原神 珊瑚宮心海 ビルド
海祇島の「現人神の巫女」、海祇島すべての事務を担当している少女。
最高の 珊瑚宮心海 ビルド
HEAL SUPPORTのビルド
兵器
HP%
Provides a massive ATK% buff to the next switched character. Switch to a damage dealer after casting Skill or Burst to boost their damage.
HP%
Craftable option that restores Energy and heals the whole team on Burst cast. Complements healing needs and reduces ER requirements.
HP%
A 3-star option that increases Elemental Mastery after hitting with Skill. Slightly improves reaction support but low base stats.
元素チャージ効率
Generates energy for the team and Elemental DMG Bonus for <element hydro>Hydro</element> characters after an <element electro>Electro</element> reaction. Best in taser or Electro-charged teams.
元素熟知
Resets Skill cooldown, allowing double deployment of the jellyfish for extended <element hydro>Hydro</element> application and healing. Sacrifice some healing for more uptime.
アーティファクト
4-piece increases party ATK% by 20% and shield strength when Skill hits enemies. Kokomi's jellyfish triggers this reliably, making it a strong support set.
Converts 90% of healing into Physical DMG via a bubble that pops. Turns excessive healing into respectable off-field damage, ideal for heal supports.
When equipping character triggers a Pyro/<element hydro>Hydro</element>/<element electro>Electro</element>/<element cryo>Cryo</element> reaction, party gains Elemental DMG Bonus for that element. Viable in reaction-heavy teams but less healing focus.
4-piece records healing done and unleashes a tidal wave that deals Physical DMG based on healing. Alternative to Clam with a similar role.
2-piece increases Healing Bonus by 15%, and 4-piece boosts party healing received by 20%. Pure healing maximization, best if team needs no other set bonuses.
2-piece Maiden Beloved (15% Healing Bonus) combined with 2-piece Tenacity of the Millelith or Vorukasha's Glow (20% HP). Balances healing with survivability through max HP.
サブ統計の優先度
才能優先
推奨プライマリ統計
元素チャージ効率 / HP%
HP%
与える治療効果 / HP%
Kokomi's
DPSのビルド
兵器
HP%
ベストインスロット: HP%サブステータスとパッシブが、通常攻撃のDMGを、HPに基づいて増加させ、エネルギー再生を回復時に付与します。
攻撃力%
Craftable option: Energy Recharge substat and passive that increases Hydro DMG after using Skill, amplifying burst damage.
HP%
Budget healer weapon: HP% substat and passive restoring energy and healing team, but lower personal DPS.
HP%
Decent stat stick: HP% substat, but passive requiring shield or off-field not fully utilized by on-field Kokomi.
HP%
Event weapon: HP% substat, passive boosts Normal Attack DMG after healing, but requires shield for full effect.
元素チャージ効率
Supportive option: Energy Recharge substat, passive boosts team Electro DMG after Electro-Charged, good in taser comps.
HP%
フルサポート:HP%サブスタットですが、パッシブバフは次のキャラクターのATK — 個人DPSにはおすすめしません。
アーティファクト
ベスト4ピース:回復を物理バブルダメージに変換し、バースト中のKokomiの高い回復出力に比例します。
Strong hybrid set: 2-piece Hydro DMG, 4-piece boosts Normal and Charged Attack DMG after Skill use.
2-piece bonus (e.g., Maiden Beloved): Increases Healing Bonus, directly boosting Ocean-Hued Clam bubble damage and sustain.
Support 4-piece: Boosts team ATK and shield strength, but does not directly improve Kokomi's personal DPS.
サブ統計の優先度
才能優先
推奨プライマリ統計
HP% / 元素チャージ効率
水元素ダメージ
与える治療効果
Due to Kokomi's high stamina cost on her
