原神 白朮 ビルド
薬舗「不卜廬」の店主。「長生」という名の白蛇を体に乗せている。薬に精通しており、いつも深く考えを巡らせているが、他人が彼の思考を読み取ることは難しい。
最高の 白朮 ビルド
HEAL SUPPORTのビルド
兵器
HP%
High base ATK and HP% substat boost healing. Signature weapon provides Energy Recharge and team ATK% after using Burst.
HP%
Craftable option that regenerates energy and heals the whole party on Burst. Excellent for budget builds.
元素チャージ効率
Generates white energy particles on CRIT, helping battery the team. Prioritize CRIT Rate to trigger reliably.
元素チャージ効率
If paired with Electro characters, this weapon boosts team Electro DMG% after an Electro-related reaction.
HP%
Swapping to an ally after equipping this provides a massive ATK% buff. No personal stats needed.
元素熟知
パーティの要素に基づいてチームメンバーに エレメンタル・マスタリー を共有する。反応重視のチーム向けに適している。
アーティファクト
4pc shreds Dendro RES by 30% when Skill or Burst hits. Best for Dendro main DPS teams.
4pc converts healing into a physical bubble that damages nearby enemies. Ideal when no other set is needed.
4pc increases whole party's Elemental Mastery by 120 after triggering a reaction. Strong for transformative reaction comps.
4pc boosts party ATK% by 20% after using Burst. Universal support set.
サブ統計の優先度
才能優先
推奨プライマリ統計
HP% / 元素チャージ効率
HP%
HP% / 与える治療効果
白朮の
ローテーションを開始する前に
BaizhuはSkillでチーム全体の回復を提供し、Burstでアクティブキャラを回復します。Burstからのシールドは割込み耐性を提供しますが、Bloom関連のダメージ以外は信頼できるダメージ軽減にはなりません。Dendro触媒として、彼は多くのDendroチームのアーキタイプに適しています。
Hakushin Ring:Baizhuが高いバフ稼働時間を維持できる場合、Quickenチームで最適です。
Prototype Amber:フラットなエネルギーを提供し、Healing Bonusでチーム全体の回復を大幅に向上させます。Furinaと組むと、2回目以降のローテーションでファンファーレを構築するのに優れています。
Favonius Codex:パッシブを安定して発動させるためにCRIT Rateをある程度構築してください。
A Thousand Floating Dreams:控えめなElemental Masteryチームバフを提供しますが、一般的には他の場所で使用した方が良いです。
Deepwood Memories (4):範囲攻撃では、BaizhuのAoEが弱いため、別のメンバーに装備させてください。
Instructor (4):Elemental Masteryの増加は、HPメインステータスが低いことで減少するA4パッシブよりも上回ります。
Noblesse Oblige (4):ATK%の恩恵を受けるチームでは、より高いHPの耐久性を重視する場合、Instructorよりもこちらを選びます。
A4バフを最大化するために高HP(最大5万)を構築してください。回復量が重要な場合はHP%よりHealing Bonusの花冠を検討してください(例:Furinaと組んでファンファーレを速める場合)。Healing BonusはPrototype Amberとも相性が良いです。
最高の 白朮 チーム
Baizhu Bloom Team #1
SSThe team triggers Bloom reactions primarily. Nilou's passive transforms cores into Bountiful Cores for larger AoE DMG. Baizhu provides healing and shields.
Trigger Bloom reactions using <element hydro>Hydro</element> from Ayato and Nilou and <element dendro>Dendro</element> from Nahida and Baizhu. Nilou's passive creates Bountiful Cores for massive AoE DMG, while Baizhu heals and boosts Bloom DMG.
Team composition: 神里綾人 (水元素 Main DPS), ニィロウ (水元素 Sub DPS), ナヒーダ (草 Sub DPS), 白朮 (草 Support)
Continuous <element hydro>Hydro</element> attacks trigger Bloom reaction with <element dendro>Dendro</element> from teammates.
Weapons: 萃光の裁葉, 黒剣
Artifacts: 4pc 楽園の絶花
Substats: CRIT DMG > CRIT Rate > ATK% > HP% > Energy Recharge
Provides <element hydro>Hydro</element> and enables Bountiful Cores via passive talent, dealing large AoE Bloom DMG.
Weapons: 聖顕の鍵, 船渠剣
Artifacts: 2pc 千岩牢固 + 2pc 花海甘露の光
Substats: HP% > HP > Elemental Mastery > CRIT Rate > CRIT DMG
Applies <element dendro>Dendro</element> via Skill and Burst, increases Burst duration with two <element hydro>Hydro</element> teammates.
Weapons: 千夜に浮かぶ夢, 彷徨える星
Artifacts: 4pc 深林の記憶
Substats: Elemental Mastery > Energy Recharge > CRIT DMG > CRIT Rate > ATK%
Provides healing and shield, boosts Bloom DMG based on Max HP via passive.
