Fluorite is a niche sub-DPS that primarily provides additional Cryo or Nature Infliction stacks to enable stronger Arts Reactions. She relies heavily on team composition and performs poorly outside specific setups.
A budget-friendly early game build that focuses on stacking Ultimate Gain to help Fluorite contribute her support role as soon as possible.
Insights
Core Mechanics
- Fluorite's Battle Skill attaches an Improvised Explosive that applies Nature Infliction and Slow on explosion.
- Her Combo Skill triggers when an enemy has 2+ Cryo or Nature Infliction stacks, increasing the stack count.
- Her Ultimate deals 4 Nature DMG hits and reapplies Infliction stacks if conditions are met.
Scaling
- Fluorite's value grows with team investment in Cryo/Nature reaction setups; she does not scale well as a solo DPS.
- Her damage output is low, making her late-game role purely supportive.
Team Role
Fluorite functions as a support that amplifies Cryo and Nature Infliction stacks for reaction-focused teams. She is best played as a teammate rather than the controlled operator, enabling allies like other stackers. Her rotations rely on Battle Skill (explosive) -> Combo Skill (stack increase) -> Ultimate (reapply). She falls off in teams without other stackers.
Weapon
Weapon Stat Priority
ultimate_gain_efficiencyagilitydetonate
Gear
ultimate_gain_and_starting_sp
Pieces
armor
gloves
core 1
core 2
Explanation
OBJ Velocitous remains the best weapon for Ultimate Gain even in early game.
Mordvolt Insulation Battery T1 off-piece adds even more Ultimate Gain.
Notes
- Catastrophe set provides Ultimate Gain Efficiency and starting SP for faster initial rotation.