Wuthering Waves Augusta Build Guide
Ephor of Septimont. The undying sun eternally ablaze, and a banner under which defeat does not exist.<br/>She comes. She sees. She conquers.<br/>With blade held high, she awaits the next challenger or the fate that claims it cannot be defied.
Best Echo Sets for Augusta
Best set. Crown of Valor's ATK and Crit DMG bonuses are maximized by Augusta's innate shielding, while Void Thunder's 2-pc gives Electro DMG bonus. Use a 3-pc Crown + 2-pc Void Thunder with The False Sovereign.
Second best. Crown of Valor remains core for ATK and Crit DMG; Lingering Tunes offers a general ATK buff as a viable supplement.
Early-game / accessible option. Void Thunder 5pc provides a large Electro DMG bonus and is easy to get. Tempest Mephis synergizes with this set as it provides additional Electro and Heavy Attack DMG after Echo Skill.
Augusta's Best Primary Echo
The False Sovereign
Primary recommended main Echo. Provides Electro and Heavy Attack DMG Bonus passively while equipped and deals strong Electro DMG when the Echo Skill is cast — excellent synergy with Augusta's Heavy Attack scaling.
Tempest Mephis
Alternative main Echo. Grants Electro DMG and Heavy Attack DMG after its Claw attack lands. Works well but requires time to ramp and its Echo Skill can cause small DPS loss vs The False Sovereign. (Note: don't confuse with Nightmare: Tempest Mephis variant.)
Best Stats for Augusta Echoes
Best Substats for Augusta Echoes
Best Weapons for Augusta
Thunderflare Dominion
Verdant Summit
Ages of Harvest
Aureate Zenith
Autumntrace
Helios Cleaver
Guardian Broadblade
Best Tips & Tricks for Augusta
Best Teams for Augusta
Heavy Attack Premium Team
Start with Shorekeeper and build up her Resonance and Concerto Energy with her combos. Then, activate Stellarealm and switch to Iuno once her Intro is available., As Iuno, immediately use Resonance Skill upon entering with her Intro to activate the Lunar Cycle. Then, jump afterwards to quickly enter the New Moon state., In the New Moon state, cast her Liberation to fill her Sentience points. You can then continue this with three Basic Attacks and two enhanced Resonance Skills to consume her Forte energy., After consuming all Sentience points and filling up her Concerto Energy, do a Heavy Attack to activate Full Moon Domain, which will generate Blessing of the Wan Light stacks for Augusta. Once done, switch to Augusta., With Augusta on-field, quickly perform her Prowess-enhanced Heavy Attacks then cast Echo Skill to deal Electro DMG., Cast Resonance Skill and Liberation, then a Heavy Attack combo afterwards to fill her Ascendancy stacks. Then, perform her 3-attack Resonance Skill combo., Once she is able to do her Forte Plunge, activate her Majesty-enhanced Resonance Liberation and enter Sworn Allegiance., Pause time for 7s. During this time, attack 9 times with Sunborne slashes then cast Everbright Protector., After finishing Sworn Allegiance, deal a Heavy Attack Combo (HA + BA2-4)., Lastly, switch out to Shorekeeper with her Intro and detonate Stellarealm., Repeat until all enemies are defeated.
Augusta Dual DPS Team
Start off with Shorekeeper and go through her internal rotations to build up her Resonance and Concerto gauges. Then, activate Stellarealm and switch to Phrolova when her Intro is available., Generate six Volatile Notes via Phrolova's Basic Attack and Resonance Skill combos. Once six Volatile Notes are available, perform Scarlet Coda and enter the Resolving Chord state., Perform her Liberation during the Resolving Chord state. As Hecate is summoned, Phrolova can control its performance. Switch to Augusta when Outro is available., With Augusta on-field, quickly perform her Prowess-enhanced Heavy Attacks then cast Echo Skill to deal Electro DMG., Activate her Resonance Skill and Liberation, followed by more Heavy Attacks to bring her Ascendancy to 100., Next, cast her Forte-enhanced Resonance Skill combo. Once she is able to do her Forte Plunge, hold Liberation and enter Sworn Allegiance., Time stops for 7 seconds. During this time, attack 9 times with Sunborne slashes then cast Everbright Protector., Lastly, switch to Shorekeeper to finally detonate Stellarealm., Repeat until all enemies are defeated.
Augusta Skills
Hunter's Path
Perform up to 4 consecutive attacks, dealing Electro DMG.
Consume STA to attack the target, dealing Electro DMG. {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after performing Heavy Attack to perform Basic Attack Stage 2.
Consume STA to perform Plunging Attack from mid-air, dealing Electro DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Dodge to attack the target, dealing Electro DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Mid-air Dodge to perform Plunging Attack at the cost of STA, dealing Electro DMG.
When
- While in action, release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period to perform Heavy Attack - Thunderoar: Spinslash.
- Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted.
Augusta whirls and lashes out with her Broadblade, dealing Electro DMG.
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Jump when
If Prowess is full when casting Resonance Skill - Warrior's Blade, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill or Jump to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess.
If Prowess is full when casting Heavy Attack - Steelclash or Dodge Counter – Heavy Attack: Steelclash, release Normal Attack after a certain period or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Jump again to perform Heavy Attack - Thunderoar: Uppercut, dealing, Electro DMG and consuming all Prowess.
When
When
- Release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period into the action to perform Heavy Attack - Thunderoar: Spinslash.
- Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted.
Augusta can hold up to 100 points of Prowess.
- Prowess is obtained when Basic Attack, Heavy Attack - Steelclash, Mid-air Attack, Mid-air Dodge Counter, Resonance Skill - Warrior's Blade, Dodge Counter, or Dodge Counter - Heavy Attack: Steelclash deals damage.
