Shikanoin Heizou

Genshin Impact Shikanoin Heizou Build

Anemo

Best Shikanoin Heizou Builds

ANEMO DPS Build

Artifacts

1
Viridescent Venerer
Viridescent Venerer
4
2
Golden Troupe
Golden Troupe
4
3
Golden Troupe
Golden Troupe
2
Anemo DMG Bonus +15% set
Anemo DMG Bonus +15% set
2
4
Desert Pavilion Chronicle
Desert Pavilion Chronicle
4
Choose 2
Anemo DMG Bonus +15% set
Anemo DMG Bonus +15% set
2
Golden Troupe
Golden Troupe
2
ATK +18% set
ATK +18% set
2
Elemental Mastery +80 set
Elemental Mastery +80 set
2

Recommended Primary Stats

Sands

ATK%

Goblet

Anemo DMG Bonus

Circlet

CRIT Rate / CRIT DMG

Substats Priority

1CRIT Rate
2CRIT DMG
3ATK%
4Energy Recharge
5Elemental Mastery

Talents Priority

ESkill>NANormal Attack>QBurst

REACTION DPS Build

Artifacts

1
Viridescent Venerer
Viridescent Venerer
4
2
Noblesse Oblige
Noblesse Oblige
4

Recommended Primary Stats

Sands

Elemental Mastery

Goblet

Elemental Mastery

Circlet

Elemental Mastery

Substats Priority

1Elemental Mastery
2ATK%
3Energy Recharge
4CRIT Rate

Talents Priority

ESkill>NANormal Attack>QBurst

Regarding Support Weapon Options: In teams where Heizou's damage is less potent, or his goal is to support the team with 4VV and his A4, he can choose to run one of the following weapons. - Favonius Codex: This weapon can help lower ER requirements for the team, as well as allow Heizou to run less ER on himself. - Thrilling Tales of Dragon Slayers: This weapon offers a colossal 48% ATK buff to a party member at the expense of Heizou's damage. - Hakushin Ring: In Electro-Charged teams, this can be used to buff both Anemo, Hydro, and Electro damage, and scales well with refines. It is recommended to run Anemo DMG based artifacts on this build. - Prototype Amber: In teams where there is no healer, Shikanoin Heizou can use this weapon to help the team's survivability. ANEMO DPS Shikanoin Heizou's Anemo DPS build is roughly equal to his Elemental Mastery build assuming he isn't being used in an Electro-Charged team. He has very low Energy Recharge needs; At [C4] he can run 100% Energy Recharge. Regarding Weapon Choices: - Lost Prayer to the Sacred Winds: In teams where Shikanoin Heizou and Bennett are used in the same team, this weapon is better than Skyward Atlas. - The Widsith: The Widsith provides the highest possible critical hit single strike damage for Heizou. However, its long cooldown leads it to lack consistency, and it has a chance of obtaining the relatively useless EM buff for Anemo DPS Heizou. Regarding Artifact Sets: - Viridescent Venerer (4): Heizou should use this set unless someone else in the team has it. REACTION DPS Shikanoin Heizou does not get the same benefits from an EM build as other Anemo users do. He still has to level his talents, and allocate substats into offensive substats such as attack and crit to equal Anemo DPS. However, it is notably better than Anemo DPS build if used in Electro-Charged teams. Regarding Artifact Sets: - Noblesse Oblige (4): Only use this set if you already have a Viridescent Venerer (4) user on your team.

Most Used Build from the Community

Artifacts

1
Viridescent Venerer
Viridescent Venerer
4
2
Gladiator's Finale
Gladiator's Finale
2
Viridescent Venerer
Viridescent Venerer
2
3
Viridescent Venerer
Viridescent Venerer
2
Shimenawa's Reminiscence
Shimenawa's Reminiscence
2
4
Desert Pavilion Chronicle
Desert Pavilion Chronicle
4
5
Viridescent Venerer
Viridescent Venerer
2
Golden Troupe
Golden Troupe
2
This build is based on the most used artifacts and weapons by the community. If you want to contribute to this data, you can do so by submitting your UID by clicking here.

Best Shikanoin Heizou Teams

Shikanoin Heizou Skills

Normal Attack: Fudou Style Martial Arts
Normal Attack: Fudou Style Martial Arts
Heartstopper Strike
Heartstopper Strike
This seemingly ordinary strike contains Heizou's desire for criminals to honestly confess and repent.
Windmuster Kick
Windmuster Kick
A unique technique that gathers Anemo in one place before unleashing it all in one kick. Is always there in a pinch to land on some criminal's fleeing back.

Passive Talent

paradoxical_practice

Paradoxical Practice

Ascension Phase 1

When Shikanoin Heizou activates a Swirl reaction while on the field, he will gain 1 Declension stack for Heartstopper Strike. This effect can be triggered once every 0.1s.
penetrative_reasoning

Penetrative Reasoning

Ascension Phase 4

After Shikanoin Heizou's Heartstopper Strike hits an opponent, increases all party members' (excluding Shikanoin Heizou) Elemental Mastery by 80 for 10s.
preexisting_guilt

Pre-Existing Guilt

Passive

Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

named_juvenile_casebook

Named Juvenile Casebook

Constellation Lv. 1

For 5s after Shikanoin Heizou takes the field, his Normal Attack SPD is increased by 15%. He also gains 1 Declension stack for Heartstopper Strike. This effect can be triggered once every 10s.
investigative_collection

Investigative Collection

Constellation Lv. 2

The pull effect of the Arresting Windtunnel created by Windmuster Kick is enhanced, and its duration is increased to 1s.
esoteric_puzzle_book

Esoteric Puzzle Book

Constellation Lv. 3

Increases the Level of Heartstopper Strike by 3.
Maximum upgrade level is 15.
tome_of_lies

Tome of Lies

Constellation Lv. 4

The first Windmuster Iris explosion in each Windmuster Kick will regenerate 9 Elemental Energy for Shikanoin Heizou. Every subsequent explosion in that Windmuster Kick will each regenerate an additional 1.5 Energy for Heizou.
One Windmuster Kick can regenerate a total of 13.5 Energy for Heizou in this manner.
secret_archive

Secret Archive

Constellation Lv. 5

Increases the Level of Windmuster Kick by 3.
Maximum upgrade level is 15.
curious_casefiles

Curious Casefiles

Constellation Lv. 6

Each Declension stack will increase the CRIT Rate of the Heartstopper Strike unleashed by 4%. When Heizou possesses Conviction, this Heartstopper Strike's CRIT DMG is increased by 32%.

Stats

Before Ascension
After Ascension
Ascend
-
1
Base HP
-
894
Base ATK
-
19
Base DEF
-
57
Anemo DMG Bonus
-
0.0%

Ascension Materials

LV.1
0
LV.20
0
LV.40
20000
1
3
3
LV.50
40000
3
2
10
15
LV.60
60000
6
4
20
12
LV.70
80000
3
8
30
18
LV.80
100000
6
12
45
12
LV.90
120000
6
20
60
24
Total
420000
1
9
9
6
46
168
18
30
36

Talent Materials

LV.12
12500
3
6
LV.23
17500
2
3
LV.34
25000
4
4
LV.45
30000
6
6
LV.56
37500
9
9
LV.67
120000
4
4
1
LV.78
260000
6
6
1
LV.89
450000
12
9
2
LV.910
700000
16
12
2
1
Total
1652500
3
21
38
6
22
31
6
1