dendro</element> application and Aggravate synergy.
Yae's <element>Electro</element> triggers Hyperbloom on cores created by Kokomi and Yelan. Nahida's Burst buffs her Skill based on teammates' elements, enabling Aggravate for extra damage.
Team composition: 珊瑚宮心海 (Hydro Main DPS), 八重神子 (Electro Sub DPS), 夜蘭 (Hydro Sub DPS), 納西妲 (Dendro Sub DPS)
Kokomi is the Main DPS and Healer. Her Elemental Burst DMG scales with Max HP. She uses Skill and Normal Attack to create Dendro Cores for Hyperbloom.
Weapons: 不滅月華, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Yae provides continuous <element>Electro</element> attachment via her Skill to trigger Hyperbloom and Aggravate.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Yelan applies <element>Hydro</element> off-field, helping create Dendro Cores and boosting team damage.
Weapons: 若水, 西風獵弓
Artifacts: 4pc 絕緣之旗印
Substats: HP% > CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Nahida deals <element>Dendro</element> DMG via Skill, linking enemies. Her Burst buffs Skill based on teammates' elements, supporting Hyperbloom and Aggravate.
Weapons: 千夜浮夢, 匣裡日月
Artifacts: 4pc 深林的記憶
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Yae Catalyze Team #1
SSNahida drives Aggravate with high Elemental Mastery. Yae and Fischl provide off-field Electro. Zhongli's shield and Archaic Petra boost team damage.
Maximize Nahida's Elemental Mastery to boost her own damage and Catalyze reactions. Yae and Fischl supply continuous off-field Electro for Aggravate, while Zhongli shields and provides damage amplification via Archaic Petra.
Team composition: 納西妲 (Dendro Main DPS), 八重神子 (Electro Sub DPS), 菲謝爾 (Electro Sub DPS), 鍾離 (Geo Support)
Nahida's Skill hits up to 8 enemies and triggers reactions. Her Burst buffs her Skill based on teammates' elements.
Weapons: 千夜浮夢, 匣裡日月
Artifacts: 4pc 深林的記憶
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Yae's Elemental Skill provides continuous off-field Electro attachment to trigger Aggravate.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 2pc 飾金之夢 + 2pc 如雷的盛怒
Substats: CRIT DMG > CRIT Rate > ATK%
Fischl's Elemental Skill provides continuous off-field Electro attachment to trigger Aggravate.
Weapons: 若水, 絕弦
Artifacts: 2pc 角鬥士的終幕禮 + 2pc 如雷的盛怒
Substats: CRIT DMG > CRIT Rate > ATK%
Zhongli's shield provides safe environment. Archaic Petra set boosts team DMG by picking up Geo crystals.
Weapons: 護摩之杖, 黑纓槍
Artifacts: 4pc 悠古的磐岩
Substats: HP% > HP > Energy Recharge
Tighnari 催化隊
SSYae 是這支隊伍中的次要輸出。 Tighnari 的草元素傷害由 催化 反應最大化。
觸發催化 Dendro 和電元素之間的反應,最大化 Tigernari 的傷害,Yae 提供離場電元素, Nahida 提供 Dendro 應用和buff, Zhongli 提供盾牌和攻擊力buff。
Team composition: 提納里 (Dendro Main DPS), 八重神子 (Electro Sub DPS), 納西妲 (Dendro Sub DPS), 鍾離 (Geo Support)
The Dendro DMG of Tighnari is maximized by Catalyze, triggered by the reaction between Dendro from Tighnari and Collei with Electro from Yae.
Weapons: 獵人之徑, 絕弦
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides continuous Electro attachment via attacks and Elemental Skill to trigger Catalyze.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 4pc 如雷的盛怒
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Mainly deals DMG via Elemental Skill connecting up to 8 enemies. Elemental Burst buffs Skill based on team's elements. With Yae, triggers Aggravate to maximize overall DMG.
Weapons: 千夜浮夢, 匣裡日月
Artifacts: 4pc 深林的記憶
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Shield provides safe environment and ATK buff via <artifact-set>Tenacity of the Millelith</artifact-set>.
Weapons: 護摩之杖, 黑纓槍
Artifacts: 4pc 千岩牢固
Substats: HP% > HP > Energy Recharge
Yae 雷電隊伍 #1
SSThe Electro DMG of whole team is maximized by Kujou Sara(C6)’s Electro CRIT DMG Bonus. Bennett provides huge ATK buff and healing.
Maximize Raiden Shogun burst damage by having high-energy teammates (Yae, Kujou Sara) and Kujou Sara's C6 CRIT DMG bonus for Electro DMG, while Bennett provides ATK buff and healing.