BLOOM DPSのビルド
兵器
元素熟知
Provides HP% and Elemental Mastery, directly boosting Bloom damage and healing.
元素熟知
高い基礎Elemental MasteryとチームEMバフ。パッシブはパーティーメンバーの属性に応じて自身のEMを増加させる。
元素熟知
Grants HP% and Elemental Mastery after a Skill hit. Efficient stat stick for Bloom.
元素熟知
High Elemental Mastery substat. Passive resets Skill CD, enabling more frequent Hydro application.
元素チャージ効率
Substat Elemental Mastery and passive that boosts Elemental Mastery after using Burst. Consistent EM for Bloom.
元素熟知
3-star option with Elemental Mastery substat. Extra damage against Hydro-affected enemies, but mainly for EM.
元素チャージ効率
Craftable weapon from Sumeru. Substat Elemental Mastery and passive that grants more EM after triggering reactions.
アーティファクト
4-piece set increases Bloom damage by 40% and further boosts it by 10% per trigger stack. Best-in-slot for pure Bloom builds.
4-piece set provides up to 230 Elemental Mastery total. Decent alternative if Flower of Paradise Lost is not available.
2-piece combination (e.g., Wanderer's Troupe + Gilded Dreams or Flower of Paradise Lost) provides 160 Elemental Mastery. Quick to farm, less optimal than 4-piece.
4ピースセットは回復を物理ダメージのバブルに変換します。Bloomには理想的ではありませんが、回復に重点を置きつつ反応を引き起こすことができます。主にハイブリッドな選択肢です。
サブ統計の優先度
才能優先
推奨プライマリ統計
元素熟知
元素熟知
元素熟知
SUPPORT
Support Kokomi prioritizes using Burst before Skill expires to refresh Skill duration. This ensures 100% uptime on Hydro application for Freeze / Electro-charged teams.
Weapon Choices:
Hakushin Ring provides Electro DMG% for the team in Electro-charged teams; outperforms Prototype Amber if damage is valued over healing.
Sacrificial Fragments lets Kokomi skip Burst to reset Skill duration, smoothing rotations when Burst timing is missed.
Artifact Sets:
Tenacity of the Millelith (4): With proper Skill extension, nearly 100% uptime on its 4-piece effect.
Ocean-Hued Clam (4): Best if Kokomi is used only for Skill; if onfield during Burst, this set may surpass Tenacity.
Main Stats & Sub Stats:
Energy Recharge: Prioritize first to ensure Burst is always ready before Skill expires, maintaining Hydro application.
DPS
DPS Kokomi maximizes onfield damage during Burst. Outside Burst, damage is weak and not worth building.
Weapon Choices:
Thrilling Tales of Dragon Slayers: Lower personal damage, but 48% ATK buff is often better for team DPS; best if no other user exists.
Hakushin Ring: Provides Electro DMG% for the team in Electro-charged teams; optimal there.
Artifact Sets:
Tenacity of the Millelith (4): Lowest personal damage, but 20% ATK team buff can improve overall DPS.
BLOOM DPS
This build is for Bloom teams where Kokomi triggers most Bloom reactions.
Weapon Choices:
Sacrificial Fragments: Ranking ignores its utility to reposition Skill in emergencies—a gameplay improvement often more impactful than higher Elemental Mastery or team buffs.
Artifact Sets:
Ocean-Hued Clam (4): Can deal more damage in some situations while boosting healing for Bloom self-damage. However, resin-inefficient; not recommended to farm specifically for this set.
最高の 珊瑚宮心海 チーム
Kokomi Hyperbloom Team
SSA powerful Hyperbloom team with Kokomi as the on-field driver, Nahida for Dendro application, Raiden Shogun for triggering reactions, and Kazuha for grouping and buffs.
