Dori

Genshin Impact Dori Build

Electro

Best Dori Builds

SUPPORT Build

Artifacts

1
Noblesse Oblige
Noblesse Oblige
4
2
Deepwood Memories
Deepwood Memories
4
3
Instructor
Instructor
4
4
The Exile
The Exile
4

Recommended Primary Stats

Sands

Energy Recharge / HP% / Elemental Mastery

Goblet

HP% / Elemental Mastery

Circlet

Healing Bonus / HP% / Elemental Mastery

Substats Priority

1CRIT Rate
2Energy Recharge
3HP%
4Elemental Mastery

It is generally advised to use 2 elemental skills per burst rotation, as this helps to alleviate her otherwise extreme Energy requirements.

Talents Priority

QBurst>ESkill>NANormal Attack

SUPPORT Dori is primarily a support character, providing healing and energy to teammates through her burst. Regarding Weapon Choices: The Sacrificial Greatsword is a suitable option, as its passive allows Dori to cast her elemental skill twice while only swapping to her once per rotation. Regarding Artifact Choices: Deepwood Memories (4-piece set) is recommended when Dori is part of a Dendro-based team composition.

Best Dori Teams

Dori Skills

Normal Attack: Marvelous Sword-Dance (Modified)
Normal Attack: Marvelous Sword-Dance (Modified)
Spirit-Warding Lamp: Troubleshooter Cannon
Spirit-Warding Lamp: Troubleshooter Cannon
It is said that Dori can fix any problem for you... for the right price.
Alcazarzaray's Exactitude
Alcazarzaray's Exactitude
"Hmm? You'll pick this lamp, will you? Oh my, you've got good taste! Unfortunately, there's no price on this treasure — comparable, I'd say, to how you will not sell that mascot by your side for any price in the world."

Passive Talent

an_eye_for_gold

An Eye for Gold

Ascension Phase 1

After a character connected to the Jinni triggers an Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl or Crystallize reaction, the CD of Spirit-Warding Lamp: Troubleshooter Cannon is decreased by 1s.
This effect can be triggered once every 3s.
compound_interest

Compound Interest

Ascension Phase 4

When the Troubleshooter Shots or After-Sales Service Rounds from Spirit-Warding Lamp: Troubleshooter Cannon hit opponents, Dori will restore 5 Elemental Energy for every 100% Energy Recharge possessed.
Per Spirit-Warding Lamp: Troubleshooter Cannon, only one instance of Energy restoration can be triggered and a maximum of 15 Energy can be restored this way.
unexpected_order

Unexpected Order

Passive

Has a 25% chance to recover some of the materials used when crafting Character and Weapon Materials.

Constellations

additional_investment

Additional Investment

Constellation Lv. 1

The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.
special_franchise

Special Franchise

Constellation Lv. 2

When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.
wonders_never_cease

Wonders Never Cease

Constellation Lv. 3

Increases the Level of Alcazarzaray's Exactitude by 3.
Maximum upgrade level is 15.
discretionary_supplement

Discretionary Supplement

Constellation Lv. 4

The character connected to the Jinni will obtain the following buffs based on their current HP and Energy:
·When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.
·When their Energy is less than 50%, they gain 30% Energy Recharge.
value_for_mora

Value for Mora

Constellation Lv. 5

Increases the Level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.
Maximum upgrade level is 15.
sprinkling_weight

Sprinkling Weight

Constellation Lv. 6

Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:
·Electro Infusion.
·When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
1039
Base ATK
-
19
Base DEF
-
61
HP%
-
0.0%

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1