
Bester Razor Build: Waffen, Artefakte und Teams (v7.1)
Auf der Suche nach dem ultimativen Build für Razor? Dieser Razor-Build-Guide behandelt die besten Waffen, Artefakte, Hauptwerte und Teamzusammenstellungen in Genshin Impact.
Ein Junge, der zusammen mit Wölfen in Wolfenlauf bei Mondstadt weit ab von den Menschen lebt. Seine Instinkte sind scharf und seine Bewegungen schnell.
Beste Razor Builds
Download Build CardDPS Build
Waffen
KT
Huge base ATK plus a team-wide ATK buff on hitting low-HP targets; the largest raw stat stick available, so CRIT rolls on artifacts carry the build.
KT
High base ATK with a CRIT DMG-style passive that ramps during the on-field window — matches the tE > Q > tE combo timing almost exactly.
KT
Passive grants ATK after taking damage and stacks more when off-field; effectively a permanent stat boost here because the burst window keeps you planted in enemy attacks.
KT
Base ATK and a damage bonus that scales off your ATK — no rotation requirements, so it works in any team and never drops uptime.
KSCH
Converts DEF into Normal and Charged Attack damage, adding a flat damage layer that ATK buffs cannot dilute — strongest on a Normal Attack-heavy rotation.
KT
Stacks damage on Skill and Burst hits, exactly the two buttons in the opener; the buff holds through the full on-field window after tE > Q > tE.
Physischer SCH-Bonus
Physical DMG bonus and a party-wide ATK buff after Normal or Charged Attack hits — best when the team leans physical rather than Electro.
KT
Pays out bonus damage the moment you take a hit, and rewards a shield or healer on the team; cheap, reliable stat boost for a Noelle or Diona pairing.
KT
Battle-pass claymore with CRIT Rate and a stacking damage passive that breaks on damage taken — pair with a shielder to keep the stacks, otherwise it is just a crit stat stick.
Aufladerate
Provides Energy Recharge as a secondary stat and a passive that adds damage on Normal and Charged Attacks, easing burst uptime so you can drop a battery teammate.
ANG%
Nearly identical stat profile: high base ATK plus an on-hit team ATK buff for 12s, which lines up with the length of a single burst rotation.
ANG%
Boosts shield strength and piles on ATK while shielded; the defensive layer makes serpent_spine-style stacking passives safe to keep.
ANG%
Flat ATK secondary with a passive that increases damage after using the Skill — syncs with the tap-first opener instead of holding the skill.
KSCH
Budget claymore with CRIT DMG and an ATK stacking passive on kills, so it shines in multi-wave content and falls off in solo boss fights.
ANG%
Increases Burst damage as a percentage of total Energy Recharge, making an ER-heavy artifact spread genuinely useful instead of wasted.
ANG%
Refunded Energy Recharge after landing Pyro, Hydro, Cryo or Electro damage, tightening the gap between burst windows in reaction teams.
ANG%
Craftable ATK secondary with a chance for 240% AoE damage every 15s — the default free option and a fine stand-in until a 5-star claymore shows up.
Aufladerate
Event claymore that grants a flat ATK boost for 10s after triggering a reaction, which the Electro app from Skill and Burst keeps rolling.
Artefakte
Two-piece ATK plus a four-piece that rewards staying on-field through a full rotation — lines up with the sustained Normal Attack window rather than a quickswap style.
Four-piece adds roughly 70% Normal Attack DMG at peak but procs on a chance-based basis, so it only pays out consistently with high attack frequency and stable ping.
Turns Energy Recharge into Burst damage — best pick if you run an ER weapon or sands and want the reset combo to hit hard rather than the autos.
Two-piece Electro DMG; the four-piece cuts Elemental Skill cooldown on reaction, letting you chain extra taps and refill energy faster in Overload teams.
Two-piece ATK and four-piece +35% Normal Attack DMG for claymore users — a no-condition option if you would rather not manage reaction timing.
ATK +18% two-piece filler; pair with any second two-piece bonus while farming, since only the four-piece effect really changes the character's output.
Cheap CRIT Rate from the four-piece whenever HP changes, so it wants a healer or HP-draining teammate; stacks fast and frees artifact rolls for CRIT DMG.
Priorität der fortgeschrittenen Attribute
Priorität der Talente
Empfohlene Basisattribute
Razor favors
His
DPS
Razor deals Electro damage mainly via Burst and Skill, plus non-negligible Normal Attack damage from his Claymore. Other Hexerei characters aren't required, but they cut Energy Recharge needs and slightly raise damage. DPS drops notably before [C6], and ER requirements climb.