Kokomi drives the team with her Normal Attacks and Elemental Skill to create Dendro Cores, which are then triggered by Raiden Shogun's Elemental Skill to produce Hyperbloom. Nahida applies Dendro and boosts reactions, while Kazuha groups enemies and provides DMG buffs.
Team composition: 珊瑚宮心海 (水元素 Main DPS), ナヒーダ (草 Sub DPS), 雷電将軍 (雷 Sub DPS), 楓原万葉 (風 Support)
Main DPS and driver. Her Elemental Burst scales with Max HP%. She creates Dendro Cores via Skill and Normal Attacks to trigger Hyperbloom.
Weapons: 不滅の月華, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: HP% > Elemental Mastery > HP > Energy Recharge > ATK%
Deals DMG via Elemental Skill which connects up to 8 enemies and deals Dendro DMG while triggering reactions. Her Burst buffs her Skill based on teammates' elements. With Raiden Shogun, Catalyze is triggered to maximize team DMG.
Weapons: 千夜に浮かぶ夢, 匣中日月
Artifacts: 4pc 深林の記憶
Substats: CRIT DMG > CRIT Rate > Elemental Mastery > ATK% > Energy Recharge
Sub DPS. Elemental Skill triggers Electro-Charged and detonates Dendro Cores for Hyperbloom.
Weapons: 匣中滅龍
Artifacts: 4pc 金メッキの夢
Substats: Elemental Mastery > Energy Recharge > ATK%
Groups enemies with Skill and Burst, applies crowd control, provides DMG buff, and reduces Anemo RES via Viridescent Venerer.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi 蒸発チーム #1
SSKokomiはサブDPSとして、Hydroを付与し、Hu TaoのVaporizeを可能にします。Kazuha(C2)はDMGボーナスと耐性削減を提供します。BennettはATKバフと回復を提供します。
Maximize Vaporize damage by using Kokomi's consistent Hydro application and Kazuha's DMG bonus and resistance shred, while Bennett provides ATK buff and healing to sustain the team.
Team composition: 胡桃 (炎 Main DPS), 珊瑚宮心海 (水元素 Sub DPS), 楓原万葉 (風 Support), ベネット (炎 Support)
Main DPS. DMG amplified by Vaporize. Switch to Kokomi when Skill is on cooldown.
Weapons: 護摩の杖, 死闘の槍
Artifacts: 4pc 燃え盛る炎の魔女
Substats: CRIT DMG > CRIT Rate > HP% > Elemental Mastery > ATK%
Sub DPS. Burst DMG scales with Max HP%. Applies Wet status with Skill to enable Vaporize for Hu Tao. Switch to Hu Tao when Burst is on cooldown.
Weapons: 不滅の月華, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Groups enemies, provides crowd control, grants DMG bonus based on Elemental Mastery, and reduces enemy resistance with Viridescent Venerer.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing through Burst.
Weapons: 天空の刃, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: HP% > HP > Energy Recharge
Kokomi Pure Hydro Team
SS強力な水属性チームが、ココミのフィールドプレゼンスとカズハのC2 水 DMGボーナスを活用する。
Maximizes Hydro DMG with constant Hydro application from Yelan and Xingqiu, amplified by Kazuha's DMG bonus and resistance shred.
Team composition: 珊瑚宮心海 (水元素 Main DPS), 夜蘭 (水元素 Sub DPS), 行秋 (水元素 Sub DPS), 楓原万葉 (風 Support)
Kokomi's Burst DMG scales with Max HP. Uses Ocean-Hued Clam(4).
Weapons: 不滅の月華, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Provides continuous off-field Hydro application.
Weapons: 若水, 西風猟弓
Artifacts: 4pc 絶縁の旗印
Substats: HP% > CRIT DMG > CRIT Rate > ATK% > Energy Recharge
His Burst continuously applies Hydro to enemies.
Weapons: 磐岩結緑, 祭礼の剣
Artifacts: 4pc 旧貴族のしつけ