Weapons: 碧落の瓏, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
バイズフルーム チーム #2
SSBaizhu heals and shields. The team deals DMG primarily via Bloom. Nilou's passive turns cores into Bountiful Cores for larger AoE DMG.
Utilize Nilou's passive to create Bountiful Cores with Kaveh as the on-field driver, triggering Blooms with Xingqiu and Baizhu's Hydro and Dendro. Kaveh's Skill and Burst enhance core damage while Baizhu provides sustain.
Team composition: カーヴェ (草 Main DPS), 行秋 (水元素 Sub DPS), ニィロウ (水元素 Sub DPS), 白朮 (草 Support)
Kaveh uses Skill to scan and activate cores. Burst infuses attacks with Dendro and increases core DMG. His passive heals when cores hurt him.
Weapons: 西風大剣
Artifacts: 4pc 深林の記憶
Substats: Energy Recharge > Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Xingqiu provides continuous Hydro attacks to react with Dendro from Kaveh and Baizhu, triggering Bloom.
Weapons: 磐岩結緑, 祭礼の剣
Artifacts: 4pc 旧貴族のしつけ
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Nilou provides Hydro for Bloom. Her passive creates Bountiful Cores that burst quicker and deal larger AoE DMG when team is only Dendro and Hydro.
Weapons: 聖顕の鍵, 船渠剣
Artifacts: 2pc 千岩牢固 + 2pc 花海甘露の光
Substats: HP% > HP > Elemental Mastery > CRIT Rate > CRIT DMG
Baizhu provides shield and healing. His passive increases Bloom DMG based on his Max HP.
Weapons: 碧落の瓏, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
Baizhu Spread Team #1
SSA Spread team with Alhaitham as main DPS, Yae Miko and Nahida as sub DPS, and Baizhu as healer and Spread buffer.
Trigger Spread reactions using Dendro from Alhaitham and Nahida combined with Electro from Yae Miko, while Baizhu heals and boosts Spread DMG based on his Max HP.
Team composition: アルハイゼン (草 Main DPS), 八重神子 (雷 Sub DPS), ナヒーダ (草 Sub DPS), 白朮 (草 Support)
Main DPS. Skill infuses attacks with Dendro. Burst scales with Chisel-Light Mirrors. Triggers Spread with Electro support.
Weapons: 萃光の裁葉, 黎明の神剣
Artifacts: 4pc 金メッキの夢
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Sub DPS. Skill provides off-field Electro to trigger Spread with Dendro team.
Weapons: 神楽の真意, 流浪楽章
Artifacts: 4pc 金メッキの夢
Substats: CRIT DMG > CRIT Rate > ATK%
Sub DPS. Skill connects enemies and deals Dendro DMG. Burst boosts Skill based on teammates. Enables Spread and reduces Skill interval.
Weapons: 千夜に浮かぶ夢, 彷徨える星
Artifacts: 4pc 金メッキの夢
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Support. Heals and shields team. Passive increases Spread DMG based on Max HP.
Weapons: 碧落の瓏, 金珀·試作
Artifacts: 4pc 深林の記憶
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
Baizhu Hyperbloom
SSBaizhu serves as the Main DPS, providing healing and shielding while triggering Hyperbloom reactions with Raiden Shogun, Yelan, and Xingqiu.
Baizhu's <element>Dendro</element> reacts with <element>Hydro</element> from Yelan and Xingqiu to create Dendro cores, which are then triggered by Raiden Shogun's off-field <element>Electro</element> to deal massive Hyperbloom damage.
Team composition: 白朮 (草 Main DPS), 雷電将軍 (雷 Sub DPS), 夜蘭 (水元素 Sub DPS), 行秋 (水元素 Sub DPS)
Main DPS that provides both shield and healing. His <element>Dendro</element> application triggers Blooming with Hydro, and his passive boosts Hyperbloom damage based on Max HP.
Weapons: 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: Energy Recharge > HP% > HP% > CRIT DMG > CRIT Rate
Provides off-field <element>Electro</element> application to trigger Hyperbloom. Built with full Elemental Mastery to maximize reaction damage.
Weapons: 匣中滅龍
Artifacts: 4pc 金メッキの夢
Substats: Elemental Mastery > Energy Recharge > ATK%
Continuous off-field <element>Hydro</element> application to generate Dendro cores with Baizhu. Deals significant personal damage with her Burst.
Weapons: 若水, 西風猟弓
Artifacts: 4pc 絶縁の旗印
Substats: HP% > CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Off-field <element>Hydro</element> application for Blooming, and reduces enemy <element>Dendro</element> RES with Deepwood Memories 4-piece effect.
Weapons: 西風剣
Artifacts: 4pc 深林の記憶
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
バイズフ Hyperbloom Spread チーム
SSBaizhu heals and buffs Hyperbloom and Spread damage. Yae and Nahida provide consistent off-field Electro and Dendro application. Xingqiu adds Hydro for Bloom cores.
Utilize Yae's off-field Electro and Nahida's Dendro to trigger Spread and Hyperbloom, with Xingqiu providing Hydro for Bloom cores and Baizhu supporting with healing and reaction damage buffs.
Team composition: 八重神子 (雷 Main DPS), ナヒーダ (草 Sub DPS), 行秋 (水元素 Sub DPS), 白朮 (草 Support)
Provides continuous off-field Electro application to trigger Spread and Hyperbloom.
Weapons: 神楽の真意, 流浪楽章
Artifacts: 4pc 金メッキの夢
Substats: CRIT DMG > CRIT Rate > ATK%
Main DMG via Elemental Skill linking enemies and applying Dendro. Elemental Burst buffs Skill based on team elements, reducing interval and increasing duration with Electro and Hydro teammates.
Weapons: 千夜に浮かぶ夢, 彷徨える星
Artifacts: 4pc 金メッキの夢
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Continuous Hydro application from Burst reacts with Dendro to create Bloom cores.
Weapons: 磐岩結緑, 祭礼の剣
Artifacts: 4pc 旧貴族のしつけ
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides shielding and healing. Passive talent increases Hyperbloom and Spread damage based on Max HP.
Weapons: 碧落の瓏, 金珀·試作
Artifacts: 4pc 深林の記憶
Substats: HP% > HP > Energy Recharge > CRIT DMG > CRIT Rate
バイズフー・アグレベートチーム #1
SSバイジュ アグラベート チーム #1 - SS Tier。チームのDMGはAggravateによって最大化されます。
Maximize team damage through Aggravate reactions, utilizing off-field Electro application from Fischl and Beidou and on-field Electro from Cyno, with Baizhu providing healing and Dendro application.
Team composition: セノ (雷 Main DPS), フィッシュル (雷 Sub DPS), 北斗 (雷 Sub DPS), 白朮 (草 Support)
Cyno’s Elemental Burst infuse his Normal ATK with Electro. With aid of Nahida and Baizhu, Aggravate is triggered to maximized overall DMG.
Weapons: 赤砂の杖, 死闘の槍
Artifacts: 2pc 金メッキの夢 + 2pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Fischl’s Elemental Skill can provide continuous Electro DMG off-field for triggering Catalyze.
Weapons: 若水, 絶弦
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Beidou’s Elemental Burst can provide Electro DMG even at backstage to trigger Catalyze.
Weapons: 天空の傲, 螭龍の剣
Artifacts: 4pc 旧貴族のしつけ
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Baizhu provides both Shield and Healing to protect the team. The DMG of Aggravate of the team is increased based on Baizhu’s Max HP, by Baizhu’s passive talent.
Weapons: 碧落の瓏, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: Energy Recharge > HP% > HP > CRIT DMG > CRIT Rate
Baizhu Hyperbloom Spread
SSA team focused on Hyperbloom and Spread with Baizhu as driver.
