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景燃

《鸣潮》 景燃 培養指南

元素:熱熔 type熱熔
武器類型:長刃 type長刃
生日:未知
出生地:瑝瓏
隸屬:尋幽客
戰鬥角色:主力輸出 tag重擊傷害 tag

生於夢州的尋幽客,行走於蜃境與遺墟之間,以雙目窺破萬物餘響與舊世遺痕。
其行事不依宗門法度,不敬神佛規序,踏蜃入境,穿幽越冥,只循己心而斷是非,自成一途。

景燃 突破材料

貝幣
170000
低頻囈語聲核
4
中頻囈語聲核
12
高頻囈語聲核
12
全頻囈語聲核
4
贗仙的嗟嘆
46
棲雲翼
60

景燃 天賦升級材料

貝幣
低頻囈語聲核
中頻囈語聲核
高頻囈語聲核
全頻囈語聲核
天衢琉璃之心
低頻切削晶塊
中頻切削晶塊
高頻切削晶塊
全頻切削晶塊

景燃 的最佳回聲套裝

Jingran's best set is the Lamp of Nether Road, as the 5-pc provides him a stackable Crit. Rate buff, extra HP for his stat requirements, and Fusion DMG Bonus. The Myriad Snare in the main echo slot also provides Fusion DMG and Heavy Attack DMG Bonuses, which are both ideal for Jingran.

A mixed set of the 3-pc Crown of Valor and 2-pc Lamp of Nether Road is viable for Jingran, as he can trigger the stackable ATK and Crit. DMG buffs when generating a shield. Additionally, the 2-pc Lamp provides HP, while the Myriad Snare echo gives him extra Fusion DMG and Heavy Attack DMG Bonuses.

景燃 的最佳主要回聲

萬囮牢·朽軀

萬囮牢·朽軀

・Best Echo for Jingran.
・Provides Fusion DMG and Heavy Attack DMG Bonuses when equipped.
・Deals Fusion DMG based on Max HP.
・Summon-type Echo, so it's easily integrated in his combos.

偽作的神王

偽作的神王

・An alternative Echo if you're using the 3-pc Crown of Valor on him.
・Boosts Heavy Attack DMG when equipped passively.
・Deals multiple Electro DMG attacks.
・Transform-type Echo, so you'll need to weave this into combos.

景燃 回聲的最佳屬性

4 費用: Crit DMG, CRIT Rate
3 費用: -
1 費用: HP%

景燃 回聲的最佳副屬性

1
CRIT Rate
2
CRIT DMG
3
HP%
4
Heavy Attack DMG
5
ATK%
6
Energy Regen

景燃 的最佳武器

景燃 的最佳技巧與秘訣

Jingran is a Heavy Attack DPS that converts HP into ATK, while lacking any DEF stats. This makes him highly vulnerable to damage, balanced only by his shield generation and high innate healing bonus.
Due to his HP scaling, the build configuration is ideally a <b>4-4-1-1-1 set</b> that has <b>two 4-COST Crit. pieces</b> to get his ideal damage stats, while the rest of the <b>1-COSTs are HP%</b> Echoes.
As for substats, focus on <b>Crit</b>, <b>HP</b>, and <b>Heavy Attack DMG</b>, which is his primary damage type. Additionally, try to aim for <b>125% ER</b> for consistent rotations.
Aim to get <b>50,000 HP</b> on Jingran to unlock max potential of his kit.
Do note that without his signature weapon, 50,000 HP is impossible to get with this build. Due to this, consider using a <b>4-1-1-1-1</b> or a <b>4-3-1-1-1</b> setup instead to reach the maximum benefits of his buffs. This will come with severe tradeoffs to his Crit stats, however, so pay mind to this!
If you don't have Jingran's signature weapon, the <b>4-1-1-1-1</b> setup is a considerable choice for him to reach the 50K HP requirement. The increased Heavy Attack Skill DMG multipliers, combined 200% Fusion DMG Bonus, and an extra 1800 ATK, make up a lot of his damage output.
This build is mostly effective with a <b>strong Crit. weapon</b>, however, as you're essentially trading the 4-COST Crit. piece for a <b>1-COST HP% Echo</b>. Otherwise, the <b>4-4-1-1-1</b> is still recommended to get a good Crit. ratio, while aiming for as high HP as possible.
The majority of Jingran's damage comes from his Forte Circuit, so prioritize upgrading this skill. Then, put some points into his secondary damage sources, split between his Resonance Liberation, Resonance Skill, and Normal Attacks, respectively. Lastly, upgrade his Intro Skill if you have the resources. This deals the least amount of damage and isn't a priority in his kit.

