
[Gilberta]
[ Combat ]
Skills
Skill Values
Arcane Staff: Gravity Mode (Battle Skill)
Initiates Arts channeling that creates a gravity well. The gravity well pulls in nearby enemies and deals Nature DMG to them. When channeling ends, the gravity well implodes to deal Nature DMG and Nature Infliction to enemies in the area of effect.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| Gravity Pull DMG Multiplier | 97% | 107% | 117% | 126% | 136% | 146% | 156% | 165% | 175% | 187% | 202% | 219% |
| Explosion DMG Multiplier | 58% | 63% | 69% | 75% | 81% | 86% | 92% | 98% | 104% | 111% | 120% | 130% |
| Explosion Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Arcane Staff: Gravity Field (Ultimate)
Creates an Anomalous Gravity Field that instantly deals 1 hit of Nature DMG and applies Nature Infliction to enemies caught in the field. Targets in the Anomalous Gravity Field also suffer from Slow and Arts Susceptibility. The effect of Arts Susceptibility is further increased based on the number of active Vulnerability stacks on the target.
If a target in the field is Lifted, the Lifted status will persist until the field wears off.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 |
| Cooldown | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s |
| DMG Multiplier | 333% | 367% | 400% | 433% | 467% | 500% | 534% | 567% | 600% | 642% | 692% | 750% |
| Stagger | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
| Field Duration (s) | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Slow | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% | 80% |
| Base Arts Susceptibility | 18% | 18% | 18% | 22% | 22% | 22% | 26% | 26% | 26% | 30% | 30% | 30% |
| Arts Susceptibility Boost per Vulnerability | 1.8% | 1.8% | 1.8% | 2.2% | 2.2% | 2.2% | 2.6% | 2.6% | 2.6% | 3% | 3% | 3% |
Raw parameters (Lv 12)
Arcane Staff: Matrix Displacement (Combo Skill)
COMBO TRIGGER: When an Arts Reaction is applied to an enemy.
A quick casting of the Arts that generates a gravity pull, which then deals Nature DMG and forcibly Lifts the target and nearby enemies.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s | 20s |
| DMG Multiplier | 140% | 154% | 168% | 182% | 196% | 210% | 224% | 238% | 252% | 270% | 291% | 315% |
| Stagger | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| Ultimate Energy Gain | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 16 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 30% | 33% | 36% | 39% | 42% | 45% | 48% | 51% | 54% | 58% | 62% | 68% |
| BATK SEQ 2 Multiplier | 36% | 40% | 43% | 47% | 50% | 54% | 58% | 61% | 65% | 69% | 75% | 81% |
| BATK SEQ 3 Multiplier | 41% | 45% | 49% | 53% | 57% | 61% | 65% | 69% | 73% | 78% | 84% | 91% |
| BATK SEQ 4 Multiplier | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 96% | 104% | 112% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Above the Clouds
Battle skill Arcane Staff: Gravity Mode improved: Effect radius +20%.
P2Wind Walker
Ultimate Arcane Staff: Gravity Field improved: When an enemy is affected by the Anomalous Gravity Field of the ultimate, double the Arts Susceptibility increase per Vulnerability stack. When finalizing this effect, the target is treated as having 1 additional stack of Vulnerability (total stacks max out at 4).
P3Quick, Gentle Steps
Talent Messenger's Song improved: Ultimate Gain Efficiency +5%.
P4Dances with Clouds
Ultimate Arcane Staff: Gravity Field improved: Ultimate Energy cost -{1-costvalue:0%}.
P5Special Mail
Combo skill Arcane Staff: Matrix Displacement improved: Length of cooldown 0s; DMG multiplier is increased to 1.3 times the original.
Talents
When fighting in the battlefield, all allied guards, casters, and supporters gain Ultimate Gain Efficiency +7%.
Battle skill Arcane Staff: Gravity Mode and combo skill Arcane Staff: Matrix Displacement improved: Hitting at least 2 enemies with either the combo skill or the last sequence of the battle skill restores [108 + Intellect×0.9] HP to the controlled operator.
If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP.
[ Data ]
Stats & Promotion
Gilberta Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Loadout ]
Advanced Builds
Weapon
Gear
armor
eternal xiranite light armor
gloves
eternal xiranite wraps
core 1
eternal xiranite auxiliary arm
core 2
redeemer seal
Explanation
Notes
- Delivery Guaranteed is her signature option and the default pick for Arts compositions.
- Essence order follows Pursuit first, then Ultimate Gain Boost, then Will Boost.
- Redeemer Seal acts as the off-piece, supplying extra Intellect and Ultimate Gain.
Weapon
Gear
armor
catastrophe heavy armor t1
gloves
catastrophe gloves
core 1
catastrophe filter
core 2
aburrey flashlight
Explanation
Notes
- Stanza of Memorials is the practical pick here, and it also works as the free-to-play choice.
- Essence order goes Twilight first, then Intellect Boost, then Attack Boost.
- Aburrey Flashlight is used off-set for its Intellect and Ultimate Gain contributions.
Build Insights
Core Mechanics
- Battle Skill drops a gravity well that gathers nearby enemies, then bursts for Nature DMG and applies Nature Infliction.
- Ultimate summons an Anomalous Gravity Field that Slows targets and inflicts Arts Susceptibility, boosted by how many Vulnerability stacks the target carries.
- Combo Skill becomes usable whenever an Arts Reaction lands and yanks enemies together while Lifting them and adding Vulnerability.
- Talent Messenger's Song hands Ultimate Gain Efficiency to allied guards, casters and supporters, accelerating the whole team's Ultimate cycles.
Scaling
- Early on she performs fine with cheap Ultimate Gain gear and a budget weapon, still enabling her debuff rotations and teamwide buffs.
- Late game she scales primarily through Ultimate Gain Efficiency and Intellect, which translate into more frequent Ultimates and stronger healing from Late Reply.
- Her value grows with team quality: the more reliable her allies' Arts damage is, the more her Susceptibility amplification matters.
Character Notes
Playstyle
- Open with the Battle Skill to gather enemies and land Nature Infliction before your damage dealers commit.
- Watch for an Arts Reaction so the Combo Skill becomes available, then use it to Lift targets and build Vulnerability stacks.
- Fire the Ultimate once Vulnerability is stacked, since each stack increases how much Arts Susceptibility the gravity field applies.
- Keep her positioned behind the frontline where the gravity well can pull the widest possible cluster of enemies.
- Level the Ultimate first, then the Battle Skill, and treat the Combo Skill as a lower priority since upgrades only add damage.
Strengths
- Applies the highest Arts Susceptibility value available, making her a premier enabler for Arts teams.
- Nature Infliction gives her innate access to Corrosion without needing external setup.
- Combines Slow, Lift, Vulnerability and Susceptibility in a single kit, covering both control and amplification.
- Talent Messenger's Song accelerates Ultimate rotations for guards, casters and supporters across the whole squad.
- Flexible enough to slot into Arts, Hybrid or mixed comps as either a core piece or a filler support.
Weaknesses
- Her personal damage contribution is low, so she relies on teammates to convert her debuffs into kills.
- Late Reply healing scales off Intellect, meaning poorly geared Gilberta provides limited sustain.
- The Combo Skill depends on an Arts Reaction occurring, so it can sit idle against teams that cannot trigger reactions.
- Ultimate uptime is tied to Ultimate Gain Efficiency, making her noticeably weaker with mismatched gear.
[ Guide ]
Team Guide
This is the team to run when Yvonne is your main carry and you need someone to handle clumping and debuffing for her.
Explanation
Strengths
- Enormous burst damage funnelled into a single main DPS.
- Gilberta covers Yvonne's weak AoE with reliable enemy grouping.
- Multiple buff sources (DMG Amp and Arts Susceptibility) stack on top of each other.
Weaknesses
- Rotation is conditional and heavily timing-dependent.
- Gilberta's abilities have wind-up animations that must be accounted for.
- Limited defensive utility if the fight drags on.
Rotation
- 1Yvonne uses basic attacks up to the hit before her final strike while Gilberta's Battle Skill is cast.
- 2Xaihi casts her Battle Skill just before Yvonne lands the final strike.
- 3Yvonne completes a final-strike basic attack.
- 4Yvonne casts her Battle Skill once Gilberta's Nature Infliction has been applied, Solidifying enemies.
- 5Yvonne performs another final-strike basic attack to pick up Xaihi's Amp.
- 6Gilberta triggers her Combo Skill to apply Lift.
- 7Yvonne triggers her Combo Skill to reapply Solidify.
- 8Xaihi casts her Ultimate to grant Nature and Cryo Amp to the whole team.
- 9Yvonne casts her Ultimate.
- 10While Yvonne keeps attacking, Alesh casts his Ultimate to apply Cryo Infliction.
- 11Gilberta casts her Ultimate to apply Nature Infliction, trigger Corrosion, and make enemies Arts Susceptible.
- 12Yvonne continues basic attacks until her Ultimate expires.
- 13Alesh triggers his Combo Skill to recover SP.
- 14Xaihi triggers her Combo Skill to close out the rotation.
Explanation
Strengths
- Two stacked debuffs (Electrification and Corrosion) meaningfully amplify team damage.
- Excellent scaling for Avywenna's Thunderlance consumption.
- Arclight and Perlica keep both SP and Electric Infliction flowing.
Weaknesses
- Gilberta's Battle Skill has a delay, so applying Electric Infliction too early consumes the setup and breaks Avywenna's Combo Skill condition.
- Strict sequencing of Infliction applications is required.
Rotation
- 1Perlica casts her Battle Skill to apply Electric Infliction.
- 2Avywenna performs a Final Strike.
- 3Perlica triggers her Combo Skill for additional damage.
- 4Avywenna triggers her Combo Skill.
- 5Arclight triggers her Combo Skill.
- 6Gilberta triggers her Combo Skill.
- 7Arclight casts her Battle Skill.
- 8Gilberta casts her Battle Skill, which applies Nature Infliction after a delay and sets up Corrosion.
- 9Arclight triggers her Combo Skill again.
- 10Once Corrosion has triggered, Perlica casts her Battle Skill to reapply Electric Infliction.
- 11Avywenna performs another Final Strike.
- 12When ultimates are ready, Gilberta casts hers first to debuff enemies.
- 13Arclight casts her Ultimate for Electrification.
- 14Perlica casts her Ultimate for damage.
- 15Avywenna casts her Ultimate when it becomes available.
- 16Avywenna triggers her Combo Skill.
- 17Avywenna casts her Battle Skill to recall every Thunderlance so they strike enemies on the way back.
Explanation
Strengths
- Layered reactions (Combustion, Vulnerable, Crush) create strong grouped burst windows.
- Several flex swaps keep the core shell intact when a unit is missing.
Weaknesses
- Damage depends on several reaction triggers happening in sequence.
- Falters if the rotation is interrupted before Rossi and Da Pan's payoffs land.
Rotation
- 1Gilberta casts her Battle Skill to gather enemies together and apply Nature Infliction.
- 2Wulfgard triggers his Combo Skill to apply Combustion.
- 3Gilberta triggers her Combo Skill to apply Lift for the first Vulnerable stack.
- 4Either Gilberta casts another Battle Skill or Rossi uses her Ultimate to add an Arts Infliction stack.
- 5Rossi triggers her Combo Skill to gain her critical buffs.
- 6Rossi casts her Battle Skill to apply Razor Clawmark.
- 7Da Pan triggers his Combo Skill to apply Crush.
- 8If Rossi used her Ultimate in step 4, Gilberta casts her Ultimate for debuffs and Wulfgard spends the extra SP on his Battle Skill to trigger its Additional ATK.
Explanation
Strengths
- Superb AoE funneling for Arcane's Combo Skill bonus damage.
- Flexible fourth slot depending on whether you need Cryo or Electric coverage.
- Multiple support buffs concentrate damage into Arcane's burst windows.
Weaknesses
- Single-target fights reduce the value of Gilberta's grouping.
- Rotation depends on precise ordering of Imprisonment and susceptibility effects.
Rotation
- 1Tangtang casts her Battle Skill to apply a stack of Cryo Infliction.
- 2Tangtang triggers her Combo Skill immediately afterwards.
- 3Xaihi casts her Battle Skill to summon the Auxiliary Crystal.
- 4Xaihi uses her Ultimate for team amplification.
- 5Arcane casts her Ultimate to apply Corrosion.
- 6Gilberta triggers her Combo Skill.
- 7Arcane performs a Final Strike to trigger the cluster strikes of her Gloompurger Array.
- 8Arcane performs a second Final Strike.
- 9Xaihi triggers her Combo Skill to apply a stack of Cryo Infliction.
- 10Tangtang triggers her Combo Skill.
- 11Arcane triggers her Combo Skill to apply Nature and Cryo Susceptibility.
- 12Tangtang casts her Battle Skill.
- 13Gilberta uses her Ultimate to apply a level 3 Corrosion.
- 14Arcane casts her Battle Skill to end the Imprisonment from her Combo Skill and deal its additional damage.
- 15Arcane uses her Ultimate to cast Gloompurge Arcana.
Explanation
Strengths
- Heavy buff stacking for Arcane's Gloompurge Arcana.
- Covers both Heat and Electric Infliction needs in one shell.
- Gilberta's grouping keeps Arcane's area damage efficient.
Weaknesses
- Link buff timing is finicky — casting too early wastes the boost.
- Rotation is long and unforgiving if a step is skipped.
Rotation
- 1Camille casts his Battle Skill to apply the Firefang Vesperwings debuff and a stack of Heat Infliction.
- 2Liino casts her Ultimate to activate her buffs.
- 3Arcane casts her Ultimate to apply Corrosion.
- 4Camille casts his Ultimate to enable Hunter's Pursuit and a second stack of Heat Infliction.
- 5Gilberta triggers her Combo Skill for extra damage.
- 6Liino triggers her Combo Skill for additional energy.
- 7Arcane triggers her Combo Skill to Imprison enemies and apply her susceptibility debuffs.
- 8Camille casts his Battle Skill and Hunter's Pursuit.
- 9Arcane performs a Final Strike during the animation for the first half of Gloompurge Arcana.
- 10Once Camille's Link buff is active, Arcane casts her Battle Skill to consume it for increased damage.
- 11Liino triggers her Combo Skill.
- 12Gilberta uses her Ultimate to apply her susceptibility debuff.
- 13Camille triggers his Combo Skill to gain a Link buff.
- 14Arcane performs a Final Strike during the animation for the second half of Gloompurge Arcana.
- 15With the Link buff active and Gloompurge Arcana ready, Arcane uses her Ultimate.
Team Insights
Synergy Patterns
- Gilberta's Nature Infliction plus Yvonne's Battle Skill produces Solidification, turning on Yvonne's personal buffs.
- Gilberta's Arts Susceptibility plus Electric Infliction unlocks Corrosion, raising Arts damage taken and shredding resistances.
- Gilberta's Infliction plus Wulfgard produces Combustion, which loops back into Gilberta's own Combo Skill for a Vulnerable stack.
- Gilberta's Combo Skill sets Rossi up for several Vulnerable stacks, which in turn enables Da Pan's Crush.
- Gilberta's grouping plus Arcane's Combo Skill means the bonus Combo Skill damage is spread across clustered targets.
Tips
- Budget for Gilberta's wind-up animations when timing any Infliction-based reaction.
- In the Electric team, let Gilberta's Battle Skill trigger Corrosion before applying another Electric Infliction from Perlica.
- In AoE fights, delay Gilberta's Combo Skill until her Battle Skill has finished grouping enemies.
- Place Perlica ahead of Avywenna in team order so Electrification is up before the Thunderlances are thrown.
- Swapping Tangtang for Perlica in the Arcane shell trades Cryo coverage for more direct damage.
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Gilberta GENDER: Female AUTHENTICATION: Rhodes Island DOB: November 28 RACE: Vulpo [ORIPATHY INFECTION STATUS] Oripathy negative, based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Standard COMBAT SKILL: Normal TACTICAL ACUMEN: Normal ORIGINIUM ARTS ASSIMILATION: Excellent
Affiliation: ENDFIELD INDUSTRIES
Voice Actors
[ Meta ]
Availability
Featured Banners
Potentials
- Above the Clouds: increases the effect radius of the Battle Skill gravity mode by 20%.
- Wind Walker: when enemies stand in the Ultimate's gravity field, each Vulnerability stack multiplies the Arts Susceptibility effect, treating the target as having one extra stack up to a cap of four.
- Quick, Gentle Steps: boosts the Ultimate Gain Efficiency granted by the Messenger's Song talent by 5%.
- Dances with Clouds: lowers the Ultimate's energy cost by 15%.
- Special Mail: shortens the Combo Skill cooldown by 2 seconds and raises its damage multiplier to 1.3x.
Best Gifts
Cosmic Gate Puzzle, Eureka Teabox, Chubby Lung Fangxing Memorabilia, Bizarro Cupcake, Fin-n-Chips and the Der Schwingende Gentleman Classical Album are all accepted as secondary gifts.