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Mi Fu

Mi Fu

SS

endgame dps

dpscrush_dpsphysicalguarddebuff
Mi Fu sits at the top of the tier list as a Crush-focused physical Guard who builds her own Vulnerability stacks to fuel her hardest hitting move. She also spreads Physical Susceptibility, lifting the whole Mono-Physical squad's output. Her ceiling depends on hitting the Combo Skill trigger, which boss gimmicks like split weakpoint counters or phase transitions can interrupt.
This endgame build turns Mi Fu into a dedicated Crush damage dealer. Amaranthine Tassel pairs with the full Grizzled Edge set: her Combo Skill applies Physical Susceptibility to switch on the weapon's Combative skill, while Battle Skill Move 2 applies Crush to satisfy the gear set and drive Physical DMG Dealt upward, with the higher multiplier available whenever the target is already susceptible, Staggered, or carrying Originium Crystals. The pieces also raise Strength, Will, Physical DMG Bonus, and Arts Intensity, which is precisely what her World Splitter Crush hit scales from. Swordmancer NAV Beacon fills the off-piece slot because the build is already saturated with Physical DMG, making its raw Strength and Arts Intensity worth more than another matching piece. Use this when Mi Fu is the primary damage dealer in a Mono-Physical composition and you can execute the full three-step Battle Skill chain regularly.

Insights

Core Mechanics

  • Mi Fu's Qingbo Triplex is a chained Battle Skill: Cloudtrapper pulls targets in and hands you Trail and Mangle, which applies Crush and, at 3+ Vulnerability stacks consumed, unlocks World Splitter.
  • Fists of No Regrets only fires when a target carries 3 or more Vulnerability stacks, and it grants Physical Susceptibility while replacing your next Battle Skill with Trail and Mangle.
  • Pile of No Mercy forces the Lift status and deals heavy Stagger, letting her add the Vulnerability stack needed to open her Combo Skill chain.
  • World Splitter is classified as Crush DMG rather than Battle Skill DMG, so Arts Intensity feeds it even though common skill-damage buffs do not.

Scaling

  • She is a heavy investment unit: 6-star rarity, late-game weapon dependency, and a rotation that only pays off once the Combo Skill trigger is reliable.
  • Damage climbs hard with Strength, Attack, Physical DMG, and Arts Intensity, so essence and gear choices matter more than raw level early on.
  • Team dependency is real — pairing her with Physical Susceptibility sources such as Lifeng or Ardelia smooths out the rotation and raises the ceiling.
  • Early progression is serviceable with budget gear, but her full output needs the endgame set and a Crush-friendly team.

Team Role

Mi Fu works best as the on-field damage engine of a Mono-Physical lineup. She generates her own Vulnerability stacks, converts them into Crush damage through her Battle Skill chain, and adds Physical Susceptibility with her Combo Skill, which raises the damage of everyone else in the squad as well. Because her Combo Skill needs three Vulnerable stacks on a single target, she wants teammates who can contribute that debuff or who can apply Physical Susceptibility independently so she is not forced to rely solely on her Ultimate for the final stack. A typical setup places her as the controlled operator with debuff and buff partners feeding her stacking windows, then lets her chain Cloudtrapper into Trail and Mangle into World Splitter for the burst window. Against bosses that reset weakpoint counters or swap phases, having a second susceptibility source on the team keeps her damage from falling off.

Weapon

Weapon Stat Priority

attack_booststrength_boostcombative

Gear

physical_dmg

Pieces

armor

gloves

core 1

core 2

Stat Priority

1strength_boost2attack_boost3physical_dmg_bonus4arts_intensity

Explanation

Amaranthine Tassel is first pick because her Combo Skill applies Physical Susceptibility, which is exactly the condition the weapon's Combative skill wants in order to grant Physical DMG and Arts Intensity.
Phantom Pain is a strong substitute: its Strength and Arts Intensity help her Crush scaling, and her constant Battle Skill casts keep its Layered Suffering Suppression stacked.
Exemplar functions as a raw stat option, and repeated Battle Skill casts let her pile on its Suppression effect without much effort.
Ancient Canal is the fallback when no higher-rarity option is available; its Strength and Arts Intensity suit her, and her Crush procs can reliably fire its skill.
Grizzled Edge is the endgame set because Mi Fu both applies Physical Susceptibility through her Combo Skill and applies Crush through Trail and Mangle, satisfying the set condition for the boosted Physical DMG Dealt value.
Swordmancer NAV Beacon covers the flex slot thanks to its large Strength and Arts Intensity, which outperform other off-pieces given how much Physical DMG the set and weapon already supply — this holds whether Crush eats 3 or 4 stacks.

Notes

  • Essence priority for the weapon: Attack Boost first, then Strength Boost, then Combative.
  • Mi Fu stacks Strength, Attack, Physical DMG, and Arts Intensity because the last of those raises her Crush hits from Moves 2 and 3.
  • The flex slot can be either a Grizzled Edge piece or the Swordmancer NAV Beacon depending on what you own.