- Prowess is fully restored when casting Intro Skill - Stride of Goldenflare.
Warrior's Blade
Augusta leaps and slams down her Broadblade, dealing Electro DMG.
Sunward Conquest
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} and release Resonance Liberation to cast this skill. Augusta will sweep her Broadblade forward, dealing Electro DMG, considered as Heavy Attack DMG.
When
- When casting Resonance Liberation - Sublime is the Sun, Augusta generates the
- In the Sworn Allegiance state, {Cus:Ipt,Touch=tap PC=press Gamepad=press} or hold Normal Attack to cast Sublime is the Sun - Sunborne. Augusta can walk on water without consuming STA in this state.
- Performing environmental, gameplay, or other interactions ends Sworn Allegiance without triggering Sublime is the Sun - Everbright Protector.
Deal Electro DMG, considered as Heavy Attack DMG. After casting Sublime is the Sun - Sunborne 9 times, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Resonance Liberation to perform Sublime is the Sun - Everbright Protector.
Deal Electro DMG, considered as Heavy Attack DMG. Casting Sublime is the Sun - Everbright Protector ends the
- When Sworn Allegiance ends, Sublime is the Sun - Everbright Protector is automatically cast.
- During Sworn Allegiance, hold Resonance Liberation to cast Sublime is the Sun - Everbright Protector early.
- Ruler's Realm lasts for 30s.
- When Resonators in the team cast Intro Skill within Ruler's Realm, they gain a shield equal to 650 + 5% of Augusta's Max HP for 10s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.
Augusta can hold up to 2 stacks of Majesty.
- 1 stack of Majesty is obtained when casting Resonance Skill - Undying Sunlight: Plunge.
- 1 stack of Majesty is obtained when other Resonators in the team cast Outro Skill under the effect of Augusta's Outro Skill - Battlesong of the Unyielding.
Glory's Favor
When Augusta deals damage, she gains a shield equal to 350 + 2.5% of her Max HP for 5s, triggered once every 0.5s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.
Blazing Valor
When Augusta is out of combat for over 4s, she gains the following effects that can be triggered once every 4s:
- If
- Fully restore
Stride of Goldenflare
Deal Electro DMG.
Call Me By the Sun
When
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap.
- Resonance Skill - Undying Sunlight: Strike can be re-cast shortly after being interrupted.
- Resonance Skill - Undying Sunlight: Leap can be cast some time again after being interrupted.
- Can be cast mid-air.
Deal Electro DMG.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Plunge.
- Resonance Skill - Undying Sunlight: Leap can be re-cast shortly after being interrupted.
- Resonance Skill - Undying Sunlight: Plunge can be cast some time again after being interrupted.
- Can only be cast mid-air.
Consume all
- Casting this skill grants 1 stack of
- Can only be cast mid-air.
When
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap.
- Resonance Skill - Undying Sunlight: Leap can be cast again some time after being interrupted.
Augusta can hold up to 100 points of Ascendancy.
- Ascendancy is obtained when Normal Attacks deal damage.
- Casting Intro Skill - Stride of Goldenflare restores 20% Ascendancy.
- Casting Resonance Skill - Warrior's Blade restores 10% Ascendancy.
- Casting Resonance Liberation - Sword of Eternal Oath restores 40% Ascendancy.
Battlesong of the Unyielding
The next Resonator switched onto the field gains the following effects for 14s, which end immediately if they are switched out:
- Gain 15% DMG Amplification for all Attributes.
- Casting Outro Skill grants
Each stack grants 15% Electro DMG Bonus, up to 1 stack. When Resonance Liberation - Sublime is the Sun: Everbright Protector ends, all stacks of Crown of Wills are removed.
Augusta Resonance Chain
Stained in Scorched Earth
- Each stack of
- The max stack of Crown of Wills is increased to 2.
- Casting Intro Skill - Stride of Goldenflare now grants
- Resonance Skill - Undying Sunlight: Strike, Resonance Skill - Undying Sunlight: Leap, and Resonance Skill - Undying Sunlight: Plunge are now immune to interruption.
Cleansed in Crimson War
-
- For every 1% of Crit. Rate over 100%, Augusta gains 2% Crit. DMG increase, up to 100%.
Forged in Rot and Ruin
The following skills have their DMG Multiplier increased by 25%:
- Heavy Attack - Thunderoar: Backstep, Dodge Counter - Thunderoar: Backstep, Heavy Attack - Thunderoar: Spinslash, Heavy Attack - Thunderoar: Uppercut.
- Resonance Skill - Undying Sunlight: Plunge.
- Resonance Liberation - Sublime is the Sun: Sunborne, Resonance Liberation - Sublime is the Sun: Everbright Protector.
Ascent in Sun and Glory
Casting Intro Skill - Stride of Goldenflare increases the ATK of all Resonators in the team by 20% for 30s.
Unshaken in Wrathful Tides
The Shield provided by Inherent Skill - Glory's Favor is increased by 50%.
Engraved in Radiant Light
- Augusta can now hold up to 4 stacks of
- For every 1% of Crit. Rate over 150%, Augusta gains 2% Crit. DMG increase, up to 50%.
- When Augusta performs Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, she obtains
- While casting Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, Thunder Rage is triggered at the spot, dealing two instances of Electro DMG, with each instance equal to 100% of Augusta's ATK, considered as Heavy Attack DMG.
Augusta Special Food
Sweetleaf Blooming Bread




Grants 44% Heavy Attack DMG Bonus to all Resonators in the team for 30m. Only effective on your own Resonators in Co-op Mode.