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Zero
A Tier

Eibon Record

Zero

CosmosTienda de Antigüedades de Eibon

Esper Zero is a burst Sub-DPS who frontloads damage into their Skill and Ultimate. Their Skill instantly fills Cycle Energy, enabling rapid Esper Cycle triggers, and their Ultimate deals massive burst damage, especially with Awakening Effects. However, damage is heavily reliant on these two abilities, making them less suited for endgame as a Main DPS.

Build Guide

Strengths

  • High burst damage from Ultimate and Skill
  • Skill fully charges Cycle Energy, allowing immediate Esper Cycle triggers
  • Benefits from Awakening Effects as the game progresses
  • Pairs well with Lakshana and Anima characters for Esper Cycles

Weaknesses

  • Damage is frontloaded into Ultimate and Skill, leaving gaps during cooldowns
  • Not ideal as an endgame Main DPS; better served as Sub-DPS
  • Best Arc (The Rain That Shook the World) is paid-only
  • Requires specific team composition to maximize potential

Module Layout

Lost RadianceCartridge
1CRIT DMG2CRIT Rate3Cycle Intensity4DMG5ATK%

Best Teams

Esper Zero Sub DPS

In this team, Esper Zero serves as the Sub-DPS with Jiuyuan to help deal damage alongside the Main DPS Nanally. The three of them can easily trigger the Blossom Esper Cycle, which Jiuyuan can empower to deal more damage. If you do not have Nanally, you can use Mint instead as your Main DPS. Sakiri will serve as the team's support, providing both Crowd Control and ATK buffs. Additionally, having Sakiri in the team allows you to trigger the Hexed Esper Cycle, giving you another avenue to deal lots of damage. Adler is a good alternative if you want a more defense-oriented support.

Jiuyuan Skill → Sakiri Hold Skill → Sakiri Ultimate → Esper Zero Skill → Esper Zero Ultimate → Swap to Nanally (Blossom Trigger) → Nanally Skill → Nanally Ultimate → Spam Normal Attacks → Jiuyuan Ultimate

Skill Priority

3

Appraisal (Basic Attack)

Since Zero is a Burst DPS, his Basic Attack can be leveled later down the line, but is good to level alongside his Skill if using him as the Main DPS.

3

Rift Blossom (Support Skill)

Zero's Support Skill is nice for bonus DMG and should be leveled last since most of Zero's DMG will come from other sources.

4

Appraise and Engrave (Skill)

Zero's Skill should be leveled next since he will be using this as frequently as his Ultimate.

5

Divice by Zero (Ultimate)

Zero's Ultimate should be maxed out first since most of his damage comes from using this frequently.

How to Play

Esper Zero is a burst Sub-DPS that relies on Skill and Ultimate for damage. The goal is to build Cycle Energy quickly, trigger Esper Cycles with Lakshana/Anima teammates, and unleash powerful Ultimates. Use Skill to instantly fill Cycle Energy and swap to trigger reactions.

Rotations

  1. 1Jiuyuan Skill → Sakiri Hold Skill → Sakiri Ultimate → Esper Zero Skill → Esper Zero Ultimate → Swap to Nanally (Blossom Trigger) → Nanally Skill → Nanally Ultimate → Spam Normal Attacks → Jiuyuan Ultimate

Tips

  • Always level Zero to the cap so their Skill deals extra damage to lower-level enemies.
  • Use Skill to quickly trigger Esper Cycles.
  • Team with Lakshana or Anima characters to apply Remora or Blossom.
  • Having both triggers Charge, granting Ultimate Energy.
  • Use Ultimate to deal massive damage, especially with the right Awakenings.

Skills

ProactiveGA_Female046_Melee_name

GA_Female046_Melee_des

ProactiveGA_Female046_Skill_name

GA_Female046_Skill_des

ProactiveGA_Female046_UltraSkill_name

GA_Female046_UltraSkill_des

ProactiveGA_Female046_QTE_name

GA_Female046_QTE_des

Passives

Peritaje

Mejora de creación: Cada "Flor de creación" se dividirá en 2 flores que volarán juntas hacia el objetivo dentro del alcance y explotarán.

Percepción de anomalía

Aumenta el daño infligido con División por Zero en un 30 %.

Awakening

1Mirada floreciente

Inflige 1 golpe adicional del 200 % del ATQ a enemigos de nivel inferior en el primer golpe. Este daño ignora el 75 % de la DEF del objetivo.

2Encontrando el llamado

Otorga 8 de Energía definitiva adicional tras lanzar con éxito Peritar y Gravar.

3Registro de anomalías

Definitiva: La Prob. CRÍ de División por Zero aumenta en un 50 %.

4Factores indefinidos

Cada 1 punto del ATQ base de Zero aumenta el daño de Definitiva: División por Zero en un 0.1 %, hasta un máximo de 25 %.

5Theopneustos

Aumenta el ATQ de Zero en un 10 % durante 20 s al activar la Habilidad de apoyo.

6Liberación engañosa

Aumenta el multiplicador de daño adicional de Peritar y Gravar al 300 % del ATQ.

7Discernimiento

Aumenta el nivel de habilidad de Peritaje, Peritar y gravar y División por Zero en 1.

8Display Zero

Otorga al equipo un 12 % de ATQ durante 20 s cuando Zero activa cualquier Ciclo esper de Cosmos.

Voice Actors

CN

马洋

EN

Hunter McCoy

JA

内田雄馬

KO

박기욱