原神 シュヴルーズ ビルド
心の中にある「正義」を常に遵守する特巡隊隊長。その手にある銃は罪人だけに向けられる。
最高の シュヴルーズ ビルド
BUFF SUPPORTのビルド
兵器
会心ダメージ
Assuming a new support polearm; use for its HP% or team buffs. Prioritize weapons that increase Chevreuse's HP or Energy.
元素チャージ効率
Generates white particles to fuel team ER needs. High base ATK and CRIT Rate requirement for passive.
HP%
HP% substat boosts Chevreuse's buff scaling and healing. Passive gives EM, less useful but acceptable.
HP%
Pure HP% stat stick. Budget option that maximizes HP for stronger ATK buffs and heals.
HP%
HP% main stat and ER from passive. Perfect for sustaining burst uptime while scaling Chevreuse's HP.
元素チャージ効率
Energy Recharge substat helps burst uptime. Passive adds minor ATK after skill, but not the focus.
アーティファクト
4pc grants party 20% ATK after Burst. Best in slot for a pure buff support, boosting team damage directly.
Not recommended. Requires triggering specific reactions; Chevreuse's Overload may not reliably activate the set's buffs.
Converts overhealing into physical damage. Can provide extra team damage, but Chevreuse's healing is often insufficient to cap the bubble.
パーティーダメージを回復後に増加させる。回復が一定の場合、有効であるが、ノーブルスのフラットATKバフよりも影響が小さい。
2pc HP (+20%) improves Chevreuse's buff scaling and healing. Use as 2pc2pc combo with healing bonus for hybrid sustain.
2pc boosts healing (+15%), 4pc increases party healing. Overkill on healing; better to use 2pc HP or Noblesse.
サブ統計の優先度
才能優先
推奨プライマリ統計
HP% / 元素チャージ効率
HP%
HP% / 与える治療効果
BUFF SUPPORT & DAMAGEのビルド
兵器
会心ダメージ
High base ATK and HP% substat boost both buffs and personal damage.
元素チャージ効率
Massive ER for burst uptime; ATK scales with ER, boosting personal damage.
会心ダメージ
CRIT DMG substat and HP-based ATK bonus align with her HP scaling.
会心率
EM substat is niche, but high base ATK and CRIT rate help.
会心率
Support choice: team-wide EM and ATK buffs after burst, though Chevreuse doesn't trigger reactions often.
攻撃力%
High base ATK and ATK% substat; passive boosts ATK after skill use.
元素チャージ効率
ER substat and CRIT rate; vacuum blades add extra damage.
攻撃力%
ATK% substat and shield strength; passive requires shield for full effect.
元素チャージ効率
ER substat and burst CRIT rate increase; great F2P option.
会心率
CRIT rate substat and passive ATK/DEF boost; good for personal damage.
会心率
EM substat and passive ATK against enemies affected by Hydro/Electro; situational.
攻撃力%
ATK% substat and passive ATK after triggering reactions; event weapon.
元素チャージ効率
ER substat and energy particles for team battery; trade damage for support.
アーティファクト
サブ統計の優先度
才能優先
推奨プライマリ統計
攻撃力% / 元素チャージ効率
炎元素ダメージ
会心率 / 会心ダメージ
SUPPORT
When party members trigger Overload, Chevreuse grants buffs and enemy debuffs. Her Pyro and Electro RES reduction works only in mono-Pyro/Electro teams. Buff caps at 40,000 HP; beyond that, extra HP is unnecessary.
If not using her Burst, Energy Recharge is not required.
Weapon Choices:
Favonius Lance: Loses value without Burst, but still provides team Energy.
Symphonist of Scents: With HP% mains, ~31% HP substats needed to cap A4 passive, making Energy Recharge for consistent Burst difficult.
Artifact Sets:
Noblesse Oblige (4): Use only if Burst is used every rotation.
Main Stats Priority:
Healing Bonus: Only after reaching 40,000 HP.
Sub Stats Priority:
CRIT Rate: Only with Favonius Lance.
SUPPORT AND DAMAGE
Chevreuse aims for high Burst and Skill damage while retaining support in Pyro/Electro teams. Viable after C4 due to multiple Skill uses per rotation.
Weapon Choices:
Favonius Lance: Lower personal damage, but team Energy regeneration makes it desirable despite the trade-off.
最高の シュヴルーズ チーム
Chevreuse Overload Team #1
SSMaximize team DMG with Chevreuse's Overload RES shred and ATK buff. Cyno drives with infused Electro attacks, Xiangling provides off-field Pyro DMG, and Bennett offers ATK buff and healing.
Chevreuse's passive reduces Pyro and Electro RES when Overload is triggered, and her Skill grants an ATK buff based on her Max HP, maximizing the team’s overall DMG.
Team composition: セノ (雷 Main DPS), シュヴルーズ (炎 Support), 香菱 (炎 Sub DPS), ベネット (炎 Support)
Main DPS. Burst infuses Normal ATK with Electro. DMG maximized by Chevreuse and Bennett.
Weapons: 赤砂の杖, 死闘の槍
Artifacts: 4pc 剣闘士のフィナーレ
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Support/Healer. Skill heals and provides ATK buff based on Max HP. Passive reduces Pyro and Electro RES on Overload. C6 increases Pyro and Electro DMG.
Weapons: 西風長槍, 黒纓槍
Artifacts: 4pc 在りし日の歌
Substats: HP% > Energy Recharge
Sub DPS. Burst deals massive off-field Pyro DMG.
Weapons: 草薙の稲光, 「漁獲」
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Support/Healer. Burst provides huge ATK buff and healing.
Weapons: 風鷹剣, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: Energy Recharge > HP%
Chevreuse Overload Team #2
SSChevreuse reduces <element type='pyro'>Pyro</element> and <element type='electro'>Electro</element> RES and provides ATK buff. Bennett buffs ATK and heals. Raiden Shogun and Xiangling trigger Overload.
Maximize team DMG by using Chevreuse's passive to reduce <element type='pyro'>Pyro</element> and <element type='electro'>Electro</element> RES when Overload is triggered, while Bennett provides ATK buff and healing. Raiden Shogun's Elemental Skill boosts Energy Recharge and Elemental Burst DMG of teammates, and her <element type='electro'>Electro</element> reacts with Xiangling's <element type='pyro'>Pyro</element> to trigger Overload.
Team composition: 雷電将軍 (雷 Main DPS), シュヴルーズ (炎 Support), 香菱 (炎 Sub DPS), ベネット (炎 Support)
Main DPS. Elemental Burst DMG scales with energy consumed by team. Elemental Skill boosts teammates' Energy Recharge and Elemental Burst DMG. Triggers Overload with Xiangling's <element type='pyro'>Pyro</element>.
Weapons: 草薙の稲光, 「漁獲」
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Support/Healer. Passive reduces enemies' <element type='pyro'>Pyro</element> and <element type='electro'>Electro</element> RES when Overload is triggered. Elemental Skill provides ATK buff based on Max HP. Heals allies. At C6, increases <element type='pyro'>Pyro</element> and <element type='electro'>Electro</element> DMG of teammates.
Weapons: 西風長槍, 黒纓槍
Artifacts: 4pc 在りし日の歌
Substats: HP% > Energy Recharge
Sub DPS. Elemental Burst provides huge backstage <element type='pyro'>Pyro</element> DMG. Triggers Overload with Raiden Shogun's <element type='electro'>Electro</element>.
Weapons: 草薙の稲光, 「漁獲」
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Support/Healer. Elemental Burst provides huge ATK buff and healing to teammates.
Weapons: 風鷹剣, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: Energy Recharge > HP%
Chevreuse オーバーロードチーム #5
SSChevreuseはチームのサポート/ヒーラーです。 チームのダメージはChevreuseによって最大化されます。
Chevreuse's passive reduces enemies' Pyro and Electro RES when Overload is triggered, maximizing team DMG. Her Skill provides an ATK buff to Pyro and Electro characters based on her Max HP.
Team composition: 宵宮 (炎 Main DPS), シュヴルーズ (炎 Support), 雷電将軍 (雷 Sub DPS), ベネット (炎 Support)
Yoimiya is the main DPS, her DMG is amplified by Chevreuse in this team.
Weapons: 飛雷の鳴弦, 弓蔵
Artifacts: 4pc 追憶のしめ縄
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Chevreuse's passive talent can reduce enemies’ Pyro RES and Electro RES when Overload is triggered, which maximizes the overall DMG of the team. By using Chevreuse's Skill, Pyro and Electro characters in the team gain an ATK buff based on Chevreuse’s Max HP. Chevreuse’s skill can heal allies and so she can be a partial Healer of the team. Chevreuse can increase teammates’ Pyro and Electro DMG at C6.
Weapons: 西風長槍, 黒纓槍
Artifacts: 4pc 在りし日の歌
Substats: HP% > Energy Recharge
Raiden Shogun is the Sub DPS in the team. Elemental Skill triggers the Overload.
Weapons: 匣中滅龍
Artifacts: 4pc 金メッキの夢
Substats: Elemental Mastery > Energy Recharge > ATK%
Bennett’s Elemental Burst provides huge ATK buff and healing to other members.
Weapons: 風鷹剣, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: Energy Recharge > HP%
シュヴルーズ のスキル
パッシブタレント
尖兵協同戦術
アセンション フェーズ 1チーム内キャラクターの元素タイプが固有天賦の条件を満たさない場合、既存の協同戦術効果はクリアされる。
縦陣戦力統括
アセンション フェーズ 4迅速行軍戦略
Passive同じ効果を持つ固有天賦との重ね掛け不可。
星座
戦線維持の胆力
C1固有天賦「尖兵協同戦術」を解放する必要がある。
誘導殉爆の狙撃
C2熟練装弾の技術
C3最大Lv.15まで。
多重速射の秘訣
C4火力増幅の毀傷
C5最大Lv.15まで。
罪過終止の追捕
C6チームにいるキャラクターが「近迫阻止射撃·速」の治療効果を受けた後、炎元素ダメージ+20%、雷元素ダメージ+20%、継続時間8秒。この効果は最大3層まで重ねられる。層ごとに継続時間は独立して計算される。
衣装

正義を貫く銃
シュヴルーズの衣装。デザイナーは伝統的な黒·白·赤の制服の配色をそのままに、アクセサリーを大量に取り付けた。しかし、あまりに重すぎたため、シュヴルーズ隊長による抗議がなされた。そして、最終的に皆に披露されたのが、金属の装飾を大量に取り除いたこのバージョンである。
統計
アセンションの材料

Mora
420,000

炎願のアゲート·砕屑
1

炎願のアゲート·欠片
9

炎願のアゲート·塊
9

炎願のアゲート
6

原海駿の角
46

ルミドゥースベル
168

整合の歯車
18

機構の平歯車
30

奇械のコア歯車
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
タレント資料

Mora
1,652,500

「秩序」の教え
3

「秩序」の導き
21

「秩序」の哲学
38

整合の歯車
6

機構の平歯車
22

奇械のコア歯車
31

光なき渦の眼
6

知恵の冠
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |





