《原神》基尼奇 構建
維茨特蘭的獵龍人,精於度量代價。
最佳 基尼奇 構建
DPS配置
武器
暴擊率
Signature weapon boosting CRIT Rate and ATK% after using Skill. Synergizes perfectly with Nightsoul mechanics.
暴擊率
Event weapon granting high ATK% and team ATK% buff. Consistent uptime with off-field support.
暴擊率
New 5-star claymore providing CRIT DMG and ATK% based on Burning damage. Excellent for Burning teams.
暴擊率
High CRIT Rate substat and ATK% boost when damaging enemies. Easy to trigger with field time.
暴擊率
BP weapon giving CRIT Rate and increasing damage over time. Shield user recommended to maintain stacks.
暴擊率
Provides CRIT DMG and bonus Elemental DMG% after triggering Crystallize. Works in geo-comps but less optimal.
攻擊力%
Free-to-play option with ATK% and Elemental DMG% after Skill. Good stat stick with consistent damage.
攻擊力%
Classic 5-star with high ATK% substat and team ATK% buff on low HP. Solid stat stick if lacking crit.
暴擊傷害
Grants CRIT DMG and converts DEF% to ATK%. Works best with high DEF% artifacts, but still usable.
神器
New Natlan set boosting Elemental DMG% and CRIT Rate when consuming Nightsoul points. BIS for Kinich's mechanics.
Increases ATK% after triggering Burning or Burgeon. Strong in team comps with consistent Pyro application.
提升 技能 造成傷害 25%。若使用技能導向的旋轉,但總體傷害比全套裝組合低。
Reduces Dendro RES of enemies hit by Skill or Burst. Essential if no other Dendro support is holding it.
Increases CRIT Rate when HP changes. Reliable with Furina or self-HP fluctuation, but not ideal without.
子統計優先級
人才優先
推薦的主要統計數據
攻擊力%
草元素傷害加成
暴擊率 / 暴擊傷害
Xiangling's
Kinich is a Dendro DPS. His grappling hook tethers to enemies; Loop Shots generate Nightsoul Points for Scalespiker Cannon. Both deal Elemental Skill DMG. With A1, enemies in Desolation State under Burning or Burgeon grant more Nightsoul Points. Summoning Ajaw extends Nightsoul Blessing.
Weapon picks with Bennett: Serpent Spine needs shielder; at R5 beats Beacon of the Reed Sea. Earth Shaker inconsistent in Dendro/Pyro teams – passive triggers once per enemy on Burning. Wolf's Gravestone statstick; ATK% buff helps only Xiangling, Emilie, Mavuika, Xingqiu.
Artifact sets: Obsidian Codex (4) and Unfinished Reverie (4) are equal. Less DMG% from weapon/team favors Unfinished Reverie; more DMG% favors Obsidian Codex. Marechaussee Hunter (4) only with Furina or in Burgeon; similar to Unfinished Reverie.
最佳 基尼奇 團隊
Kinich 燃燒隊 #1
SS一支強大的團隊,利用<element type='burning'>燃燒</element>反應來提升Kinich的傷害,而Emilie則提供額外的<element type='dendro'>生長</element>傷害和相互作用。
Use Xiangling's continuous <element type='pyro'>Pyro</element> application to trigger <element type='burning'>Burning</element>, which enhances Emilie's damage and Kinich's Skill output. Bennett provides ATK buff and healing.
Team composition: 基尼奇 (Dendro Main DPS), 艾梅莉埃 (Dendro Sub DPS), 香菱 (Pyro Support), 班尼特 (Pyro Support)
Uses Skill to grapple and enter Nightsoul's Blessing state, dealing <element type='dendro'>Dendro</element> damage and consuming Nightsoul points for powerful Scalespiker Cannon.
Weapons: 山王長牙, 螭骨劍
