Arlecchino

Genshin Impact Arlecchino Build

Pyro

Best Arlecchino Builds

DPS Build

Artifacts

1
2
Choose 2

Recommended Primary Stats

Sands

ATK% / Elemental Mastery

Goblet

Pyro DMG Bonus

Circlet

CRIT Rate / CRIT DMG

Substats Priority

1CRIT Rate
2CRIT DMG
3Elemental Mastery
4ATK%
5ATK

Talents Priority

NANormal Attack>ESkill>QBurst

Best Arlecchino Teams

Arlecchino Skills

Normal Attack: Invitation to a Beheading
Normal Attack: Invitation to a Beheading
All Is Ash
All Is Ash
As she sees it, not every grain of wheat that falls upon the earth will grow into an ear, while those who obstruct her, once burned to ashes, can certainly be used to nourish flowers.
Balemoon Rising
Balemoon Rising
It is commonly believed throughout Teyvat that moon phases other than the full moon are mere metaphors of ill-omen, used only by those who practice alchemy and astrology.
She saw this crimson moon in her dreams many times. Were those portents of disaster? Indeed they were, but the destined catastrophes belonged to those who enraged her.

Passive Talent

agony_alone_may_be_repaid

Agony Alone May Be Repaid

Ascension Phase 1

Blood-Debt Directives have the following characteristics:
·Arlecchino will be granted a Bond of Life worth 130% of her Max HP when an opponent to which she herself applied a Directive is defeated.
·5s after a Directive is applied, it will be upgraded to a Blood-Debt Due. When absorbed, it will instead grant Arlecchino a Bond of Life worth 130%.
A Bond of Life created in the aforementioned ways cannot exceed the original limit on the value of Bonds of Life obtained through All Is Ash.
strength_alone_can_defend

Strength Alone Can Defend

Ascension Phase 4

Arlecchino gains 1% All Elemental and Physical RES for every 100 ATK she has in excess of 1,000. The maximum RES increase she can gain this way for each is 20%.
the_balemoon_alone_may_know

The Balemoon Alone May Know

Passive

While in combat, Arlecchino gains a 40% Pyro DMG Bonus and can only be healed through Balemoon Rising.

Constellations

all_reprisals_and_arrears_mine_to_bear

"All Reprisals and Arrears, Mine to Bear..."

Constellation Lv. 1

Masque of the Red Death is further enhanced, the value of the increase is 100%. Additionally, Arlecchino's interruption resistance is increased when she performs Normal or Charged Attacks while affected by the Masque of the Red Death.
all_rewards_and_retribution_mine_to_bestow

"All Rewards and Retribution, Mine to Bestow..."

Constellation Lv. 2

Blood-Debt Directives are now already Blood-Debt Due when first applied.
When Arlecchino absorbs such a Due, she unleashes Balemoon Bloodfire in front of her, dealing 900% of her ATK as AoE Pyro DMG and increasing her All Elemental RES and Physical RES by 20% for 15s. This effect can trigger once every 10s.
You must first unlock the Passive Talent "Agony Alone May Be Repaid."
you_shall_become_a_new_member_of_our_family

"You Shall Become a New Member of Our Family..."

Constellation Lv. 3

Increases the Level of Normal Attack: Invitation to a Beheading by 3.
Maximum upgrade level is 15.
you_shall_love_and_protect_each_other_henceforth

"You Shall Love and Protect Each Other Henceforth..."

Constellation Lv. 4

When Arlecchino successfully absorbs a Blood-Debt Directive, Balemoon Rising's CD will decrease by 2s and 15 Elemental Energy will be restored to her. This effect can occur once every 10s.
for_alone_we_are_as_good_as_dead

"For Alone, We Are as Good as Dead..."

Constellation Lv. 5

Increases the Level of Balemoon Rising by 3.
Maximum upgrade level is 15.
from_this_day_on_we_shall_delight_in_new_life_together

"From This Day On, We Shall Delight in New Life Together."

Constellation Lv. 6

The DMG of Balemoon Rising is increased by Arlecchino's ATK multiplied by 700% of Arlecchino's current Bond of Life percentage.
For 20s after Arlecchino uses All Is Ash, both her Normal Attacks and Elemental Burst gain 10% increased CRIT Rate and 70% increased CRIT DMG. This effect can be triggered up to once every 15s.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
1020
Base ATK
-
27
Base DEF
-
60
CRIT DMG
-
50.0%

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1