Weapons
Talking Stick: ranking assumes Bennett; much worse without him.
Skyward Pride: gains value when ER needs are higher.
Tidal Shadow: ranks below Earth Shaker if Razor can't be healed.
Earth Shaker: assumes a teammate triggers a Pyro reaction; otherwise pick another weapon.
Artifacts
Marechaussee Hunter (4): with Furina, roughly equal to A Day Carved from Rising Winds.
Hyperbloom / Reaction DPS
Uses Burst Electro to trigger Hyperbloom. With C6 Bennett, Normal Attacks infuse Pyro to trigger Hyperbloom, Burgeon, and Overload.
Favonius Greatsword: trades some reaction damage for team energy.
Am häufigsten verwendetes Build der Community
Beste Razor-Teams
Entdecke die besten Teams für Razor, einschließlich F2P-freundlicher Team-Zusammenstellungen für jeden Spielstil.
Razor Overload Team #1
SSRazor Overload team with triple Pyro supports. Chevreuse shreds resistances, Bennett buffs ATK, and Durin applies off-field Pyro to trigger Overload.
Trigger Overload with Razor's Electro attacks and Pyro application from supports. Chevreuse's passive reduces Pyro and Electro RES after Overload, while Bennett's Burst and Durin's off-field Pyro DMG maximize Razor's damage.
Team composition: Razor (Elektro Main DPS), Durin (Pyro Support), Chevreuse (Pyro Support), Bennett (Pyro Support)
Burst summons the Wolf Within for coordinated Electro attacks, boosting ATK SPD and Electro RES.
Weapons: Die tausend flammenden Sonnen, Knochenschwert
Artifacts: 4pc Verbeugung des Gladiators
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Skill grants Purity or Denial state; Purity debuffs Pyro and corresponding RES, Denial boosts own damage.
Weapons: Athame Artis, Wolfszahn
Artifacts: 4pc Wappen des getrennten Schicksals
Substats: CRIT Rate > CRIT DMG > Energy Recharge > ATK%
Overload triggers shred Pyro and Electro RES; Skill buffs ATK based on HP and heals.
Weapons: Homa-Stab, Favonius-Lanze
Artifacts: 4pc Lied vergangener Tage
Substats: HP% > CRIT Rate > Energy Recharge
Burst grants a large ATK buff and healing to allies.
Weapons: Windfalke, Gassenleuchte
Artifacts: 4pc Altes Hofritual
Substats: Energy Recharge
Razor Overload Team #2
SSA high-S tier Overloaded composition built around Razor's Wolf Within, backed by Fischl's Oz, Durin's dual-state Pyro support, and Bennett's ATK buff and healing. Hexerei synergy amplifies both Razor and Fischl, making this team excel at constant Electro-Pyro reactions.
Razor's Burst, boosted by Hexerei synergy, drives Overloaded with off-field Pyro from Durin and Bennett, while Fischl's Oz adds Electro and buffs. Bennett provides ATK buffs and healing to sustain the aggressive playstyle.
Team composition: Razor (Elektro Main DPS), Fischl (Elektro Sub DPS), Durin (Pyro Support), Bennett (Pyro Support)
Wolf Within boosts ATK SPD and <electro>Electro</electro> RES; Hexerei synergy boosts Burst and turns Sigil overflow into AoE <electro>Electro</electro> DMG + Energy.
Weapons: Die tausend flammenden Sonnen, Knochenschwert
Artifacts: 4pc Verbeugung des Gladiators
Substats: CRIT DMG > CRIT Rate > Energy Recharge > ATK%
Oz deals continuous off-field <electro>Electro</electro> DMG. With Hexerei synergy, Overloaded boosts ATK, and Electro-Charged/Lunar-Charged boost Elemental Mastery.
Weapons: Aqua Simulacra, Opferbogen
Artifacts: 4pc Zähigkeit der Millelithen
Substats: CRIT DMG > CRIT Rate > ATK%
Skill toggles between Purity (off-field <pyro>Pyro</pyro> DMG + RES shred) and Darkness (personal DMG + Melt/Vaporize buffs). Hexerei strengthens both.
Weapons: Athame Artis, Wolfszahn
Artifacts: 4pc Wappen des getrennten Schicksals
Substats: CRIT Rate > CRIT DMG > Energy Recharge > ATK%
Elemental Burst gives large ATK buff and healing to allies. Essential for sustaining <pyro>Pyro</pyro> application and team survivability.
Weapons: Windfalke, Gassenleuchte
Artifacts: 4pc Altes Hofritual
Substats: Energy Recharge
Razor-Fähigkeiten
Passives Talent
Erwachen
Aufstiegsphase 1Überspringt die Abklingzeit von Klauen und Donner bei Anwendung von Blitzklauen.
Hunger
Aufstiegsphase 4Laufender Wolf
PassiveNicht mit passiven Talenten mit völlig gleichen Effekten stapelbar.
Sternenbilder
Wolfsinstinkte
C1Einschüchtern
C2Tierische Seele
C3Höchststufe 15.
Biss
C4Scharfe Klauen
C5Höchststufe 15.
Lupus Fulguris
C6Wenn Razor sich nicht im Zustand Blitzklauen befindet und einen Gegner mit dem elektrifizierten Angriff trifft, erhält er ein Elektro-Siegel der Fähigkeit Klauen und Donner.
Outfits

Wilder Sprint
Razors Kleidung. Einfache Kleidung, die für das Laufen in der Wildnis geeignet ist.
Attribute
Aufstiegsmaterialien

Mora
420,000

Vajrada-Amethyst-Splitter
1

Vajrada-Amethyst-Bruchstück
9

Vajrada-Amethyst-Brocken
9

Vajrada-Amethyst
6

Blitzprisma
46

Wolfshaken
168

Zerbrochene Maske
18

Verdreckte Maske
30

Unheilvolle Maske
36
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.40 | ![]() | ![]() 1 | — | ![]() 3 | ![]() 3 |
| Lv.50 | ![]() | ![]() 3 | ![]() 2 | ![]() 10 | ![]() 15 |
| Lv.60 | ![]() | ![]() 6 | ![]() 4 | ![]() 20 | ![]() 12 |
| Lv.70 | ![]() | ![]() 3 | ![]() 8 | ![]() 30 | ![]() 18 |
| Lv.80 | ![]() | ![]() 6 | ![]() 12 | ![]() 45 | ![]() 12 |
| Lv.90 | ![]() | ![]() 6 | ![]() 20 | ![]() 60 | ![]() 24 |
Talentmaterialien

Mora
1,652,500

Lehren des „Widerstands“
3

Anleitung zum „Widerstand“
21

Philosophie des „Widerstands“
38

Zerbrochene Maske
6

Verdreckte Maske
22

Unheilvolle Maske
31

Klaue des Ostwinds
6

Krone der Weisheit
1
| Level | Mora | Materials | |||
|---|---|---|---|---|---|
| Lv.1→2 | ![]() | ![]() | ![]() | ||
| Lv.2→3 | ![]() | ![]() | ![]() | ||
| Lv.3→4 | ![]() | ![]() | ![]() | ||
| Lv.4→5 | ![]() | ![]() | ![]() | ||
| Lv.5→6 | ![]() | ![]() | ![]() | ||
| Lv.6→7 | ![]() | ![]() | ![]() | ![]() | |
| Lv.7→8 | ![]() | ![]() | ![]() | ![]() | |
| Lv.8→9 | ![]() | ![]() | ![]() | ![]() | |
| Lv.9→10 | ![]() | ![]() | ![]() | ![]() | ![]() |
Häufig gestellte Fragen
Was ist das beste Artefaktset für Razor?+
Das beste Artefaktset für Razor ist das 4-piece Tag des aufkommenden Windes-Set.
Was ist die beste Waffe für Razor?+
Die beste Waffe für Razor ist Kampflied des Wolfs.
Auf welche Hauptwerte sollte ich bei Razor achten?+
Priorisiere ANG%, Elektro-SCH-Bonus, KT auf Sanduhr, Kelch und Krone.
Wie ist die Talent-Priorität für Razor?+
Verbessere Razors Talente in dieser Reihenfolge: Normal Attack > Skill > Burst.
Was sind die besten Teams für Razor?+
Einige der besten Teams für Razor sind Razor Overload Team #1, Razor Overload Team #2, Razor Overload Team #3, Razor Plunge Attack Team, Razor Lunar-Charged Team, Razor Lunar-Charged Hypercarry.