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Groups enemies, provides DMG buff, and reduces enemy Hydro RES with Viridescent Venerer(4).
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Vaporize Team #2
SSA powerful team centered on Kokomi as Main DPS, maximizing Vaporize damage with Kazuha(C2) bonus. Xiangling and Bennett enable constant Vaporize triggers.
KokomiのHydro適用は、XianglingのPyroと組み合わせて、常にVaporizeを引き起こす。Kazuhaはダメージを上げ、耐性を削り、BennettはATKバフと回復を提供する。
Team composition: 珊瑚宮心海 (水元素 Main DPS), 香菱 (炎 Sub DPS), 楓原万葉 (風 Support), ベネット (炎 Support)
Triggers Vaporize with Elemental Burst and Elemental Skill. Damage scales off Max HP.
Weapons: 不滅の月華, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP% > ATK% > Elemental Mastery
Provides continuous Pyro application via Elemental Burst, enabling Vaporize for Kokomi.
Weapons: 草薙の稲光, 「漁獲」
Artifacts: 4pc 絶縁の旗印
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, provides Anemo crowd control, buffs team damage, and reduces enemy resistance.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing with Elemental Burst.
Weapons: 天空の刃, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: HP% > HP% > Energy Recharge
Kokomi Permafrost Team #1
SSアヤカとシェンヘはクライオを使用し、ココミはヒドロを使用してフリーズ、カズハはグループを形成しバフを与える。
Use Cryo from Ayaka and Shenhe with Kokomi's Hydro to trigger Freeze, while Kazuha provides crowd control, DMG buff, and resistance shred.
Team composition: 神里綾華 (氷 Main DPS), 申鶴 (氷 Sub DPS), 楓原万葉 (風 Support), 珊瑚宮心海 (水元素 Support)
Main DPS. Burst + Kokomi's Hydro = Freeze.
Weapons: 霧切の廻光, 天目影打
Artifacts: 4pc 氷風を彷徨う勇士
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Provides ATK Bonus to Ayaka and reduces Cryo RES of enemies.
Weapons: 息災, 斬波のひれ長
Artifacts: 2pc 剣闘士のフィナーレ + 2pc 追憶のしめ縄 + 2pc 旧貴族のしつけ
Substats: ATK% > Energy Recharge > CRIT DMG > CRIT Rate
Groups enemies, provides DMG buff and reduces Elemental RES.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Healer. Skill applies Hydro every 2s, activates Tenacity(4).
Weapons: 不滅の月華, 龍殺しの英傑譚
Artifacts: 4pc 千岩牢固
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Kokomi Permafrost Team #2
SA permafreeze team with Kokomi providing consistent Hydro application via her Skill, enabling Ayaka and Rosaria to trigger Freeze constantly. Kazuha groups enemies, applies crowd control, provides DMG buffs, and reduces enemy Anemo RES with Viridescent Venerer.
Kokomi's Skill applies Hydro every 2 seconds, which reacts with Cryo from Ayaka and Rosaria to trigger Freeze, locking down enemies. Kazuha amplifies damage and groups foes.
Team composition: 神里綾華 (氷 Main DPS), ロサリア (氷 Sub DPS), 珊瑚宮心海 (水元素 Support), 楓原万葉 (風 Support)
Ayaka deals high DMG via Burst and Skill, providing Cryo attachment for Freeze.
Weapons: 霧切の廻光, 天目影打
Artifacts: 4pc 氷風を彷徨う勇士
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Rosaria generates elemental particles with short cooldown Skill and provides Cryo application for Freeze.
Weapons: 天空の脊, 西風長槍
Artifacts: 4pc 旧貴族のしつけ
Substats: CRIT Rate > CRIT DMG > ATK% > Energy Recharge
Kokomi provides healing and constant Hydro application via Skill, triggering Tenacity of the Millelith to buff the team.
Weapons: 不滅の月華, 龍殺しの英傑譚
Artifacts: 4pc 千岩牢固
