
[ Combat ]
Skills
Skill Values
Onomatopoeia (Battle Skill)
A lance thrust that fires a stream of freezing sound waves that deal Cryo DMG and apply Cryo Infliction to all enemies along its straight path.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
| DMG Multiplier | 156% | 171% | 187% | 202% | 218% | 234% | 249% | 265% | 280% | 300% | 323% | 350% |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Tremolo (Ultimate)
Estella expends all her strength to unleash a powerful slam of the spear shaft, dealing Physical DMG to all enemies in a circular area around self. To enemies with Physical Susceptibility, the skill forcibly applies Lift to them.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate Energy Cost | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 |
| Cooldown | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s | 10s |
| DMG Multiplier | 489% | 538% | 586% | 635% | 684% | 733% | 782% | 831% | 880% | 941% | 1014% | 1100% |
| Stagger | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 20 | 20 | 20 |
Raw parameters (Lv 12)
Distortion (Combo Skill)
COMBO TRIGGER: When an enemy suffers Solidification.
Quickly moves to the enemy's side to deal Physical DMG and forcibly Lift enemies in a small area. If the skill hits a target with Solidification, the skill deals additional DMG and applies Physical Susceptibility.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cooldown | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s | 18s |
| DMG Multiplier Against Non-Solidified Enemies | 160% | 176% | 192% | 208% | 224% | 240% | 256% | 272% | 288% | 308% | 332% | 360% |
| DMG Multiplier Against Solidified Enemies | 280% | 308% | 336% | 364% | 392% | 420% | 448% | 476% | 504% | 539% | 581% | 630% |
| Stagger | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
| Physical Susceptibility Multiplier | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 15% | 15% | 15% |
| Physical Susceptibility Duration | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
| Ultimate Energy Gain | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Raw parameters (Lv 12)
Normal Attack (Basic)
Pick an attack variant — each hit of the combo has its own multiplier.BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger.
DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
| Value | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | Lv8 | Lv9 | Lv10 | Lv11 | Lv12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BATK SEQ 1 Multiplier | 25% | 28% | 30% | 33% | 35% | 38% | 40% | 43% | 45% | 48% | 52% | 56% |
| BATK SEQ 2 Multiplier | 30% | 33% | 36% | 39% | 42% | 45% | 48% | 51% | 54% | 58% | 62% | 68% |
| BATK SEQ 3 Multiplier | 35% | 39% | 42% | 46% | 49% | 53% | 56% | 60% | 63% | 67% | 73% | 79% |
| BATK SEQ 4 Multiplier | 40% | 44% | 48% | 52% | 56% | 60% | 64% | 68% | 72% | 77% | 83% | 90% |
| Finisher ATK Multiplier | 400% | 440% | 480% | 520% | 560% | 600% | 640% | 680% | 720% | 770% | 830% | 900% |
| Dive ATK Multiplier | 80% | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 154% | 166% | 180% |
Potentials
P1Habitual Delay
Combo skill Distortion improved: Physical Susceptibility duration +3s.
P2Lowered Expectations
Ultimate Tremolo improved: Ultimate Energy cost -{1-costValue:0%}.
P3Delayed Work
Battle skill Onomatopoeia improved: Freezing sound wave range +50% and DMG Dealt +40% to the first enemy hit.
P4Life Over Mission
Will +10, Strength +10.
P5Survival is a Win
After applying Solidification to an enemy, Estella gains 5 Ultimate Energy. Effect can only trigger once every 1s.
Talents
When triggering Shatter, the next battle skill Onomatopoeia cast returns 15 SP. This effect cannot stack.
Ignores Cryo Infliction and takes -20% Cryo DMG.
[ Data ]
Stats & Promotion
埃特拉 Stats
Lv 99 · Breakstage 4All attributes
Promotion materials
Exact values from game files. Base stats only — equipment and team buffs are not included.
[ Guide ]
Team Guide
Explanation
Strengths
- 透過終局管理者的粉碎造成高額單體爆發
- 由於阿萊什的技能點恢復,循環流暢
- 從多個來源穩定施加減益效果
Weaknesses
- 需要精確的技能順序以維持減益效果持續時間
- 隊伍表現依賴特定的5★與6★角色
Rotation
- 1使用艾絲黛拉的戰鬥技能或阿萊什的終極技能施加冰凍侵蝕,然後立即使用阿萊什的戰鬥技能消耗侵蝕並強制觸發固化。
- 2激活艾絲黛拉的連攜技能以施加物理易傷和一層易傷。若她的終極技能就緒,現在施放以獲得額外一層。
- 3接著使用終局管理者的連攜技能放置源石晶體。若可行,使用終局管理者的終極技能引爆晶體造成額外傷害。
- 4觸發陳千語的連攜技能以獲得另一層易傷,然後使用阿萊什的連攜技能恢復技能點。
- 5施放陳千語的戰鬥技能以疊加最後一層易傷。
- 6以終局管理者的戰鬥技能收尾,消耗所有易傷層數並執行強力粉碎。
Team Insights
Synergy Patterns
- 冰凍侵蝕 + 固化:阿萊什消耗冰凍層數以強制固化,啟動艾絲黛拉的後續。
- 物理易傷:艾絲黛拉的連攜技能對敵人施加減益,直接強化終局管理者的物理攻擊。
- 易傷疊加:陳千語疊加多層易傷減益,終局管理者以粉碎消耗這些層數造成乘算傷害。
- 技能點恢復:阿萊什的連攜技能恢復技能點,縮短循環間隔。
Tips
- 以艾絲黛拉的戰鬥技能或阿萊什的終極技能開場,快速施加冰凍侵蝕並啟動連鎖。
- 嘗試在艾絲黛拉的連攜技能窗口期間使用她的終極技能,以獲得額外一層易傷。
- 延遲終局管理者的終極技能,直到她的連攜技能之後,以便消耗源石晶體造成額外爆發。
- 若技能點緊張,優先使用阿萊什的連攜技能以維持循環流暢。
[ Lore ]
Archive
Archive
BASIC INFO
CODENAME: Estella GENDER: Female AUTHENTICATION: Endfield Industries DOB: April 9 RACE: Feline [ORIPATHY INFECTION STATUS] Oripathy negative, based on medical examination reports. [INTEGRATED PHYSICAL EXAMINATION] PHYSIOLOGICAL STRENGTH: Normal COMBAT SKILL: Standard TACTICAL ACUMEN: Excellent ORIGINIUM ARTS ASSIMILATION: Standard Given the results from Miss Estella's latest physical examinations, we recommend raising the intensity of her endurance training to improve her muscular stamina. Should the results of the next PE fall below average, a probationary training regimen shall be administered and monitored by the Capitan of Operations Team Z7.
Affiliation: ENDFIELD INDUSTRIES