景燃 的最佳隊伍

Jingran HP Heavy Attack Team

Jingran's best team is with Iuno and Shorekeeper, making up a general Heavy Attack DMG composition. Iuno is by far the best sub-DPS for him, as he can maximize the multi-shield generation mechanic to unlock Iuno's 40% All DMG Amplification, previously only possible with Augusta. Additionally, any general buffers work with Jingran, so Shorekeeper is the recommended support unit for her extra Crit. stat provision to the team, alongside more general healing and All DMG buffs.

Initiate combat with Shorekeeper and use her internal rotations to generate Resonance and Concerto Energy. Then, use her Liberation to activate Stellarealm and switch out to Iuno once her Intro is available., With Iuno entering via her Intro, immediately use her Resonance Skill to activate the Lunar Cycle so she can switch between Moon States. Then, jump to enter the New Moon State and cast Liberation immediately after., During the New Moon state, do three Basic Attacks and two instances of her Resonance Skill to deplete her Forte energy. Lastly, do a Heavy Attack to generate her Full Moon Domain and switch to Jingran once his Intro is up., As Jingran enters the field, immediately cast Resonance Liberation to get his self-buffs and perform a Heavy Attack., Afterwards, cast Resonance Skill and a Basic Attack, then do another Forte-enhanced Heavy Attack. Do this twice., Lastly, do four Basic Attacks into one last Heavy Attack before switching out to Shorekeeper when her Intro is ready. This will detonate Stellarealm., Repeat until all enemies are defeated.

Jingran Mono Fusion Team

Jingran can work in a Mono Fusion team with Lupa and Mornye, opening an alternative setup for players. Lupa provides high Fusion DMG-centric buffs to the entire party, as long as there are three Fusion units in the team. Meanwhile, Mornye gives general All DMG buffs with her kit, alongside a boost to the Off-Tune Level Efficiency against enemies for more consistent Tune Breaks, and extra sustain for the team.

Initiate with Mornye by doing three Basic Attacks, then hold a Heavy Attack to enter the air and enter Wide Field Observation Mode., In this state, perform three Basic Attacks followed by Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting., Once High Syntony Field is deployed, cast a Heavy Attack and switch to Lupa via Outro., Enter the field with Lupa and perform her Resonance Skill's two casts before activating her Liberation. Then, cast Foebreaker to enter the Burning Matchpoint state., Connect three Mid-air attacks after Foebreaker to immediately cast Firestrike. Then, do a Heavy Attack to complete her Wolfaith stacks., Activate her enhanced Resonance Skill and switch to Jingran once the Concerto gauge is filled., Upon entering via Intro, cast Jingran's Resonance Liberation into a Heavy Attack. When he casts his Liberation the first time, Lupa will perform a Coordinated Attack., Then, perform Resonance Skill and follow it up with a Basic Attack into another Heavy Attack. Do this twice., Lastly, do four basic attacks and one last Heavy Attack., With Concerto full, switch back to Mornye via Outro., Repeat until no enemies are left on the field.

Jingran Tune Break Team

Jingran can ideally work in a Tune Break team with Lynae and Mornye, as both units provide general All DMG buffs that can be utilized by Jingran for his damage output. As Jingran is a general Heavy Attack DPS, he isn't essentially tied to specific team comps, making him viable in this setup. Lynae herself provides good personal DMG, while responding to Tune Rupture alongside Mornye for consistent damage.

Start combat with Mornye by filling her Rest Mass Energy with three Basic Attacks. Then, do a Heavy Attack to enter Wide Field Observation Mode., In this state, perform three Basic Attacks followed by her Resonance Skill. During its animation, you can cancel its endlag with your Liberation, generating High Syntony Field upon casting., Once her High Syntony Field is deployed, quickly cast a Heavy Attack and switch to Lynae afterwards via Outro., With Lynae on-field, immediately cast her Resonance Skill to max her Overflow stacks., Then, use her Liberation to deal damage and generate a team-wide buff before following it up with a Basic Attack., With her Overflow full, cast a Heavy Attack and charge it for 1.6s to reach max Lumiflow. Then, let go to deal damage and enter Kaleidoscopic Parade., In this state, jump three times to perform three Polychrome Leaps, generating True Color stacks., With three stacks, do a mid-air attack to deal big damage before switching out to Jingran with her Outro., Upon entering via Jingran's Intro Skill, cast Resonance Liberation and follow it up with a held Heavy Attack., Then, cast Resonance Skill followed by a Basic Attack into a Heavy Attack. Do this twice., Lastly, do four basic attacks and a Heavy Attack before exiting via Outro to Mornye., Repeat until all enemies are defeated.

Jingran Alternative Fusion Teams

Jingran can work alongside multiple Fusion-centered teams, as he doesn't have any special mechanics that lock him into team comps. As such, you can use another sub-DPS unit alongside Lupa to buff Jingran's DMG. Do note that in this setup, Jingran is highly vulnerable to enemy attacks due to the lack of sustain in the team.
jingran

景燃

Main DPS

brant-denia-mortefi-changli

Sub-DPS
lupa

露帕

Sub-DPS

Use Lupa to provide Fusion DMG buffs to the entire party while you have three Fusion units in the team., Use another Sub-DPS unit alongside Lupa to buff Jingran's DMG, since Jingran has no special mechanics locking him into team comps., Be careful of enemy attacks, as this setup lacks sustain.

景燃 技能

死生徘徊

死生徘徊

普攻·攝召
若景燃處於負陰狀態,可進行最多4段連續攻擊,造成熱熔傷害。
施放普攻·攝召第3段時可獲得50點【炁】,且此傷害為重擊傷害。
施放普攻·攝召第4段時可獲得50點【炁】,且此傷害為重擊傷害。

普攻·滅煞
若景燃處於抱陽狀態,可進行最多4段連續攻擊,造成熱熔傷害。
施放普攻·滅煞第3段時可獲得50點【炁】,且此傷害為重擊傷害。
施放普攻·滅煞第4段時可獲得50點【炁】,且此傷害為重擊傷害。

空中攻擊
消耗耐力進行空中下落攻擊,造成熱熔傷害。
若景燃處於負陰狀態,施放該技能後的一定時間內,按下普攻將會施放普攻·攝召第2段。
若景燃處於抱陽狀態,施放該技能後的一定時間內,按下普攻將會施放普攻·滅煞第2段。

閃避反擊·探幽
若景燃處於負陰狀態,成功閃避後一定時間內按下普攻,將會攻擊目標,造成熱熔傷害。
施放閃避反擊·探幽時可獲得100點【炁】,且此傷害為重擊傷害。
施放該技能後的一定時間內,按下普攻將會施放普攻·攝召第4段。

閃避反擊·守明
若景燃處於抱陽狀態,成功閃避後一定時間內按下普攻,將會攻擊目標,造成熱熔傷害。
施放閃避反擊·守明時可獲得100點【炁】,且此傷害為重擊傷害。
施放該技能後的一定時間內,按下普攻將會施放普攻·滅煞第4段。

潛影
景燃處於戰鬥狀態下,且在地面時,向前短按閃避可施放潛影,造成固定熱熔傷害,此次傷害為普攻傷害,不受傷害加成影響,施放該技能一定時間內可以觸發成功閃避。
若景燃處於負陰狀態,施放該技能後的一定時間內,按下普攻將會施放普攻·攝召第2段。
若景燃處於抱陽狀態,施放該技能後的一定時間內,按下普攻將會施放普攻·滅煞第2段。

撞煞

撞煞

共鳴技能·陰蝕骨
若景燃處於負陰狀態,可施放共鳴技能·陰蝕骨,攻擊目標,造成熱熔傷害。
共鳴技能·陰蝕骨可在空中施放。

共鳴技能·陽焚身
若景燃處於抱陽狀態,可施放共鳴技能·陽焚身,攻擊目標,造成熱熔傷害。
共鳴技能·陽焚身可在空中施放。

破穢
施放共鳴技能·陰蝕骨和共鳴技能·陽焚身時,獲得破穢,持續4秒,滿足下述條件之一時,破穢提前結束。
·切換至其他角色。
·切換至負陰狀態或抱陽狀態時。
·施放共鳴技能·黃泉渡或共鳴技能·往生送時。

共鳴技能·黃泉渡
若景燃處於負陰狀態且持有破穢時,在空中按下普攻可施放共鳴技能·黃泉渡,攻擊目標,造成熱熔傷害,本次傷害為重擊傷害。
施放共鳴技能·黃泉渡時可獲得100點【炁】。
施放該技能後的一定時間內,按下普攻將會施放普攻·攝召第2段。

共鳴技能·往生送
若景燃處於抱陽狀態且持有破穢時,在空中按下普攻可施放共鳴技能·往生送,攻擊目標,造成熱熔傷害,本次傷害為重擊傷害。
施放共鳴技能·往生送時可獲得100點【炁】。
施放該技能後的一定時間內,按下普攻將會施放普攻·滅煞第2段。

萬鬼同葬

萬鬼同葬

共鳴解放·萬鬼同葬可在低空施放。
攻擊目標,造成熱熔傷害,本次傷害為重擊傷害,施放時獲得100點【命火】。
施放後獲得下述效果。
·若景燃的當前生命值大於生命上限的50%,將當前生命值降至生命上限的50%。
·獲得200點【炁】。
·獲得3層行途。
·進入熒惑狀態,持續15秒。

行途
行途上限為3層,施放重擊·劫魄或重擊·踏罡時,獲得200點【炁】,並減少1層行途,持續15秒。

熒惑
·重擊·劫魄或重擊·踏罡造成傷害時景燃召喚魑魅魍魎進行攻擊,造成熱熔傷害,本次傷害為重擊傷害。每次重擊·劫魄和重擊·踏罡僅可觸發一次。
·熒惑狀態結束時清空【命火】。

貼壁聽塵

貼壁聽塵

施放變奏技能·挑燈問塚,共鳴技能·陰蝕骨和共鳴技能·陽焚身時可獲得畫地。

畫地
15秒內,若景燃為隊伍中登場角色,造成傷害時獲得生命上限1.6%+700的護盾,不可疊加,持續5秒,每0.5秒可生效一次。該護盾在切換至其他角色時不會繼承。
處於熒惑狀態時,若景燃為隊伍中登場角色,造成傷害時額外獲得生命上限0.8%+350的護盾,不可疊加,持續5秒,每0.5秒可生效一次。該護盾在切換至其他角色時不會繼承。

掃痕觀跡

掃痕觀跡

每次進入戰鬥時,若景燃持有的【鬼護】不足25點,補充至25點,每4秒可觸發1次。

附近隊伍中除景燃以外的角色獲得護盾時,景燃獲得2點【鬼護】,每0.5秒可觸發一次。

斂神
·每次進入戰鬥時,景燃獲得斂神,每4秒可觸發1次。
·施放延奏技能·收山出煞時,景燃獲得斂神。
·附近隊伍中除景燃以外的角色獲得護盾時,景燃獲得15點【鬼護】,並移除斂神。

挑燈問塚

挑燈問塚

攻擊目標,造成熱熔傷害。消耗全部【鬼護】,並轉化為相同層數的禍兮福兮。
施放變奏技能·挑燈問塚時可獲得100點【炁】。
若景燃處於負陰狀態,施放該技能後的一定時間內,按下普攻將會施放普攻·攝召第2段。
若景燃處於抱陽狀態,施放該技能後的一定時間內,按下普攻將會施放普攻·滅煞第2段。

禍兮福兮
禍兮福兮上限為50層,每層禍兮福兮使得景燃基於生命上限獲得額外熱熔傷害加成提升:景燃每1000生命上限獲得0.05%熱熔傷害加成提升,每層最多以此方式使得景燃獲得2.5%熱熔傷害加成提升,持續15秒。
若切換至其他角色則該效果提前結束。

【鬼護】獲取規則
·【鬼護】上限為50點。
·景燃獲得護盾時,可獲得1點【鬼護】,每0.5秒可生效一次。

逆渡三途

逆渡三途

炁機斡旋
景燃施放重擊·劫魄和重擊·踏罡可以在負陰狀態和抱陽狀態之間切換,景燃初始處於抱陽狀態。

重擊·劫魄
若景燃擁有300點【炁】,且處於負陰狀態,長按普攻消耗300點【炁】可施放重擊·劫魄,造成熱熔傷害。
施放重擊·劫魄後切換至抱陽狀態。
施放該技能後的一定時間內,按下普攻將會施放普攻·滅煞第2段。

重擊·踏罡
若景燃擁有300點【炁】,且處於抱陽狀態,長按普攻消耗300點【炁】可施放重擊·踏罡,造成熱熔傷害。
施放重擊·踏罡後切換至負陰狀態。
施放該技能後的一定時間內,按下普攻將會施放普攻·攝召第2段。
重擊·踏罡可在空中施放。

【炁】獲取規則
【炁】上限300點。
·施放普攻·攝召第3段、普攻·攝召第4段、普攻·滅煞第3段或普攻·滅煞第4段時,獲得50點【炁】。
·施放閃避反擊·探幽、閃避反擊·守明、共鳴技能·黃泉渡、共鳴技能·往生送或變奏技能·挑燈問塚時,獲得100點【炁】。
·施放共鳴解放·萬鬼同葬或持有行途時施放重擊·劫魄和重擊·踏罡,獲得200點【炁】。

【命火】獲取規則
【命火】上限100點。
·施放共鳴解放·萬鬼同葬時獲得100點【命火】。
·熒惑狀態結束時清空【命火】。
若景燃處於熒惑狀態且景燃持有的【命火】不為0時,施放重擊·劫魄或重擊·踏罡時消耗25點【命火】,並使本次重擊·劫魄或重擊·踏罡的傷害倍率基於景燃生命上限增加:景燃自身生命上限大於25000點時,每超過1000點生命上限增加重擊·劫魄或重擊·踏罡傷害倍率,最多計入25000點生命上限。

幽而復明
·景燃的防禦始終為0。
·景燃基於生命上限提升受到的治療效果:景燃每1000點生命上限提升6.2%受到的治療效果,上限310%。
·景燃基於生命上限獲得熱熔傷害加成提升:景燃每1000點生命上限獲得1.5%熱熔傷害加成提升,上限75%。

陽變陰合
景燃基於生命上限獲得額外攻擊:景燃每1000點生命上限獲得36點攻擊,上限1800。

收山出煞

收山出煞

造成景燃795%攻擊的熱熔傷害。

諧度破壞·長刃

諧度破壞·長刃

目標【偏諧值】滿時,可對其施放【諧度破壞】。
若景燃處於負陰狀態,施放該技能後的一定時間內,按下普攻將會施放普攻·攝召第2段。
若景燃處於抱陽狀態,施放該技能後的一定時間內,按下普攻將會施放普攻·滅煞第2段。

景燃 共鳴鏈

陰陽其和,終始其義

陰陽其和,終始其義

共鳴技能·陰蝕骨,共鳴技能·黃泉渡,共鳴技能·陽焚身,共鳴技能·往生送傷害倍率提升80%。
共鳴技能·陰蝕骨,共鳴技能·黃泉渡,共鳴技能·陽焚身,共鳴技能·往生送免疫打斷。

孤燈踩影,有跡山河

孤燈踩影,有跡山河

重擊·劫魄和重擊·踏罡傷害倍率提升46%。熒惑狀態下【命火】對重擊·劫魄或重擊·踏罡的倍率增加效果提升46%。

每次進入戰鬥時,景燃獲得下述效果,每4秒可觸發1次。
·獲得300點【炁】。
·景燃獲得通幽。

通幽
施放重擊·劫魄或重擊·踏罡時,回復共鳴能量上限25%的共鳴能量且重擊·劫魄和重擊·踏罡造成的傷害加深180%,持續4秒。

幹道變化,各正性命

幹道變化,各正性命

景燃施放重擊·劫魄或重擊·踏罡時,獲得5點【鬼護】。

景燃施放共鳴解放·萬鬼同葬後,陽變陰合替換為陰陽相生,持續15秒。

陰陽相生
景燃基於生命上限獲得額外攻擊:景燃每1000點生命上限獲得50點攻擊,上限2500。

虛實莫辨,人鬼無間

虛實莫辨,人鬼無間

隊伍中的角色獲得護盾時,使隊伍中的角色全屬性傷害加成提升20%,持續30秒。

原始反終,故知死生

原始反終,故知死生

景燃受到致死傷害時,此次傷害不會使景燃倒下,並獲得基於景燃生命上限50%的護盾,護盾持續15秒,該效果每10分鐘可觸發一次,該護盾在切換至其他角色時不會繼承。

恩仇了了,後文有期

恩仇了了,後文有期

目標受到景燃的重擊傷害提升40%。

魑魅魍魎傷害倍率提升80%。

進入熒惑狀態後,景燃獲得萬鬼同行,持續15秒。萬鬼同行持續期間,若景燃為隊伍中登場角色,景燃造成傷害時,召喚魑魅魍魎攻擊目標,對目標造成熱熔傷害,本次傷害為重擊傷害。

此方式召喚魑魅魍魎間隔為1秒,最多以此方式召喚8次,滿足任一下述條件時,移除萬鬼同行並重置魑魅魍魎的召喚次數。
·施放共鳴解放·萬鬼同葬時。
·熒惑持續時間結束或被移除時。

skill_inputs

施放普攻第3段,普攻第4段,閃避反擊·探幽,閃避反擊·守明,共鳴技能·黃泉渡,共鳴技能·往生送,變奏技能,共鳴解放以及共鳴解放狀態下施放重擊·劫魄和重擊·踏罡可獲得【炁】。

普攻·攝召:LeftMouseButton+LeftMouseButton+LeftMouseButton+LeftMouseButton。
普攻·滅煞:LeftMouseButton+LeftMouseButton+LeftMouseButton+LeftMouseButton。
共鳴技能·黃泉渡:E+LeftMouseButton。
共鳴技能·往生送:E+LeftMouseButton。
重擊·劫魄:【炁】充滿時,長按LeftMouseButton。
重擊·踏罡:【炁】充滿時,長按LeftMouseButton。

skins

景燃 特製料理

錦上霜月

錦上霜月

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提高隊伍中所有共鳴者28%攻擊,持續時間30分鐘,在多人遊戲中僅對自己的角色生效。