Wuthering Waves Yinlin Build Guide
Yinlin is a skilled <te href=850087>Patroller</te> and powerful Natural Resonator. After being suspended from her duties at the Public Security Bureau, she must now pursue hidden evils in secrecy.
Best Echo Sets for Yinlin
Moonlit Clouds is the best Echo set for Yinlin as a Sub-DPS, focusing on providing buffs to the main DPS through the set buffs and Impermanence Heron. While it reduces her own damage, the utility outweighs the damage loss.
Provides buffs to both the active Resonator and Yinlin through Critical Coordinated Attacks. Less consistent due to reliance on marks triggering Coordinated Attacks.
Fallback set if lacking DPS units. Use Nightmare version of Tempest Mephis as main Echo. Early game can use normal version of this echo.
Yinlin's Best Primary Echo
Impermanence Heron
Currently best-in-slot for Yinlin. Restores Yinlin's Resonance Energy so she can cast her Ultimate more. Increases the next character's DMG dealt, good for a semi-support role for Yinlin.
Nightmare: Tempest Mephis
Increases the Coordinated Attack DMG of Yinlin significantly while buffing her Electro DMG and Resonance Skill DMG. Great for Yinlin as an Electro DPS or Sub-DPS.
Tempest Mephis
Viable for a DPS Yinlin with Void Thunder set. Requires Echo Skill to be cast before Yinlin gets buffs. Use this before Rinascita, then replace with her recommended set and Echo.
Best Stats for Yinlin Echoes
Best Substats for Yinlin Echoes
Best Weapons for Yinlin
Best Tips & Tricks for Yinlin
Best Teams for Yinlin
Xiangli Yao Electro Premium Team
Open with Shorekeeper, and use her Basic Attacks and Resonance Skill to generate Flare Star and Dim Star Butterflies. Build up her Resonance energy and Concerto Energy as well., Use Shorekeeper's Resonance Liberation. With max Concerto Energy, swap to Yinlin to trigger her Intro Skill and start building up her Concerto Energy and Forte Circuit bars., Apply Sinner's Mark onto enemies and cast Resonance Skill to deal extra damage. Once up, cast her Resonance Liberation to deal good damage against enemies., Use Heavy Attack once her Forte Circuit is full to consume all Judgement Points and deal significant damage. This will also convert all Sinner's Marks into Punishment Marks., Once her Concerto Gauge is full, switch to Xiangli Yao to trigger her Outro Skill, providing Electro DMG and Resonance Liberation DMG amplification to the next Resonator., Use Xiangli Yao's Ultimate as soon as you can and run his optimal damage rotation. Yinlin will provide off-field Coordinated Attacks to all marked enemies., When Xiangli Yao's Ultimate ends and Hypercubes are exhausted, swap back to Shorekeeper with max Concerto Energy to detonate her Stellarealm. Repeat the rotation until enemies are defeated.
Augusta Electro DPS Team
Begin combat with Shorekeeper and go through her combos to build up her Concerto and Resonance gauges. Activate Stellarealm when available and switch out to Yinlin with her Intro., With Yinlin on-field, immediately cast Resonance Liberation and apply Sinner's Mark stacks., Use Resonance Skill to hit all enemies with Sinner's Mark. Continue applying Sinner's Mark with Basic Attacks and build up her Forte gauge., When her Forte is full, cast Heavy Attack to convert all stacks into Punishment Marks. Afterwards, switch to Augusta when her Intro is available., As Augusta, perform Prowess-enhanced Heavy Attacks and follow with Echo Skill., Cast her Resonance Skill and Liberation to fill Ascendancy stacks, then perform the 3-attack Resonance Skill combo to get 1 Majesty stack., Once she has 2 Majesty stacks, activate her second Resonance Liberation and enter Sworn Allegiance., During Sworn Allegiance (time stop for 7s), attack 9 times with Sunborne slashes and cast Everbright Protector afterwards., When available, switch to Shorekeeper via her Intro Skill to detonate Stellarealm., Repeat the rotation until all enemies are defeated.
Yinlin Coordinated Attack DPS Team
Begin the battle with Shorekeeper. Charge her Resonance Liberation and Concerto Energy. Use Stellarealm as soon as possible, then switch to Yinlin when her Intro Skill is available., Have Yinlin enter combat and apply Sinner's Marks to all enemies, then convert them into Punishment Marks with her Forte Circuit. Fill her Concerto Energy as fast as possible., Once Concerto Energy is full, switch to Jinhsi. With Shorekeeper's Stellarealm and Yinlin's Coordinated Attacks active, use Jinhsi's combos to maximize damage., Use Overflowing Radiance (a variation of Jinhsi's Resonance Skill), follow with another Resonance Skill, do Basic Attack combos up to Basic Attack 4, then use Illuminous Epiphany to gain Unison. Swap to Yinlin (Unison substitutes Concerto Energy consumption)., Swap back to Shorekeeper to detonate Stellarealm with an Enhanced Intro Skill., Repeat the rotation until the enemy is defeated.
Yinlin Free-to-Play Team
Use Yinlin until she can activate all of her abilities and perform her full combo., Perform Yinlin's full damage combo and swap to Rover., Activate Rover's Dark Surge state and spam damage on enemies., When Yinlin's abilities are off cooldown, swap back to her and repeat until enemies are defeated., If party HP is low, swap to Baizhi and use her healing abilities until it's safe to return to DPS rotation.
Yinlin Skills
Zapstring's Dance
Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG.
Yinlin consumes STA to control "Zapstring", dealing Electro DMG.
Yinlin consumes STA to control "Zapstring" to perform a Mid-air Plunging Attack, dealing Electro DMG.
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.
Magnetic Roar
The puppet "Zapstring" deals Electro DMG to the target, and puts Yinlin in Resonance Skill Execution Mode.
Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target.
Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times.
Attack all targets marked with Forte Circuit
Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG.
If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown.
Thundering Wrath
Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG.
Pain Immersion
After using Resonance Skill Magnetic Roar, Yinlin's Crit. Rate is increased by 15% for 5s.
Deadly Focus
The damage of Resonance Skill Lightning Execution is increased by 10% when hitting targets marked with
Raging Storm
Command puppet "Zapstring" to attack, dealing Electro DMG in a large range.
Chameleon Cipher
When Yinlin's Judgment Points are full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all Judgment Points to attack the target, dealing Electro DMG. When it hits a target marked with Sinner's Mark, the Sinner's Mark is replaced with Punishment Mark, lasting for 18s. Chameleon Cipher deals Heavy Attack DMG.
Basic Attack Zapstring's Dance, Resonance Liberation Thundering Wrath, and Intro Skill Roaring Storm apply Sinner's Mark to the target on hit.
Sinner's Mark is removed when Yinlin is switched out.
When a target marked with Punishment Mark takes damage, Judgement Strike will fall, triggering Coordinated Attacks to all targets marked with Punishment Mark, dealing Electro DMG. This can be triggered up to 1 time per second. Judgement Strike deals Resonance Skill DMG.
Yinlin can hold up to 100 Judgement Points. Yinlin gains Judgement Points through the following ways:
Upon casting Intro Skill Raging Storm
When Basic Attack Zapstring's Dance hits a target
Upon casting Resonance Skill Magnetic Roar;
When Resonance Skill Electromagnetic Blast hits a target;
Upon casting Resonance Skill Lightning Execution.
Strategist
The incoming Resonator has their Electro DMG Amplified by 20% and Resonance Liberation DMG Amplified by 25% for 14s or until they are switched out.
Yinlin Resonance Chain
Morality's Crossroads
Resonance Skill Magnetic Roar and Lightning Execution deal 70% more DMG.
Ensnarled by Rapport
Resonance Skill Electromagnetic Blast recovers an additional 5
Unyielding Verdict
Forte Circuit Judgment Strike's DMG multiplier is increased by 55%.
Steadfast Conviction
When Forte Circuit Judgment Strike hits a target, the ATK of all team members is increased by 20% for 12s.
Resounding Will
Resonance Liberation Thundering Wrath deals 100% extra DMG to targets with Forte Circuit's Sinner's Mark or Punishment Mark.
Pursuit of Justice
In the first 30s after casting Resonance Liberation Thundering Wrath, when Yinlin's Basic Attack hits a target, Furious Thunder will be triggered, dealing Electro DMG equal to 419.59% of Yinlin's ATK. Every Basic Attack hit can trigger Furious Thunder 1 time, up to 4 times. This is considered Resonance Skill DMG.
Yinlin Special Food
Golden Fried Rice



Reduces Wall Dash and Swimming stamina consumption for all Resonators in the team by 24% for 30m. Only effective on your own Resonators in Co-op Mode.