Barbara

Genshin Impact Barbara Build

Hydro

Best Barbara Builds

SUPPORT Build

Artifacts

1
2
3
4

Recommended Primary Stats

Sands

HP%

Goblet

HP%

Circlet

Healing Bonus

Substats Priority

1HP%
2HP

Barbara's skill provides a pulse of healing every 5 seconds, each pulse applying a Hydro status. This can be utilized for status cleansing, particularly for Pyro, while other elements may require multiple pulses. However, be cautious when using her skill near Cryo, as the Hydro reaction can cause freezing. Use her skill judiciously, taking the environment into consideration.

Talents Priority

ESkill>QBurst>NANormal Attack

BLOOM DPS Build

Artifacts

1
2
3
4

Recommended Primary Stats

Sands

Elemental Mastery

Goblet

Elemental Mastery

Circlet

Elemental Mastery

Substats Priority

1Elemental Mastery
2Energy Recharge

Talents Priority

ESkill>QBurst>NANormal Attack

SUPPORT Use Elemental Skill and/or Elemental Burst and immediately switch. Building ER is not recommended on Support Barbara as her burst should be used as a last resort and should not be expected to be cast every rotation. This is further compounded by the fact that Barbara has no particle generation. Regarding Weapon Choices: - Everlasting Moonglow: For Electro-Charged teams, this weapon will provide the highest personal damage for Barbara. - Thrilling Tales of Dragon Slayers: This will still provide the highest team damage due to its 48 ATK% buff. Regarding Artifact Sets: - Ocean-Hued Clam (4): This set is often the best option for support Barbara, as it provides healing bonus along with some personal damage through Clam procs. - Instructor (4): The Hydro application from Elemental Skill can be used to trigger an elemental reaction and provide a teamwide Elemental Mastery buff. BLOOM DPS This build is specifically for Bloom teams where Barbara is the character intended to trigger the majority of Blooms. Regarding Artifact Sets: - Ocean-Hued Clam (4): This set can do more damage than other options in certain situations, while also increasing Barbara's healing to deal with Bloom self-damage.

Best Barbara Teams

Barbara Skills

Normal Attack: Whisper of Water
Normal Attack: Whisper of Water
Let the Show Begin♪
Let the Show Begin♪
Barbara's music is the magic that heals her companions.
Shining Miracle♪
Shining Miracle♪
Barbara's desire to heal strengthens her will to fight and sing.

Passive Talent

glorious_season

Glorious Season

Ascension Phase 1

The Stamina Consumption of characters within Let the Show Begin♪'s Melody Loop is reduced by 12%.
encore

Encore

Ascension Phase 4

When your active character gains an Elemental Orb/Particle, the duration of the Melody Loop of Let the Show Begin♪ is extended by 1s.
The maximum extension is 5s.
with_my_whole_heart

With My Whole Heart♪

Passive

When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product.

Constellations

gleeful_songs

Gleeful Songs

Constellation Lv. 1

Barbara regenerates 1 Energy every 10s.
vitality_burst

Vitality Burst

Constellation Lv. 2

Decreases the CD of Let the Show Begin♪ by 15%.
During the ability's duration, your active character gains a 15% Hydro DMG Bonus.
star_of_tomorrow

Star of Tomorrow

Constellation Lv. 3

Increases the Level of Shining Miracle♪ by 3.
Maximum upgrade level is 15.
attentiveness_be_my_power

Attentiveness Be My Power

Constellation Lv. 4

Every opponent Barbara hits with her Charged Attack regenerates 1 Energy for her.
A maximum of 5 energy can be regenerated in this manner with any one Charged Attack.
the_purest_companionship

The Purest Companionship

Constellation Lv. 5

Increases the Level of Let the Show Begin♪ by 3.
Maximum upgrade level is 15.
dedicating_everything_to_you

Dedicating Everything to You

Constellation Lv. 6

When Barbara is in the party but not on the field, and one of your own party members falls:
·Automatically revives the fallen character.
·Fully restores the revived character's HP to 100%.
This effect can only occur once every 15 mins.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
821
Base ATK
-
13
Base DEF
-
56
HP%
-
0.0%

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1