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Augusta

Wuthering Waves Augusta Build Guide

Element: Electro type Electro
Weapon Type: Broadblade type Broadblade
Birth: Unknown
Birthplace: Rinascita
Affiliation: Septimont
Combat Roles: Main Damage Dealer tagHeavy Attack DMG tagDMG Amplification tag

Ephor of Septimont. The undying sun eternally ablaze, and a banner under which defeat does not exist.<br/>She comes. She sees. She conquers.<br/>With blade held high, she awaits the next challenger or the fate that claims it cannot be defied.

Augusta Ascension Materials

Shell Credit
170000
LF Tidal Residuum
4
MF Tidal Residuum
12
HF Tidal Residuum
12
FF Tidal Residuum
4
Blighted Crown of Puppet King
46
Luminous Calendula
60

Augusta Talent Level-Up Materials

Shell Credit
LF Tidal Residuum
MF Tidal Residuum
HF Tidal Residuum
FF Tidal Residuum
When Irises Bloom
Waveworn Residue 210
Waveworn Residue 226
Waveworn Residue 235
Waveworn Residue 239

Best Echo Sets for Augusta

Crown of Valor
2pc
Crown of Valor
Void Thunder
2pc
Void Thunder

Best set. Crown of Valor's ATK and Crit DMG bonuses are maximized by Augusta's innate shielding, while Void Thunder's 2-pc gives Electro DMG bonus. Use a 3-pc Crown + 2-pc Void Thunder with The False Sovereign.

Crown of Valor
2pc
Crown of Valor
Lingering Tunes
2pc
Lingering Tunes

Second best. Crown of Valor remains core for ATK and Crit DMG; Lingering Tunes offers a general ATK buff as a viable supplement.

Void Thunder
5pc
Void Thunder

Early-game / accessible option. Void Thunder 5pc provides a large Electro DMG bonus and is easy to get. Tempest Mephis synergizes with this set as it provides additional Electro and Heavy Attack DMG after Echo Skill.

Augusta's Best Primary Echo

The False Sovereign

The False Sovereign

Primary recommended main Echo. Provides Electro and Heavy Attack DMG Bonus passively while equipped and deals strong Electro DMG when the Echo Skill is cast — excellent synergy with Augusta's Heavy Attack scaling.

Tempest Mephis

Tempest Mephis

Alternative main Echo. Grants Electro DMG and Heavy Attack DMG after its Claw attack lands. Works well but requires time to ramp and its Echo Skill can cause small DPS loss vs The False Sovereign. (Note: don't confuse with Nightmare: Tempest Mephis variant.)

Best Stats for Augusta Echoes

4 Cost: Crit DMG or CRIT Rate
3 Cost: Electro DMG or ATK%
1 Cost: ATK%

Best Substats for Augusta Echoes

1
Crit Rate
2
Crit DMG
3
Heavy Attack DMG Bonus
4
ATK%
5
Energy Regen
6
Flat ATK

Best Weapons for Augusta

Best Tips & Tricks for Augusta

Preferred Echo set: Crown of Valor (3-pc) + Void Thunder (2-pc). Crown of Valor's ATK and Crit DMG bonuses are especially strong on Augusta because she can reliably maintain a shield.
Use The False Sovereign as your main Echo when possible; it grants passive Electro and Heavy Attack DMG Bonus and has strong on-use damage.
Echo cost setup: 4-3-3-1-1. Put a Crit main on the 4-cost Echo (to offset Thunderflare Dominion's Crit Rate stat) and prioritize Electro DMG mains on 3-cost pieces.
Substat priority: get double Crit rolls (Crit Rate + Crit DMG) first, then Heavy Attack DMG Bonus, then ATK% and Energy Regen. Aim for ~120% Energy Regen for stable Liberation uptime.
Skill leveling priority: max Resonance Liberation first, then Forte Circuit, then Normal Attack, then Resonance Skill, and lastly Intro Skill.
Thunderflare Dominion is best-in-slot (synergy with Heavy Attack DMG and stacking DEF ignore). Verdant Summit and Ages of Harvest are the next best alternatives; Aureate Zenith is the best BP/4-star option.
Target stats: Crit Rate 70–80%, Crit DMG ~220–250% (250% optimal), ATK 2100+.
Tempest Mephis can be used as an alternative main Echo but it takes time to ramp and its Echo Skill can cause small DPS loss compared to The False Sovereign.

Best Teams for Augusta

Heavy Attack Premium Team

Recommended Echo sets: Augusta — Crown of Valor (3pc) + Void Thunder (2pc). Iuno — Crown of Valor (3pc) + Sierra Gale (2pc). Shorekeeper — Rejuvenating Glow (5pc). Set substitution: You may use Gusts of Welkin or Windward Pilgrimage in place of Sierra Gale for the same Aero DMG increase; choose based on which set you have more echoes of. Synergy/why this works: Iuno provides +40% All DMG and +50% Heavy Attack DMG amplification; with the pair's shield-stacking mechanics, Augusta is uniquely able to fully utilize the Heavy Attack amplification. Shorekeeper is the recommended support for this composition because she offers strong healing and team-wide buffs, making the rotation safer and more consistent.

Start with Shorekeeper and build up her Resonance and Concerto Energy with her combos. Then, activate Stellarealm and switch to Iuno once her Intro is available., As Iuno, immediately use Resonance Skill upon entering with her Intro to activate the Lunar Cycle. Then, jump afterwards to quickly enter the New Moon state., In the New Moon state, cast her Liberation to fill her Sentience points. You can then continue this with three Basic Attacks and two enhanced Resonance Skills to consume her Forte energy., After consuming all Sentience points and filling up her Concerto Energy, do a Heavy Attack to activate Full Moon Domain, which will generate Blessing of the Wan Light stacks for Augusta. Once done, switch to Augusta., With Augusta on-field, quickly perform her Prowess-enhanced Heavy Attacks then cast Echo Skill to deal Electro DMG., Cast Resonance Skill and Liberation, then a Heavy Attack combo afterwards to fill her Ascendancy stacks. Then, perform her 3-attack Resonance Skill combo., Once she is able to do her Forte Plunge, activate her Majesty-enhanced Resonance Liberation and enter Sworn Allegiance., Pause time for 7s. During this time, attack 9 times with Sunborne slashes then cast Everbright Protector., After finishing Sworn Allegiance, deal a Heavy Attack Combo (HA + BA2-4)., Lastly, switch out to Shorekeeper with her Intro and detonate Stellarealm., Repeat until all enemies are defeated.

Augusta Dual DPS Team

Recommended Echo sets: Augusta — Crown of Valor (3pc) + Void Thunder (2pc). Phrolova — Dream of the Lost (3pc) + Havoc Eclipse (2pc); Midnight Veil is an acceptable 2pc alternative for Phrolova because it also provides Havoc DMG bonus. Shorekeeper — Rejuvenating Glow (5pc). Why this works: Double-DPS with Phrolova benefits Augusta because Phrolova provides Heavy Attack DMG amplification and strong off-field performance (Hecate). Shorekeeper remains a strong support due to team-wide buffs and sustain. Cantarella is an option if you prefer a more damage-focused support/sub instead of Shorekeeper.

