Rarity: Rank
Element: 火属性
House: 白祇重工
Type: 防护
This build maximizes the shield's HP that Ben provides and also buffs his ATK by increasing his DEF. Having Energy Regen on Ben is also important so that Ben can use their EX Special Attacks more frequently, increasing the uptime of their shields.
A mono-Fire team that activates the Additional Abilities of the three characters' Core Skills. With Ben and Koleda on the team, Koleda's kit gets upgraded.
Ben's damage and buffs come from his Special Attacks, so you will want to upgrade it first. All other skills are medium priority, so choose upgrading his Chain Attack because his Ultimate multipliers are found there. Lastly, upgrade Ben's Core Skill whenever you can as it gives Ben better DEF to ATK conversion which he would appreciate as a Defense unit.
Skill | Priority | Explanation |
---|---|---|
core skill | Upgrade Ben's Core Skill buffs the shields that they provide to their allies. This should be upgraded together with Ben's Special Attack. | |
special attack | Upgrade Ben's Special Attack first since it increases the DMG and Daze of all of his Special Attack's variations. | |
basic attack | Ben will not have a lot of field time compared to their teammates, so this is a low-priority upgrade. | |
dodge | Barely used by Ben in combat, so his Dodge is a low-priority upgrade. | |
assist | There is no harm in raising Ben's Assist. But, upgrading it is a low-priority. | |
chain attack | Save this for last to increase Ben's damage and Daze. |
点按 发动: 向前方进行至多三段的打击,造成物理伤害。
点按 发动: 架起武器格挡敌人的攻击,随后对前方进行打击,造成物理伤害,若在格挡期间成功格挡敌人的攻击,将提升招式的威力,发动格挡反击,造成大量物理伤害; 按住 能够维持格挡; 维持格挡时获得护盾,护盾值随时间衰减; 退出格挡后移除护盾,护盾值随时间回复; 护盾值最高不超过本生命值上限的16%; 格挡发动时拥有无敌效果; 打击发动期间抗打断等级提升。
能量足够时,点按 发动: 架起武器格挡敌人的攻击,随后对前方进行打击,造成火属性伤害,若在格挡期间成功格挡敌人的攻击,将提升招式的威力,发动格挡反击,造成大量火属性伤害; 按住 能够维持格挡; 维持格挡时获得护盾,护盾值随时间衰减; 退出格挡后移除护盾,护盾值随时间回复; 护盾值最高不超过本生命值上限的16%; 招式发动时,回复护盾至最大值; 招式发动后,再次点按 ,能够向前方追加强力打击,造成大量火属性伤害; 格挡发动时拥有无敌效果; 打击发动期间拥有无敌效果。
点按 发动: 快速的冲刺闪避; 招式发动期间拥有无敌效果。
闪避时,点按 发动: 向前方进行打击,造成物理伤害。
触发[极限闪避]后,点按 发动: 对前方敌人发动打击,造成火属性伤害; 招式发动期间拥有无敌效果。
触发[连携技]时,选择对应角色发动: 对前方大范围敌人发动强力打击,造成大量火属性伤害; 招式发动期间拥有无敌效果。
喧响等级达到[极]时,点按 发动: 对前方大范围敌人发动强力打击,造成大量火属性伤害; 招式发动时,额外回复3点支援点数; 招式发动期间拥有无敌效果。
前场角色被击飞时,点按 发动: 对前方敌人发动打击,造成火属性伤害; 招式发动期间拥有无敌效果。
前场角色即将被攻击时,点按 发动: 招架敌人的攻击,累积大量失衡值; 具有较为优秀的招架性能,承受高强度攻击时[支援点数]的消耗量降低; 招式发动期间拥有无敌效果。
发动[招架支援]后,点按 发动: 对前方敌人发动突进打击,造成火属性伤害; 招式发动期间拥有无敌效果。
发动[特殊技]或[强化特殊技],成功格挡敌人的攻击时,攻击者造成的伤害降低30%,持续15秒。
在[特殊技]或[强化特殊技]中,成功触发格挡反击时,额外造成本300%防御力的伤害。
[普通攻击]、[闪避]、[支援技]、[特殊技]、[连携技] 技能等级+2
在[特殊技]或[强化特殊技]中,通过无敌效果成功格挡攻击时 ,后继反击造成的伤害提升30%。
[普通攻击]、[闪避]、[支援技]、[特殊技]、[连携技] 技能等级+2
在[强化特殊技]中发动攻击或追加强力打击后,[普通攻击]、[冲刺攻击]、[闪避反击]造成的失衡值提升20%,持续12秒。