Ember is a Heat Sustain character who excels at providing shields and healing for her team. She can inflict Vulnerability on enemies, which is crucial for Physical team compositions. Her ability to trigger bonus stagger damage when hit makes her a reliable tank. Overall, she is a solid A-tier choice for players needing a durable support.
This early game build uses accessible equipment to make Ember a reliable sustain unit. Former Finery provides good base stats and healing, while the Armored MSGR set gives extra tankiness with Strength and damage reduction. It's a solid foundation until players can farm the endgame Eternal Xiranite set.
Insights
Core Mechanics
- Ember's Battle Skill (Forward March) inflicts Knock Down and Vulnerability, enabling Physical team synergy.
- Her Combo Skill (Frontline Support) heals the controlled operator when she is attacked, with healing scaling off Will.
- Her Ultimate (Re-ignited Oath) provides a team-wide shield based on her Max HP.
Scaling
- Ember scales primarily with Strength (increases base HP) and Will (boosts healing from Combo Skill).
- Gear that improves HP and Treatment Efficiency further enhances her shield and heal capabilities.
- She is effective from early game but truly shines in endgame with the Eternal Xiranite set, which provides a team damage buff.
Team Role
Ember fills the role of a dedicated sustain and tank, providing shields, healing, and Vulnerability application. She fits best in Physical damage teams where Vulnerability is valued, and can also be used as a general defensive support. Her talents allow her to trigger team-wide damage buffs when using her skills, making her a valuable asset in mono Physical comps or any team needing extra survivability.
Weapon
Weapon Stat Priority
efficacy hp_boost will_boost
Gear
defense
Pieces
armor
gloves
core 1
core 2
Explanation
Former Finery is chosen because it is easily obtainable from the New Horizons banner selector and provides essential stats for survivability like HP and Will.
Armored MSGR set increases Strength, which directly raises Ember's max HP, and offers a safety net with damage reduction at low HP.
Stat priority focuses on Efficacy to improve healing, then HP for shields, and Will for additional heal scaling.
Notes
- Former Finery is a free-to-play weapon offering HP, Will, and HP restoration, great for early sustain.
- Armored MSGR boosts Strength (increasing base HP) and provides damage reduction when below 50% HP.
- This build is affordable and effective for progressing through early content.