Eibon Record
Sakiri
Sakiri provides reliable crowd-control with her held skill and considerable ATK% buffs with her Ultimate. When paired with her Best-in-Slot Arc and Cartridge, this ATK bonus is amplified further. She is a universal support welcome on most teams alongside most DPS units.
Build Guide
Strengths
- Reliable crowd-control with held Skill
- Strong ATK% buffs from Ultimate
- Universal support fits many teams
- Can trigger Esper Cycles easily
Weaknesses
- Buffs scale with Base ATK, so own ATK stat less impactful
- Requires investment in Skill and Ultimate to shine
Best Arcs
Morphix: Increases Charge Efficiency by 18%. Increases Team ATK by 10% for 20s after the wearer casts an Ultimate. Increases Team ATK by an additional 6% if enemies are controlled by the Ultimate. Effects with the same name do not stack.
Ghostly Kite: Increases ATK by 10% and Lakshana DMG to targets affected by Remora and Stain by 10% for 15s after the wearer casts a Redirect Skill. Effect does not stack.
Best Cartridge
Module Layout
Best Teams
Sakiri serves as a universal ATK buffer and crowd-controller, often paired with high-power DPS units like Nanally. Esper Zero acts as a Burst Sub-DPS, and Adler provides shielding and Incantation DoT to trigger Hexed.
Start with the sustain unit's skill (e.g., Adler) to mitigate damage.
Use Sakiri's hold Skill to group and lift enemies.
Cast Sakiri's Ultimate to suppress enemies and boost team ATK.
Swap to DPS (Nanally or Zero) to execute damage rotations on grouped and debuffed enemies.
Skill Priority
Kiroumaru Headbutt (Basic Attack)
Basic Attack is rarely used, so it can be saved for last or ignored.
Squash! (Support Skill)
Provides extra AoE Incantation DMG, welcome in most combat scenarios. Level third.
Feast of Gluttony (Ultimate)
Her Ultimate is her best ability, but leveling only increases its DMG. Max second as she uses it often, but less than her Skill.
Devour Whole (Skill)
Sakiri's Skill should be maxed first to improve its damage, which she uses frequently in combat.
How to Play
Sakiri's gameplay loop involves using her held Skill to group and lift enemies, then her Ultimate to suppress them and boost team ATK, before swapping to buffed DPS units to deal damage.
Rotations
- 1 Shielder/Mitigation Unit Skill → Sakiri Hold Skill → Sakiri Ultimate → Swap to DPS
Tips
- Use Skill to pull and stun enemies, setting them up for Esper Cycles.
- Team up with Anima or Chaos characters for Hexed or Scorch comps.
- Ultimate raises team ATK and stuns enemies, use before DPS rotation.
- Basic Attack can instantly kill low-level enemies, but has a long cooldown.
Skills
Basic Attack: Ram
Sakiri wields Kiroumaru and performs up to 5 consecutive attacks.
Basic Attack: Eating Mode
Hold to activate Eating mode with Kiroumaru.
Kiroumaru opens its mouth to continuously pull targets nearby within a cone. Movable objects in the scene will be destroyed, and weak enemies will be devoured.
Each devoured enemy takes 180s to be digested and only 1 target can be digested at a time.
When enemies being digested reach the limit, Kiroumaru remains free to move but can't pull or devour anymore.
Release to exit the mode.
Basic Attack: Swallow
Sakiri wields Kiroumaru in the air and plunges, dealing 1 instance of Incantation DMG to an area upon impact.
Skill: Blurp
Kiroumaru opens its mouth, drawing near enemies with range, then swells up, and knocks them down.
Skill: Gravity Eater
Hold to active, Kiroumaru opens its mouth, drawing near enemies within range, and then bites through the ground. The gravity of the bit place will be devoured and enemies in that place will float in the air (not effective against Bosses).
GA_Sagiri_UltraSkill_des
Let's see which unlucky soul is about to get squashed? Sakiri slams the enlarged Kiroumaru heavily onto the target, dealing 1 instance of Incantation DMG to an area.
Passives
Scorch Enhancement: Increases DoT taken by the target by 25% for each type of DoT effect while in Scorch state, up to 100%.
Reduces enemies' DEF by 10% for 20s after inflicting Airborne or Suppress.
Awakening
Extends the immovable effect inflicted by Feast of Gluttony to 6s.
Deals extra damage with Feast of Gluttony to airborne enemies, scaling with the target's mass and capped at 600% of ATK.
Increases Devour Whole and Feast of Gluttony damage by 6% for each enemy defeated by the Team over the next 15s, up to 60%. Resets when out of combat.
Increases Team ATK (excluding Sakiri) by 30% of Sakiri's Base ATK for 20s after casting Feast of Gluttony.
Fully restores Feast of Gluttony's Ultimate Energy and resets its cooldown immediately when Devour Whole makes the target airborne.
Allows Kiroumaru to devour and digest up to 3 enemies at a time in Eating Mode, with the digestion time for each enemy calculated independently.
Increases the skill level of Kiroumaru Headbutt, Devour Whole, and Feast of Gluttony by 1.
For each negative effect on the target, Sakiri deals 3% increased damage to the target, up to 12%.
Voice Actors
CN
蔡书瑾
EN
Brianna Knickerbocker
JA
伊藤美来
KO
김나율