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Kazuha groups enemies, provides DMG buffs, and reduces enemy resistance with Viridescent Venerer.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Electro-Charged Team
SKokomi drives Electro-Charged reactions with Fischl and Beidou, while Kazuha provides <element type='anemo'>Anemo</element> VV shred and damage bonus.
Maximize Electro-Charged damage using Kazuha's C2 bonus and constant off-field <element type='electro'>Electro</element> application from Fischl and Beidou.
Team composition: 珊瑚宮心海 (水元素 Main DPS), フィッシュル (雷 Sub DPS), 北斗 (雷 Sub DPS), 楓原万葉 (風 Support)
Main DPS who scales with Max HP for Burst damage. Applies <element type='hydro'>Hydro</element> with Skill to enable Electro-Charged.
Weapons: 不滅の月華, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Oz provides continuous off-field <element type='electro'>Electro</element> application to trigger Electro-Charged.
Weapons: 天空の翼, 絶弦
Artifacts: 4pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Burst provides off-field <element type='electro'>Electro</element> application to constantly trigger Electro-Charged.
Weapons: 天空の傲, 螭龍の剣
Artifacts: 4pc 雷のような怒り
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Groups enemies, applies crowd control, provides DMG buff, and reduces <element type='electro'>Electro</element> resistance with Viridescent Venerer.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Kokomi Vaporize Team #2
SKokomi is a Sub DPS in the team. The Vaporize DMG of the whole team is maximized by Kazuha(C2)'s Bonus. Yoimiya and Bennett allow the team to trigger Vaporize all the time.
This team maximizes Vaporize damage by combining Yoimiya's consistent Pyro application with Kokomi's Hydro application, while Kazuha provides DMG buffs and resistance shred and Bennett offers ATK buff and healing.
Team composition: 宵宮 (炎 Main DPS), 珊瑚宮心海 (水元素 Sub DPS), 楓原万葉 (風 Support), ベネット (炎 Support)
Main DPS whose attacks trigger Vaporize constantly.
Weapons: 飛雷の鳴弦, 弓蔵
Artifacts: 4pc 追憶のしめ縄
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Applies Hydro with Skill to enable Vaporize for Yoimiya and deals Burst DMG based on HP%.
Weapons: 不滅の月華, 金珀·試作
Artifacts: 4pc 海染硨磲
Substats: HP% > Energy Recharge > HP > ATK% > Elemental Mastery
Groups enemies, provides DMG buff, reduces enemy Anemo RES with Viridescent Venerer.
Weapons: 蒼古なる自由への誓い, 鉄蜂の刺し
Artifacts: 4pc 翠緑の影
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > ATK%
Provides massive ATK buff and healing with Burst.
Weapons: 天空の刃, 西風剣
Artifacts: 4pc 旧貴族のしつけ
Substats: HP% > HP > Energy Recharge
珊瑚宮心海 のスキル
パッシブタレント
葛籠の中の玉櫛
アセンション フェーズ 1真珠の御唄
アセンション フェーズ 4海祇の姫君
Passive同じ効果を持つ固有天賦との重ね掛け不可。
余すことなき策略
Passive星座
水を渓に決する
C1このダメージは通常攻撃ダメージとみなされない。
雲海の波立ち
C2·海月の誓いの化海月:HP上限の4.5%
·海人の羽衣の通常攻撃と重撃:HP上限の0.6%。
月舟霧渚
C3最大Lv.15まで。
月に摂す千の川
C4この効果は0.2秒毎に1回のみ発動可能。
百川集海
C5最大Lv.15まで。
珊瑚一心
C6衣装

珊骨の白波
珊瑚宮心海の衣装。海祇島産の霊宝を飾った尊き服装。
統計
アセンションの材料

Mora
420,000

澄明なラピスラズリ·砕屑
1

澄明なラピスラズリ·欠片
9

澄明なラピスラズリ·塊
9

澄明なラピスラズリ
6

排他の露
46

珊瑚真珠
168

フライムの乾核
18

フライムの幽核
30

フライムの晶化核
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
タレント資料

Mora
1,652,500

「浮世」の教え
3

「浮世」の導き
21

「浮世」の哲学
38

フライムの乾核
6

フライムの幽核
22

フライムの晶化核
31

獄炎の蝶
6

知恵の冠
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |














