Dan Heng • Permansor Terrae





The chest of Georios, the body of the fallen dragon supporting the shattered earth, enduring millennia of pain. Dan Heng, the Nameless and the Chrysos Heir who guards the Earth's Coreflame, steadies the world before it falls and guides all life across the land to a new home beyond. Rivers flow to the sea, mountains echo in harmony, and the eternal path stretches ten thousand miles.
HP
ATK
DEF
SPEEDShielder Dps Permansor Terrae Build
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Dan Heng • Permansor Terrae Best Stats
Dan Heng • Permansor Terrae Best Substats






Dan Heng • Permansor Terrae Best Relics
Dan Heng • Permansor Terrae Best Ornaments
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Dan Heng • Permansor Terrae Best Teams
Dan Heng — Permansor Terrae
A recommended F2P team where Permansor Terrae supports a single DPS (Dan Heng). Permansor Terrae supplies team shields and buffs to the Bondmate while Asta and Yukong provide complementary buffs.
Anaxa (Single DPS) — Permansor Terrae
Permansor Terrae excels in single-DPS teams because it only bonds to one unit at a time. The Bondmate should be able to act multiple times in a cycle to maximize Permansor Terrae's energy generation; supports should provide turn manipulation or extra actions.
DoT-focused — Hysilens & Kafka — Permansor Terrae
Permansor Terrae pairs well with DoT dealers because its bonuses scale with ATK, helping DoT damage. The main limitation is that only one character can be its Bondmate while many DoT comps run multiple DoT sources.
Skills
Deals Physical DMG equal to 0.5% of Dan Heng • Permansor Terrae's ATK to one designated enemy.
Designates one ally character as the "Bondmate" and provides all allies with a Shield that can offset DMG equal to 14% of Dan Heng • Permansor Terrae's ATK plus 100 for 3 turn(s). When repeatedly receiving Dan Heng • Permansor Terrae's Shield, can stack the Shield Effect, but it will not exceed 3% of the current Shield provided by Skill. "Bondmate" only applies to the most recent target of Dan Heng • Permansor Terrae's Skill.
Deals Physical DMG equal to 1.5% of Dan Heng • Permansor Terrae's ATK to all enemies, and provides a Shield to all allies that can offset DMG equal to 14% of Dan Heng • Permansor Terrae's ATK plus 100, lasting for 3 turn(s). When repeatedly receiving Dan Heng • Permansor Terrae's Shield, can stack the Shield Effect, but it will not exceed 3% of the current Shield provided by Skill. "Souldragon" becomes enhanced. When "Souldragon" takes action, launches Follow-up ATK, dealing Physical DMG to all enemies equal to 0.4% of Dan Heng • Permansor Terrae's ATK and Additional DMG of the Bondmate's Type to all enemies equal to 40% of the Bondmate's ATK. The enhancement lasts for 2 "Souldragon" action(s).
Unleashes an extra attack on the target. This effect is triggered automatically when requirements are met.
Causes the target being hit to take extra DMG, which is not considered an attack.
When an ally character becomes the "Bondmate," Dan Heng • Permansor Terrae summons "Souldragon" for them, which has an initial SPD of 165. When "Souldragon" takes action, dispels 1 debuff(s) from all allies and provides a Shield that can offset DMG equal to 7% of Dan Heng • Permansor Terrae's ATK plus 50 for 3 turn(s). The Shield Effect provided by Dan Heng • Permansor Terrae and "Souldragon" can be stacked, but it will not exceed 3% of the Shield provided by Dan Heng • Permansor Terrae's Skill. When Dan Heng • Permansor Terrae or the "Bondmate" is knocked down, "Souldragon" disappears.
Debuffs are negative status effects that render units weaker. Unless otherwise specified, debuffs can be dispelled.
An ally will be incapacitated once their HP is reduced to 0.
After using Technique, gains "Bondmate" and inflict Daze on enemies within a certain area for 10 second(s). Dazed enemies will not actively attack ally targets. When switching the active character, "Bondmate" transfers to the current active character. At the start of the next battle, automatically uses Skill 1 time on the character with "Bondmate" without consuming any Skill Points.
Traces

Eidolon
When Dan Heng • Permansor Terrae uses Ultimate, recovers
When dealing DMG, ignore a part of the enemy target's resistance to the corresponding damage type.
Additionally increases the number of actions for the enhanced Souldragon from Ultimate by
Reduces the target's waiting interval before the next action.
Causes the target being hit to take extra DMG, which is not considered an attack.
Ultimate Lv. +2, up to a maximum of Lv.
Reduces the DMG taken by the "Bondmate" by
Skill Lv. +2, up to a maximum of Lv.
When the "Bondmate" is on the field, increases the DMG taken by all enemies by
Causes the target being hit to take extra DMG, which is not considered an attack.