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Summons Lumidouce Case that deals <element type='dendro'>Dendro</element> damage. When enemies are <element type='burning'>Burning</element>, generates Scents to increase damage and range.
Weapons: 柔燈輓歌, 決鬥之槍
Artifacts: 4pc 未竟的遐思
Substats: CRIT Rate > CRIT DMG > ATK% > Energy Recharge
Provides continuous <element type='pyro'>Pyro</element> application via Burst to trigger <element type='burning'>Burning</element>.
Weapons: 薙草之稻光, 西風長槍
Artifacts: 4pc 深林的記憶
Substats: Energy Recharge > CRIT Rate
Provides large ATK buff and healing with Burst.
Weapons: 霧切之回光, 暗巷閃光
Artifacts: 4pc 昔日宗室之儀
Substats: Energy Recharge > HP%
Kinich Burning Team #2
SSA team that focuses on Dendro and Pyro reactions, primarily Burning. Kinich acts as the on-field DPS while Emilie provides off-field Dendro damage. Xiangling applies consistent Pyro to trigger Burning, and Yanfei (C4) provides a shield and buffs using Noblesse Oblige and Thrilling Tales of Dragon Slayers.
Kinich and Emilie deal massive Dendro damage while Burning is active. Xiangling maintains the Burning aura, and Yanfei (C4) shields the team and buffs Kinich with ATK%.
Team composition: 基尼奇 (Dendro Main DPS), 艾梅莉埃 (Dendro Sub DPS), 香菱 (Pyro Support), 煙緋 (Pyro Support)
Kinich’s skill attaches a grappling hook to the target and enters the Nightsoul’s Blessing state. In this state, he can circle around enemies while shooting. Once Nightsoul points reach max, he can consume them to use Scalespiker Cannon.
Weapons: 山王長牙, 螭骨劍
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Emilie summons ‘Lumidouce Case’, which intermittently deals Dendro damage to nearby enemies. When enemies are Burning, it generates ‘Scents’ to increase range and damage. Her Burst further boosts the case's damage.
Weapons: 柔燈輓歌, 決鬥之槍
Artifacts: 4pc 未竟的遐思
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Xiangling’s Burst provides huge DMG and continuous Pyro attachment for triggering Burning.
Weapons: 西風長槍
Artifacts: 4pc 深林的記憶
Substats: Energy Recharge > CRIT Rate
Yanfei (C4) can provide a shield to teammates and buff the Main DPS with Noblesse Oblige and Thrilling Tales of Dragon Slayers. She must absorb energy particles from her Skill before switching.
Weapons: 討龍英傑譚
Artifacts: 4pc 昔日宗室之儀
Substats: Energy Recharge > HP%
Kinich Burning Team #3
SS一支SS級隊伍,利用燃燒反應來強化Kinich和Emilie。Xiangling提供持續的火屬性應用,而Zhongli則提供護盾和攻擊提升。
The team revolves around triggering the Burning reaction to empower Emilie's Lumidouce Case and Kinich's Nightsoul's Blessing state. Xiangling provides consistent Pyro application, while Zhongli ensures survivability.
Team composition: 基尼奇 (Dendro Main DPS), 艾梅莉埃 (Dendro Sub DPS), 香菱 (Pyro Support), 鍾離 (Geo Support)
Kinich uses his skill to grapple enemies and enter Nightsoul's Blessing, dealing Dendro damage and firing Scalespiker Cannon.
Weapons: 山王長牙, 螭骨劍
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Emilie's skill summons Lumidouce Case dealing Dendro damage. When enemies are Burning, it generates Scents, increasing range and damage. Her burst further amplifies damage.
Weapons: 柔燈輓歌, 決鬥之槍
Artifacts: 4pc 未竟的遐思
Substats: CRIT DMG > CRIT Rate > ATK% > Energy Recharge
Xiangling's burst provides massive Pyro damage and consistent Pyro application to trigger Burning.
Weapons: 西風長槍
Artifacts: 4pc 深林的記憶
Substats: Energy Recharge > CRIT Rate
Zhongli's shield provides safety and, with Tenacity of the Millelith, boosts the team's ATK.
Weapons: 護摩之杖, 西風長槍
Artifacts: 4pc 千岩牢固
Substats: CRIT Rate > HP%
Kinich爆發隊伍#1
SS一支強大的Burgeon隊伍,擁有在場上的DPS Kinich,利用他的抓鉤機制觸發Burgeon反應。
Kinich uses his grappling skill to apply Dendro and trigger Burgeon reactions with off-field Hydro from Yelan and Pyro from Xiangling, while Bennett provides ATK buff and healing.
Team composition: 基尼奇 (Dendro Main DPS), 夜蘭 (Hydro Sub DPS), 香菱 (Pyro Support), 班尼特 (Pyro Support)
Skill attaches grappling hook, enters Nightsoul's Blessing state, circles enemies, and uses Scalespiker Cannon.
Weapons: 山王長牙, 螭骨劍
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Provides continuous off-field Hydro attacks.
Weapons: 若水, 西風獵弓
Artifacts: 4pc 絕緣之旗印
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Elemental Burst applies continuous Pyro for Burgeon reactions.
Weapons: 薙草之稻光, 西風長槍
Artifacts: 4pc 深林的記憶
Substats: Energy Recharge > CRIT Rate
Elemental Burst provides ATK buff and healing.
Weapons: 霧切之回光, 暗巷閃光
Artifacts: 4pc 昔日宗室之儀
Substats: Energy Recharge > HP%
Kinich Burgeon Team #2
SS以 Kinich 的 Scalespiker Cannon 為核心的隊伍,利用來自 Furina 的 <element type='hydro'>Hydro</element> 與 Xiangling 的 <element type='pyro'>Pyro</element> 觸發 Burgeon 反應,同時 Baizhu 提供治療與護盾。
Trigger Burgeon using <element type='dendro'>Dendro</element> from Kinich, <element type='hydro'>Hydro</element> from Furina, and <element type='pyro'>Pyro</element> from Xiangling, with Baizhu sustaining the team.
Team composition: 基尼奇 (Dendro Main DPS), 芙寧娜 (Hydro Sub DPS), 香菱 (Pyro Sub DPS), 白朮 (Dendro Support)
Kinich's Skill attaches a grappling hook and enters Nightsoul's Blessing state, circling enemies and using Scalespiker Cannon when Nightsoul points max.
Weapons: 山王長牙, 螭骨劍
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Provides continuous <element type='hydro'>Hydro</element> via Skill and DMG buff via Burst.
Weapons: 靜水流湧之輝, 西風劍
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Provides continuous <element type='pyro'>Pyro</element> application via Burst for triggering Burgeon.
Weapons: 西風長槍
Artifacts: 4pc 深林的記憶
Substats: Energy Recharge > CRIT Rate
Provides Shield and Healing to protect the team. Burgeon DMG increased based on Max HP via passive.
Weapons: 討龍英傑譚
Artifacts: 4pc 昔日宗室之儀
Substats: Energy Recharge > HP%
金奇克萊森加速器 #1
S高傷害隊伍以Kinich的Nightsoul狀態和Catalyze反應與C2 Nahida合作。
This team revolves around Kinich's Nightsoul state triggering Catalyze reactions with continuous Electro from Yae Miko and Dendro from Nahida C2, while Zhongli provides shielding and ATK buff.
Team composition: 基尼奇 (Dendro Main DPS), 八重神子 (Electro Sub DPS), 納西妲 (Dendro Sub DPS), 鍾離 (Geo Support)