Team composition: 雷電將軍 (Electro Main DPS), 八重神子 (Electro Sub DPS), 九條裟羅 (Electro Support), 班尼特 (Pyro Support)
Main DPS. DMG of Burst depends on energy consumed by teammates. Burst boosts team Energy Recharge, Skill increases teammates' Burst DMG.
Weapons: 薙草之稻光, 「漁獲」
Artifacts: 4pc 絕緣之旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Provides continuous Electro off-field via Skill. At C4, boosts teammates' Electro DMG.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 2pc 如雷的盛怒 + 2pc 角鬥士的終幕禮
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Provides ATK bonus and at C6, boosts CRIT DMG of Electro DMG. High energy cost maximizes Raiden Shogun's Burst DMG.
Weapons: 天空之翼, 絕弦
Artifacts: 4pc 絕緣之旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Provides huge ATK buff and healing via Burst.
Weapons: 天空之刃, 西風劍
Artifacts: 4pc 昔日宗室之儀
Substats: HP% > HP% > Energy Recharge
Yae 雷隊 #2
SSYae Miko's high energy cost bursts synergize with Raiden Shogun's energy recharge and burst damage boost. Kazuha provides crowd control and Anemo buffs, while Bennett provides massive ATK buff and healing.
Yae Miko's high energy cost bursts synergize with Raiden Shogun's energy recharge and burst damage boost, while Kazuha provides crowd control and buffs, and Bennett provides ATK buff and healing.
Team composition: 雷電將軍 (Electro Main DPS), 八重神子 (Electro Sub DPS), 楓原萬葉 (Anemo Support), 班尼特 (Pyro Support)
Elemental Burst damage scales with party's energy costs. Boosts team energy and burst DMG via Skill.
Weapons: 薙草之稻光, 「漁獲」
Artifacts: 4pc 絕緣之旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Elemental Skill provides continuous off-field Electro application. At C4, grants Electro DMG buff to teammates.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 2pc 如雷的盛怒 + 2pc 角鬥士的終幕禮
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Groups enemies, provides crowd control, DMG buff, and reduces enemy Anemo RES via Swirl.
Weapons: 蒼古自由之誓, 鐵蜂刺
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Elemental Burst provides massive ATK buff and healing to other members.
Weapons: 天空之刃, 西風劍
Artifacts: 4pc 昔日宗室之儀
Substats: HP% > HP > Energy Recharge
Yae 雷隊 #2
SS最大化 Electro DMG,搭配 Kujou Sara(C6) 的 CRIT DMG 加成與 Raiden Shogun 的能量協同。
Maximize Electro DMG of the whole team using Kujou Sara(C6)'s Electro CRIT DMG Bonus and Raiden Shogun's energy synergy.
Team composition: 雷電將軍 (Electro Main DPS), 八重神子 (Electro Sub DPS), 九條裟羅 (Electro Sub DPS), 琴 (Anemo Support)
Main DPS. Burst DMG scaled by energy consumed by team. Boosts team Energy Recharge and Burst DMG.
Weapons: 薙草之稻光, 「漁獲」
Artifacts: 4pc 絕緣之旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Sub DPS. Skill provides continuous off-field Electro application. At C4, gives Electro DMG buff to teammates.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 2pc 如雷的盛怒 + 2pc 角鬥士的終幕禮
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
C6 provides ATK bonus and Electro CRIT DMG bonus via Burst. High energy cost maximizes Raiden Shogun's Burst.
Weapons: 天空之翼, 絕弦
Artifacts: 4pc 絕緣之旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Healer. Reduces enemy Elemental Resistance with Viridescent Venerer.
Weapons: 天空之刃, 西風劍
Artifacts: 4pc 翠綠之影
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
八重超載隊伍
SS優宮的觸發 Overload 使得野良的遠程 電。仲禮提供防護和班尼特的攻擊力buff。
Yoimiya's Pyro attacks combine with Yae's off-field Electro from her Skill to trigger frequent Overload reactions.
Team composition: 宵宮 (Pyro Main DPS), 八重神子 (Electro Sub DPS), 鍾離 (Geo Support), 班尼特 (Pyro Support)
Provides continuous Pyro attachment to trigger Overload.
Weapons: 飛雷之弦振, 弓藏
Artifacts: 4pc 追憶之注連
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Yae's Skill provides continuous Electro off-field to trigger Overload.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 2pc 如雷的盛怒 + 2pc 角鬥士的終幕禮
