
Eibon Record
Zero
Zero frontloads damage into their Ultimate and Skill, offering scaling burst potential through Awakenings. However, this reliance on burst makes them better suited as a Sub-DPS for general play, falling off in endgame content.
Build Guide
Strengths
- High burst damage from Skill and Ultimate
- Scales well with Awakening effects
- Quickly triggers Esper Cycles with Skill
Weaknesses
- Damage is heavily tied to Ultimate and Skill
- Not ideal as a main DPS for endgame content
- Limited sustained damage output
Best Arcs
Hypervortex: Deals 30% increased Cosmos DMG with Redirect Skill and Ultimate. Increases Cycle Intensity by 36 for 15s after casting Redirect Skill. Resets duration when triggered again.
Eclipse: Increases ATK by 30%. Unlocks Arc: Eclipse. Creates a 40s Eclipse where each enemy defeated restores 6 Ultimate Energy, up to 5 times (cooldown 300s).
Picture Frame: Increases ATK by 20% when HP > 50%; increases DEF by 20% when HP < 50%.
Best Cartridge
Module Layout
Best Teams
Zero acts as a secondary damage dealer alongside Jiuyuan, supporting Nanally as the main DPS. This team triggers the Blossom Esper Cycle, which Jiuyuan can empower.
Open with Jiuyuan's Skill, then Sakiri's Hold Skill and Ultimate.
Swap to Zero and use Skill → Ultimate for burst.
Swap to Nanally to trigger Blossom, then use her Skill, Ultimate, and normal attacks.
Use Jiuyuan's Ultimate when available.
Skill Priority
Appraisal (Basic Attack)
Lower priority for burst DPS; level if using Zero as main DPS.
Rift Blossom (Support Skill)
Level last; provides bonus damage but not core to Zero's output.
Appraise and Engrave (Skill)
Level next; used as often as Ultimate for damage and Cycle Energy.
Divice by Zero (Ultimate)
Max first; most of Zero's damage comes from frequent Ultimate usage.
How to Play
Start combat with a Lakshana or Anima teammate with full Cycle Energy, swap to Zero, use Skill to fill Cycle Energy and trigger an Esper Cycle (Remora or Blossom). Use Ultimate for massive damage. Swap back to trigger the opposite reaction for Charge and Ultimate energy.
Rotations
- 1Jiuyuan Skill → Sakiri Hold Skill → Sakiri Ultimate → Zero Skill → Zero Ultimate → Swap to Nanally (Blossom) → Nanally Skill → Nanally Ultimate → Normal Attacks → Jiuyuan Ultimate
Tips
- Zero's Skill fully charges Cycle Energy, allowing immediate Esper Cycle triggers.
- Team with both Lakshana and Anima characters to access Charge for extra Ultimate energy.
- Always keep Zero at max level for bonus Skill damage to lower-level enemies.
Skills
GA_Female046_Melee_des
GA_Female046_Skill_des
GA_Female046_UltraSkill_des
GA_Female046_QTE_des
Passives
Schöpfungsverstärkung: Jede „Schöpfungsblume“ teilt sich in 2 Blumen, die gemeinsam auf das Ziel in Reichweite zufliegen und explodieren.
Erhöht den mit Division durch Null verursachten Schaden um 30 %.
Awakening
Verursacht beim ersten Treffer 1 zusätzliche 200 % ANG bei Gegnern niedrigerer Stufe. Dieser Schaden ignoriert 75 % der VER des Ziels.
Gewährt zusätzliche 8 Ultimative Energie nach dem erfolgreichen Wirken von Bleibender Eindruck.
Ultimative Fertigkeit: KRT-Chance von Division durch Null erhöht sich um 50 %.
Jeder 1 Punkt von Zeros Basis-ANG erhöht Ultimative Fertigkeit: Division durch Null um 0,1 %, bis zu einem Maximum von 25 %.
Erhöht Zeros ANG für 20s um 10 %, wenn sie eine Unterstützungsfertigkeit auslöst.
Erhöht Extra-SCH-Verhältnis von Bleibender Eindruck auf 300 % des ANG.
Erhöht das Fertigkeitslevel von Gutachten, Bleibender Eindruck und Division durch Null teilen um 1.
Gewährt dem Team 12 % ANG für 20s, wenn Zero einen Kosmos-Esper-Zyklus auslöst.
Voice Actors
CN
马洋
EN
Hunter McCoy
JA
内田雄馬
KO
박기욱