Grapples enemies with skill, enters Nightsoul state, and uses Scalespiker Cannon for high Spread damage.
Weapons: 山王長牙, 螭骨劍
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Provides continuous Electro attachment via skill and attacks to trigger Catalyze reactions.
Weapons: 神樂之真意, 流浪樂章
Artifacts: 4pc 黃金劇團
Substats: CRIT DMG > CRIT Rate > ATK% > Elemental Mastery
C2 or above. Skill connects 8 enemies and deals Dendro DMG, triggering reactions. Burst buffs skill based on teammates' elements.
Weapons: 千夜浮夢, 流浪的晚星
Artifacts: 4pc 深林的記憶
Substats: Elemental Mastery > CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Shield provides safe environment and ATK boost via Tenacity of the Millelith set.
Weapons: 護摩之杖, 西風長槍
Artifacts: 4pc 千岩牢固
Substats: CRIT Rate > HP%
Kinich 盛開隊 #1
SOnly suggest for C2+ Kinich. C2 Kinich reduces <element>Dendro</element> RES of enemies which maximizes DMG of Bountiful Cores.
Kinich at C2 reduces <element>Dendro</element> RES, maximizing Bountiful Core DMG from Bloom. Off-field <element>Hydro</element> from Yelan and Nilou with Baizhu's sustain.
Team composition: 基尼奇 (Dendro Main DPS), 妮露 (Hydro Sub DPS), 夜蘭 (Hydro Sub DPS), 白朮 (Dendro Support)
Kinich's Skill enters Nightsoul's Blessing state, circling enemies and building Nightsoul points to fire Scalespiker Cannon. Boosts Bloom DMG at C2.
Weapons: 山王長牙, 螭骨劍
Artifacts: 4pc 黑曜秘典
Substats: CRIT Rate > CRIT DMG > ATK%
Provides <element>Hydro</element> for Bloom. Her passive creates Bountiful Cores with only <element>Dendro</element> and <element>Hydro</element> teammates, which burst quicker and deal larger AoE DMG.
Weapons: 聖顯之鑰, 船塢長劍
Artifacts: 2pc 千岩牢固 + 2pc 花海甘露之光
Substats: HP% > Elemental Mastery > HP
Provides continuous <element>Hydro</element> attacks off-field.
Weapons: 若水, 西風獵弓
Artifacts: 4pc 絕緣之旗印
Substats: CRIT DMG > CRIT Rate > HP% > Energy Recharge
Provides Shield and Healing to protect the team. Bloom DMG increased based on his Max HP via passive.
Weapons: 討龍英傑譚
Artifacts: 4pc 昔日宗室之儀
Substats: Energy Recharge > HP%
基尼奇 技能
被動天賦
噩地的代價
提升階段 1焰靈的契約
提升階段 4夜域賜禮·索報皆償
Passive在納塔存在燃素機制的區域時,能夠進行夜魂傳遞·基尼奇。目前場上角色處於衝刺狀態、特定天賦賦予的移動狀態下,或是位於空中時,切換基尼奇登場時,基尼奇將依照條件,進行以下行動之一:
·朝向可以互動的卷葉符印時:向其發射鉤索以進行移動。
·身邊有敵人並處於戰鬥狀態時:向該敵人施放懸獵·遊騁高狩。
否則,發射鉤索,進行空中擺盪。基尼奇將優先以符合條件的卷葉符印為發射鉤索的目標。
自己的隊伍每10秒能觸發一次夜魂傳遞。
在與卷葉符印等能夠與匿葉龍互動的物品互動時,懸獵·遊騁高狩將被替換為「匿葉仿生」,透過匿葉仿生與這些物品互動時,這些物品的互動規則沿襲匿葉龍的互動規則,並且不會使懸獵·遊騁高狩進入冷卻。
疾行的使令
Passive星座
七鸚之喙
C1此外,迴獵貫鱗炮的暴擊傷害提升100%。
星虎之掌
C2此外,基尼奇在進入夜魂加持狀態下的首次迴獵貫鱗炮的影響範圍提升,造成的傷害提升100%。
原鱷之爪
C3至多提升至15級。
蜂鳥之羽
C4此外,向偉大聖龍致意造成的傷害提升70%。
吼猴之尾
C5至多提升至15級。
瑞獸之形
C6如果本次迴獵貫鱗炮觸發了突破天賦「焰靈的契約」或命之座「星虎之掌」對迴獵貫鱗炮的增強效果,其所引發的彈跳攻擊也會獲得上述效果的增強。
服裝

八位藝術
基尼奇的裝扮款式。衣飾上的色塊排列遵循極度精密的組合規律,獵龍人的行動也有自己的準則。
統計數據
提升材料

Mora
420,000

生長碧翡碎屑
1

生長碧翡斷片
9

生長碧翡塊
9

生長碧翡
6

過熟的火榴果
46

肉龍掌
168

稚嫩的尖齒
18

老練的堅齒
30

橫行霸者的利齒
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
人才資料

Mora
1,652,500

「焚燔」的教導
3

「焚燔」的指引
21

「焚燔」的哲學
38

稚嫩的尖齒
6

老練的堅齒
22

橫行霸者的利齒
31

否定裁斷
6

智識之冕
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |











