Eibon Record
Edgar
Edgar is a Cosmos healer who channels a large heal via his Skill and provides an area heal with his Ultimate. He can keep allies topped off but his healing is mostly stationary — both his Skill (channel) and Ultimate (fixed-domain) make it hard to support very mobile allies or bosses.
Build Guide
Strengths
- Strong single-target and area healing from Skill and Ultimate.
- Can also deal damage while healing (Skill + Awakening synergy).
- Passive (Gentle Edge) can instantly fill an ally's Ultimate in Charge comps.
Weaknesses
- Healing is stationary: Skill channels in place and Ultimate is a fixed domain.
- Harder to heal mobile allies or when enemies force movement.
- Charge-based passive has a 30s disable window after use.
Best Arcs
Best Cartridge
Module Layout
Best Teams
Charge-focused team that uses the Charge Eclipse Cycle to give Edgar big Ultimate-energy bursts for the active character. Edgar is the support healer; the Lakshana slot can be Hathor or Skia to apply Remora and help trigger Charge mechanics.
Keep Edgar ready to channel Skill when the active ally needs healing.
Use Lakshana (Hathor/Skia) to apply Remora so Blossom/Vita triggers generate Charge energy.
Timing: trigger Charge cycles to instantly fill an ally's Ultimate (Gentle Edge gives 120 UE); use that window for big plays.
Blossom-centric team where Edgar acts as the healer while the team focuses on Blossom reactions. Edgar heals low-health allies and the team uses Blossom triggers to generate damage/benefits.
Use Edgar to keep the party healthy while Blossom triggers do the heavy damage.
Have Esper Zero trigger Blossom reliably while Nanally/Mint acts as the main damage dealer.
Position allies in Edgar's Ultimate domain when you want sustained healing while they output DPS.
Skill Priority
Weight of Knowledge (Support Skill)
Support-skill damage increase helps when you switch to Edgar frequently; useful but not urgent to upgrade.
Combat Practice (Basic Attack)
Not a priority — Edgar is used primarily for healing/support rather than basic attacks.
Finnegan's Wake (Ultimate)
Places a healing domain that heals allies inside it over time while dealing damage. Upgrade after Skill to improve healing and damage.
Wild Current (Skill)
Primary source of Edgar's healing and damage. Channel to heal the lowest-HP ally; hold longer for stronger healing — upgrade first.
How to Play
Edgar channels his Skill to heal the lowest-HP ally; use his Ultimate to create a healing domain so your DPS can stay active while healed. He excels in Charge teams where his passive quickly fills an ally's Ultimate.
Rotations
- 1 1) Hold Skill to channel and heal the ally with the lowest HP.
- 2 2) Hold Edgar's Ultimate until you need to heal your Main or Sub-DPS while they remain in the field.
- 3 3) Time Charge triggers (Gentle Edge) to fully charge an ally's Ultimate every ~30s when possible.
Tips
- Hold the Skill button to increase heal amount — but be ready to dodge since you're stationary while channeling.
- Save Ultimate to place the healing domain under a high-value DPS so they can keep dealing damage while being healed.
- Use Edgar in Charge team comps to instantly fill ally Ultimates via his passive (Gentle Edge), but remember the 30s disable after use.
Skills
<Italic>Edgar cree que debe existir una forma más humana de contenerlos. Hasta encontrar esa solución, se ve obligado a recurrir a métodos más rudos.
Mantén presionado para entrar en estado de canalización mientras lanzas continuamente Corriente al objetivo e infliges Daño de cosmos, además de seguir sanando de forma constante al integrante de equipo con menos PS.
El enfriamiento de la habilidad de redirección: Corriente salvaje aumenta según la duración de su uso.
Se sumerge en sus propios pensamientos, desatando un dominio laberíntico durante 10 s. Inflige 1 instancia de Daño de cosmos en área. Cura al personaje actual a lo largo de la duración del dominio.
Esta bolsa es muy pesada. Edgar embiste al objetivo y lanza su bolsa con todas sus fuerzas para infligir 1 instancia de Daño de cosmos en un área.
Passives
Potenciación de carga: Otorga 120 de Energía definitiva al instante cuando un personaje activa Carga usando una Habilidad de apoyo. Desactiva la obtención de Energía definitiva de los Pistilos de vita al golpear objetivos Ralentizados posteriormente. Enfriamiento: 30 s.
Lanza la habilidad de redirección de Corriente salvaje o Peso del conocimiento para ganar una Llave de la verdad, hasta un máximo de 3 llaves.
Cada Llave de la verdad extiende la duración de Definitiva: Vigilia de Finnegans en 1 s.
Awakening
Otorga a Edgar 1 Llave de la verdad cada vez que un integrante de equipo lanza una habilidad de apoyo.
Limita la extensión máxima del enfriamiento de Corriente salvaje a 3 s.
Aumenta la efectividad de curación de Corriente salvaje para aliados con los PS actuales por debajo del 30 % en un 15 %.
Daño de Corriente salvaje +50 %.
PS máx. de Edgar +20 %.
Otorga 15 % de DEF a todos los aliados dentro del alcance de Despertar de Finnegans.
Aumenta en 1 el nivel de habilidad de Corriente salvaje, Despertar de Finnegans y Peso del conocimiento.
Los pensamientos de Edgar se agitan por la seguridad de sus aliados. Convierte un 3 % de los PS máx. perdidos por cualquier integrante de equipo en 1 Carga para Vigilia de Finnegan, hasta 20 Cargas. Se reinicia tras lanzar Vigilia de Finnegan.
Voice Actors
CN
四白
EN
Casey Mongillo
JA
三瓶由布子
KO
장채연