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Zhongli's shield provides safe environment and increases team DMG with Archaic Petra by picking up crystals.
Weapons: 護摩之杖, 黑纓槍
Artifacts: 4pc 悠古的磐岩
Substats: HP% > HP > Energy Recharge
Bennett's Burst provides huge ATK buff and healing.
Weapons: 天空之刃, 西風劍
Artifacts: 4pc 昔日宗室之儀
Substats: HP% > HP > Energy Recharge
Yae Electro-Charge Team #1
SSYae is the Main DPS. Her Electro DMG reacts with Hydro from Xingqiu and Kokomi to trigger Electro-Charged.
Utilize Yae's continuous Electro application combined with Xingqiu and Kokomi's Hydro to trigger Electro-Charged reactions.
Team composition: 八重神子 (Electro Main DPS), 行秋 (Hydro Sub DPS), 砂糖 (Anemo Support), 珊瑚宮心海 (Hydro Sub DPS)
Provides continuous Electro via attacks and Skill to trigger Electro-Charged.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 2pc 如雷的盛怒 + 2pc 角鬥士的終幕禮
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
Elemental Burst provides continuous Hydro to react with Electro.
Weapons: 祭禮劍
Artifacts: 4pc 昔日宗室之儀
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Groups enemies, provides crowd control, DMG buff, and reduces Elemental RES. Boosts Yae's Elemental Mastery.
Weapons: 天空之卷, 祭禮殘章
Artifacts: 4pc 翠綠之影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Applies Hydro with Skill for Electro-Charged. Healing and Burst DMG scale with HP.
Weapons: 不滅月華, 試作金珀
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
耶米可散佈隊伍#1
SS以阿哈伊塔姆的雕刻光镜(Alhaitham's Chisel-Light Mirror)機制為中心的Spread隊伍,依靠夜櫻(Yae Miko)提供穩定的遠程電元素(Electro),娜希達(Nahida)增強生長元素(Dendro)應用,白竹(Baizhu)透過盾牌和治療來維持隊伍,同時提升Spread傷害。
Utilize Alhaitham's Dendro-infused attacks and Chisel-Light Mirrors to trigger Spread reactions with Yae Miko's off-field Electro, while Nahida provides additional Dendro application and Baizhu enhances Spread damage and protects the team.
Team composition: 艾爾海森 (Dendro Main DPS), 八重神子 (Electro Sub DPS), 納西妲 (Dendro Sub DPS), 白朮 (Dendro Support)
Main DPS. Elemental Skill infuses attacks with <element dendro>Dendro</element>. Both Skill and Burst generate Chisel-Light Mirrors. Attacks with mirrors unleash AoE <element dendro>Dendro</element> projectiles. Burst deals AoE <element dendro>Dendro</element> based on mirrors. With Yae's off-field <element electro>Electro</element>, triggers Spread to maximize damage.
Weapons: 裁葉萃光, 黎明神劍
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Sub DPS. Elemental Skill provides continuous off-field <element electro>Electro</element> attachment. Reacts with <element dendro>Dendro</element> from Alhaitham, Nahida, and Baizhu to trigger Spread.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > ATK%
Sub DPS. Elemental Skill connects up to 8 enemies dealing <element dendro>Dendro</element> DMG on reaction. Burst buffs her Skill based on teammates' elements. With <element electro>Electro</element> teammate, Tri-Karma Purification trigger interval is reduced. Aids Spread reactions.
Weapons: 千夜浮夢, 流浪的晚星
Artifacts: 4pc 飾金之夢
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Healer/Shielder. Provides both shield and healing. Passive talent increases Spread DMG based on Max HP. Wears Deepwood Memories to reduce <element dendro>Dendro</element> RES.
Weapons: 碧落之瓏, 試作金珀
Artifacts: 4pc 深林的記憶
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
八重神子 技能
被動天賦
神籬之御蔭
提升階段 1啟蜇之祝詞
提升階段 4野狐說禪
Passive星座
野狐供真篇
C1望月吼噦聲
C2七段妙變化
C3至多提升至15級。
緋櫻引雷章
C4暴惡嗤笑面
C5至多提升至15級。
大殺生咒禁
C6服裝

御子之諭
八重神子的裝扮款式。宣昭鳴神大社齋宮高貴地位的巫女服飾。願她身著此衣時的美麗容姿,像那潔白襦裙上永不凋謝的神櫻花一般駐留。
統計數據
提升材料

Mora
420,000

最勝紫晶碎屑
1

最勝紫晶斷片
9

最勝紫晶塊
9

最勝紫晶
6

龍嗣偽鰭
46

海靈芝
168

破舊的刀鐔
18

影打刀鐔
30

名刀鐔
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
人才資料

Mora
1,652,500

「天光」的教導
3

「天光」的指引
21

「天光」的哲學
38

破舊的刀鐔
6

影打刀鐔
22

名刀鐔
31

萬劫之真意
6

智識之冕
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
