Start off with Shorekeeper and go through her internal rotations to build up her Resonance and Concerto gauges. Then, activate Stellarealm and switch to Phrolova when her Intro is available., Generate six Volatile Notes via Phrolova's Basic Attack and Resonance Skill combos. Once six Volatile Notes are available, perform Scarlet Coda and enter the Resolving Chord state., Perform her Liberation during the Resolving Chord state. As Hecate is summoned, Phrolova can control its performance. Switch to Augusta when Outro is available., With Augusta on-field, quickly perform her Prowess-enhanced Heavy Attacks then cast Echo Skill to deal Electro DMG., Activate her Resonance Skill and Liberation, followed by more Heavy Attacks to bring her Ascendancy to 100., Next, cast her Forte-enhanced Resonance Skill combo. Once she is able to do her Forte Plunge, hold Liberation and enter Sworn Allegiance., Time stops for 7 seconds. During this time, attack 9 times with Sunborne slashes then cast Everbright Protector., Lastly, switch to Shorekeeper to finally detonate Stellarealm., Repeat until all enemies are defeated.

Augusta Skills

Hunter's Path

Hunter's Path

Basic Attack
Perform up to 4 consecutive attacks, dealing Electro DMG.

Heavy Attack - Steelclash
Consume STA to attack the target, dealing Electro DMG. {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after performing Heavy Attack to perform Basic Attack Stage 2.

Mid-air Attack
Consume STA to perform Plunging Attack from mid-air, dealing Electro DMG.

Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Dodge to attack the target, dealing Electro DMG.

Mid-air Dodge Counter
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Mid-air Dodge to perform Plunging Attack at the cost of STA, dealing Electro DMG.

Heavy Attack - Thunderoar: Backstep
When Prowess is full, Heavy Attack - Steelclash is replaced with Heavy Attack - Thunderoar: Backstep, dealing Electro DMG and consuming all Prowess.
- While in action, release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period to perform Heavy Attack - Thunderoar: Spinslash.
- Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted.

Heavy Attack - Thunderoar: Spinslash
Augusta whirls and lashes out with her Broadblade, dealing Electro DMG.

Heavy Attack - Thunderoar: Uppercut
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Jump when Prowess is full to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess.
If Prowess is full when casting Resonance Skill - Warrior's Blade, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill or Jump to perform Heavy Attack - Thunderoar: Uppercut, dealing Electro DMG and consuming all Prowess.
If Prowess is full when casting Heavy Attack - Steelclash or Dodge Counter – Heavy Attack: Steelclash, release Normal Attack after a certain period or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Jump again to perform Heavy Attack - Thunderoar: Uppercut, dealing, Electro DMG and consuming all Prowess.

Dodge Counter - Heavy Attack: Steelclash
When Prowess is full, Dodge Counter is replaced with Dodge Counter - Heavy Attack: Steelclash, dealing Electro DMG, considered as Heavy Attack DMG.

Dodge Counter - Thunderoar: Backstep
When Ascendancy is full, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack following a successful Dodge on the ground to cast Dodge Counter - Thunderoar: Backstep in place of Dodge Counter and Dodge Counter - Heavy Attack: Steelclash, dealing Electro DMG, considered as Heavy Attack DMG.
- Release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period into the action to perform Heavy Attack - Thunderoar: Spinslash.
- Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted.

Prowess
Augusta can hold up to 100 points of Prowess.
- Prowess is obtained when Basic Attack, Heavy Attack - Steelclash, Mid-air Attack, Mid-air Dodge Counter, Resonance Skill - Warrior's Blade, Dodge Counter, or Dodge Counter - Heavy Attack: Steelclash deals damage.
- Prowess is fully restored when casting Intro Skill - Stride of Goldenflare.

Warrior's Blade

Warrior's Blade

Augusta leaps and slams down her Broadblade, dealing Electro DMG.

Sunward Conquest

Sunward Conquest

Resonance Liberation - Sword of Eternal Oath
{Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} and release Resonance Liberation to cast this skill. Augusta will sweep her Broadblade forward, dealing Electro DMG, considered as Heavy Attack DMG.

Resonance Liberation - Sublime is the Sun
When Majesty reaches 2 stacks, hold Resonance Liberation to cast Resonance Liberation - Sublime is the Sun. Casting Resonance Liberation - Sublime is the Sun costs no Resonance Energy but 2 stacks of Majesty instead.
- When casting Resonance Liberation - Sublime is the Sun, Augusta generates the Ruler's Realm and enters the Sworn Allegiance state for 7s. Within this duration, time is temporarily stopped, and Resonator switching is disabled. Only Sublime is the Sun - Sunborne, Sublime is the Sun - Everbright Protector, and Dodge can be performed in the Sworn Allegiance state. Mid-air Attack is available while airborne.
- In the Sworn Allegiance state, {Cus:Ipt,Touch=tap PC=press Gamepad=press} or hold Normal Attack to cast Sublime is the Sun - Sunborne. Augusta can walk on water without consuming STA in this state.
- Performing environmental, gameplay, or other interactions ends Sworn Allegiance without triggering Sublime is the Sun - Everbright Protector.

Sublime is the Sun - Sunborne
Deal Electro DMG, considered as Heavy Attack DMG. After casting Sublime is the Sun - Sunborne 9 times, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Resonance Liberation to perform Sublime is the Sun - Everbright Protector.

Sublime is the Sun - Everbright Protector
Deal Electro DMG, considered as Heavy Attack DMG. Casting Sublime is the Sun - Everbright Protector ends the Sworn Allegiance state and consumes all stacks of Crown of Wills later. All other Resonators in the team will be made to leave the field.
- When Sworn Allegiance ends, Sublime is the Sun - Everbright Protector is automatically cast.
- During Sworn Allegiance, hold Resonance Liberation to cast Sublime is the Sun - Everbright Protector early.

Ruler's Realm
- Ruler's Realm lasts for 30s.
- When Resonators in the team cast Intro Skill within Ruler's Realm, they gain a shield equal to 650 + 5% of Augusta's Max HP for 10s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.

Majesty
Augusta can hold up to 2 stacks of Majesty.
- 1 stack of Majesty is obtained when casting Resonance Skill - Undying Sunlight: Plunge.
- 1 stack of Majesty is obtained when other Resonators in the team cast Outro Skill under the effect of Augusta's Outro Skill - Battlesong of the Unyielding.

Glory's Favor

Glory's Favor

When Augusta deals damage, she gains a shield equal to 350 + 2.5% of her Max HP for 5s, triggered once every 0.5s. This effect is unstackable. This Shield will not be passed on to the incoming Resonator.

Blazing Valor

Blazing Valor

When Augusta is out of combat for over 4s, she gains the following effects that can be triggered once every 4s:
- If Majesty is less than 1 stack, restore 1 stack.
- Fully restore Crown of Wills.

Stride of Goldenflare

Stride of Goldenflare

Deal Electro DMG.

Call Me By the Sun

Call Me By the Sun

Resonance Skill - Undying Sunlight: Strike
When Ascendancy is full, Resonance Skill - Warrior's Blade is replaced with Resonance Skill - Undying Sunlight: Strike, dealing Electro DMG.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap.
- Resonance Skill - Undying Sunlight: Strike can be re-cast shortly after being interrupted.
- Resonance Skill - Undying Sunlight: Leap can be cast some time again after being interrupted.
- Can be cast mid-air.

Resonance Skill - Undying Sunlight: Leap
Deal Electro DMG.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Plunge.
- Resonance Skill - Undying Sunlight: Leap can be re-cast shortly after being interrupted.
- Resonance Skill - Undying Sunlight: Plunge can be cast some time again after being interrupted.
- Can only be cast mid-air.

Resonance Skill - Undying Sunlight: Plunge
Consume all Ascendancy to cast this skill, dealing Electro DMG, considered as Heavy Attack DMG.
- Casting this skill grants 1 stack of Majesty.
- Can only be cast mid-air.

Dodge Counter - Undying Sunlight: Strike
When Ascendancy is full, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill after a successful ground Dodge or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Resonance Skill after successful Mid-air Dodge to cast Dodge Counter - Undying Sunlight: Strike, dealing Electro DMG, considered as Resonance Skill DMG.
- {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap.
- Resonance Skill - Undying Sunlight: Leap can be cast again some time after being interrupted.

Ascendancy
Augusta can hold up to 100 points of Ascendancy.
- Ascendancy is obtained when Normal Attacks deal damage.
- Casting Intro Skill - Stride of Goldenflare restores 20% Ascendancy.
- Casting Resonance Skill - Warrior's Blade restores 10% Ascendancy.
- Casting Resonance Liberation - Sword of Eternal Oath restores 40% Ascendancy.

Battlesong of the Unyielding

Battlesong of the Unyielding

The next Resonator switched onto the field gains the following effects for 14s, which end immediately if they are switched out:
- Gain 15% DMG Amplification for all Attributes.
- Casting Outro Skill grants 1 {Cus:Sap,S=stack P=stacks SapTag=2} of Majesty and 1 {Cus:Sap,S=stack P=stacks SapTag=3} of Crown of Wills to Augusta.

Crown of Wills
Each stack grants 15% Electro DMG Bonus, up to 1 stack. When Resonance Liberation - Sublime is the Sun: Everbright Protector ends, all stacks of Crown of Wills are removed.

Augusta Resonance Chain

Stained in Scorched Earth

Stained in Scorched Earth

- Each stack of Crown of Wills additionally increases Augusta's Crit. DMG by 15%.
- The max stack of Crown of Wills is increased to 2.
- Casting Intro Skill - Stride of Goldenflare now grants 1 {Cus:Sap,S=stack P=stacks SapTag=2} of Crown of Wills.
- Resonance Skill - Undying Sunlight: Strike, Resonance Skill - Undying Sunlight: Leap, and Resonance Skill - Undying Sunlight: Plunge are now immune to interruption.

Cleansed in Crimson War

Cleansed in Crimson War

- Crown of Wills provides additional effects: Each stack increases Augusta's Crit. Rate by 20%.
- For every 1% of Crit. Rate over 100%, Augusta gains 2% Crit. DMG increase, up to 100%.

Forged in Rot and Ruin

Forged in Rot and Ruin

The following skills have their DMG Multiplier increased by 25%:
- Heavy Attack - Thunderoar: Backstep, Dodge Counter - Thunderoar: Backstep, Heavy Attack - Thunderoar: Spinslash, Heavy Attack - Thunderoar: Uppercut.
- Resonance Skill - Undying Sunlight: Plunge.
- Resonance Liberation - Sublime is the Sun: Sunborne, Resonance Liberation - Sublime is the Sun: Everbright Protector.

Ascent in Sun and Glory

Ascent in Sun and Glory

Casting Intro Skill - Stride of Goldenflare increases the ATK of all Resonators in the team by 20% for 30s.

Unshaken in Wrathful Tides

Unshaken in Wrathful Tides

The Shield provided by Inherent Skill - Glory's Favor is increased by 50%.

Engraved in Radiant Light

Engraved in Radiant Light

- Augusta can now hold up to 4 stacks of Crown of Wills.
- For every 1% of Crit. Rate over 150%, Augusta gains 2% Crit. DMG increase, up to 50%.
- When Augusta performs Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, she obtains 2 {Cus:Sap,S=stack P=stacks SapTag=5} of Crown of Wills. Augusta can only obtain 2 {Cus:Sap,S=stack P=stacks SapTag=8} of Crown of Wills every 1s via Engraved in Radiant Light.
- While casting Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut, Thunder Rage is triggered at the spot, dealing two instances of Electro DMG, with each instance equal to 100% of Augusta's ATK, considered as Heavy Attack DMG.

Augusta Special Food

Sweetleaf Blooming Bread

Sweetleaf Blooming Bread

starstarstarstar

Grants 44% Heavy Attack DMG Bonus to all Resonators in the team for 30m. Only effective on your own Resonators in Co-op Mode.