The team uses Baizhu's <dendro>Dendro</dendro> and Xingqiu's <hydro>Hydro</hydro> to generate Bloom cores, which are triggered by Raiden Shogun's <electro>Electro</electro> for Hyperbloom. Meanwhile, Fischl's <electro>Electro</electro> enables Spread reactions. Baizhu's passive increases both reaction DMG based on his Max HP.
Team composition: 白朮 (草 Main DPS), 雷電将軍 (雷 Sub DPS), フィッシュル (雷 Sub DPS), 行秋 (水元素 Sub DPS)
Main DPS and Healer. Uses <dendro>Dendro</dendro> to create Bloom cores and trigger Spread via normal attacks.
Weapons: 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: Energy Recharge > HP% > HP > CRIT DMG > CRIT Rate
Off-field <electro>Electro</electro> triggers Hyperbloom on Dendro cores.
Weapons: 匣中滅龍
Artifacts: 4pc 金メッキの夢
Substats: Elemental Mastery > Energy Recharge > ATK%
Off-field <electro>Electro</electro> provides consistent Catalyze for Spread.
Weapons: 若水, 絶弦
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Continuous <hydro>Hydro</hydro> creates Bloom cores. Equipped with Deepwood Memories to reduce <dendro>Dendro</dendro> RES.
Weapons: 西風剣
Artifacts: 4pc 深林の記憶
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Baizhu Quickbloom Team
SSBaizhu is a Healer in the team. This team does not rely on Normal Attacks.
Utilize Baizhu's healing and passive to boost Hyperbloom damage, with Raiden Shogun's Elemental Skill triggering Hyperbloom from Bloom cores created by Furina's <element>Hydro</element> and Emilie's <element>Dendro</element>, while Emilie's Burning synergy adds extra damage.
Team composition: 雷電将軍 (雷 Sub DPS), エミリエ (草 Sub DPS), フリーナ (水元素 Sub DPS), 白朮 (草 Support)
Raiden Shogun only requires the use of her Elemental Skill.
Weapons: 匣中滅龍
Artifacts: 4pc 楽園の絶花
Substats: Elemental Mastery > Energy Recharge > ATK%
Emilie summons ‘Lumidouce Case’, which intermittently deals <element>Dendro</element> damage to nearby enemies. When nearby enemies are in the Burning state, it will intermittently generate ‘Scents’, increasing the range and damage of ‘Lumidouce Case’. Her Elemental Burst further increases the damage of Lumidouce Case.
Weapons: ルミドゥースの挽歌, 死闘の槍
Artifacts: 4pc 深林の記憶
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Furina’s Elemental Skill can provide continuous <element>Hydro</element> element for triggering Bloom even Furina is off-field.
Weapons: 静水流転の輝き, 西風剣
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Baizhu provides both Shield and Healing to protect the team. The DMG of Hyperbloom of the team is increased based on Baizhu’s Max HP, by Baizhu’s passive talent.
Weapons: 碧落の瓏, 金珀·試作
Artifacts: 4pc 旧貴族のしつけ
Substats: Energy Recharge > HP%
白朮 のスキル
パッシブタレント
五運終天
アセンション フェーズ 1·HPが50%未満の時、白朮の与える治療効果+20%。
·HPが50%以上の時、白朮の草元素ダメージ+25%。
地に在りて形を成す
アセンション フェーズ 4草木の滋養
Passive星座
至微呻吟
C1脈絡明哲
C2遊糸徴霊·切は1回のみ攻撃を行ってから戻り、白朮の攻撃力250%の草元素ダメージを与え、さらに太素診要の遊糸徴霊による回復量の20%分のHPを回復する。
これによるダメージは元素スキルダメージと見なされる。
5秒毎に1回のみ発動可能。
八正之気
C3最大Lv.15まで。
古法故視
C4盈虚蔵象
C5最大Lv.15まで。
真邪離合
C6また、遊糸徴霊あるいは遊糸徴霊·切が敵に命中した時、100%の確率で癒気全形論の無隙シールドを生成する。この効果は遊糸徴霊あるいは遊糸徴霊·切1体につき、1回のみ発動可能。
衣装

君臣佐使
白朮の衣装。肩に羽織った氅衣は、長生の好む草木を焚き込めたもの。淡い香りの余韻が長く残り、心身を癒してくれる。
統計
アセンションの材料

Mora
420,000

成長のエメラルド·砕屑
1

成長のエメラルド·欠片
9

成長のエメラルド·塊
9

成長のエメラルド
6

常闇の輪
46

琉璃袋
168

キノコンの胞子
18

キノコンの蛍胞子
30

キノコンの晶胞子
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
タレント資料

Mora
1,652,500

「黄金」の教え
3

「黄金」の導き
21

「黄金」の哲学
38

キノコンの胞子
6

キノコンの蛍胞子
22

キノコンの晶胞子
31

天地に生える蕨
6

知恵の冠
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |














