原神 イファ ビルド
花翼の集の竜医。人や動物、その他の生き物と共に過ごす生活を心から愛している。
最高の イファ ビルド
REACTION DPSのビルド
兵器
元素熟知
High base ATK and Elemental Mastery substat boost reaction damage. Passive increases ATK after triggering a reaction.
元素熟知
Provides Energy Recharge and team-wide ATK buff, enabling consistent burst uptime for reaction setups.
元素熟知
Team-wide Elemental Mastery boost significantly amplifies all party members' reaction damage.
元素熟知
Grants bonus ATK based on Elemental Mastery, benefiting both personal damage and reactions.
元素熟知
Resets Elemental Skill cooldown, allowing more frequent elemental application and reaction triggers.
元素熟知
High Elemental Mastery substat; passive boosts <element>dendro</element> or <element>electro</element> damage after triggering a reaction.
元素チャージ効率
Increases party's <element>electro</element> damage after Electro-Charged or Superconduct, ideal for electro-focused teams.
HP%
Massive ATK buff for the next character after swapping, perfect for reaction setups that rely on high-ATK carries.
アーティファクト
Reduces enemy resistance to the Swirled element by 40%, greatly amplifying team reaction damage. Essential for anemo reaction drivers.
Increases Normal Attack and Charged Attack damage after using Elemental Skill, synergizing with on-field reaction driving.
Boosts party's <element>pyro</element> or <element>hydro</element> damage after triggering a reaction, perfect for reaction-focused team compositions.
サブ統計の優先度
才能優先
推奨プライマリ統計
元素熟知 / 元素チャージ効率
元素熟知
元素熟知
ANEMO DPSのビルド
兵器
会心ダメージ
High CRIT DMG and ATK speed boost significantly increase Normal Attack and overall DPS.
会心ダメージ
Provides ATK% and Elemental DMG Bonus after using Skill, ideal for quick-swap combos.
攻撃力%
High base ATK and Elemental DMG Bonus substat, with a vacuum effect that helps grouping.
会心ダメージ
Boosts Elemental Mastery and ATK% after triggering Swirl, enhancing reaction damage.
会心ダメージ
High CRIT DMG and HP% scaling? Not ideal for Anemo DPS unless using Swirl. Use only for stat stick.
元素熟知
Provides Elemental Mastery to the wielder and party, boosting Swirl and reaction damage.
会心ダメージ
優秀な CRIT DMG と Skill DMG ボーナスがありますが、完全に積み重ねるには頻繁に Skill を使用する必要があります。
会心率
Substat CRIT Rate and ramping Elemental DMG Bonus for sustained field time.
会心率
Provides ATK% and CRIT Rate when normal attacking, good for on-field play.
攻撃力%
Craftable weapon with ATK% substat and Energy Recharge mechanic, suitable for F2P.
元素熟知
Event weapon with ATK% and a team heal effect? If it boosts ATK, it's a decent stat stick.
元素熟知
Craftable Elemental Mastery weapon that boosts Elemental DMG Bonus after Swirl.
会心ダメージ
High CRIT DMG substat with a random powerful buff on switch, but inconsistent uptime.
攻撃力%
High base ATK and ATK% substat, but requires a shield for full DMG bonus. Not optimal without shield support.
アーティファクト
4pc grants 40% CRIT Rate after entering Nightsoul's Blessing? Ifa is not a Natlan character, this set is ineffective.
4pc increases Swirl DMG by 60% and reduces enemy resistance to infused element, essential for Anemo DPS.
4pc provides 12% Elemental DMG Bonus to party after triggering a reaction, but not BiS for personal damage.
サブ統計の優先度
才能優先
推奨プライマリ統計
攻撃力%
風元素ダメージ
会心率 / 会心ダメージ
Ifa scales Elemental Mastery for teamwide healing while driving Swirl and Electro-Charged.
Nightsoul buff potency depends on total team Nightsoul Points, capping at 150 (200 at C2). Pair with Ororon for maximum benefit.
Weapons below Mappa Mare do not improve healing.
Sacrificial Fragments: similar damage to Mappa Mare but grants more total healing per rotation.
Thrilling Tales of Dragon Slayers: support option boosting ATK% for off-field DPS like Fischl, Xingqiu, Ororon.
Anemo DPS focuses on Anemo damage.
Cashflow Supervision: best in slot when Furina provides HP loss.
The Widsith ( R5 ): roughly equal to Surf's Up! and similar options.
Viridescent Venerer (4pc): prioritize if no other teammate holds it.
Detailed weapon comparisons linked.
最高の イファ チーム
Ifa's Electro-Charged Synergy
SAn Anemo-Hydro-Electro team leveraging Electro-Charged and Swirl reactions. Ifa serves as the main DPS and healer, while Ororon provides off-field Electro damage and energy support. Xingqiu supplies consistent Hydro application, and Sucrose groups enemies and shreds resistances.
Maximize Swirl and Electro-Charged damage through Nightsoul point scaling, with Ifa's healing and crowd control enabling sustained offensive pressure.
Team composition: イファ (風 Main DPS), オロルン (雷 Support), 行秋 (水元素 Sub DPS), スクロース (風 Sub DPS)
His Skill summons Cacucu and heals the whole party. His Burst pulls enemies together and tags them with a Sedation Mark. The team's Swirl and Electro-Charged damage rises with total Nightsoul points.
Weapons: 寝正月の初晴, 彷徨える星
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
Triggers additional off-field damage when teammates deal Electro-Charged or Nightsoul-aligned damage, activating the Cinder City effect. His Skill restores energy when Normal, Charged, or Plunge Attacks hit enemies. At C6, boosts ATK.
Weapons: 終焉を嘆く詩, 西風猟弓
Artifacts: 4pc 灰燼の都に立つ英雄の絵巻
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides continuous Hydro attacks from off field.
Weapons: 祭礼の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies together, applies crowd control, provides DMG buff to teammates, and reduces Elemental Resistance of enemies.
Weapons: 寝正月の初晴, 祭礼の断片
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
Ifa Electro-Charged 編成 #2
SAn Electro-Charged team with Ifa as on-field driver and healer, supported by off-field Fischl and Xingqiu, and Sucrose for grouping and VV shred.
Ifa triggers Electro-Charged reactions with off-field Hydro and Electro, while healing and providing Nightsoul-based damage bonuses. Sucrose shreds resistance and buffs Elemental Mastery.
Team composition: イファ (風 Main DPS), フィッシュル (雷 Sub DPS), 行秋 (水元素 Sub DPS), スクロース (風 Support)
Skill heals party and applies Sedation Mark. Burst groups enemies, boosts Swirl/Electro-Charged by Nightsoul.
Weapons: 寝正月の初晴, 彷徨える星
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
Off-field Electro via Skill.
Weapons: 若水, ダークアレイの狩人
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Provides continuous off-field Hydro attacks.
Weapons: 祭礼の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, provides Elemental Mastery buff and Swirl resistance shred.
Weapons: 寝正月の初晴, 祭礼の断片
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
イファ エレクトロチャージド チーム #3
SAn Anemo team focused on Electro-Charged and Swirl, leveraging Ifa's Burst to group enemies and boost reaction damage based on total Nightsoul points.
Ifa's Burst pulls enemies together and applies a Sedation Mark, while the team's Swirl and Electro-Charged damage scales with total Nightsoul points. Off-field Hydro and Electro from Xingqiu and Beidou enable constant reactions.
Team composition: イファ (風 Main DPS), 北斗 (雷 Sub DPS), 行秋 (水元素 Sub DPS), スクロース (風 Sub DPS)
Ifa's Skill summons Cacucu and heals the whole party. His Burst pulls enemies together and tags them with a Sedation Mark. The team's Swirl and Electro-Charged damage rises in proportion to the party's total Nightsoul points.
Weapons: 寝正月の初晴, 彷徨える星
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
Beidou's Elemental Burst can provide Electro DMG even from off-field.
Weapons: 千烈の日輪, 螭龍の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Xingqiu can provide continuous Hydro attacks from off-field.
Weapons: 祭礼の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Sucrose can assist by grouping enemies, applying crowd control, providing DMG buffs to teammates, and reducing enemy Elemental Resistance.
Weapons: 寝正月の初晴, 祭礼の断片
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
イファ・エレクトロチャージド・チーム
SA team built around Ifa's Swirl and Electro-Charged synergy, with off-field Hydro and Electro from Xingqiu and Beidou. Ororon boosts damage with Cinder City and energy support.
Ifa triggers Swirl and Electro-Charged reactions while healing and grouping enemies. Ororon, Xingqiu, and Beidou provide off-field damage and energy, amplifying the reaction damage via Nightsoul points and artifact effects.
Team composition: イファ (風 Main DPS), オロルン (雷 Support), 行秋 (水元素 Sub DPS), 北斗 (雷 Sub DPS)
Skill summons Cacucu and heals party. Burst pulls enemies and applies Sedation Mark. Swirl and Electro-Charged damage scales with party Nightsoul points.
Weapons: 寝正月の初晴, 彷徨える星
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
Triggers off-field Electro damage when teammates deal Electro-Charged or Nightsoul-aligned damage. Skill restores energy when attacks hit. C6 boosts ATK.
Weapons: 終焉を嘆く詩, 西風猟弓
Artifacts: 4pc 灰燼の都に立つ英雄の絵巻
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides continuous Hydro attacks from off field.
Weapons: 祭礼の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Burst provides Electro DMG from backstage.
Weapons: 千烈の日輪, 螭龍の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Ifa ピュアハイドロチーム
SIfa acts as a DPS/Healer while the three <hydro>Hydro</hydro> characters overwhelm enemies with coordinated attacks.
Yelan and Xingqiu provide continuous <hydro>Hydro</hydro> off-field, Furina boosts team damage while draining HP, and Ifa heals and shreds <hydro>Hydro</hydro> RES with Swirl using <artifact>Viridescent Venerer</artifact>.
Team composition: 夜蘭 (水元素 Main DPS), フリーナ (水元素 Sub DPS), 行秋 (水元素 Sub DPS), イファ (風 Support)
Provides continuous <hydro>Hydro</hydro> off-field attacks and increases ally DMG via Burst.
Weapons: 若水, 弾弓
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Elemental Skill applies constant <hydro>Hydro</hydro>; Burst provides DMG bonus based on HP changes.
Weapons: 静水流転の輝き, 西風剣
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Provides continuous <hydro>Hydro</hydro> attacks from off-field.
Weapons: 祭礼の剣
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Skill heals party; Burst groups enemies and increases Swirl/Electro-Charged DMG based on Nightsoul points.
Weapons: 寝正月の初晴, 彷徨える星
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
Ifa Anemo Hypercarry
AIfa main DPS/healer with Viridescent Venerer for Swirl and Electro-Charged. Faruzan Anemo support, Furina sub DPS, Iansan ATK buffer.
Swirl and Electro-Charged reactions boosted by Ifa's Nightsoul points. Faruzan and Furina enable reactions, Iansan provides mobile ATK buff.
Team composition: イファ (風 Main DPS), ファルザン (風 Support), フリーナ (水元素 Sub DPS), イアンサ (雷 Support)
Ifa’s Skill summons Cacucu and heals the whole party. His Burst pulls enemies and applies Sedation Mark, boosting Swirl and Electro-Charged damage based on party Nightsoul points.
Weapons: 寝正月の初晴, 彷徨える星
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
Faruzan applies <element>Anemo</element> RES decrease and DMG bonus with her Burst. At C6, her Burst grants extra CRIT DMG to <element>Anemo</element> allies.
Weapons: 終焉を嘆く詩, 西風猟弓
Artifacts: 4pc 千岩牢固
Substats: CRIT Rate > CRIT DMG > ATK%
Furina’s Skill provides continuous <element>Hydro</element> application. Her Burst boosts DMG based on HP changes, enabled by her skill's HP drain and the healer.
Weapons: 静水流転の輝き, 西風剣
Artifacts: 4pc 黄金の劇団
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Iansan’s Burst increases party ATK based on her ATK when Nightsoul is high. Unlike Bennett, her buff is not area-locked, allowing free movement.
Weapons: 西風長槍
Artifacts: 4pc 旧貴族のしつけ
Substats: CRIT Rate > ATK% > Energy Recharge
Ifa Anemo Team #2
SIfa serves as a DPS/Healer in this anemo-focused team. Wanderer is the on-field main DPS, Faruzan provides anemo support, and Bennett offers ATK buff and healing.
Maximizes Wanderer's Hovering State damage through Faruzan's anemo RES shred and DMG bonus, Ifa's healing and Swirl damage amplification, and Bennett's ATK buff.
Team composition: 放浪者 (風 Main DPS), ファルザン (風 Support), イファ (風 Support), ベネット (炎 Support)
Attacks in Hovering State after using Skill. When Skill contacts Pyro and Hydro, gains +20 Kuugoryoku cap and +30% ATK.
Weapons: トゥライトゥーラの記憶, 流浪楽章
Artifacts: 4pc 砂上の楼閣の史話
Substats: CRIT Rate > CRIT DMG > ATK%
Applies anemo RES decrease and DMG Bonus via Burst. At C6, provides extra CRIT DMG to anemo allies.
Weapons: 終焉を嘆く詩, 西風猟弓
Artifacts: 4pc 千岩牢固
Substats: CRIT Rate > CRIT DMG > ATK%
Skill summons Cacucu and heals party. Burst pulls enemies and tags them with Sedation Mark. Team's Swirl and Electro-Charged damage scales with total Nightsoul points.
Weapons: 寝正月の初晴, 彷徨える星
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > Energy Recharge
Burst provides huge ATK buff and healing to party.
Weapons: 霧切の廻光, ダークアレイの閃光
Artifacts: 4pc 旧貴族のしつけ
Substats: Energy Recharge > HP%
イファ のスキル
パッシブタレント
臨床医の大局観
アセンション フェーズ 1相互救援協定
アセンション フェーズ 4夜域の賜物・救急集中治療
Passive燃素を利用できるナタのエリアにいる時、「夜魂トランス:イファ」を行える。フィールド上キャラクターが一定の高さの空中にいる時、イファに切り替えて登場すると次の効果が発動する。イファが夜魂の加護状態に入り、夜魂値を32獲得する。自身のチームにおいて、夜魂トランスは10秒毎に1回のみ発動可能。
戦略的温罨法
Passive星座
蔓と知恵の霊薬
C1祈祷弾道の天佑
C2また、イファの「救命の理念」の所持可能上限+50。
固有天賦臨床医の大局観を解放する必要がある。
夜との交渉
C3最大Lv.15まで。
朽ちた肉体への移植
C4また、元素爆発複合鎮静フィールドを発動した後、イファの元素熟知+100、継続時間15秒。
生命平等の誓い
C5最大Lv.15まで。
羽根に結んだ約束
C6また、戦闘状態でない時、イファが夜魂の加護状態で消費する夜魂値と燃素-20%。
衣装

軽やかな飛翔
イファの衣装。他の帽子を被っているところは見たことがないと思うかもしれないが、イファは頻繁に帽子を変えている。ただ、どれも同じデザインなだけだ。「きょうだい、帽子を被るときは必ず紐を結べよ。風に吹き飛ばされたり、通りすがりの竜に引ったくられたりするからな。」——彼は帽子のつばを持ち上げて、ため息混じりにそう言った。
統計
アセンションの材料

Mora
420,000

自由のターコイズ·砕屑
1

自由のターコイズ·欠片
9

自由のターコイズ·塊
9

自由のターコイズ
6

龍像の無智なるコア
46

サウリアンサキュレント
168

未熟な牙
18

熟練の牙
30

覇道の牙
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
タレント資料

Mora
1,652,500

「紛争」の教え
3

「紛争」の導き
21

「紛争」の哲学
38

未熟な牙
6

熟練の牙
22

覇道の牙
31

昇揚のサンプル「ルーク」
6

知恵の冠
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |











